No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 Chinese_infantry moved from Manchuria to Jehol 12 Chinese_infantrys, 1 artillery and 1 flying_tiger moved from Shensi to Suiyuyan Place Units - Chinese 1 Chinese_infantry placed in Jehol 2 Chinese_infantrys placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 93 Sea Zone to Southern France 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France Combat - Americans Battle in Philippines Americans attack with 1 armour and 1 infantry Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 2 fighters moved from Southern France to 93 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Trans-Jordan to Russia Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 Chinese_infantry moved from Manchuria to Jehol 12 Chinese_infantrys, 1 artillery and 1 flying_tiger moved from Shensi to Suiyuyan Place Units - Chinese 1 Chinese_infantry placed in Jehol 2 Chinese_infantrys placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 5 PUs; Combat Move - British Non Combat Move - British 1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour moved from Tanganyika Territory to 72 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 3 fighters moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 3 fighters moved from Northwest Persia to Russia 1 armour moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 77 Sea Zone 1 tactical_bomber moved from Belgian Congo to Trans-Jordan 1 fighter moved from 93 Sea Zone to Trans-Jordan 2 fighters moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia Place Units - British 1 destroyer placed in 81 Sea Zone 2 infantry placed in Egypt 3 submarines placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,50 Americans : 0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Southern France 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 2 fighters moved from 97 Sea Zone to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to 97 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern France to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,3,4,1,1,6,1,5,5,3 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone Americans loiter and taunt; ANZAC attack with 3 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to Philippines 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Persia 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 6 Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Smolensk 1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 3 fighters and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Bryansk to Tambov 8 armour, 6 artilleries and 27 infantry moved from Bryansk to Rostov Combat - Germans Battle in Tambov Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 Russian_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in Rostov Germans attack with 8 armour, 6 artilleries and 27 infantry Russians defend with 2 Russian_infantrys Germans roll dice for 8 armour, 6 artilleries and 27 infantry in Rostov, round 2 : 8/41 hits, 11.50 expected hits Russians roll dice for 2 Russian_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 Russian_infantrys owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 6 artilleries and 27 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 Russian_infantrys Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 Russian_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 armour and 2 mech_infantrys moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Rostov 2 aaGuns and 11 mech_infantrys moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Tambov to Ukraine 2 bombers and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 armour and 1 mech_infantry moved from Germany to Eastern Poland Place Units - Germans 2 fighters and 2 mech_infantrys placed in Western Germany 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -4.83 Russians : -0.33
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Bringing to the top
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@simon33 sorry. Will try to post tomorrow. In any case will be slow for 2 more weeks
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I dont know when i get to this. It might take a couple of weeks, but i might be able to get a post or two done too
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bump #1.
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Sorry, but 10 days without a turn is too much for me. While this game is not mature, I feel I have the upper hand here.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 19:16:53
Savegame -
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Sorry, but 10 days without a turn is too much for me. While this game is not mature, I feel I have the upper hand here.
I am currently on summer break and away from my home. However I tried to get a move in on another computer:
jul 20, 2019 9:13:33 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
SEVERE: Failed to start game
java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:152)
at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
at java.lang.Thread.run(Unknown Source)Not sure what it means, I believe I have the latest triple a version, updated java and the global house rules installed.
Feel free to bump and claim. I am away for around 7 days more or so, maybe slighly longer. Not quite sure
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It’s saying that it can’t find one of the files in the map package. Only thing I can really think of is perhaps you’re out of disk space?
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I have tried some more this morning. I have uninstalled the client and installed the software with the maps over again, but with same result. I believe it has something to do with the g40 house rule maps as regular mode works ok.
