Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
selection please
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 5 Sea Zone
9 infantry moved from Tobruk to 96 Sea Zone
9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone
7 infantry moved from 99 Sea Zone to Greece
2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Greece
4 fighters moved from Volgograd to Greece
3 bombers moved from Normandy Bordeaux to Greece
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Greece
Americans attack with 3 bombers, 6 fighters and 9 infantry
Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits
Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits
2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits
Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits
4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece
Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits
Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Americans: 3 bombers, 6 fighters and 9 infantry
Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 aaGun moved from Tobruk to Alexandria
4 fighters moved from Gibraltar to Egypt
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Alaska to Western United States
8 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 Chinese_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Russia to Greece
1 fighter moved from Scotland to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Greece
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 fighters and 1 tactical_bomber
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits
Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece
Italians win with no units remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for Germans: 3 fighters and 1 tactical_bomber
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Russia to 99 Sea Zone
2 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 96 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 fighters placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
Italians : 8,50
British : 1,67
Americans : -0,83
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 5 Sea Zone
9 infantry moved from Tobruk to 96 Sea Zone
9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone
7 infantry moved from 99 Sea Zone to Greece
2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Greece
4 fighters moved from Volgograd to Greece
3 bombers moved from Normandy Bordeaux to Greece
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Greece
Americans attack with 3 bombers, 6 fighters and 9 infantry
Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits
Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits
2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits
Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits
4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece
Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits
Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Americans: 3 bombers, 6 fighters and 9 infantry
Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 aaGun moved from Tobruk to Alexandria
4 fighters moved from Gibraltar to Egypt
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Alaska to Western United States
8 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 Chinese_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Russia to Greece
1 fighter moved from Scotland to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Greece
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 fighters and 1 tactical_bomber
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits
Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece
Italians win with no units remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for Germans: 3 fighters and 1 tactical_bomber
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Russia to 99 Sea Zone
2 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 96 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 fighters placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Russians from Libya: 1 Russian_armour
EDIT: Adding units owned by Russians to Tobruk: 1 Russian_armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Italians : 8,50
British : 1,67
Americans : -0,83
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Southern Italy to Caucasus
2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 Russian_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Russian_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Russian_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Russian_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 Russian_infantry
Battle in Northern Italy
Italians attack with 2 artilleries, 2 fighters and 10 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 artilleries, 2 fighters and 10 infantry in Northern Italy, round 2 : 1/14 hits, 3.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Albania to Bulgaria
1 fighter moved from Caucasus to Northwest Persia
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,1,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,3,1,2,2,1,5
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -3.67
British : -0.33
Russians : 1.00
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 39 Sea Zone to Ethiopia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 submarines placed in 62 Sea Zone
1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 68 PUs;
Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Egypt
16 armour and 17 mech_infantrys moved from Trans-Jordan to Egypt
1 bomber moved from Ukraine to Egypt
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Germans attack with 16 armour, 3 bombers and 17 mech_infantrys
British defend with 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 6 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry; Americans defend with 4 fighters
Germans roll dice for 16 armour, 3 bombers and 17 mech_infantrys in Egypt, round 2 : 11/36 hits, 12.83 expected hits
British roll dice for 1 armour, 3 artilleries, 9 fighters, 14 infantry and 6 mech_infantrys in Egypt, round 2 : 9/33 hits, 14.17 expected hits
9 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Egypt
Germans roll dice for 16 armour, 3 bombers and 8 mech_infantrys in Egypt, round 3 : 9/27 hits, 11.33 expected hits
British roll dice for 1 armour, 3 artilleries, 9 fighters, 3 infantry and 6 mech_infantrys in Egypt, round 3 : 9/22 hits, 10.50 expected hits
6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans, 2 infantry owned by the French and 8 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 15 armour and 3 bombers in Egypt, round 4 : 10/18 hits, 9.50 expected hits
British roll dice for 1 armour, 3 artilleries and 9 fighters in Egypt, round 4 : 10/13 hits, 7.50 expected hits
10 armour owned by the Germans, 4 fighters owned by the Americans, 3 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 5 armour and 3 bombers in Egypt, round 5 : 3/8 hits, 4.50 expected hits
British roll dice for 3 fighters in Egypt, round 5 : 3/3 hits, 2.00 expected hits
3 bombers owned by the Germans and 3 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 11 armour, 3 bombers and 17 mech_infantrys
Casualties for British: 1 armour, 3 artilleries, 5 fighters, 11 infantry and 6 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 4 fighters
Non Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
1 aaGun, 28 artilleries and 16 infantry moved from Rostov to Ukraine
2 aaGuns, 6 artilleries and 5 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
7 artilleries and 6 infantry moved from Western Germany to Northern Italy
3 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
6 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,1,3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,5,5,3,6,1,2
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 4 Presence In EgyptOrUK: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -4.83
British : -3.50
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think
I reckon my chance of winning if I didn’t go for it was pretty low. So I had to roll the dice. Didn’t leave any safe landing for my bombers though.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 Russian_infantry moved from Archangel to Belarus
Russians take Belarus from Italians
1 Russian_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 Russian_infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 Russian_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 Russian_infantrys moved from Tambov to Volgograd
2 Russian_mech_infantrys moved from Russia to Volgograd
1 Russian_armour moved from Russia to Volgograd
1 Russian_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 Russian_infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber in Volgograd, round 2 : 1/9 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 Russian_fighters moved from Volgograd to Russia
1 Russian_tactical_bomber moved from Volgograd to Russia
2 Russian_aaGuns, 6 Russian_artillerys and 60 Russian_infantrys moved from Tambov to Bryansk
2 Russian_infantrys moved from Russia to Bryansk
7 Russian_infantrys moved from Russia to Smolensk
4 Russian_artillerys moved from Russia to Smolensk
1 Russian_aaGun moved from Russia to Smolensk
1 Russian_infantry moved from Timguska to Yenisey
2 Russian_aaGuns and 12 Russian_infantrys moved from Yakut S.S.R. to Yenisey
1 Russian_infantry moved from Vologda to Novosibirsk
1 Russian_aaGun moved from Vologda to Russia
1 Russian_infantry moved from Nenetsia to Archangel
1 Russian_infantry moved from Vologda to Urals
Place Units - Russians
1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -2,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 Japanese_artillery, 1 Japanese_fighter, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_armour, 4 Japanese_artillerys, 9 Japanese_infantrys and 1 Japanese_mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 Japanese_artillerys moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 Japanese_infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from ANZAC
2 Japanese_artillerys and 3 Japanese_infantrys moved from Kwangsi to Kiangsi
1 Japanese_mech_infantry moved from Kansu to Sikang
Japanese take Sikang from Chinese
2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry moved from Kansu to Tsinghai
2 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsu to Kiangsi
1 Japanese_bomber moved from Kiangsu to Jehol
1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry moved from Anhwe to Jehol
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry
Russians defend with 1 Russian_infantry
Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 Russian_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians and 1 Japanese_artillery owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 Japanese_armours and 1 Japanese_mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 Japanese_artillery
Casualties for Russians: 1 Russian_infantry
Battle in Kiangsi
Japanese attack with 4 Japanese_artillerys and 5 Japanese_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 4 Japanese_artillerys and 5 Japanese_infantrys in Kiangsi, round 2 : 3/9 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 Japanese_artillerys and 5 Japanese_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry in Jehol, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 Chinese_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 Japanese_artillery and 2 Japanese_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japanese_infantry
Casualties for Chinese: 1 Chinese_infantry
Non Combat Move - Japanese
2 Japanese_bombers moved from Jehol to Japan
1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone
2 Japanese_fighters moved from Philippines to 35 Sea Zone
1 Japanese_artillery, 11 Japanese_fighters, 1 Japanese_infantry, 3 Japanese_tactical_bombers, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 Japanese_infantry moved from Kiangsu to Kiangsi
1 Japanese_aaGun moved from Anhwe to Kiangsu
1 Japanese_artillery moved from Anhwe to Kiangsu
1 Japanese_artillery and 1 Japanese_infantry moved from 6 Sea Zone to Korea
1 Japanese_artillery and 3 Japanese_infantrys moved from Amur to Buryatia
Place Units - Japanese
1 Japanese_fighter and 2 carriers placed in 6 Sea Zone
3 Japanese_infantrys placed in French Indo China
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.50
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 Japanese_artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 Japanese_artillery
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Alexandria to Tobruk
5 transports moved from 99 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
3 fighters placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Southern France
2 fighters moved from Russia to 96 Sea Zone
3 fighters moved from Russia to Cyprus
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : 0,17
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 Japanese_artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 Japanese_artillery
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Alexandria to Tobruk
5 transports moved from 99 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
3 fighters placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Southern France
2 fighters moved from Russia to 96 Sea Zone
3 fighters moved from Russia to Cyprus
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : 0,17
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 Japanese_artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 Japanese_artillery
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Alexandria to Tobruk
5 transports moved from 99 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
3 fighters placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Southern France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Southern France
2 fighters moved from Russia to 96 Sea Zone
3 fighters moved from Russia to Cyprus
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : 0,17
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from Bulgaria to Romania
1 fighter moved from Northwest Persia to Ukraine
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,4,2,6
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
That did not go well. Hmm.
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
That did not go well. Hmm.
What do you mean?
I just mean that Italy is nearly dead and it doesn’t look like anyone can help them. Also, taking Egypt isn’t looking as game changing as it should be.