No scramble.
Will you have enough time to play this game going forward?
TripleA Move Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
Scramble from Trans-Jordan?
Not quite sure why I waited so long to commit to that.
@simon33 no scramble
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3.00 expected hits
British roll dice for 2 artilleries and 6 infantry in Egypt, round 2 : 1/8 hits, 2.67 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 3/8 hits, 2.83 expected hits
British roll dice for 2 artilleries and 3 infantry in Egypt, round 3 : 3/5 hits, 1.67 expected hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 2/5 hits, 2.33 expected hits
British roll dice for 2 artilleries in Egypt, round 4 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Italians and 2 artilleries owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 bomber, 4 infantry and 1 mech_infantry
Casualties for British: 2 artilleries and 6 infantry
Battle in Southern France
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern France : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 3 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Ukraine to Volgograd
2 fighters moved from Egypt to 98 Sea Zone
2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 carrier moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,3,1,3,3,6,2,1,5,3,1,3,6,5,1,2,1,3,2,1,5,5
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 1.00
Americans : 0.67
AA fire in Southern France : : -0.50
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor, 4x factory_minor; Remaining resources: 55 PUs;
Germans buy 6 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bryansk to Vologda
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
2 bombers moved from Ukraine to Vologda
1 bomber and 2 fighters moved from Ukraine to Kazakhstan
1 armour moved from Volgograd to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 Russian_infantry
Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 Russian_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Russian_infantry
Battle in Vologda
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 Russian_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Russian_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Russian_infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
2 fighters moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Bryansk
2 bombers moved from Vologda to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Egypt
1 aaGun and 1 artillery moved from Northern Italy to Southern France
3 artilleries and 3 infantry moved from Western Germany to Northern Italy
4 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter and 1 tactical_bomber moved from Southern Italy to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Southern Italy to Volgograd
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -1.00
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 Russian_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 Russian_armour moved from Russia to Tambov
Russians take Tambov from Germans
1 Russian_armour moved from Tambov to Russia
1 Russian_infantry moved from Russia to Samara
Russians take Samara from Germans
1 Russian_infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 Russian_infantry moved from Russia to Vologda
3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber in Vologda, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 Russian_fighters and 1 Russian_tactical_bomber moved from Vologda to Russia
2 Russian_aaGuns and 14 Russian_infantrys moved from Korea to Amur
Place Units - Russians
8 Russian_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 Japanese_artillerys, 8 Japanese_infantrys and 1 carrier; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsi to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 Japanese_infantrys moved from Japan to 6 Sea Zone
7 Japanese_fighters, 1 Japanese_tactical_bomber, 2 battleships, 4 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 36 Sea Zone to 6 Sea Zone
2 Japanese_artillerys, 2 Japanese_infantrys and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 Japanese_artillerys and 6 Japanese_infantrys moved from 6 Sea Zone to Korea
1 Japanese_mech_infantry moved from Chahar to Manchuria
Japanese take Manchuria from Chinese
3 Japanese_artillerys and 10 Japanese_infantrys moved from Hopei to Shensi
1 Japanese_infantry moved from Tsinghai to Shensi
1 Japanese_infantry moved from Sikang to Shensi
1 Japanese_armour and 3 Japanese_mech_infantrys moved from Anhwe to Shensi
1 Japanese_armour moved from Yunnan to Shensi
Combat - Japanese
Battle in Korea
Japanese attack with 2 Japanese_artillerys and 6 Japanese_infantrys
Russians defend with 2 Russian_infantrys
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 2 Japanese_artillerys and 6 Japanese_infantrys in Korea, round 2 : 2/8 hits, 2.00 expected hits
Russians roll dice for 2 Russian_infantrys in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 Russian_infantrys owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 Japanese_artillerys and 6 Japanese_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 Russian_infantrys
Battle in Shensi
Japanese attack with 2 Japanese_armours, 3 Japanese_artillerys, 12 Japanese_infantrys and 3 Japanese_mech_infantrys
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 2 Japanese_armours, 3 Japanese_artillerys, 12 Japanese_infantrys and 3 Japanese_mech_infantrys in Shensi, round 2 : 5/20 hits, 5.00 expected hits
Chinese roll dice for 1 Chinese_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 Japanese_armours, 3 Japanese_artillerys, 12 Japanese_infantrys and 3 Japanese_mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Chinese_infantry
Non Combat Move - Japanese
1 Japanese_aaGun moved from Hopei to Shensi
2 Japanese_tactical_bombers moved from Kiangsi to 6 Sea Zone
3 Japanese_fighters moved from Kiangsi to Japan
1 Japanese_armour, 1 Japanese_artillery and 1 Japanese_infantry moved from Siberia to Soviet Far East
2 Japanese_artillerys moved from Yunnan to Kweichow
1 Japanese_artillery and 1 Japanese_infantry moved from Anhwe to Kiangsu
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
3 Japanese_infantrys placed in India
3 Japanese_infantrys placed in French Indo China
Japanese undo move 3.
