TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 Japanese_artillerys and 13 Japanese_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 Japanese_armours, 5 Japanese_artillerys, 12 Japanese_infantrys and 3 Japanese_mech_infantrys moved from Shensi to Kansu
1 Japanese_armour moved from Amur to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
2 transports moved from 6 Sea Zone to 5 Sea Zone
2 Japanese_artillerys and 1 Japanese_infantry moved from Korea to 6 Sea Zone
1 Japanese_infantry moved from Japan to 6 Sea Zone
2 Japanese_artillerys, 2 Japanese_infantrys, 2 battleships, 1 cruiser and 2 transports moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
2 Japanese_artillerys and 2 Japanese_infantrys moved from 35 Sea Zone to Philippines
4 Japanese_artillerys and 6 Japanese_infantrys moved from Shan State to Malaya
2 Japanese_artillerys and 1 Japanese_infantry moved from Shan State to Malaya
2 Japanese_artillerys and 3 Japanese_infantrys moved from French Indo China to Siam
2 Japanese_bombers moved from French Indo China to Kansu
Combat - Japanese
Battle in Philippines
Japanese attack with 2 Japanese_artillerys and 2 Japanese_infantrys
Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 2 Japanese_artillerys and 1 Japanese_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 Japanese_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Siam
Japanese attack with 2 Japanese_artillerys and 3 Japanese_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 2 Japanese_artillerys and 3 Japanese_infantrys in Siam, round 2 : 1/5 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 2 Japanese_artillerys and 3 Japanese_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 6 Japanese_artillerys and 7 Japanese_infantrys
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 6 Japanese_artillerys and 7 Japanese_infantrys in Malaya, round 2 : 3/13 hits, 4.17 expected hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 6 Japanese_artillerys and 7 Japanese_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 2 Japanese_armours, 5 Japanese_artillerys, 2 Japanese_bombers, 12 Japanese_infantrys and 3 Japanese_mech_infantrys
French defend with 1 fighter; Chinese defend with 17 Chinese_infantrys, 1 artillery and 1 flying_tiger
Japanese roll dice for 2 Japanese_armours, 5 Japanese_artillerys, 2 Japanese_bombers, 12 Japanese_infantrys and 3 Japanese_mech_infantrys in Kansu, round 2 : 5/24 hits, 7.33 expected hits
Chinese roll dice for 17 Chinese_infantrys, 1 artillery, 1 fighter and 1 flying_tiger in Kansu, round 2 : 1/20 hits, 7.33 expected hits
5 Chinese_infantrys owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 Japanese_armours, 5 Japanese_artillerys, 2 Japanese_bombers, 11 Japanese_infantrys and 3 Japanese_mech_infantrys in Kansu, round 3 : 8/23 hits, 7.17 expected hits
Chinese roll dice for 12 Chinese_infantrys, 1 artillery, 1 fighter and 1 flying_tiger in Kansu, round 3 : 7/15 hits, 5.67 expected hits
8 Chinese_infantrys owned by the Chinese and 7 Japanese_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 2 Japanese_armours, 5 Japanese_artillerys, 2 Japanese_bombers, 4 Japanese_infantrys and 3 Japanese_mech_infantrys in Kansu, round 4 : 4/16 hits, 6.00 expected hits
Chinese roll dice for 4 Chinese_infantrys, 1 artillery, 1 fighter and 1 flying_tiger in Kansu, round 4 : 2/7 hits, 3.00 expected hits
4 Chinese_infantrys owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 2 Japanese_armours, 5 Japanese_artillerys, 2 Japanese_bombers, 2 Japanese_infantrys and 3 Japanese_mech_infantrys in Kansu, round 5 : 6/14 hits, 5.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 flying_tiger in Kansu, round 5 : 1/3 hits, 1.67 expected hits
1 flying_tiger owned by the Chinese, 1 fighter owned by the French, 1 artillery owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 Japanese_armours, 5 Japanese_artillerys, 2 Japanese_bombers, 1 Japanese_infantry and 3 Japanese_mech_infantrys remaining. Battle score for attacker is 45
Casualties for Japanese: 11 Japanese_infantrys
Casualties for Chinese: 17 Chinese_infantrys, 1 artillery and 1 flying_tiger
Casualties for French: 1 fighter
Non Combat Move - Japanese
1 Japanese_aaGun moved from Shensi to Kweichow
2 Japanese_bombers moved from Kansu to Kweichow
2 Japanese_artillerys, 6 Japanese_infantrys and 1 Japanese_mech_infantry moved from Amur to Buryatia
1 Japanese_artillery moved from Siberia to Amur
1 Japanese_artillery and 3 Japanese_infantrys moved from Korea to Amur
8 Japanese_fighters, 1 Japanese_tactical_bomber, 6 carriers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 Japanese_tactical_bombers moved from 6 Sea Zone to Japan
3 Japanese_fighters moved from Japan to 35 Sea Zone
Place Units - Japanese
3 Japanese_infantrys placed in India
2 Japanese_artillerys and 1 Japanese_infantry placed in French Indo China
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
1 Japanese_artillery and 7 Japanese_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,6,2
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.17
ANZAC : -0.67
Chinese : -6.67
Japanese : -3.67
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