Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 2 destroyers, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 armour, 3 artilleries, 4 fighters and 11 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 7 armour, 3 artilleries, 4 fighters and 13 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour, 3 artilleries, 4 fighters and 13 mech_infantrys in Burma, round 2 : 11/27 hits, 9.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 3 artilleries, 4 fighters and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Burma to Yunnan
2 aaGuns moved from Yunnan to Burma
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hunan to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
2 destroyers and 1 transport placed in 20 Sea Zone
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67
Japanese : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 destroyers, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 bombers moved from New Zealand to 54 Sea Zone
6 bombers moved from India to Burma
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Tunisia
Battle in Algeria
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Northern Italy from Italians, taking Tunisia from Italians, taking Algeria from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 6 bombers
Japanese defend with 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys
AA fire in Burma : 0/6 hits, 1,00 expected hits
Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4,00 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
AA fire in Burma : : -1,00
Americans : -1,00
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Algeria: 1 aaGun
EDIT: Removing units owned by Americans from Morocco: 1 aaGun
EDIT: Turning off Edit Mode
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour, 3 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 bomber moved from Persia to Burma
1 mech_infantry moved from Belgian Congo to Nigeria
British take Nigeria from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys
AA fire in Burma : 1/4 hits, 0,67 expected hits
1 fighter owned by the British lost in Burma
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/28 hits, 7,33 expected hits
Combat Hit Differential Summary :
British : -1,33
AA fire in Burma : : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 destroyers, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 bombers moved from New Zealand to 54 Sea Zone
6 bombers moved from India to Burma
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Tunisia
Battle in Algeria
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Northern Italy from Italians, taking Tunisia from Italians, taking Algeria from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 6 bombers
Japanese defend with 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys
AA fire in Burma : 0/6 hits, 1,00 expected hits
Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4,00 expected hits
Japanese roll dice for 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys in Burma, round 2 : 10/24 hits, 9,17 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 bombers owned by the Americans lost in Burma
Japanese win with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys remaining. Battle score for attacker is -61
Casualties for Americans: 6 bombers
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Americans
2 bombers moved from 54 Sea Zone to Queensland
1 armour moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 mech_infantry moved from 62 Sea Zone to New South Wales
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
Place Units - Americans
4 destroyers and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 armour and 3 infantry placed in Central United States
1 artillery and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6,3,5,4,1
Americans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 29 PUs;
British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Algeria: 1 aaGun
EDIT: Removing units owned by Americans from Morocco: 1 aaGun
EDIT: Turning off Edit Mode
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour, 3 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 bomber moved from Persia to Burma
1 mech_infantry moved from Belgian Congo to Nigeria
British take Nigeria from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys
AA fire in Burma : 1/4 hits, 0,67 expected hits
1 fighter owned by the British lost in Burma
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/28 hits, 7,33 expected hits
Japanese roll dice for 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys in Burma, round 2 : 12/21 hits, 8,17 expected hits
4 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Japanese and 12 infantry owned by the British lost in Burma
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/16 hits, 5,33 expected hits
Japanese roll dice for 7 armour, 4 artilleries and 6 mech_infantrys in Burma, round 3 : 4/17 hits, 6,83 expected hits
3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Burma
2 mech_infantrys owned by the British, 3 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British retreated to India
Japanese win with 7 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -20
Casualties for British: 1 fighter and 16 infantry
Casualties for Japanese: 2 aaGuns and 7 mech_infantrys
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from India to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 aaGun moved from India to West India
Place Units - British
1 armour and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
British : -3,67
AA fire in Burma : : -0,67
Americans : -1,00
Japanese : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from Gold Coast to Nigeria
1 artillery moved from Libya to Tunisia
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 5 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 5 infantry in Northern Italy, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 infantry in Northern Italy, round 4 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 infantry in Northern Italy, round 5 : 2/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Nigeria
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Nigeria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 mech_infantry in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Nigeria
British win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery and 1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : 2.00
Americans : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
5 fighters moved from Bryansk to Russia
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept?
@Odonis no thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
5 fighters moved from Bryansk to Russia
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits, 0.83 expected hits
Bombing raid in Russia rolls: 6,4,6,6,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
3 armour moved from Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Tambov
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
2 mech_infantrys moved from France to Germany
1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
2 bombers moved from Russia to Ukraine
3 bombers moved from Russia to Bryansk
4 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Ukraine
Place Units - Germans
3 armour placed in Ukraine
1 fighter and 2 tactical_bombers placed in Novgorod
3 armour placed in Western Ukraine
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83
Germans : 0.17
British : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Rostov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
1 armour owned by the Russians retreated to Volgograd
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
7 armour, 4 artilleries and 3 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 fighters moved from Yunnan to India
1 fighter moved from Yunnan to India
2 fighters moved from Yunnan to Tsinghai
3 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 destroyers, 2 fighters and 1 submarine
Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 3 submarines
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 destroyers and 2 fighters in 54 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 4 submarines in 54 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 3 destroyers and 2 fighters in 54 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 destroyers and 2 fighters in 54 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 2 destroyers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 3 submarines
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 fighters and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 fighters in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 7 armour, 4 artilleries, 6 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/6 hits, 1.00 expected hits
Japanese roll dice for 7 armour, 4 artilleries, 6 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 10/23 hits, 10.83 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/14 hits, 5.33 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 aaGuns owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 7 armour, 2 artilleries, 6 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 12/20 hits, 9.83 expected hits
UK_Pacific roll dice for 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in India, round 3 : 4/6 hits, 2.67 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British, 3 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 4 artilleries and 3 mech_infantrys
Casualties for British: 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Tsinghai to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from French Indo China to Burma
1 carrier moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Yunnan
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shan State: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Chinese : 1.33
UK_Pacific : -1.00
AA fire in India : : -1.00
Japanese : -0.17
@Odonis GG, Japan is through now and can do whatever they pleases.
I concede here.