@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
Combat Hit Differential Summary :
Germans : -1,67 Americans : -4,00 Japanese : -0,67
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@Odonis i thought that the post didn’t got through.
Anyhow, first round in sz 91 i assigned the hit to your CV.
I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).If you decide that i should not have taken the first hit on your CV, then please let me know.
I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.If you decide to stick with the hit on your CV, then please let me know your Ool.
I scored two more hits and maybe retreat after that round.Best Regards
AetV
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@aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@Odonis said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@aequitas-et-veritas
How is the FTR in 54 able to land on a damaged carrier?A Ftr can’t land on a dmg CV, you are correct.
However, the US CV with a loaded Anzak Ftr engaged combat in sz 54 acompanied with a DD and two Bmbrs. Your Sub was able to score a hit wich I let the CV absorb.
Since the Ftr was a friendly Ftr from my Ally (Anzak), it was then becoming a CARGO and was locked on the US CV. It will be locked until my US CV makes port in a friendly Harbour to be repaired.
After that it may takeoff and/or land on the US CV again.Since i did not move it on Anzaks turn, everything should be allright and triple a was treating it the right way.
See Rule book Pacific page 30/31.
I hope i could clear any concerns. Good that you asked:grinning:
Best regards
AetV
Cool. All good, didn’t know that one!
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@aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@Odonis i thought that the post didn’t got through.
Anyhow, first round in sz 91 i assigned the hit to your CV.
I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).If you decide that i should not have taken the first hit on your CV, then please let me know.
I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.If you decide to stick with the hit on your CV, then please let me know your Ool.
I scored two more hits and maybe retreat after that round.Best Regards
AetV
Still need a decission here regarding this @Odonis
Thank you -
@aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:
@Odonis i thought that the post didn’t got through.
Anyhow, first round in sz 91 i assigned the hit to your CV.
I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).If you decide that i should not have taken the first hit on your CV, then please let me know.
I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.If you decide to stick with the hit on your CV, then please let me know your Ool.
I scored two more hits and maybe retreat after that round.Best Regards
AetV
Don’t worry. Realistically I have a better chance to do damage in Round 1 anyway as the battle is a foregone conclusion. Take the TAC and FTR as next casualties
Thanks!
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 2 bombers moved from Western United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 bombers owned by the Americans lost in 91 Sea Zone retreated to 91 Sea Zone Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -23 Casualties for Americans: 3 bombers and 1 destroyer Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to Morocco 1 bomber moved from 43 Sea Zone to Northern Territory 1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from New Guinea to Queensland 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 submarines placed in 101 Sea Zone 4 bombers placed in Western United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone Americans undo move 2. 3 bombers placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Turning off Edit Mode British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Morocco to 91 Sea Zone 2 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Belgian Congo British take Belgian Congo from Italians 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Tanganyika Territory 1 bomber moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Trans-Jordan British attack with 2 armour, 6 infantry and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/10 hits, 2,33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Tanganyika Territory British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 2 cruisers in Tanganyika Territory, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 91 Sea Zone British attack with 3 fighters Germans defend with 1 battleship, 1 carrier and 1 cruiser British roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone British roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the British lost in 91 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -2 Casualties for British: 3 fighters Casualties for Germans: 1 carrier and 1 cruiser Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Syria from Italians to British EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone 2 aaGuns, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from Tanganyika Territory to Persia Place Units - British 2 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Union of South Africa 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0,50 British : 0,17 Italians : 0,00 Americans : -4,00 Chinese : 0,50 Japanese : -1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 armour moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis 2 armour moved from French Equatorial Africa to Egypt 1 fighter moved from 81 Sea Zone to Egypt 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy 1 armour and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,4,4,4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Queensland to 46 Sea Zone 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 22 armour, 11 artilleries, 20 infantry, 1 marine and 27 mech_infantrys moved from Smolensk to Bryansk 2 armour moved from Ukraine to Rostov 3 fighters moved from Novgorod to Rostov 3 armour moved from Novgorod to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk 3 bombers moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 2/3 hits, 0.50 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Battle in Bryansk Germans attack with 26 armour, 11 artilleries, 20 infantry, 1 marine and 