@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
dawgoneit allies -vs- lebowsky axis
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 aaGuns and 2 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,33 Russians : -0,67 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 1 artillery and 2 infantry moved from Romania to Bessarabia 1 bomber moved from Greece to Bessarabia 2 bombers, 2 fighters and 2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan 1 infantry moved from Gibraltar to 91 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to 94 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Malta Germans attack with 1 armour and 1 infantry British defend with 1 aaGun and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Baltic States, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Baltic States, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 4 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Anglo Egyptian Sudan Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 bomber and 2 infantry Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 5/6 hits, 3,67 expected hits British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits 1 bomber owned by the British, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 bomber and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Bessarabia to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 2 bombers moved from Anglo Egyptian Sudan to Greece 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Romania to Bessarabia 2 aaGuns, 2 armour, 1 artillery and 10 infantry moved from Romania to Eastern Poland 2 aaGuns, 6 armour, 12 artilleries, 12 infantry and 1 mech_infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from France to Western Germany 1 bomber moved from Baltic States to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 2 bombers and 1 infantry placed in Western Germany 6 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -0,67 British : -0,17 Russians : 0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novgorod to Baltic States 1 artillery moved from Belarus to Baltic States 2 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Baltic States Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians winGermans win with no units remaining, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 artillery Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 1 artillery Non Combat Move - Russians 1 aaGun, 1 armour, 4 artilleries, 1 fighter, 19 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 aaGun, 1 armour, 4 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -2.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shensi to Kansu 2 bombers moved from Kweichow to Kansu 4 artilleries and 2 infantry moved from Kweichow to Yunnan 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 3 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Shan State 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 41 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from Hopei to Kansu 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery and 4 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 destroyers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 2 : 2/10 hits, 5,50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Kansu, round 3 : 3/8 hits, 4,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 2 fighters and 1 infantry Casualties for Chinese: 1 fighter and 3 infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Kansu to Kweichow 2 carriers moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 3 mech_infantrys moved from Manchuria to Anhwe 3 submarines moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 bombers moved from Kansu to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Manchuria 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : -0,00 UK_Pacific : -0,33 Japanese : -3,67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco 3 bombers moved from Eastern United States to Western United States 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Gibraltar Battle in Morocco Battle in Celebes Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Celebes from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 55 Sea Zone to Queensland Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0.67 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco 3 bombers moved from Eastern United States to Western United States 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Gibraltar Battle in Morocco Battle in Celebes Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Celebes from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 55 Sea Zone to Queensland Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 2 armour moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from India to Burma Combat - British Battle in Northern Italy British attack with 1 artillery and 1 infantry Italians defend with 1 factory_major and 1 infantry British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 airfield, 1 artillery and 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 33 PUs (5 lost to blockades); end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0.33 Italians : 0.67 Americans : -0.67 Japanese : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy 1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,33 expected hits British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Bessarabia Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 artillery and 1 bomber placed in Southern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -0,83 British : -0,67 Russians : -0,33 -
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Germans defend with 3 fighters and 2 tactical_bombers ANZAC roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.33 expected hitsCombat Hit Differential Summary :
ANZAC : 1.67 -
@dawgoneit said in dawgoneit allies -vs- lebowsky axis:
Alexandria
hard to believe it, but, i took 2 anzac men after your 5 german planes in Alexandria and got 2 hits ool please
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WOW, thats a huge roll man
1 of each, I hope the remaining planes take good care of this anzac -not so suicidal- guys
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Germans defend with 3 fighters and 2 tactical_bombers ANZAC roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.33 expected hits Italians roll dice for 3 fighters and 2 tactical_bombers in Alexandria, round 2 : 3/5 hits, 3.00 expected hits 2 infantry owned by the ANZAC, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Alexandria Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 2 infantry Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 0.00 ANZAC : 1.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Germans defend with 3 fighters and 2 tactical_bombers ANZAC roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.33 expected hits Italians roll dice for 3 fighters and 2 tactical_bombers in Alexandria, round 2 : 3/5 hits, 3.00 expected hits 2 infantry owned by the ANZAC, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Alexandria Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 2 infantry Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0.00 ANZAC : 1.67 -
@lebowsky said in dawgoneit allies -vs- lebowsky axis:
WOW, thats a huge roll man
1 of each, I hope the remaining planes take good care of this anzac -not so suicidal- guys
ya i was hoping to maybe get 1. but your planes sure showed me. :smirk:
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 8 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 6 mech_infantrys moved from Germany to Baltic States 3 bombers moved from Western Germany to Baltic States 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Poland to Western Ukraine 8 armour, 13 artilleries, 22 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 bomber moved from Greece to 97 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 97 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 97 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 harbour; French defend with 1 fighter; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 2,50 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the French and 1 mech_infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for French: 1 fighter Battle in Novgorod Germans attack with 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 9 infantry in Novgorod, round 2 : 4/9 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 8 armour, 13 artilleries, 22 infantry and 8 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 8 armour, 13 artilleries, 22 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 19/51 hits, 15,50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 armour, 13 artilleries, 22 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 aaGun and 3 infantry Battle in Baltic States Germans attack with 3 bombers and 6 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers and 6 mech_infantrys in Baltic States, round 2 : 3/9 hits, 3,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 3 bombers moved from Baltic States to Western Germany 1 aaGun moved from Eastern Poland to Baltic States 3 aaGuns moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Western Germany to Poland 1 bomber moved from Greece to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 2 infantry moved from Tunisia to Algeria 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 fighters and 1 tactical_bomber moved from Alexandria to Algeria Place Units - Germans 1 artillery placed in Southern France 1 bomber and 1 mech_infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 5,33 British : -0,33 Russians : -1,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Ukraine 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Belarus to Archangel 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Tsinghai 2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shan State to Burma 1 tactical_bomber moved from Kweichow to Burma 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 bombers moved from French Indo China to Burma Combat - Japanese Battle in Aleutian Islands Battle in 44 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Aleutian Islands from Americans, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 6/6 hits, 2,50 expected hits Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 artilleries, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to Celebes: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from 35 Sea Zone to Philippines 1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Anhwe to Kweichow 1 aaGun and 1 mech_infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Manchuria to Anhwe 2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 bombers and 1 tactical_bomber moved from Burma to Kwangsi Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Japanese collect 59 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0,17 ANZAC : -0,17 Chinese : 0,33 UK_Pacific : -0,33 Japanese : 2,67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 4 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western United States to 8 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Siberia Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from 8 Sea Zone to Siberia 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 4 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -0.50 Americans : -1.33





