@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded
-
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 93 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Ukraine to 94 Sea Zone 2 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 1 armour and 3 mech_infantrys moved from Urals to Evenkiyskiy 1 artillery moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 bomber moved from Western Germany to 95 Sea Zone 1 bomber moved from Western Germany to Vologda 1 artillery and 2 infantry moved from Archangel to Vologda 2 artilleries and 3 mech_infantrys moved from Archangel to Nenetsia -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 93 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Ukraine to 94 Sea Zone 2 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 1 armour and 3 mech_infantrys moved from Urals to Evenkiyskiy 1 artillery moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 bomber moved from Western Germany to 95 Sea Zone 1 bomber moved from Western Germany to Vologda 1 artillery and 2 infantry moved from Archangel to Vologda 2 artilleries and 3 mech_infantrys moved from Archangel to Nenetsia Combat - Germans Battle in Evenkiyskiy Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 2 artilleries and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 mech_infantrys in Nenetsia, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Timguska Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Timguska, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 94 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 95 Sea Zone Germans attack with 1 bomber and 1 submarine; Italians loiter and taunt French defend with 1 destroyer Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 95 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Tunisia Battle in Caucasus Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Caucasus Germans win, taking Tunisia from British, taking Caucasus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 4 armour moved from Ukraine to Volgograd 1 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 3 infantry moved from Novgorod to Archangel 1 bomber moved from Vologda to Archangel 1 artillery, 2 infantry and 2 mech_infantrys moved from Belarus to Archangel 1 aaGun and 1 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Timguska to Novosibirsk 1 tactical_bomber moved from Caucasus to Volgograd 2 mech_infantrys moved from Volgograd to Novosibirsk 1 armour moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from 95 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Novgorod 7 mech_infantrys placed in Germany 1 fighter placed in Western Germany Germans undo move 3. 1 infantry placed in Novgorod 2 infantry placed in Southern France 3 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 4.17 British : -0.33 French : -0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Vologda Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : -3.33 Russians : 1.33 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Suiyuyan 1 artillery and 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Szechwan to Suiyuyan 3 bombers moved from French Indo China to Suiyuyan 2 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 2 fighters moved from 36 Sea Zone to Hunan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 36 Sea Zone to Shan State 1 bomber moved from Japan to Suiyuyan -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Suiyuyan 1 artillery and 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Szechwan to Suiyuyan 3 bombers moved from French Indo China to Suiyuyan 2 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 2 fighters moved from 36 Sea Zone to Hunan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 36 Sea Zone to Shan State 1 bomber moved from Japan to Suiyuyan Combat - Japanese Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 artilleries and 1 infantry Casualties for Japanese: 3 infantry Battle in Shan State Japanese attack with 1 fighter and 2 infantry British defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 2 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 3 armour, 2 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Americans defend with 1 bomber; Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 3 armour, 2 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 9/15 hits, 7.00 expected hits Chinese roll dice for 1 bomber, 1 fighter and 11 infantry in Suiyuyan, round 2 : 1/13 hits, 4.50 expected hits 1 mech_infantry owned by the Japanese, 1 bomber owned by the Americans and 8 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 3 armour, 2 artilleries, 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 8/14 hits, 6.83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 armour, 1 artillery, 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Americans: 1 bomber Casualties for Chinese: 1 fighter and 11 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Shan State to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 carrier and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Hunan to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from Hunan to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 armour moved from French Indo China to Malaya 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia 4 bombers moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu 4 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Timguska 1 fighter moved from 36 Sea Zone to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 4 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese : -3.83 UK_Pacific : -0.67 Japanese : -1.50 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from India to Hopei 1 bomber moved from India to Anhwe 1 bomber moved from India to Hunan 2 bombers moved from India to Kweichow Combat - Americans Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus Americans attack with 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Caucasus 1 mech_infantry owned by the Americans retreated to Northwest Persia Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kweichow to India 4 artilleries moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 3 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to British Guiana 1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 4 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria 3 infantry moved from Alexandria to Tobruk Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.00 Japanese : 0.50 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from India to Hopei 1 bomber moved from India to Anhwe 1 bomber moved from India to Hunan 2 bombers moved from India to Kweichow Combat - Americans Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus Americans attack with 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Caucasus 1 mech_infantry owned by the Americans retreated to Northwest Persia Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kweichow to India 4 artilleries moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 3 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to British Guiana 1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 4 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria 3 infantry moved from Alexandria to Tobruk Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 armour, 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 5 armour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Eastern Persia 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Egypt 2 mech_infantrys moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Caucasus British attack with 1 bomber, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shan State British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Burma to India 1 bomber and 1 tactical_bomber moved from Caucasus to Northwest Persia Place Units - British 3 armour placed in Iraq 2 armour and 1 infantry placed in Persia British undo move 2. 