31 mech_infantrys Russians defend with 3 infantry Germans roll dice for 26 armour, 11 artilleries, 20 infantry, 1 marine and 31 mech_infantrys in Bryansk, round 2 : 39/89 hits, 27.17 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 26 armour, 11 artilleries, 19 infantry, 1 marine and 31 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 2 armour and 3 fighters Russians defend with 3 infantry Germans roll dice for 2 armour and 3 fighters in Rostov, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Germans roll dice for 1 armour and 3 fighters in Rostov, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 3 infantry Cleaning up after air battles Non Combat Move - Germans 3 fighters moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Egypt 2 bombers moved from Southern France to Western Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Southern Italy 1 battleship moved from 91 Sea Zone to 105 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 armour moved from Ukraine to Bryansk 2 artilleries and 2 infantry moved from Novgorod to Belarus 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from France to Western Germany Place Units - Germans 1 destroyer placed in 105 Sea Zone 1 bomber and 1 fighter placed in Western Germany 3 armour placed in Ukraine 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany 1 artillery placed in France Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 11.33 Defenders Fire, : : -0.33 Attackers Fire, : : 1.50 Russians : -0.33 AA fire in United Kingdom : : 0.50
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@Odonis I am going to put my Ftr back in, since you forgot to ask me if I wanted to Intercept.
Please ask me in the future if I want to Intercept.
Thank you. -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk 1 artillery and 1 infantry moved from Volgograd to Rostov 3 fighters moved from Russia to Rostov 2 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Rostov to Russia 1 aaGun, 1 artillery and 12 infantry moved from Samara to Russia 1 infantry moved from Russia to Tambov 2 armour moved from Russia to Volgograd Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,50 Russians : -1,33
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@Odonis it is your Go.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Chinese defend with 1 fighter AA fire in Burma : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Chinese: 1 fighter Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour moved from French Indo China to Yunnan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Szechwan 3 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 aaGun moved from Anhwe to Hunan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Shan State to French Indo China 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 41 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from Shan State to French Indo China Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung 1 mech_infantry placed in Kiangsu Japanese undo move 3. 1 mech_infantry placed in Kwangtung 1 infantry placed in Japan 1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone Japanese undo move 3. 1 mech_infantry placed in Kiangsu Japanese undo move 4. 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone Japanese undo move 2. Japanese undo move 1. Japanese undo move 2. Japanese undo move 2. Japanese undo move 1. 2 destroyers placed in 36 Sea Zone 1 artillery placed in French Indo China 1 artillery and 2 mech_infantrys placed in Kwangtung 2 infantry placed in Kiangsu 1 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.33 ANZAC : 1.33 UK_Pacific : 0.00 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 46 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Germans Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour and 1 infantry moved from New Guinea to 46 Sea Zone 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 armour, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 bomber moved from 42 Sea Zone to India 1 bomber moved from Eastern United States to New Zealand 3 bombers moved from Western United States to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Algeria to Morocco Place Units - Americans 2 bombers and 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Americans undo move 5. 1 infantry placed in Central United States 1 infantry placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 28 PUs; British buy 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar 1 tactical_bomber moved from 72 Sea Zone to French Madagascar 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in French Madagascar British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 marine British roll dice for 2 cruisers in French Madagascar, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Madagascar, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 marine in French Madagascar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Madagascar British roll dice for 1 mech_infantry and 1 tactical_bomber in French Madagascar, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 marine in French Madagascar, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 marine owned by the Italians lost in French Madagascar British win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 marine Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from French Madagascar to 72 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0,50 Italians : 1,33 Americans : 0,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 5 armour, 1 fighter, 6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Trans-Jordan Italians attack with 5 armour, 3 fighters, 6 infantry and 2 mech_infantrys British defend with 2 armour, 6 infantry and 3 mech_infantrys Italians roll dice for 5 armour, 3 fighters, 6 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/16 hits, 5.33 expected hits British roll dice for 2 armour, 6 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 7/11 hits, 4.00 expected hits 1 mech_infantry owned by the Italians, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 5 armour, 3 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 6/9 hits, 4.17 expected hits British roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 4/7 hits, 2.67 expected hits 3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 3 armour owned by the Italians lost in Trans-Jordan Italians roll dice for 2 armour and 3 fighters in Trans-Jordan, round 4 : 3/5 hits, 2.50 expected hits British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour and 3 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 3 armour, 6 infantry and 2 mech_infantrys Casualties for British: 2 armour, 6 infantry and 3 mech_infantrys Battle in Tunisia Italians attack with 1 artillery and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from Neutral_Axis 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 aaGun moved from Belarus to Bryansk Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 2 artilleries and 1 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,2,6,4,6 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 3.83 Americans : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 carrier ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 carrier in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone Japanese win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 aaGun moved from Northern Territory to Western Australia 1 infantry moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : 1,00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Smolensk to Archangel 1 fighter moved from Ukraine to Smolensk 1 fighter moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to Rostov 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Archangel 3 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 8,7 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in Anglo Egyptian Sudan Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Archangel Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Novgorod 1 bomber moved from Smolensk to Novgorod 1 fighter moved from Smolensk to Bryansk 1 bomber moved from Archangel to Novgorod 2 artilleries moved from Belarus to Bryansk 3 armour moved from Ukraine to Bryansk 2 fighters moved from Rostov to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from France to Western Germany 1 battleship and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 armour placed in Ukraine 1 factory_minor placed in Western Ukraine Germans undo move 1. 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 tactical_bombers placed in Western Germany 1 destroyer and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2.83 British : -0.50 Russians : -0.33 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Archangel 3 fighters moved from Russia to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 3 fighters and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Rostov to Russia 3 fighters moved from Archangel to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 1,50 Japanese : 0,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 2 destroyers and 2 fighters moved from 36 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter moved from French Indo China to Burma Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Americans defend with 2 carriers, 3 destroyers, 2 fighters and 1 transport; ANZAC defend with 1 destroyer and 1 fighter Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 2 carriers, 4 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 4/6 hits, 2.83 expected hits Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 1/6 hits, 2.67 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 4 : 2/6 hits, 2.83 expected hits Americans roll dice for 2 fighters and 1 transport in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73 Casualties for Japanese: 2 destroyers and 2 submarines Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters and 1 transport Casualties for ANZAC: 1 destroyer and 1 fighter Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone 1 fighter moved from Burma to Yunnan 1 artillery moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Hunan to Yunnan 3 fighters moved from Philippines to Yunnan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Hopei 1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 34 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine placed in 6 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -3.33 UK_Pacific : -0.67 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers and 1 fighter; Remaining resources: 4 PUs; Combat Move - Americans 3 bombers moved from Queensland to Burma 2 bombers moved from India to French Indo China 1 fighter moved from Morocco to 94 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/2 hits, 0,33 expected hits Bombing raid in French Indo China rolls: 3,4 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma Americans attack with 3 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma Americans win with 3 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from French Indo China to India 3 bombers moved from Burma to India 1 armour moved from Western Australia to Queensland 1 infantry moved from Western Australia to South Australia 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 bomber moved from New Zealand to India 2 bombers moved from Western United States to New Zealand 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 30 PUs; British buy 1 airfield, 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Equatorial Africa to Ethiopia British take Ethiopia from Italians 2 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Persia to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Trans-Jordan British attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 2 armour British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits, 1,17 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 0/4 hits, 1,17 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 1/4 hits, 1,17 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 4 : 2/2 hits, 1,00 expected hits 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 5 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win with 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 2 armour Non Combat Move - British 1 bomber moved from Trans-Jordan to Persia 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 106 Sea Zone to 104 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 armour, 1 marine and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2,33 Italians : -0,50 Americans : 0,00 Japanese : -0,67 AA fire in French Indo China : : -0,33