Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 93 Sea Zone to Southern France
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
                    Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japanese_artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 Japanese_artillery
            Battle in Southern France
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 93 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from Eastern United States to Gibraltar
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Trans-Jordan to Russia
    
        Place Units - Americans
            2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 Chinese_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 Chinese_infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 Chinese_infantry moved from Manchuria to Jehol
            12 Chinese_infantrys, 1 artillery and 1 flying_tiger moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 Chinese_infantry placed in Jehol
            2 Chinese_infantrys placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 armour moved from Tanganyika Territory to 72 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            3 fighters moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Trans-Jordan
            3 fighters moved from Northwest Persia to Russia
            1 armour moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 77 Sea Zone
            1 tactical_bomber moved from Belgian Congo to Trans-Jordan
            1 fighter moved from 93 Sea Zone to Trans-Jordan
            2 fighters moved from Trans-Jordan to Persia
            1 armour moved from Trans-Jordan to Persia
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            2 infantry placed in Egypt
            3 submarines placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Americans : 0,17
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Novgorod to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            2 fighters moved from 97 Sea Zone to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to 97 Sea Zone
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Southern France to Northern Italy
            4 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,3,4,1,1,6,1,5,5,3
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                Americans loiter and taunt; ANZAC attack with 3 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to Philippines
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Smolensk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            3 fighters and 1 tactical_bomber moved from Ukraine to Tambov
            1 infantry moved from Bryansk to Tambov
            8 armour, 6 artilleries and 27 infantry moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Russian_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Rostov
                Germans attack with 8 armour, 6 artilleries and 27 infantry
                Russians defend with 2 Russian_infantrys
                    Germans roll dice for 8 armour, 6 artilleries and 27 infantry in Rostov, round 2 : 8/41 hits, 11.50 expected hits
                    Russians roll dice for 2 Russian_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 Russian_infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour, 6 artilleries and 27 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Russian_infantrys
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 Russian_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Rostov
            2 aaGuns and 11 mech_infantrys moved from Bryansk to Ukraine
            3 fighters and 1 tactical_bomber moved from Tambov to Ukraine
            2 bombers and 1 tactical_bomber moved from Northern Italy to Southern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 armour and 1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 fighters and 2 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Bringing to the top


  • @simon33 sorry. Will try to post tomorrow. In any case will be slow for 2 more weeks


  • I dont know when i get to this. It might take a couple of weeks, but i might be able to get a post or two done too

  • '19 '17 '16

    bump #1.

  • '19 '17 '16

    Sorry, but 10 days without a turn is too much for me. While this game is not mature, I feel I have the upper hand here.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 19:16:53
    Savegame


  • @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Sorry, but 10 days without a turn is too much for me. While this game is not mature, I feel I have the upper hand here.

    I am currently on summer break and away from my home. However I tried to get a move in on another computer:

    jul 20, 2019 9:13:33 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
    SEVERE: Failed to start game
    java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
    at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:152)
    at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
    at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
    at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
    at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
    at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
    at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
    at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
    at java.lang.Thread.run(Unknown Source)

    Not sure what it means, I believe I have the latest triple a version, updated java and the global house rules installed.

    Feel free to bump and claim. I am away for around 7 days more or so, maybe slighly longer. Not quite sure

  • '19 '17 '16

    It’s saying that it can’t find one of the files in the map package. Only thing I can really think of is perhaps you’re out of disk space?


  • I have tried some more this morning. I have uninstalled the client and installed the software with the maps over again, but with same result. I believe it has something to do with the g40 house rule maps as regular mode works ok.


  • Thanks for your patience with this. Coming up probably tomorrow, but for sure no later than sunday


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 Russian_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 Russian_infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 Russian_infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 Russian_infantry moved from Volgograd to Tambov
            3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Tambov
            1 Russian_armour moved from Anglo Egyptian Sudan to Ethiopia
                  Russians take Ethiopia from Italians
            1 Russian_armour moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber in Tambov, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 Russian_fighters and 1 Russian_tactical_bomber moved from Tambov to Russia
            1 Russian_armour moved from Caucasus to Samara
            2 Russian_aaGuns and 17 Russian_infantrys moved from Manchuria to Amur
            1 Russian_aaGun moved from Russia to Samara
            10 Russian_infantrys moved from Russia to Samara
            2 Russian_artillerys moved from Russia to Samara
            1 Russian_infantry moved from Russia to Smolensk
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 Russian_infantry placed in Volgograd
            8 Russian_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
            Russians collect 26 PUs (1 lost to blockades); end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 Russian_infantry
            EDIT: Adding units owned by Russians to Russia: 1 Russian_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 Russian_artillerys and 10 Russian_infantrys
            EDIT: Adding units owned by Russians to Vologda: 2 Russian_artillerys and 10 Russian_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 Japanese_artillerys, 6 Japanese_infantrys, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 Japanese_fighters moved from Japan to Jehol
            1 Japanese_fighter moved from Kiangsu to Jehol
            1 Japanese_artillery and 1 Japanese_infantry moved from Anhwe to Jehol
            1 Japanese_artillery moved from India to 39 Sea Zone
            1 Japanese_artillery moved from 39 Sea Zone to Ceylon
            1 Japanese_armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 Japanese_armour moved from West India to India
            1 Japanese_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            2 Japanese_bombers moved from French Indo China to Hopei
            1 Japanese_infantry moved from Anhwe to Hopei
            1 Japanese_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 Japanese_infantry moved from Japan to 6 Sea Zone
            1 Japanese_infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Korea
            Battle in Jehol
                Japanese attack with 1 Japanese_artillery, 5 Japanese_fighters and 1 Japanese_infantry
                Chinese defend with 2 Chinese_infantrys
                    Japanese roll dice for 1 Japanese_artillery, 5 Japanese_fighters and 1 Japanese_infantry in Jehol, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 2 Chinese_infantrys in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    2 Chinese_infantrys owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Jehol
                Japanese win, taking Ceylon from UK_Pacific, taking Korea from Russians, taking Jehol from Chinese with 1 Japanese_artillery and 5 Japanese_fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for Chinese: 2 Chinese_infantrys
            Battle in Hopei
                Japanese attack with 2 Japanese_bombers and 1 Japanese_infantry
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 2 Japanese_bombers and 1 Japanese_infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Hopei
                Japanese win with 2 Japanese_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for Chinese: 1 Chinese_infantry
    
        Non Combat Move - Japanese
            1 Japanese_aaGun, 3 Japanese_artillerys and 10 Japanese_infantrys moved from Kweichow to Shensi
            1 Japanese_mech_infantry moved from Kweichow to Kiangsu
            1 Japanese_tactical_bomber moved from French Indo China to Kiangsu
            2 Japanese_bombers moved from Hopei to Kiangsu
            1 Japanese_tactical_bomber moved from Burma to Kiangsu
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 39 Sea Zone to French Indo China
            1 Japanese_fighter moved from French Indo China to 6 Sea Zone
            5 Japanese_fighters moved from Jehol to 6 Sea Zone
            2 Japanese_fighters moved from 36 Sea Zone to Japan
            2 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 Japanese_armour and 1 Japanese_infantry moved from Siberia to Soviet Far East
            1 Japanese_armour and 3 Japanese_mech_infantrys moved from India to Yunnan
            2 Japanese_artillerys moved from India to Burma
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            3 Japanese_infantrys placed in India
            2 Japanese_artillerys and 1 Japanese_infantry placed in French Indo China
            1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Russia to 115 Sea Zone
            1 bomber moved from Russia to Novgorod
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from Gibraltar to Southern France
            1 fighter moved from Gibraltar to Southern France
            2 fighters moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0,17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in 115 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Southern France
                Americans attack with 5 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 2,83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 115 Sea Zone to Vologda
            1 bomber moved from Novgorod to Russia
            1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
            5 fighters moved from Southern France to 93 Sea Zone
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 54 Sea Zone to Philippines
            4 fighters moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 4 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 Chinese_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 Chinese_infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 Chinese_infantrys placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            3 submarines moved from 71 Sea Zone to 81 Sea Zone
            2 fighters moved from Persia to Russia
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour and 1 artillery moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Persia to Iraq
            1 armour moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
            2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Gibraltar
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
            1 submarine placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : -0,83
    AA fire in Novgorod : : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            2 fighters moved from 97 Sea Zone to 94 Sea Zone
            1 bomber moved from Northern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                Italians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to 97 Sea Zone
            1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Southern Italy to Northern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : -0.67
    Americans : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 1 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Russia
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; 
            Germans buy 6 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour moved from Rostov to Volgograd
                  Germans take Caucasus from Russians
            11 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Rostov to Tambov
            2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
            1 bomber moved from Ukraine to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Smolensk
            10 artilleries moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            6 artilleries moved from Ukraine to Bryansk
            6 artilleries and 26 infantry moved from Rostov to Bryansk
            2 bombers moved from Southern Italy to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 fighter moved from Ukraine to Smolensk
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Americans
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 8 armour and 11 mech_infantrys
                Russians defend with 1 Russian_infantry and 1 factory_minor
                    Germans roll dice for 8 armour and 11 mech_infantrys in Volgograd, round 2 : 6/19 hits, 5.83 expected hits
                    Russians roll dice for 1 Russian_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 Russian_infantry
            Battle in Tambov
                Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 Russian_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Russian_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 Russian_infantry
            Battle in Smolensk
                Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Bryansk
                Germans attack with 1 armour, 22 artilleries, 26 infantry and 1 mech_infantry
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 armour, 22 artilleries, 26 infantry and 1 mech_infantry in Bryansk, round 2 : 14/50 hits, 16.00 expected hits
                    Russians roll dice for 1 Russian_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 22 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 Russian_infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Rostov to Volgograd
            2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
            1 bomber moved from Archangel to Ukraine
            3 mech_infantrys moved from Belarus to Ukraine
            1 armour moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            3 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,2,3,1,4,6,1,3,1,1,3,1,6,6,6,3
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 1.33
    

    Savegame

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