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Thanks for your patience with this. Coming up probably tomorrow, but for sure no later than sunday
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 6 Purchase Units - Russians Russians buy 9 Russian_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 Russian_infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 Russian_infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 Russian_infantry moved from Volgograd to Tambov 3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Tambov 1 Russian_armour moved from Anglo Egyptian Sudan to Ethiopia Russians take Ethiopia from Italians 1 Russian_armour moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians Combat - Russians Battle in Tambov Russians attack with 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber in Tambov, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 Russian_fighters and 1 Russian_tactical_bomber moved from Tambov to Russia 1 Russian_armour moved from Caucasus to Samara 2 Russian_aaGuns and 17 Russian_infantrys moved from Manchuria to Amur 1 Russian_aaGun moved from Russia to Samara 10 Russian_infantrys moved from Russia to Samara 2 Russian_artillerys moved from Russia to Samara 1 Russian_infantry moved from Russia to Smolensk 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 1 Russian_infantry placed in Volgograd 8 Russian_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1 Russians collect 26 PUs (1 lost to blockades); end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 Russian_infantry EDIT: Adding units owned by Russians to Russia: 1 Russian_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 Russian_artillerys and 10 Russian_infantrys EDIT: Adding units owned by Russians to Vologda: 2 Russian_artillerys and 10 Russian_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 Japanese_artillerys, 6 Japanese_infantrys, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 Japanese_fighters moved from Japan to Jehol 1 Japanese_fighter moved from Kiangsu to Jehol 1 Japanese_artillery and 1 Japanese_infantry moved from Anhwe to Jehol 1 Japanese_artillery moved from India to 39 Sea Zone 1 Japanese_artillery moved from 39 Sea Zone to Ceylon 1 Japanese_armour moved from India to West India Japanese take West India from UK_Pacific 1 Japanese_armour moved from West India to India 1 Japanese_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 Japanese_bombers moved from French Indo China to Hopei 1 Japanese_infantry moved from Anhwe to Hopei 1 Japanese_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 Japanese_infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Ceylon Battle in Korea Battle in Jehol Japanese attack with 1 Japanese_artillery, 5 Japanese_fighters and 1 Japanese_infantry Chinese defend with 2 Chinese_infantrys Japanese roll dice for 1 Japanese_artillery, 5 Japanese_fighters and 1 Japanese_infantry in Jehol, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 Chinese_infantrys in Jehol, round 2 : 1/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Jehol Japanese win, taking Ceylon from UK_Pacific, taking Korea from Russians, taking Jehol from Chinese with 1 Japanese_artillery and 5 Japanese_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 2 Chinese_infantrys Battle in Hopei Japanese attack with 2 Japanese_bombers and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 2 Japanese_bombers and 1 Japanese_infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Hopei Japanese win with 2 Japanese_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 1 Japanese_aaGun, 3 Japanese_artillerys and 10 Japanese_infantrys moved from Kweichow to Shensi 1 Japanese_mech_infantry moved from Kweichow to Kiangsu 1 Japanese_tactical_bomber moved from French Indo China to Kiangsu 2 Japanese_bombers moved from Hopei to Kiangsu 1 Japanese_tactical_bomber moved from Burma to Kiangsu 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 39 Sea Zone to French Indo China 1 Japanese_fighter moved from French Indo China to 6 Sea Zone 5 Japanese_fighters moved from Jehol to 6 Sea Zone 2 Japanese_fighters moved from 36 Sea Zone to Japan 2 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 Japanese_armour and 1 Japanese_infantry moved from Siberia to Soviet Far East 1 Japanese_armour and 3 Japanese_mech_infantrys moved from India to Yunnan 2 Japanese_artillerys moved from India to Burma Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 3 Japanese_infantrys placed in India 2 Japanese_artillerys and 1 Japanese_infantry placed in French Indo China 1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Russia to 115 Sea Zone 1 bomber moved from Russia to Novgorod 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 fighters moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to Southern France 2 fighters moved from 93 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 35 Sea Zone Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Southern France Americans attack with 5 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 2,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from 115 Sea Zone to Vologda 1 bomber moved from Novgorod to Russia 1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 5 fighters moved from Southern France to 93 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 54 Sea Zone to Philippines 4 fighters moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 bomber and 4 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 Chinese_infantrys; Remaining resources: 2 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 Chinese_infantrys placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 submarines moved from 71 Sea Zone to 81 Sea Zone 2 fighters moved from Persia to Russia 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour and 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Persia to Iraq 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Gibraltar Place Units - British 1 destroyer placed in 81 Sea Zone 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone 1 submarine placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,67 Americans : -0,83 AA fire in Novgorod : : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 2 fighters moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Italians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Southern France to 97 Sea Zone 1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Southern Italy to Northern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.83 British : -0.67 Americans : 1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 artillery moved from Dutch New Guinea to New Guinea 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 1 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :