Scramble to SZ97?
Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Western United States to Siberia 3 bombers moved from Midway to Japan 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Gibraltar to Southern Italy Combat - Americans Air Battle in Japan Americans attacks with 3 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Japan rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Japan causes 17 damage total. Damaged units is as follows: factory_major = 11, harbour = 6 Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in 42 Sea Zone Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Cleaning up after air battles Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 bombers moved from Japan to Siberia 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Southern Italy to Malta 3 infantry moved from Brazil to British Guiana Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.33 AA fire in Japan : : -0.50 AA fire in Southern Italy : : -0.17 Americans : 0.67 Attackers Fire, : : -0.17 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 15 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Chahar Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Chahar, round 2 : 3/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Western United States to Siberia 3 bombers moved from Midway to Japan 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Gibraltar to Southern Italy Combat - Americans Air Battle in Japan Americans attacks with 3 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Japan rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Japan causes 17 damage total. Damaged units is as follows: factory_major = 11, harbour = 6 Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in 42 Sea Zone Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Cleaning up after air battles Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 bombers moved from Japan to Siberia 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Southern Italy to Malta 3 infantry moved from Brazil to British Guiana Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 15 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Chahar Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Chahar, round 2 : 3/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to Tunisia British take Algeria from Neutral_Axis 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Malta to Libya 1 tactical_bomber moved from Malta to Libya 1 fighter moved from Malta to Gibraltar 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery moved from Kenya to Anglo Egyptian Sudan 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Libya 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Tunisia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 artilleries in Tunisia, round 5 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Tunisia British roll dice for 1 armour and 1 artillery in Tunisia, round 6 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 3 infantry and 1 mech_infantry Battle in Libya British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Libya, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Libya British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Libya, round 3 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the Italians lost in Libya British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 1 artillery, 1 fighter and 3 infantry Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to India 2 aaGuns moved from Burma to India 2 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber moved from Libya to Egypt 1 tactical_bomber moved from Libya to Malta Place Units - British 1 submarine placed in 98 Sea Zone 2 armour placed in Egypt 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,5,1,6,4,5,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Defenders Fire, : : -0.33 British : -2.17 Italians : 3.33 AA fire in Japan : : -0.50 AA fire in Southern Italy : : -0.17 Americans : 0.67 Chinese : -0.17 Attackers Fire, : : -0.17 Japanese : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Poland to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 3 infantry Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland 1 artillery owned by the Italians and 3 armour owned by the Italians retreated to Romania Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -1.33 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Karelia to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Archangel 5 infantry and 1 marine moved from Novgorod to Belarus 1 artillery and 3 infantry moved from Poland to Eastern Poland 1 bomber moved from Poland to Ukraine 1 bomber moved from Germany to Archangel 1 bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 3 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia 1 infantry moved from Romania to Bessarabia 3 artilleries moved from Baltic States to Belarus 1 armour moved from Baltic States to Belarus 1 fighter moved from Western Germany to 94 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Germans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in 96 Sea Zone Germans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 96 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 94 Sea Zone Germans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 94 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Bessarabia Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia retreated to Bessarabia Russians win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Germans: 4 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 bomber and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 armour, 3 artilleries, 5 infantry and 1 marine Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 1 marine in Belarus, round 2 : 5/10 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Poland Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Eastern Poland to Western Germany 1 bomber moved from Eastern Poland to Novgorod 1 bomber moved from Archangel to Novgorod 10 infantry moved from Baltic States to Belarus 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Baltic States to Eastern Poland 7 armour moved from Baltic States to Belarus 6 mech_infantrys moved from Baltic States to Belarus 1 aaGun moved from Baltic States to Belarus 1 aaGun moved from Poland to Eastern Poland 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Germany to Poland 2 armour moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 1 tactical_bomber moved from Bessarabia to Romania 1 fighter moved from Bessarabia to Romania 1 bomber moved from Ukraine to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 aaGun moved from Baltic States to Novgorod 2 infantry moved from Romania to Eastern Poland 1 fighter moved from 94 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium 1 infantry moved from Southern France to France 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 3 infantry placed in Novgorod 1 bomber placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 1.67 Americans : -0.33 AA fire in Ukraine : : -0.17 Russians : 1.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 4 infantry moved from Smolensk to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Bessarabia to Ukraine 3 artilleries moved from Ukraine to Bryansk 2 aaGuns, 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 aaGun, 5 artilleries and 5 infantry moved from Smolensk to Bryansk 1 infantry moved from Urals to Vologda 10 infantry moved from Russia to Bryansk 2 infantry moved from Bryansk to Smolensk Place Units - Russians 4 artilleries and 6 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 8x factory_major; Remaining resources: 58 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Korea to Manchuria 1 bomber and 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Kiangsi to Manchuria 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to Java 1 fighter moved from 41 Sea Zone to Java 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 3 infantry moved from Kweichow to Yunnan 2 armour and 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 37 Sea Zone to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Russians: 3 infantry Battle in Java Japanese attack with 1 armour, 2 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 fighter and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Java Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Americans win with no units remaining. Battle score for attacker is -22 Casualties for Japanese: 1 armour, 2 fighters and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 2 armour, 1 artillery, 1 bomber and 5 infantry British defend with 2 infantry Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Yunnan, round 2 : 3/9 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Shan State to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 1 fighter moved from Kiangsi to Japan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Kiangsi 1 bomber moved from Shan State to Kiangsi 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Korea 1 fighter moved from Manchuria to Korea 1 battleship moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : 2.33 ANZAC : -0.33 Chinese : 1.00 UK_Pacific : -0.33 Japanese : -0.33 -
Ugh. I felt like crying after that miserable set of attacks in Russia and Java!
-
Lost 29 IPCs in units to 7 for US. + lost 9 IPCs in build. Bad round.
-
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 8x factory_major; Remaining resources: 58 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Korea to Manchuria 1 bomber and 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Kiangsi to Manchuria 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to Java 1 fighter moved from 41 Sea Zone to Java 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 3 infantry moved from Kweichow to Yunnan 2 armour and 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 37 Sea Zone to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Russians: 3 infantry Battle in Java Japanese attack with 1 armour, 2 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 fighter and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Java Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Americans win with no units remaining. Battle score for attacker is -22 Casualties for Japanese: 1 armour, 2 fighters and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 2 armour, 1 artillery, 1 bomber and 5 infantry British defend with 2 infantry Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Yunnan, round 2 : 3/9 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Shan State to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 1 fighter moved from Kiangsi to Japan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Kiangsi 1 bomber moved from Shan State to Kiangsi 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Korea 1 fighter moved from Manchuria to Korea 1 battleship moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarineCombat Hit Differential Summary :
Americans : 2.33 ANZAC : -0.33 Chinese : 1.00 UK_Pacific : -0.33 Japanese : -0.33 -
Made 1 edit. Sub moves from Malaya to Philippines vice coast of India.
-
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Malta to Northern Italy 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 10 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 6 bombers moved from Siberia to 6 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone -
@surfer scramble in sz6?
-
Yes, full scramble, and all 6 kamikaze attacks. 2 on each ship.
-
Correction. all 3 kamikaze on CV and 3 on 1 DD. Let one DD live.
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Malta to Northern Italy 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 10 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 6 bombers moved from Siberia to 6 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5,4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,3,2 Units damaged: 1 carrier owned by the Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in 6 Sea Zone Americans attack with 7 bombers, 1 carrier, 2 destroyers and 4 fighters Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 3 submarines, 3 tactical_bombers and 2 transports Americans roll dice for 7 bombers, 1 carrier, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 6/13 hits, 7.33 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 7 bombers and 1 fighter in 6 Sea Zone, round 3 : 4/8 hits, 5.17 expected hits Japanese roll dice for 2 carriers, 4 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits Japanese roll dice for 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 5/5 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 4 fighters and 2 transports remaining. Battle score for attacker is -65 Casualties for Americans: 7 bombers, 1 carrier, 2 destroyers and 4 fighters Casualties for Japanese: 2 carriers, 1 destroyer, 3 submarines and 3 tactical_bombers Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Morocco to Algeria 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Northern Italy to Malta Place Units - Americans 2 infantry placed in Eastern United States 4 bombers placed in Western United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,6,2,3,4,6,3,3,3,3,2,5,5,5,3,4 Americans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -4.17 AA fire in Northern Italy : : -0.17 Japanese : 1.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Anhwe 2 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Anhwe 11 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Chahar 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 2.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Malta to Northern Italy 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 10 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 6 bombers moved from Siberia to 6 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5,4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,3,2 Units damaged: 1 carrier owned by the Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in 6 Sea Zone Americans attack with 7 bombers, 1 carrier, 2 destroyers and 4 fighters Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 3 submarines, 3 tactical_bombers and 2 transports Americans roll dice for 7 bombers, 1 carrier, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 6/13 hits, 7.33 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 7 bombers and 1 fighter in 6 Sea Zone, round 3 : 4/8 hits, 5.17 expected hits Japanese roll dice for 2 carriers, 4 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits Japanese roll dice for 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 5/5 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 4 fighters and 2 transports remaining. Battle score for attacker is -65 Casualties for Americans: 7 bombers, 1 carrier, 2 destroyers and 4 fighters Casualties for Japanese: 2 carriers, 1 destroyer, 3 submarines and 3 tactical_bombers Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Morocco to Algeria 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Northern Italy to Malta Place Units - Americans 2 infantry placed in Eastern United States 4 bombers placed in Western United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,6,2,3,4,6,3,3,3,3,2,5,5,5,3,4 Americans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Anhwe 2 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Anhwe 11 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Chahar 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Malta 1 armour moved from Tunisia to Tobruk British take Libya from Italians 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Malta to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Belgian Congo to Egypt Combat - British Battle in 104 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Iraq British attack with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys Neutral_Axis defend with 3 infantry British roll dice for 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 5/9 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 1 infantry moved from India to Burma 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters moved from 104 Sea Zone to Gibraltar 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 98 Sea Zone 1 factory_minor placed in Persia 1 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.17 British : 2.67 Americans : -4.17 AA fire in Northern Italy : : -0.17 Chinese : 0.33 Neutral_Axis : 0.00 Japanese : 3.67





