@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 2x factory_minor; Remaining resources: 8 PUs; Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Romania to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2 Italians collect 8 PUs (4 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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Kids got tired early today…
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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No move for the French?
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Archangel to Smolensk 1 fighter moved from Western Ukraine to Smolensk 1 tactical_bomber moved from Western Ukraine to Smolensk 1 armour moved from Novgorod to Belarus 2 armour moved from Bessarabia to Belarus 3 infantry moved from Nenetsia to Urals 1 bomber moved from Novgorod to Urals 1 bomber moved from Novgorod to Vologda 3 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 4 artilleries and 2 infantry moved from Archangel to Belarus Combat - Germans Battle in Ukraine Germans attack with 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys in Ukraine, round 2 : 14/32 hits, 9.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 8 armour, 3 artilleries, 4 infantry and 17 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Urals Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Urals, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour, 5 artilleries and 5 infantry Russians defend with 3 infantry Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Belarus, round 2 : 5/13 hits, 4.83 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Vologda Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Urals to Novgorod 1 bomber moved from Vologda to Novgorod 4 mech_infantrys moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Novgorod to Western Germany 1 artillery and 2 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine 1 aaGun moved from Archangel to Belarus 1 marine moved from Novgorod to 127 Sea Zone 1 battleship, 1 cruiser, 1 marine and 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 carrier placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 armour and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 4.50 Russians : -1.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 32 PUs; Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 artillery and 1 infantry moved from Russia to Vologda 2 artilleries and 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 aaGuns moved from Bryansk to Russia 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.67 -
@dawgoneit ;dice 3d6;
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@dawgoneit :dice 3d6:
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Korea to Manchuria 1 fighter moved from Japan to Manchuria 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 3 fighters moved from Philippines to Shantung 2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Shantung 6 infantry moved from Kiangsu to Shantung 3 bombers moved from French Indo China to Shantung 2 fighters and 1 tactical_bomber moved from Japan to Shantung 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 3 armour and 1 mech_infantry moved from Burma to Hunan 1 tactical_bomber moved from French Indo China to Hunan Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 3/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 tactical_bomber Chinese defend with 17 infantry Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 tactical_bomber in Shantung, round 2 : 8/23 hits, 8.17 expected hits Chinese roll dice for 17 infantry in Shantung, round 2 : 5/17 hits, 5.67 expected hits 5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Shantung Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 7 infantry and 1 tactical_bomber in Shantung, round 3 : 11/18 hits, 7.33 expected hits Chinese roll dice for 9 infantry in Shantung, round 3 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 8 infantry Casualties for Chinese: 17 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 2 submarines moved from 42 Sea Zone to 39 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 3 bombers moved from Shantung to Kiangsu 1 fighter moved from Shantung to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 1 aaGun moved from Korea to Manchuria 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to Kiangsu 1 tactical_bomber moved from Shantung to Kiangsu 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 1 aaGun and 4 infantry moved from Burma to Shan State Place Units - Japanese 2 carriers placed in 19 Sea Zone 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Chinese : -1.33 Japanese : 5.50 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Malta to Southern Italy 2 bombers moved from Gibraltar to Northern Italy 2 bombers moved from Gibraltar to Northwest Persia Combat - Americans Air Battle in Southern ItalyCombat Hit Differential Summary :
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@surfer intercept in southern italy?
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Yes. Max intercept
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Malta to Southern Italy 2 bombers moved from Gibraltar to Northern Italy 2 bombers moved from Gibraltar to Northwest Persia Combat - Americans Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 2 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in Borneo Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Tobruk 3 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia 1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.67 AA fire in Southern Italy : : -0.17 Americans : 1.67 AA fire in Northern Italy : : 0.67 Attackers Fire, : : -0.17 Japanese : 0.00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Sikang to Shensi 1 fighter moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 6 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Malta to Southern Italy 2 bombers moved from Gibraltar to Northern Italy 2 bombers moved from Gibraltar to Northwest Persia Combat - Americans Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 2 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in Borneo Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Tobruk 3 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia 1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Sikang to Shensi 1 fighter moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 6 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Malta to Northern Italy 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to India 3 armour moved from Persia to West India 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 armour, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 2 damage to unit: factory_major Bombing raid in Northern Italy causes 2 damage total. Non Combat Move - British 1 bomber moved from Northern Italy to Malta Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,1,4 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Defenders Fire, : : -0.67 AA fire in Southern Italy : : -0.17 Americans : 1.67 AA fire in Northern Italy : : 0.50 Chinese : 1.33 Attackers Fire, : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 3 armour and 2 mech_infantrys moved from Western Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Southern Italy to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4 Italians collect 13 PUs (1 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
Italians : 1.17 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Sumatra Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Sumatra Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 61 PUs; Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 15 mech_infantrys moved from Ukraine to Caucasus 2 armour moved from Ukraine to Tambov 2 mech_infantrys moved from Ukraine to Tambov 1 tactical_bomber moved from Western Ukraine to Tambov 2 bombers moved from Novgorod to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 armour and 6 mech_infantrys moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 tactical_bomber moved from Novgorod to Tambov 4 armour moved from Ukraine to Caucasus 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone





