@farmboy Scramble to defend Sardinia / Sicily. Loser, but it could cause problems for defending CVs, so I ask.
Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded
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TripleA Move Summary: Italians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians repair damage of 5x factory_major; Remaining resources: 22 PUs; Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Gibraltar to 91 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 2 infantry moved from Tobruk to Alexandria 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 96 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians repair damage of 5x factory_major; Remaining resources: 22 PUs; Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Gibraltar to 91 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 2 infantry moved from Tobruk to Alexandria 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 96 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria Combat - Italians Battle in 91 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 91 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Alexandria Italians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber British defend with 3 infantry Italians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/9 hits, 3.00 expected hits British roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/8 hits, 2.83 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to Libya 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 2 armour and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.67 Americans : 0.67 -
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,2,6,2 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,2,6,2 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Western Ukraine to Russia 1 mech_infantry moved from Szechwan to Kazakhstan Germans take Kazakhstan from Russians 1 bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 submarines moved from 112 Sea Zone to 113 Sea Zone 5 armour moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Western Ukraine to Bessarabia 2 mech_infantrys moved from Romania to Bessarabia 3 armour moved from Western Ukraine to Bessarabia 4 mech_infantrys moved from Eastern Poland to Bessarabia -
Thanks for the well wishes…yeah, I like have my mom around! Anyway, she’s much better. Had internal bleeding that caused a real scare, but once the surgeon fixed it, she has some broken bones, but she’ll heal. Yea!
I’m sitting here waiting for her to wake up, so I made a move
Submerge Russian sub?
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@surfer yes
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Western Ukraine to Russia 1 mech_infantry moved from Szechwan to Kazakhstan Germans take Kazakhstan from Russians 1 bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 submarines moved from 112 Sea Zone to 113 Sea Zone 5 armour moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Western Ukraine to Bessarabia 2 mech_infantrys moved from Romania to Bessarabia 3 armour moved from Western Ukraine to Bessarabia 4 mech_infantrys moved from Eastern Poland to Bessarabia Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,8,7 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Bessarabia Germans attack with 8 armour, 7 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 8 armour, 7 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 4/16 hits, 5.83 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 8 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in 113 Sea Zone Germans attack with 2 submarines and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 tactical_bomber in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from 113 Sea Zone to Western Germany 3 bombers moved from Russia to Novgorod 9 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from Belarus to Eastern Poland 5 mech_infantrys moved from Archangel to Novgorod 1 armour moved from Archangel to Novgorod 1 aaGun moved from Archangel to Novgorod 1 infantry moved from Belarus to Archangel 2 armour moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Bessarabia to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Eastern Poland 1 aaGun moved from Belarus to Novgorod 1 artillery and 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Egypt to Alexandria 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Gibraltar to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Germans 1 destroyer and 1 transport placed in 113 Sea Zone 3 artilleries placed in Novgorod 9 mech_infantrys placed in Germany 1 infantry placed in Western Germany 2 infantry placed in Southern France Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -2.00 AA fire in Egypt : : -0.17 Russians : 1.17 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Smolensk to Archangel 2 infantry moved from Bryansk to Belarus 1 infantry moved from Vologda to Archangel 1 fighter moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Nenetsia to Archangel 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Kazakhstan 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 artilleries and 4 infantry moved from Vologda to Novosibirsk 1 tactical_bomber moved from Kazakhstan to Novosibirsk 1 artillery moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Archangel to Russia 1 fighter moved from Belarus to Russia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.17 -
TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Yunnan to India 1 bomber and 1 tactical_bomber moved from Yunnan to India 4 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Sumatra 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 2 fighters moved from Philippines to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Kansu to Tsinghai 1 artillery and 2 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra -
Scramble in India?
BTW, The tac fighter is just escorting…no bomb attack. i have to roll for it because the engine doesn’t allow escort only missions, but I’ll edit any damage away. -
@surfer none
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Yunnan to India 1 bomber and 1 tactical_bomber moved from Yunnan to India 4 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Sumatra 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 2 fighters moved from Philippines to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Kansu to Tsinghai 1 artillery and 2 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in India causes 13 damage total. Damaged units is as follows: factory_major = 7, airfield = 6 Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 armour, 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 55 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Evenkiyskiy Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 1.83 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 41 Sea Zone 3 transports moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 55 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to Malaya 2 fighters moved from Sumatra to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Malaya 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 4 destroyers moved from 42 Sea Zone to 41 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 4 infantry moved from Kwangsi to Yunnan 2 aaGuns and 5 infantry moved from Timguska to Kansu 3 armour and 3 mech_infantrys moved from Sikang to Kansu 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 bomber moved from India to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery, 1 bomber and 1 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.67 Chinese : -0.33 UK_Pacific : 0.00 AA fire in India : : -0.33 Russians : -0.67 Japanese : 2.50 -
TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Yunnan to India 1 bomber and 1 tactical_bomber moved from Yunnan to India 4 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Sumatra 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 2 fighters moved from Philippines to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Kansu to Tsinghai 1 artillery and 2 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in India causes 13 damage total. Damaged units is as follows: factory_major = 7, airfield = 6 Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 armour, 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 55 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Evenkiyskiy Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 1.83 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 41 Sea Zone 3 transports moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 55 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to Malaya 2 fighters moved from Sumatra to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Malaya 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 4 destroyers moved from 42 Sea Zone to 41 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 4 infantry moved from Kwangsi to Yunnan 2 aaGuns and 5 infantry moved from Timguska to Kansu 3 armour and 3 mech_infantrys moved from Sikang to Kansu 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 bomber moved from India to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery, 1 bomber and 1 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: airfield = 0 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.67 Chinese : -0.33 UK_Pacific : 0.00 AA fire in India : : -0.33 Russians : -0.67 Japanese : 2.50 -
As discussed, edited to remove bomb damage on Airfield.
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TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 8 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 4 destroyers and 11 submarines moved from 102 Sea Zone to 91 Sea Zone 1 bomber moved from Northern Territory to India 1 bomber moved from Anglo Egyptian Sudan to India 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to British Columbia -
@surfer scramble in sz91?
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I’m fine. We’ll stay on the ground.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 8 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 4 destroyers and 11 submarines moved from 102 Sea Zone to 91 Sea Zone 1 bomber moved from Northern Territory to India 1 bomber moved from Anglo Egyptian Sudan to India 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to British Columbia Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 artillery, 2 fighters and 1 harbour; Italians defend with 1 fighter and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 4/6 hits, 3.00 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Germans win with 1 artillery and 3 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Americans undo move 1. 2 transports placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : 0.67 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :





