I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
Odonis (Axis) vs Wizmark (Allies) BM3L 19 Game 1
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 fighter, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 7 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to 123 Sea Zone 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from Scotland to 119 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 3 bombers moved from Scotland to Iceland 1 bomber moved from Iraq to Volgograd 2 battleships, 2 carriers and 2 destroyers moved from 64 Sea Zone to 91 Sea Zone 5 bombers moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 bombers moved from United Kingdom to Iceland 1 fighter and 1 tactical_bomber moved from Korea to Yenisey 2 bombers moved from Egypt to Kazakhstan Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 123 Sea Zone Americans attack with 1 bomber and 1 transport Germans defend with 2 transports 2 transports owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Iceland Americans attack with 1 artillery, 5 bombers and 1 infantry Germans defend with 1 airfield, 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Iceland, round 2 : 2/7 hits, 4.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland Americans roll dice for 1 artillery and 5 bombers in Iceland, round 3 : 5/6 hits, 3.67 expected hits Germans roll dice for 2 artilleries in Iceland, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 artillery and 5 bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in 91 Sea Zone Americans attack with 2 battleships, 5 bombers, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber Germans defend with 1 carrier and 1 fighter Americans roll dice for 2 battleships, 5 bombers, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/11 hits, 6.50 expected hits Germans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans win with 2 battleships, 5 bombers, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 1 carrier and 1 fighter Battle in Yenisey Americans attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 fighter and 1 tactical_bomber in Yenisey, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yenisey Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Kazakhstan Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kazakhstan to Sikang 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 bomber moved from Volgograd to Northwest Persia 6 bombers moved from Egypt to Northwest Persia 5 bombers moved from Gibraltar to Northwest Persia 5 bombers moved from 91 Sea Zone to Gibraltar 1 bomber moved from 123 Sea Zone to United Kingdom 5 bombers moved from Iceland to Scotland 1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 1 artillery moved from Siberia to Sakha Place Units - Americans 2 armour and 1 mech_infantry placed in Korea 2 submarines and 7 transports placed in 101 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Kansu Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 6 infantry moved from Anhwe to Hopei Place Units - Chinese 5 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 42 PUs; British buy 3 aaGuns, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Sikang to Kazakhstan British take Kazakhstan from Italians 1 armour moved from Kazakhstan to Novosibirsk British take Novosibirsk from Japanese Combat - British Non Combat Move - British 1 fighter, 1 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from India to Northwest Persia 2 fighters moved from Szechwan to Northwest Persia 3 aaGuns and 3 infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Chahar to Kansu 1 tactical_bomber moved from Anhwe to Sikang 1 armour and 2 mech_infantrys moved from India to Eastern Persia 2 fighters moved from United Kingdom to Gibraltar Place Units - British 2 aaGuns placed in Iraq 1 fighter placed in Iraq 1 aaGun and 2 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -2.50 Italians : -0.33 AA fire in Volgograd : : -0.17 Americans : 2.33 Chinese : 0.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan Italians take Kazakhstan from British Combat - Italians Non Combat Move - Italians 1 artillery, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Bessarabia to Rostov Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,2,3 Italians collect 11 PUs (10 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 2 armour moved from Szechwan to Kazakhstan 2 fighters moved from Northwest Persia to Kazakhstan Combat - ANZAC Battle in Okinawa Battle in Formosa Battle in Kazakhstan ANZAC attack with 2 armour and 2 fighters Italians defend with 1 mech_infantry ANZAC roll dice for 2 armour and 2 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Kazakhstan ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese, taking Kazakhstan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 armour Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Northwest Persia 2 fighters moved from India to Northwest Persia 1 armour moved from Szechwan to Sikang 2 artilleries and 2 infantry moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Sikang 2 armour moved from French Indo China to Yunnan 2 armour moved from Yunnan to Szechwan 1 fighter moved from Sumatra to India 1 bomber moved from Queensland to India 1 cruiser moved from 26 Sea Zone to 64 Sea Zone Place Units - ANZAC 2 armour and 1 fighter placed in French Indo China 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 27 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : 0.00
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 2 armour moved from Szechwan to Kazakhstan 2 fighters moved from Northwest Persia to Kazakhstan Combat - ANZAC Battle in Okinawa Battle in Formosa Battle in Kazakhstan ANZAC attack with 2 armour and 2 fighters Italians defend with 1 mech_infantry ANZAC roll dice for 2 armour and 2 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Kazakhstan ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese, taking Kazakhstan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 armour Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Northwest Persia 2 fighters moved from India to Northwest Persia 1 armour moved from Szechwan to Sikang 2 artilleries and 2 infantry moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Sikang 2 armour moved from French Indo China to Yunnan 2 armour moved from Yunnan to Szechwan 1 fighter moved from Sumatra to India 1 bomber moved from Queensland to India 1 cruiser moved from 26 Sea Zone to 64 Sea Zone Place Units - ANZAC 2 armour and 1 fighter placed in French Indo China 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 27 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : 0.00
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@Odonis If you decide to have a pop at NW Persia…(Don’t think you will but…) can you let me pick casualties please…don’t want a max def which will choose bombers as the first casualties…got a lot of much cheaper cannon fodder to get through first! :+1:
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Germans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour moved from Volgograd to Kazakhstan 6 mech_infantrys moved from Caucasus to Kazakhstan 1 armour moved from Urals to Kansu 1 armour moved from Urals to Kansu 1 bomber moved from Russia to Kansu 3 armour moved from Russia to Novosibirsk 1 bomber moved from Caucasus to Kansu 4 bombers moved from Southern France to United Kingdom 2 bombers moved from Western Germany to 98 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/4 hits, 0.67 expected hits Bombing raid in United Kingdom rolls: 4,5,4,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Battle in Kansu Germans attack with 2 armour and 2 bombers British defend with 1 armour and 1 mech_infantry; Chinese defend with 1 infantry Germans roll dice for 2 armour and 2 bombers in Kansu, round 2 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu Germans roll dice for 1 armour and 1 bomber in Kansu, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kansu Germans win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour and 1 bomber Casualties for British: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kazakhstan Germans attack with 5 armour and 6 mech_infantrys ANZAC defend with 1 armour Germans roll dice for 5 armour and 6 mech_infantrys in Kazakhstan, round 2 : 4/11 hits, 3.50 expected hits ANZAC roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from ANZAC with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 armour Battle in Novosibirsk Germans attack with 3 armour British defend with 1 armour Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Novosibirsk Germans win, taking Novosibirsk from British with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in 98 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 98 Sea Zone to Southern Italy 4 bombers moved from United Kingdom to Western Germany 3 artilleries moved from Southern France to Northern Italy 5 infantry moved from Southern France to Northern Italy 1 aaGun moved from France to Northern Italy 1 bomber moved from Kansu to Russia 3 mech_infantrys moved from Rostov to Volgograd 23 armour moved from Caucasus to Kazakhstan 3 aaGuns, 8 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers moved from Caucasus to Volgograd Place Units - Germans 1 artillery and 2 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany 1 destroyer placed in 110 Sea Zone 1 armour and 2 artilleries placed in Volgograd 2 armour and 1 bomber placed in Russia 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,2,3 Germans collect 60 PUs (5 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : 0.17 ANZAC : 0.50 Chinese : 0.33 AA fire in United Kingdom : : -0.67
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 artillery; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Japan Place Units - Japanese 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,4,3,4,1,5,2,5,2,2,1,1,1,4,1,4,5,6,1,4 Japanese collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu 1 bomber moved from Sikang to Kansu 1 bomber moved from Sikang to Novosibirsk 3 bombers moved from Northwest Persia to Novosibirsk 9 bombers and 3 fighters moved from Northwest Persia to Caucasus 1 bomber moved from United Kingdom to France 1 bomber moved from Gibraltar to France 2 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 5 bombers moved from Scotland to 110 Sea Zone
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu 1 bomber moved from Sikang to Kansu 1 bomber moved from Sikang to Novosibirsk 3 bombers moved from Northwest Persia to Novosibirsk 9 bombers and 3 fighters moved from Northwest Persia to Caucasus 1 bomber moved from United Kingdom to France 1 bomber moved from Gibraltar to France 2 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 5 bombers moved from Scotland to 110 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Bombing raid in Normandy Bordeaux rolls: 4,6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 5,3 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/2 hits, 0.33 expected hits Bombing raid in Southern France rolls: 6,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Caucasus Americans attack with 9 bombers and 3 fighters Italians defend with 1 artillery, 1 infantry and 4 mech_infantrys Americans roll dice for 9 bombers and 3 fighters in Caucasus, round 2 : 8/12 hits, 7.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.00 expected hits 4 mech_infantrys owned by the Italians, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus Americans win with 7 bombers and 2 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 2 bombers and 1 fighter Casualties for Italians: 1 artillery, 1 infantry and 4 mech_infantrys Battle in Kansu Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Kansu Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in Novosibirsk Americans attack with 4 bombers Germans defend with 2 armour Americans roll dice for 4 bombers in Novosibirsk, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Novosibirsk Americans win with 2 bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Germans: 2 armour Battle in 110 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iceland: 1 artillery EDIT: Removing units owned by Americans from 123 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport EDIT: Changing ownership of Norway from Germans to Americans EDIT: Adding units owned by Americans to Norway: 1 artillery EDIT: Turning off Edit Mode 2 bombers moved from Southern France to Gibraltar 1 bomber moved from France to Gibraltar 1 bomber moved from France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 submarines and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 5 bombers moved from 110 Sea Zone to United Kingdom 5 artilleries and 6 infantry moved from Scotland to United Kingdom 7 bombers and 2 fighters moved from Caucasus to Northwest Persia 1 bomber moved from Kansu to Chahar 1 tactical_bomber moved from Kansu to Suiyuyan 2 bombers moved from Novosibirsk to Chahar 1 armour moved from Korea to Buryatia 1 artillery moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Korea to Jehol Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States 2 armour and 1 mech_infantry placed in Korea Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 fighter EDIT: Adding units owned by Americans to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 1.17 Italians : 1.00 AA fire in France : : -0.33 Americans : -1.83 AA fire in Southern France : : -0.33 AA fire in Normandy Bordeaux : : -0.33
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 5 artilleries moved from Sikang to Shensi 1 artillery and 6 infantry moved from Hopei to Shensi Place Units - Chinese 5 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians 14 fighters moved from Northwest Persia to Rostov
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu 1 bomber moved from Sikang to Kansu 1 bomber moved from Sikang to Novosibirsk 3 bombers moved from Northwest Persia to Novosibirsk 9 bombers and 3 fighters moved from Northwest Persia to Caucasus 1 bomber moved from United Kingdom to France 1 bomber moved from Gibraltar to France 2 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 5 bombers moved from Scotland to 110 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Bombing raid in Normandy Bordeaux rolls: 4,6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 5,3 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/2 hits, 0.33 expected hits Bombing raid in Southern France rolls: 6,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Caucasus Americans attack with 9 bombers and 3 fighters Italians defend with 1 artillery, 1 infantry and 4 mech_infantrys Americans roll dice for 9 bombers and 3 fighters in Caucasus, round 2 : 8/12 hits, 7.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.00 expected hits 4 mech_infantrys owned by the Italians, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus Americans win with 7 bombers and 2 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 2 bombers and 1 fighter Casualties for Italians: 1 artillery, 1 infantry and 4 mech_infantrys Battle in Kansu Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Kansu Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in Novosibirsk Americans attack with 4 bombers Germans defend with 2 armour Americans roll dice for 4 bombers in Novosibirsk, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Novosibirsk Americans win with 2 bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Germans: 2 armour Battle in 110 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iceland: 1 artillery EDIT: Removing units owned by Americans from 123 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport EDIT: Changing ownership of Norway from Germans to Americans EDIT: Adding units owned by Americans to Norway: 1 artillery EDIT: Turning off Edit Mode 2 bombers moved from Southern France to Gibraltar 1 bomber moved from France to Gibraltar 1 bomber moved from France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 submarines and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 5 bombers moved from 110 Sea Zone to United Kingdom 5 artilleries and 6 infantry moved from Scotland to United Kingdom 7 bombers and 2 fighters moved from Caucasus to Northwest Persia 1 bomber moved from Kansu to Chahar 1 tactical_bomber moved from Kansu to Suiyuyan 2 bombers moved from Novosibirsk to Chahar 1 armour moved from Korea to Buryatia 1 artillery moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Korea to Jehol Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States 2 armour and 1 mech_infantry placed in Korea Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 fighter EDIT: Adding units owned by Americans to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 5 artilleries moved from Sikang to Shensi 1 artillery and 6 infantry moved from Hopei to Shensi Place Units - Chinese 5 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 2 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 aaGun, 2 armour, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians 14 fighters moved from Northwest Persia to Rostov Combat - British Battle in Rostov British attack with 14 fighters Italians defend with 2 mech_infantrys British roll dice for 14 fighters in Rostov, round 2 : 4/14 hits, 7.00 expected hits Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Rostov British win with 14 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - British 14 fighters moved from Rostov to Northwest Persia 2 artilleries and 17 infantry moved from Northwest Persia to Persia 2 aaGuns moved from Iraq to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Iraq to Northwest Persia 3 aaGuns, 1 armour, 3 infantry and 1 tactical_bomber moved from Sikang to Shensi 1 fighter moved from India to Shensi 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from India to West India 2 aaGuns moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 98 Sea Zone 1 aaGun, 1 fighter and 1 infantry placed in Persia 2 mech_infantrys placed in Egypt 2 armour and 1 infantry placed in Iraq Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 fighter and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 fighter and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.17 Italians : 0.33 British : -3.00 AA fire in France : : -0.33 Americans : -1.83 AA fire in Southern France : : -0.33 AA fire in Normandy Bordeaux : : -0.33
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@Odonis Very sorry, missed the walkover in norway in the combat phase :face_with_rolling_eyes: Edited it in as there was no defence you could have mounted. Hope this is ok
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@wizmark
All good -
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@Odonis yes that’s fine…straight swap?
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@Odonis good game by the way! Think a couple of key battles went my way and not yours in Egypt and the. Phillipines which proved pivotal
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@wizmark said in Odonis (Axis) vs Wizmark (Allies) BM3L 19 Game 1:
@Odonis yes that’s fine…straight swap?
YEs pls!