Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
OwenToo (Axis) vs Giallo (Allies) BM3 No Bid
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I only see I forgot to put a blocker in 46 is ok to edit
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go ahead
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Politics - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from 49 Sea Zone to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Politics - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from 49 Sea Zone to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 61 Sea Zone to 63 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 3 bombers moved from Western Ukraine to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,5,4 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Non Combat Move - Germans 3 bombers moved from Russia to Western Ukraine 1 bomber moved from Egypt to Southern Italy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to Southern Italy 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from 81 Sea Zone to Trans-Jordan 2 armour moved from Romania to Western Ukraine 2 infantry moved from Romania to Bessarabia 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 6 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Egypt 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - Germans 2 fighters placed in Western Germany 1 destroyer and 1 submarine placed in 97 Sea Zone 2 infantry placed in France 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod 1 mech_infantry placed in Germany 1 artillery and 1 infantry placed in Western Germany Germans undo move 6. 1 artillery and 1 infantry placed in Western Germany Germans undo move 6. 1 infantry placed in Greece 1 artillery placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 83 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 70 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters; Remaining resources: 8 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Archangel 1 fighter moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Archangel 3 infantry moved from Timguska to Kansu 3 infantry moved from Novosibirsk to Tsinghai Combat - Russians Battle in Kansu Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 10 infantry moved from Russia to Bryansk 2 fighters moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 3 infantry moved from Novosibirsk to Samara 2 aaGuns and 9 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Tambov 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 3 fighters placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun EDIT: Adding units owned by Russians to Kansu: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67 Russians : -1,00 Japanese : -0,67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 marine moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 battleship moved from 42 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Burma 1 bomber moved from Yunnan to Burma 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Celebes Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries and 6 infantry AA fire in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/14 hits, 6.67 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 8/13 hits, 6.50 expected hits UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun, 2 artilleries and 6 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 46 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Chahar to Hopei 1 aaGun moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Burma to Kwangsi 1 bomber moved from Shan State to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 destroyer placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung Japanese undo move 5. 2 artilleries placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
AA fire in Burma : : -0.50 Americans : -0.33 Chinese : 0.67 UK_Pacific : -2.33 Japanese : -4.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 marine moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 battleship moved from 42 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Burma 1 bomber moved from Yunnan to Burma 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Celebes Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries and 6 infantry AA fire in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/14 hits, 6.67 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 8/13 hits, 6.50 expected hits UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun, 2 artilleries and 6 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 46 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Chahar to Hopei 1 aaGun moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Burma to Kwangsi 1 bomber moved from Shan State to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 destroyer placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung Japanese undo move 5. 2 artilleries placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Burma : : -0.50 Americans : -0.33 Chinese : 0.67 UK_Pacific : -2.33 Japanese : -4.33 -
Reposted to adjust NCM… please use second post
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from 49 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers and 1 fighter moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 49 Sea Zone to 33 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat Hit Differential Summary :
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scramble?
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no scramble
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from 49 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers and 1 fighter moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 49 Sea Zone to 33 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 aaGuns, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 2 aaGuns, 1 fighter and 2 infantry Non Combat Move - Americans 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Suriname to 91 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0,00 AA fire in Caroline Islands : : -0,17 Japanese : 0,00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan 1 artillery and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 1/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -0,67 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from 49 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers and 1 fighter moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 49 Sea Zone to 33 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 aaGuns, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 2 aaGuns, 1 fighter and 2 infantry Non Combat Move - Americans 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Suriname to 91 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan 1 artillery and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 1/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 aaGun, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 11x factory_major; Remaining resources: 19 PUs; UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 destroyer moved from 71 Sea Zone to 70 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 85 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Belgian Congo to French Central Africa 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 85 Sea Zone British attack with 1 destroyer and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 85 Sea Zone British win, taking 85 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 70 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine; Italians defend with 1 submarine British roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 6 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 70 Sea Zone British roll dice for 1 destroyer in 70 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 70 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 70 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Algeria British attack with 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Algeria British roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Algeria Italians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry 1 fighter owned by the British retreated Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Algeria to Gibraltar Place Units - British 1 aaGun and 2 fighters placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 British collect 28 PUs (4 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
British : -1,33 Italians : -0,33 Americans : -0,00 AA fire in Caroline Islands : : -0,17 Chinese : -0,67 Japanese : -1,33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Northwest Persia to Persia 2 artilleries and 7 infantry moved from Iraq to Persia 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to Persia 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Battle in Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Anglo Egyptian Sudan from British, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 7 infantry British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters and 4 infantry AA fire in Persia : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 7 infantry in Persia, round 2 : 3/12 hits, 3.83 expected hits British roll dice for 1 aaGun, 2 artilleries, 2 fighters and 4 infantry in Persia, round 2 : 3/8 hits, 3.33 expected hits 1 aaGun owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Persia, round 3 : 3/9 hits, 3.33 expected hits British roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 3 : 4/6 hits, 2.67 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in Persia, round 4 : 2/5 hits, 2.33 expected hits British roll dice for 1 artillery and 2 fighters in Persia, round 4 : 3/3 hits, 1.67 expected hits 1 artillery owned by the British, 2 artilleries owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Persia retreated to Persia British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour, 2 artilleries and 7 infantry Casualties for British: 1 aaGun, 2 artilleries, 1 fighter and 4 infantry Non Combat Move - Italians 1 fighter moved from Persia to Trans-Jordan 1 bomber moved from Persia to Egypt 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 infantry and 1 marine placed in Southern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians : -0.83 AA fire in Persia : : -0.33 British : 2.33 Russians : -0.67 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Trans-Jordan to Persia 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to Persia 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Persia 1 bomber moved from Western Ukraine to Russia 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in 92 Sea Zone Germans attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 92 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Persia Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor and 1 fighter Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Persia, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Battle in 96 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 submarine British defend with 1 submarine Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Germans 1 fighter moved from Persia to Trans-Jordan 1 bomber moved from Persia to Trans-Jordan 1 bomber moved from Russia to Ukraine 5 aaGuns, 6 armour, 11 artilleries, 2 bombers, 22 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 2 armour moved from Novgorod to Nenetsia 2 mech_infantrys moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 2 fighters moved from Western Germany to Ukraine 1 fighter moved from 96 Sea Zone to Ukraine 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Western Germany 1 transport moved from 81 Sea Zone to 97 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 97 Sea Zone 2 fighters placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 armour and 4 mech_infantrys placed in Western Germany Germans undo move 1. 1 submarine placed in 113 Sea Zone 1 destroyer placed in 110 Sea Zone Germans undo move 4. 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 48 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 0.00 British : 0.17 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine 3 infantry moved from Tsinghai to Sikang 3 infantry moved from Kansu to Suiyuyan 1 submarine moved from 105 Sea Zone to 110 Sea Zone Combat - Russians Battle in Suiyuyan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Kansu to Suiyuyan 1 fighter and 1 tactical_bomber moved from Archangel to Russia 3 fighters moved from Volgograd to Russia 2 fighters moved from Western Ukraine to Russia 3 artilleries moved from Bryansk to Tambov 13 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 2 infantry moved from Volgograd to Tambov 3 infantry moved from Samara to Russia 5 infantry moved from Novosibirsk to Timguska 1 aaGun and 3 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Bryansk to Smolensk 2 aaGuns and 36 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 5 infantry EDIT: Adding units owned by Russians to Tambov: 5 infantry EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Tambov: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,33 Italians : 0,00 Russians : -3,17 Japanese : -0,67





