Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 Japanese_artillerys, 3 Japanese_fighters and 6 Japanese_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to 36 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 43 Sea Zone to Borneo 2 Japanese_fighters moved from 35 Sea Zone to 20 Sea Zone 9 Japanese_fighters and 1 Japanese_tactical_bomber moved from 35 Sea Zone to Borneo 2 Japanese_bombers moved from Kweichow to Sikang 1 Japanese_mech_infantry moved from Kansu to Sikang 4 Japanese_artillerys and 1 Japanese_infantry moved from Kansu to Suiyuyan Combat - Japanese Battle in 20 Sea Zone Japanese attack with 2 Japanese_fighters ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 2 Japanese_fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 Japanese_artillery, 9 Japanese_fighters, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 Japanese_artillery, 9 Japanese_fighters, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Borneo, round 2 : 5/12 hits, 5.83 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Borneo Japanese win, taking Borneo from ANZAC with 1 Japanese_artillery, 9 Japanese_fighters and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Casualties for ANZAC: 2 infantry Battle in Suiyuyan Japanese attack with 4 Japanese_artillerys and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 4 Japanese_artillerys and 1 Japanese_infantry in Suiyuyan, round 2 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 4 Japanese_artillerys in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_artillery owned by the Japanese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 Japanese_artillerys remaining. Battle score for attacker is -4 Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Battle in Sikang Japanese attack with 2 Japanese_bombers and 1 Japanese_mech_infantry Russians defend with 1 Russian_infantry Japanese roll dice for 2 Japanese_bombers and 1 Japanese_mech_infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Russian_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 Japanese_mech_infantry owned by the Japanese lost in Sikang Japanese win with 2 Japanese_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japanese_mech_infantry Casualties for Russians: 1 Russian_infantry Non Combat Move - Japanese 1 Japanese_aaGun moved from Kweichow to Anhwe 2 Japanese_artillerys and 3 Japanese_infantrys moved from Kiangsu to Anhwe 2 Japanese_artillerys and 4 Japanese_infantrys moved from French Indo China to Kwangsi 2 Japanese_artillerys and 3 Japanese_infantrys moved from Siam to French Indo China 2 Japanese_fighters moved from 20 Sea Zone to Philippines 9 Japanese_fighters and 1 Japanese_tactical_bomber moved from Borneo to 35 Sea Zone 2 Japanese_tactical_bombers moved from Japan to 35 Sea Zone 2 Japanese_artillerys and 3 Japanese_infantrys moved from Amur to Buryatia 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 Japanese_artillery and 3 Japanese_infantrys moved from Japan to 6 Sea Zone 1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 Japanese_artillery and 3 Japanese_infantrys moved from 5 Sea Zone to Amur 1 Japanese_bomber moved from Sikang to Kiangsu 1 Japanese_bomber moved from Sikang to Anhwe Place Units - Japanese 3 Japanese_infantrys placed in India 2 Japanese_artillerys and 1 Japanese_infantry placed in French Indo China 1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu 3 Japanese_fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,3 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Chinese : 2.00 Japanese : -2.33 -
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
move russian armour to tobruk
Forgot, you can edit it.
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 5 Sea Zone 9 infantry moved from Tobruk to 96 Sea Zone 9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone 7 infantry moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to Greece 4 fighters moved from Volgograd to Greece 3 bombers moved from Normandy Bordeaux to Greece 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Greece Americans attack with 3 bombers, 6 fighters and 9 infantry Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hitsCombat Hit Differential Summary :
Americans : -2,50 -
selection please
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Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 5 Sea Zone 9 infantry moved from Tobruk to 96 Sea Zone 9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone 7 infantry moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to Greece 4 fighters moved from Volgograd to Greece 3 bombers moved from Normandy Bordeaux to Greece 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Greece Americans attack with 3 bombers, 6 fighters and 9 infantry Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits 2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits 4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43 Casualties for Americans: 3 bombers, 6 fighters and 9 infantry Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 aaGun moved from Tobruk to Alexandria 4 fighters moved from Gibraltar to Egypt 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from 5 Sea Zone to 8 Sea Zone 1 bomber moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Alaska to Western United States 8 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 Chinese_infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Russia to Greece 1 fighter moved from Scotland to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Greece British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 3 fighters and 1 tactical_bomber British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece Italians win with no units remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 3 fighters and 1 tactical_bomber Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Russia to 99 Sea Zone 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 96 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 fighters placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,67 Italians : 8,50 British : 1,67 Americans : -0,83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 5 Sea Zone 9 infantry moved from Tobruk to 96 Sea Zone 9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone 7 infantry moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to Greece 4 fighters moved from Volgograd to Greece 3 bombers moved from Normandy Bordeaux to Greece 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Greece Americans attack with 3 bombers, 6 fighters and 9 infantry Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits 2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits 4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43 Casualties for Americans: 3 bombers, 6 fighters and 9 infantry Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 aaGun moved from Tobruk to Alexandria 4 fighters moved from Gibraltar to Egypt 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from 5 Sea Zone to 8 Sea Zone 1 bomber moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Alaska to Western United States 8 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 Chinese_infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Russia to Greece 1 fighter moved from Scotland to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Greece British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 3 fighters and 1 tactical_bomber British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece Italians win with no units remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 3 fighters and 1 tactical_bomber Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Russia to 99 Sea Zone 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 96 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 fighters placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Russians from Libya: 1 Russian_armour EDIT: Adding units owned by Russians to Tobruk: 1 Russian_armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67 Italians : 8,50 British : 1,67 Americans : -0,83 -
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Southern Italy to Caucasus 2 artilleries and 7 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 Russian_infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Russian_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Russian_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Russian_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Caucasus Italians win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 Russian_infantry Battle in Northern Italy Italians attack with 2 artilleries, 2 fighters and 10 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 artilleries, 2 fighters and 10 infantry in Northern Italy, round 2 : 1/14 hits, 3.67 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Albania to Bulgaria 1 fighter moved from Caucasus to Northwest Persia Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,1,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,3,1,2,2,1,5 Italians collect 3 PUs (10 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -3.67 British : -0.33 Russians : 1.00 -
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 39 Sea Zone to Ethiopia Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 submarines placed in 62 Sea Zone 1 destroyer placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 68 PUs; Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Egypt 16 armour and 17 mech_infantrys moved from Trans-Jordan to Egypt 1 bomber moved from Ukraine to Egypt 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Egypt Germans attack with 16 armour, 3 bombers and 17 mech_infantrys British defend with 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 6 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry; Americans defend with 4 fighters Germans roll dice for 16 armour, 3 bombers and 17 mech_infantrys in Egypt, round 2 : 11/36 hits, 12.83 expected hits British roll dice for 1 armour, 3 artilleries, 9 fighters, 14 infantry and 6 mech_infantrys in Egypt, round 2 : 9/33 hits, 14.17 expected hits 9 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Egypt Germans roll dice for 16 armour, 3 bombers and 8 mech_infantrys in Egypt, round 3 : 9/27 hits, 11.33 expected hits British roll dice for 1 armour, 3 artilleries, 9 fighters, 3 infantry and 6 mech_infantrys in Egypt, round 3 : 9/22 hits, 10.50 expected hits 6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans, 2 infantry owned by the French and 8 mech_infantrys owned by the Germans lost in Egypt Germans roll dice for 15 armour and 3 bombers in Egypt, round 4 : 10/18 hits, 9.50 expected hits British roll dice for 1 armour, 3 artilleries and 9 fighters in Egypt, round 4 : 10/13 hits, 7.50 expected hits 10 armour owned by the Germans, 4 fighters owned by the Americans, 3 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 5 armour and 3 bombers in Egypt, round 5 : 3/8 hits, 4.50 expected hits British roll dice for 3 fighters in Egypt, round 5 : 3/3 hits, 2.00 expected hits 3 bombers owned by the Germans and 3 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 5 armour remaining. Battle score for attacker is 4 Casualties for Germans: 11 armour, 3 bombers and 17 mech_infantrys Casualties for British: 1 armour, 3 artilleries, 5 fighters, 11 infantry and 6 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for French: 2 infantry Casualties for Americans: 4 fighters Non Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia 1 aaGun, 28 artilleries and 16 infantry moved from Rostov to Ukraine 2 aaGuns, 6 artilleries and 5 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 6 infantry moved from Germany to Poland 7 artilleries and 6 infantry moved from Western Germany to Northern Italy 3 fighters moved from Holland Belgium to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 6 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,1,3,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,5,5,3,6,1,2 Germans collect 54 PUs (7 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 4 Presence In EgyptOrUK: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -4.83 British : -3.50 -
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think