Japanese undo move 3.
1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
1 Japanese_artillery and 2 Japanese_infantrys placed in India
2 Japanese_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Russians : -0.67
Japanese : -0.83
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 6 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
4 fighters moved from 93 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from French Guiana to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 Chinese_infantrys; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 Chinese_infantrys placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Russia to Caucasus
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 armour, 6 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 9 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 armour, 1 artillery, 9 infantry and 1 tactical_bomber in Egypt, round 2 : 5/13 hits, 3,67 expected hits
Italians roll dice for 1 armour and 1 fighter in Egypt, round 2 : 2/2 hits, 1,17 expected hits
1 fighter owned by the Germans, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 1 artillery, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Casualties for Germans: 1 fighter
Battle in Caucasus
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Caucasus to Trans-Jordan
2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from 93 Sea Zone to Trans-Jordan
2 fighters moved from Persia to Russia
1 carrier, 2 cruisers and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,4,3,6,3,4
British collect 29 PUs (3 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
British : 2,00
Italians : 0,83
AA fire in Ukraine : : 0,83
AA fire in Novgorod : : -0,17
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 armour
Italians roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 mech_infantry moved from Romania to Ukraine
1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Southern France to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Italians undo move 2.
1 artillery placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.00
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from Philippines to 37 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 1 armour, 3 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Archangel to Vologda
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Kazakhstan to Northwest Persia
Germans take Northwest Persia from Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Vologda
2 bombers moved from Bryansk to Samara
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 Russian_infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 Russian_infantry
Battle in Samara
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 Russian_infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2.67 expected hits
Russians roll dice for 1 Russian_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 Russian_infantry
Battle in Vologda
Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 Russian_infantry
Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 Russian_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 Russian_infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Vologda to Volgograd
2 bombers, 1 fighter and 1 tactical_bomber moved from Samara to Volgograd
2 fighters and 2 tactical_bombers moved from Smolensk to Volgograd
6 armour and 6 mech_infantrys moved from Bryansk to Caucasus
1 aaGun, 25 artilleries and 24 infantry moved from Bryansk to Ukraine
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Caucasus
3 armour and 5 mech_infantrys moved from Novosibirsk to Caucasus
1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 aaGun and 1 artillery moved from Southern France to Northern Italy
1 fighter and 4 mech_infantrys moved from Southern France to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
10 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : 1.00
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 Russian_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 Russian_infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 Russian_mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 Russian_armour moved from Russia to Tambov
Russians take Tambov from Germans
1 Russian_armour moved from Tambov to Russia
1 Russian_infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 Russian_infantry moved from Russia to Smolensk
3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 Russian_fighters and 1 Russian_tactical_bomber moved from Smolensk to Russia
2 Russian_aaGuns and 65 Russian_infantrys moved from Russia to Samara
7 Russian_artillerys moved from Russia to Samara
2 Russian_aaGuns and 13 Russian_infantrys moved from Amur to Buryatia
1 Russian_armour moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
8 Russian_infantrys placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Adding units owned by Russians to Alexandria: 1 Russian_armour
EDIT: Removing units owned by Russians from Egypt: 1 Russian_armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 Japanese_artillerys, 1 Japanese_fighter, 8 Japanese_infantrys and 1 carrier; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_artillery and 1 Japanese_infantry moved from Soviet Far East to Siberia
7 Japanese_fighters and 3 Japanese_tactical_bombers moved from 6 Sea Zone to Siberia
1 Japanese_mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 Japanese_armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 Japanese_armour moved from Suiyuyan to Shensi
Combat - Japanese
Battle in Siberia
Japanese attack with 1 Japanese_artillery, 7 Japanese_fighters, 1 Japanese_infantry and 3 Japanese_tactical_bombers
Russians defend with 1 Russian_infantry