2 armour and 1 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : -1.00 British : -0.33 Americans : 0.00 Japanese : 1.17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour moved from Shensi to Sikang 1 armour and 1 mech_infantry moved from Sikang to Szechwan Combat - Italians Battle in Crete Battle in Szechwan Italians attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Szechwan Italians roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Szechwan Chinese win, taking Crete from Neutral_Allies with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Volgograd to Sikang 1 armour moved from Tsinghai to Shensi 1 mech_infantry moved from Volgograd to Tsinghai 1 fighter moved from Southern Italy to Gibraltar 1 submarine moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : -0.17 Chinese : 1.33 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
I think we are in for a long game…:relaxed:
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 2 mech_infantrys moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Timguska to Yenisey 3 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Novosibirsk to Vologda 1 artillery moved from Nenetsia to Vologda 1 bomber moved from Archangel to Vologda 1 mech_infantry moved from Kazakhstan to Szechwan Germans take Szechwan from Chinese 3 mech_infantrys moved from Novosibirsk to Samara 1 artillery moved from Kazakhstan to Samara 1 tactical_bomber moved from Volgograd to Samara 1 artillery and 3 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 artillery moved from Rostov to Caucasus 2 infantry moved from Ukraine to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 4 infantry moved from Tunisia to Algeria Germans take Algeria from British Combat - Germans Battle in Yenisey Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Yenisey, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 4 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry British defend with 4 infantry Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 4 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Volgograd to Rostov 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Ukraine to Western Ukraine 1 bomber moved from Vologda to Norway 1 tactical_bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Samara to Volgograd 1 mech_infantry moved from Timguska to Yenisey 2 mech_infantrys moved from Nenetsia to Timguska 1 artillery moved from Nenetsia to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 94 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 carrier moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany 1 infantry placed in Western Germany 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 3.83 Russians : -1.00 -
Ugh. I forgot to kill the US DD blocker, so there is a final attack I rolled extra. You can look through the dice rolls. Essentially, we traded a DD for a sub.
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 4 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 8 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Battle in Yenisey Russians attack with 8 infantry Germans defend with 1 armour and 4 mech_infantrys Russians roll dice for 8 infantry in Yenisey, round 2 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Yenisey, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Yenisey Russians roll dice for 5 infantry in Yenisey, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Yenisey Russians roll dice for 4 infantry in Yenisey, round 4 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 4 infantry in Yenisey, round 5 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 5 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Russians roll dice for 2 infantry in Yenisey, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 6 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Yenisey 1 infantry owned by the Russians retreated to Yakut S.S.R. Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Russians: 7 infantry Casualties for Germans: 3 mech_infantrys Battle in Samara Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : -1.67 -
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow 4 bombers moved from Timguska to Russia 1 artillery, 7 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Timguska to Hopei 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Anhwe 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 2 fighters moved from 36 Sea Zone to Shan State 1 armour moved from Suiyuyan to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 fighter moved from 36 Sea Zone to Jehol 1 artillery and 1 mech_infantry moved from Suiyuyan to Hopei 1 submarine moved from 36 Sea Zone to 41 Sea Zone -
Scramble in Russia?
-
@surfer yes
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow 4 bombers moved from Timguska to Russia 1 artillery, 7 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Timguska to Hopei 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Anhwe 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 2 fighters moved from 36 Sea Zone to Shan State 1 armour moved from Suiyuyan to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 fighter moved from 36 Sea Zone to Jehol 1 artillery and 1 mech_infantry moved from Suiyuyan to Hopei 1 submarine moved from 36 Sea Zone to 41 Sea Zone Combat - Japanese Air Battle in Russia Japanese attacks with 4 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/4 hits, 0.67 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 4,8,4,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kweichow Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 artillery, 7 infantry and 1 mech_infantry Russians defend with 2 aaGuns and 1 infantry Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/9 hits, 1.83 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 1/9 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 4 : 4/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 aaGuns and 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 aaGuns moved from Buryatia to Yakut S.S.R. 2 transports moved from 36 Sea Zone to 20 Sea Zone 3 infantry moved from Kwangtung to 20 Sea Zone 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from French Indo China to Malaya 2 bombers moved from Russia to Volgograd 2 bombers moved from Russia to Volgograd 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from Philippines to 6 Sea Zone 2 fighters moved from Shan State to French Indo China 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Jehol to Shantung 1 tactical_bomber moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Hopei to Shensi Place Units - Japanese 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry placed in Japan 1 infantry placed in Japan Japanese undo move 4. 1 infantry and 1 mech_infantry placed in Kiangsu 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.67 Defenders Fire, : : -0.67 Chinese : 0.00 Attackers Fire, : : -0.67 UK_Pacific : 0.67 Russians : -1.00 Japanese : 2.50 -
TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 7 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from British Guiana to Gibraltar 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Combat - AmericansCombat Hit Differential Summary :