I reckon my chance of winning if I didn’t go for it was pretty low. So I had to roll the dice. Didn’t leave any safe landing for my bombers though.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Russians Russians buy 1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 Russian_infantry moved from Archangel to Belarus Russians take Belarus from Italians 1 Russian_infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 Russian_infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 Russian_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 2 Russian_infantrys moved from Tambov to Volgograd 2 Russian_mech_infantrys moved from Russia to Volgograd 1 Russian_armour moved from Russia to Volgograd 1 Russian_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 Russian_infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber in Volgograd, round 2 : 1/9 hits, 3,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 Russian_fighters moved from Volgograd to Russia 1 Russian_tactical_bomber moved from Volgograd to Russia 2 Russian_aaGuns, 6 Russian_artillerys and 60 Russian_infantrys moved from Tambov to Bryansk 2 Russian_infantrys moved from Russia to Bryansk 7 Russian_infantrys moved from Russia to Smolensk 4 Russian_artillerys moved from Russia to Smolensk 1 Russian_aaGun moved from Russia to Smolensk 1 Russian_infantry moved from Timguska to Yenisey 2 Russian_aaGuns and 12 Russian_infantrys moved from Yakut S.S.R. to Yenisey 1 Russian_infantry moved from Vologda to Novosibirsk 1 Russian_aaGun moved from Vologda to Russia 1 Russian_infantry moved from Nenetsia to Archangel 1 Russian_infantry moved from Vologda to Urals Place Units - Russians 1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -2,33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 Japanese_artillery, 1 Japanese_fighter, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 Japanese_armour, 4 Japanese_artillerys, 9 Japanese_infantrys and 1 Japanese_mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 Japanese_artillerys moved from Suiyuyan to Chahar Japanese take Chahar from Chinese 1 Japanese_infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from ANZAC 2 Japanese_artillerys and 3 Japanese_infantrys moved from Kwangsi to Kiangsi 1 Japanese_mech_infantry moved from Kansu to Sikang Japanese take Sikang from Chinese 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry moved from Kansu to Tsinghai 2 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsu to Kiangsi 1 Japanese_bomber moved from Kiangsu to Jehol 1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry moved from Anhwe to Jehol Combat - Japanese Battle in Tsinghai Japanese attack with 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry Russians defend with 1 Russian_infantry Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 Russian_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 Japanese_artillery owned by the Japanese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 Japanese_armours and 1 Japanese_mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japanese_artillery Casualties for Russians: 1 Russian_infantry Battle in Kiangsi Japanese attack with 4 Japanese_artillerys and 5 Japanese_infantrys ANZAC defend with 1 infantry Japanese roll dice for 4 Japanese_artillerys and 5 Japanese_infantrys in Kiangsi, round 2 : 3/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 Japanese_artillerys and 5 Japanese_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Jehol Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry in Jehol, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 Chinese_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Jehol Japanese win, taking Jehol from Chinese with 1 Japanese_artillery and 2 Japanese_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 2 Japanese_bombers moved from Jehol to Japan 1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone 2 Japanese_fighters moved from Philippines to 35 Sea Zone 1 Japanese_artillery, 11 Japanese_fighters, 1 Japanese_infantry, 3 Japanese_tactical_bombers, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 Japanese_infantry moved from Kiangsu to Kiangsi 1 Japanese_aaGun moved from Anhwe to Kiangsu 1 Japanese_artillery moved from Anhwe to Kiangsu 1 Japanese_artillery and 1 Japanese_infantry moved from 6 Sea Zone to Korea 1 Japanese_artillery and 3 Japanese_infantrys moved from Amur to Buryatia Place Units - Japanese 1 Japanese_fighter and 2 carriers placed in 6 Sea Zone 3 Japanese_infantrys placed in French Indo China 1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.50 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from Alexandria to Tobruk 5 transports moved from 99 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 3 fighters placed in Southern France 1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Holland Belgium to Southern France 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Southern France 2 fighters moved from Russia to 96 Sea Zone 3 fighters moved from Russia to Cyprus 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : 0,17 Americans : -0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from Alexandria to Tobruk 5 transports moved from 99 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 3 fighters placed in Southern France 1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Holland Belgium to Southern France 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Southern France 2 fighters moved from Russia to 96 Sea Zone 3 fighters moved from Russia to Cyprus 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 British : 0,17 Americans : -0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from Alexandria to Tobruk 5 transports moved from 99 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 3 fighters placed in Southern France 1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Holland Belgium to Southern France 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Southern France 2 fighters moved from Russia to 96 Sea Zone 3 fighters moved from Russia to Cyprus 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 British : 0,17 Americans : -0,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Southern Italy to Greater Southern Germany 1 artillery and 1 infantry moved from Bulgaria to Romania 1 fighter moved from Northwest Persia to Ukraine Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,4,2,6 Italians collect 4 PUs (6 lost to blockades); end with 4 PUsCombat Hit Differential Summary :