Japanese roll dice for 1 Japanese_artillery, 7 Japanese_fighters, 1 Japanese_infantry and 3 Japanese_tactical_bombers in Siberia, round 2 : 7/12 hits, 6.17 expected hits
Russians roll dice for 1 Russian_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians and 1 Japanese_infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 1 Japanese_artillery, 7 Japanese_fighters and 3 Japanese_tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japanese_infantry
Casualties for Russians: 1 Russian_infantry
Non Combat Move - Japanese
Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 Russian_infantrys placed in Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 Russian_infantry placed in Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 Russian_infantrys placed in Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 Russian_infantry placed in Dzavhan
7 Japanese_fighters and 3 Japanese_tactical_bombers moved from Siberia to 6 Sea Zone
1 Japanese_armour moved from Soviet Far East to Amur
2 Japanese_artillerys and 6 Japanese_infantrys moved from Korea to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 Japanese_infantry moved from Iwo Jima to 17 Sea Zone
3 Japanese_artillerys and 3 Japanese_infantrys moved from Japan to 6 Sea Zone
1 Japanese_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
3 Japanese_artillerys and 4 Japanese_infantrys moved from 6 Sea Zone to Korea
6 Japanese_artillerys and 7 Japanese_infantrys moved from French Indo China to Shan State
2 Japanese_artillerys moved from Kweichow to Shensi
Place Units - Japanese
1 Japanese_fighter and 1 carrier placed in 6 Sea Zone
1 Japanese_infantry placed in Japan
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
3 Japanese_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,3
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry
EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry
EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
EDIT: Changing ownership of Central Mongolia from Mongolians to Russians
EDIT: Changing ownership of Dzavhan from Mongolians to Russians
EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians
EDIT: Changing ownership of Olgiy from Mongolians to Russians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 0.67
Japanese : 0.83
Oh hold on, Mongolia shouldn’t have activated.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 Japanese_artillerys, 1 Japanese_fighter, 8 Japanese_infantrys and 1 carrier; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_artillery and 1 Japanese_infantry moved from Soviet Far East to Siberia
7 Japanese_fighters and 3 Japanese_tactical_bombers moved from 6 Sea Zone to Siberia
1 Japanese_mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 Japanese_armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 Japanese_armour moved from Suiyuyan to Shensi
Combat - Japanese
Battle in Siberia
Japanese attack with 1 Japanese_artillery, 7 Japanese_fighters, 1 Japanese_infantry and 3 Japanese_tactical_bombers
Russians defend with 1 Russian_infantry
Japanese roll dice for 1 Japanese_artillery, 7 Japanese_fighters, 1 Japanese_infantry and 3 Japanese_tactical_bombers in Siberia, round 2 : 7/12 hits, 6.17 expected hits
Russians roll dice for 1 Russian_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians and 1 Japanese_infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 1 Japanese_artillery, 7 Japanese_fighters and 3 Japanese_tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japanese_infantry
Casualties for Russians: 1 Russian_infantry
Non Combat Move - Japanese
Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 Russian_infantrys placed in Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 Russian_infantry placed in Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 Russian_infantrys placed in Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 Russian_infantry placed in Dzavhan
7 Japanese_fighters and 3 Japanese_tactical_bombers moved from Siberia to 6 Sea Zone
1 Japanese_armour moved from Soviet Far East to Amur
2 Japanese_artillerys and 6 Japanese_infantrys moved from Korea to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 Japanese_infantry moved from Iwo Jima to 17 Sea Zone
3 Japanese_artillerys and 3 Japanese_infantrys moved from Japan to 6 Sea Zone
1 Japanese_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
3 Japanese_artillerys and 4 Japanese_infantrys moved from 6 Sea Zone to Korea
6 Japanese_artillerys and 7 Japanese_infantrys moved from French Indo China to Shan State
2 Japanese_artillerys moved from Kweichow to Shensi
Place Units - Japanese
1 Japanese_fighter and 1 carrier placed in 6 Sea Zone
1 Japanese_infantry placed in Japan
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
3 Japanese_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,3
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Olgiy: 2 Russian_infantrys
EDIT: Removing units owned by Russians from Dzavhan: 1 Russian_infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 Russian_infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 Russian_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 0.67
Japanese : 0.83
TripleA Move Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 5 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 95 Sea Zone from Italians
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 bomber moved from Russia to 97 Sea Zone
scramble? I assume max defense, In the case I only hit 3 (or 4) first round, do you want to keep destroyer or loose cruisers
What I am saying is, in the event of 3 hits I assume loose carrier and tilt BB. In the event of 4 hits (or more) do you want to keep destroyer or cruiser?
I’ll scramble.
I guess if you only hit 4, I’ll lose a cruiser. If you hit 5, I’ll lose the DD.