No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 8 PUs;
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Romania to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Kids got tired early today…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Syria to Iraq
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
No move for the French?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Syria to Iraq
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Archangel to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 armour moved from Novgorod to Belarus
2 armour moved from Bessarabia to Belarus
3 infantry moved from Nenetsia to Urals
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Vologda
3 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
4 artilleries and 2 infantry moved from Archangel to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys in Ukraine, round 2 : 14/32 hits, 9.00 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Urals
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Urals, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Belarus, round 2 : 5/13 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Urals to Novgorod
1 bomber moved from Vologda to Novgorod
4 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Novgorod to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 aaGun moved from Archangel to Belarus
1 marine moved from Novgorod to 127 Sea Zone
1 battleship, 1 cruiser, 1 marine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 armour and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 4.50
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 artillery and 1 infantry moved from Russia to Vologda
2 artilleries and 1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.67
@dawgoneit ;dice 3d6;
@dawgoneit :dice 3d6:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Philippines to Shantung
2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Shantung
6 infantry moved from Kiangsu to Shantung
3 bombers moved from French Indo China to Shantung
2 fighters and 1 tactical_bomber moved from Japan to Shantung
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
3 armour and 1 mech_infantry moved from Burma to Hunan
1 tactical_bomber moved from French Indo China to Hunan
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 3/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 tactical_bomber
Chinese defend with 17 infantry
Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 tactical_bomber in Shantung, round 2 : 8/23 hits, 8.17 expected hits
Chinese roll dice for 17 infantry in Shantung, round 2 : 5/17 hits, 5.67 expected hits
5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 7 infantry and 1 tactical_bomber in Shantung, round 3 : 11/18 hits, 7.33 expected hits
Chinese roll dice for 9 infantry in Shantung, round 3 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 8 infantry
Casualties for Chinese: 17 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
3 bombers moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 aaGun moved from Korea to Manchuria
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 aaGun and 4 infantry moved from Burma to Shan State
Place Units - Japanese
2 carriers placed in 19 Sea Zone
1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : -1.33
Japanese : 5.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malta to Southern Italy
2 bombers moved from Gibraltar to Northern Italy
2 bombers moved from Gibraltar to Northwest Persia
Combat - Americans
Air Battle in Southern Italy
Combat Hit Differential Summary :
@surfer intercept in southern italy?
Yes. Max intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malta to Southern Italy
2 bombers moved from Gibraltar to Northern Italy
2 bombers moved from Gibraltar to Northwest Persia
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in Borneo
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.67
AA fire in Southern Italy : : -0.17
Americans : 1.67
AA fire in Northern Italy : : 0.67
Attackers Fire, : : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Sikang to Shensi
1 fighter moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
6 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malta to Southern Italy
2 bombers moved from Gibraltar to Northern Italy
2 bombers moved from Gibraltar to Northwest Persia
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in Borneo
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Sikang to Shensi
1 fighter moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
6 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Northern Italy
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to India
3 armour moved from Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 2 damage to unit: factory_major
Bombing raid in Northern Italy causes 2 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Malta
Place Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,1,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Defenders Fire, : : -0.67
AA fire in Southern Italy : : -0.17
Americans : 1.67
AA fire in Northern Italy : : 0.50
Chinese : 1.33
Attackers Fire, : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
3 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4
Italians collect 13 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Sumatra
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Sumatra
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 61 PUs;
Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
15 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Ukraine to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 tactical_bomber moved from Western Ukraine to Tambov
2 bombers moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 armour and 6 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 tactical_bomber moved from Novgorod to Tambov
4 armour moved from Ukraine to Caucasus
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone