@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - France
France spend 0 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 field_gun and 2 infantry moved from Paris to Burgundy
2 field_guns and 2 infantry moved from Paris to Picardy
2 infantry moved from Paris to Picardy
1 infantry moved from Paris to Burgundy
8 field_guns and 7 infantry moved from Paris to Normandy
2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 field_gun and 5 infantry moved from Primorsky to Khabarovsk
Purchase Units - France
France buy 11 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Battle in Normandy
France attack with 8 field_guns and 7 infantry
Germany defend with 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs
France roll dice for 8 field_guns and 7 infantry in Normandy, round 2 : 7/15 hits, 5.00 expected hits
Germany roll dice for 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs in Normandy, round 2 : 4/9 hits, 3.67 expected hits
1 infantry owned by the Germany, 3 trenchs owned by the Germany and 4 infantry owned by the France lost in Normandy
France roll dice for 8 field_guns and 3 infantry in Normandy, round 3 : 4/11 hits, 3.67 expected hits
Germany roll dice for 2 fighters, 1 heavy_gun and 5 infantry in Normandy, round 3 : 5/8 hits, 3.33 expected hits
4 infantry owned by the Germany, 2 field_guns owned by the France and 3 infantry owned by the France lost in Normandy
France roll dice for 6 field_guns in Normandy, round 4 : 1/6 hits, 2.00 expected hits
Germany roll dice for 2 fighters, 1 heavy_gun and 1 infantry in Normandy, round 4 : 2/4 hits, 2.00 expected hits
1 infantry owned by the Germany and 2 field_guns owned by the France lost in Normandy
France roll dice for 4 field_guns in Normandy, round 5 : 1/4 hits, 1.33 expected hits
Germany roll dice for 2 fighters and 1 heavy_gun in Normandy, round 5 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Germany and 2 field_guns owned by the France lost in Normandy
France roll dice for 2 field_guns in Normandy, round 6 : 2/2 hits, 0.67 expected hits
Germany roll dice for 1 fighter and 1 heavy_gun in Normandy, round 6 : 0/2 hits, 1.17 expected hits
1 fighter owned by the Germany and 1 heavy_gun owned by the Germany lost in Normandy
France win, taking Normandy from Germany with 2 field_guns remaining. Battle score for attacker is 1
Casualties for France: 6 field_guns and 7 infantry
Casualties for Germany: 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs
Battle in Burgundy
France attack with 1 field_gun and 3 infantry
Germany defend with 1 field_gun and 1 stormtruppen
France roll dice for 1 field_gun and 3 infantry in Burgundy, round 2 : 2/4 hits, 1.00 expected hits
Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 field_gun owned by the Germany lost in Burgundy
France win, taking Burgundy from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germany: 1 field_gun and 1 stormtruppen
Battle in Picardy
France attack with 2 field_guns and 4 infantry
Germany defend with 3 heavy_guns
France roll dice for 2 field_guns and 4 infantry in Picardy, round 2 : 1/6 hits, 1.67 expected hits
Germany roll dice for 3 heavy_guns in Picardy, round 2 : 2/3 hits, 2.00 expected hits
1 heavy_gun owned by the Germany and 2 infantry owned by the France lost in Picardy
France roll dice for 2 field_guns and 2 infantry in Picardy, round 3 : 2/4 hits, 1.33 expected hits
Germany roll dice for 2 heavy_guns in Picardy, round 3 : 2/2 hits, 1.33 expected hits
2 heavy_guns owned by the Germany and 2 infantry owned by the France lost in Picardy
France win, taking Picardy from Germany with 2 field_guns remaining. Battle score for attacker is 3
Casualties for France: 4 infantry
Casualties for Germany: 3 heavy_guns
Non Combat Move - France
1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea
2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
3 heavy_guns and 3 trenchs placed in Marseilles
1 infantry placed in Tobruk
Turn Complete - France
France collect 72 PUs; end with 72 PUs
France collect 7 PUs from War Bonds; end with 79 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
France : 3.33
Germany : 1.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs;
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 1,3,6,6 and gets 2 hits
Austria removing all Technology Tokens after successful research.
Austria discover lateFighter
Combat Move - Austria
3 infantry moved from Carpathia to Galicia
3 infantry moved from Vienna to Hungary
6 infantry moved from Trieste to Venice
Purchase Units - Austria
Austria buy 21 infantry and 9 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - Austria
4 field_guns moved from Belgrade to Bulgaria
4 field_guns moved from Bulgaria to Macedonia
2 field_guns and 8 infantry moved from Montenegro to Albania
Place Units - Austria
3 trenchs placed in Tyrol
4 infantry and 3 trenchs placed in Venice
6 infantry and 1 trench placed in Galicia
1 trench placed in Odessa
1 trench placed in Eastern Poland
4 infantry placed in Belgrade
6 infantry placed in Trieste
1 infantry placed in Hungary
Activate Technology - Austria
Austria activating lateFighter
Trigger AustriaT3: buylate_fighter added to productionAustria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
3 heavy_guns moved from Milan to Piedmont
1 heavy_gun moved from Tuscany to Piedmont
3 infantry moved from Milan to Piedmont
1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
Purchase Units - Italy
Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
1 field_gun and 2 infantry placed in Piedmont
6 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Combat Move - Arabia
2 Bedouins moved from Al-Dammam to Arabia
2 Bedouins moved from Mecca to Arabia
2 Bedouins moved from Mecca to Hejaz
Purchase Units - Arabia
Arabia buy 3 Bedouins and 4 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Arabia
Place Units - Arabia
2 trenchs placed in Hejaz
2 trenchs placed in Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Turkey
Turkey rolls : 1/1 hits, 0.00 expected hits
Turkey removing all Technology Tokens after successful research.
Turkey discover lateFighter
Combat Move - Turkey
1 infantry moved from Kuwait to Al-Dammam
Turkey take Al-Dammam from Arabia
1 fighter and 3 infantry moved from Damascus to Jordan
1 fighter moved from Baghdad to Jordan
2 infantry moved from Baghdad to Mesopotamia
2 infantry moved from Mesopotamia to Jordan
5 infantry moved from Constantinople to Smyrna
4 infantry moved from Smyrna to Syria
2 field_guns and 2 infantry moved from Syria to Mesopotamia
3 infantry moved from Mesopotamia to Jordan
1 heavy_gun moved from Mesopotamia to Jordan
1 field_gun and 1 infantry moved from Armenia to Georgia
2 infantry moved from Constantinople to Dardanelles
2 field_guns moved from Dardanelles to Bulgaria
Purchase Units - Turkey
Turkey buy 1 destroyer, 2 field_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Jordan
Turkey attack with 2 fighters, 1 heavy_gun and 8 infantry
Britain defend with 2 field_guns and 2 heavy_guns
Turkey roll dice for 2 fighters, 1 heavy_gun and 8 infantry in Jordan, round 2 : 2/11 hits, 2.83 expected hits
Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the Turkey and 2 field_guns owned by the Britain lost in Jordan
Turkey roll dice for 2 fighters, 1 heavy_gun and 5 infantry in Jordan, round 3 : 3/8 hits, 2.33 expected hits
Britain roll dice for 2 heavy_guns in Jordan, round 3 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Turkey and 2 heavy_guns owned by the Britain lost in Jordan
Turkey win, taking Jordan from Britain with 2 fighters, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 5 infantry
Casualties for Britain: 2 field_guns and 2 heavy_guns
Non Combat Move - Turkey
2 fighters moved from Jordan to Palestine
Place Units - Turkey
3 trenchs placed in Mesopotamia
2 field_guns and 4 infantry placed in Damascus
1 destroyer placed in Sea Zone 68 Aegean Sea
6 infantry placed in Baghdad
1 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating lateFighter
Trigger TurkeyT3: buylate_fighter added to productionTurkey
Turn Complete - Turkey
Turkey collect 54 PUs; end with 54 PUs
Turkey collect 4 PUs from War Bonds; end with 58 PUs
Combat Hit Differential Summary :
Turkey : -0.17
Turkey rolls : : 1.00
Britain : 1.67
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 4,6,3,2,4,4,6 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover victoryBonds
Combat Move - Britain
5 fighters moved from London to Sea Zone 25 Mid Atlantic
14 fighters moved from Paris to Sea Zone 25 Mid Atlantic
1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Basra
Britain take Basra from Turkey
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 colonial moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 cavalry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
3 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea
3 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea
3 field_guns and 3 infantry moved from Sea Zone 119 Timor Sea to East Timor
1 cavalry, 1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 119 Timor Sea
1 cavalry and 1 colonial moved from Sea Zone 119 Timor Sea to East Timor
2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 cruisers moved from Sea Zone 104 Southern Ocean to Sea Zone 95 South Atlantic
1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai
Purchase Units - Britain
Britain buy 2 cavalrys, 3 field_guns, 5 fighters, 1 heavy_gun, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in East Timor
Britain attack with 1 cavalry, 1 colonial, 3 field_guns and 3 infantry
Neutral defend with 6 infantry
Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns and 3 infantry in East Timor, round 2 : 1/8 hits, 2.50 expected hits
Neutral roll dice for 6 infantry in East Timor, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Neutral and 3 infantry owned by the Britain lost in East Timor
Britain roll dice for 1 cavalry, 1 colonial and 3 field_guns in East Timor, round 3 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 5 infantry in East Timor, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Neutral, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in East Timor
Britain roll dice for 1 colonial and 2 field_guns in East Timor, round 4 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 4 infantry in East Timor, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor
Britain roll dice for 1 colonial and 1 field_gun in East Timor, round 5 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 3 infantry in East Timor, round 5 : 2/3 hits, 1.00 expected hits
1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor
Neutral win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Britain: 1 cavalry, 1 colonial, 3 field_guns and 3 infantry
Casualties for Neutral: 4 infantry
Battle in Sea Zone 25 Mid Atlantic
Britain attack with 19 fighters
Germany defend with 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
Combat Hit Differential Summary :
Neutral : 2.00
Britain : -2.33
@Whackamatt i forget if you can take subs as losses. but do you want to submerge them or take them as losses?
i will take them as loses
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 4,6,3,2,4,4,6 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover victoryBonds
Combat Move - Britain
5 fighters moved from London to Sea Zone 25 Mid Atlantic
14 fighters moved from Paris to Sea Zone 25 Mid Atlantic
1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Basra
Britain take Basra from Turkey
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 colonial moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 cavalry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
3 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea
3 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea
3 field_guns and 3 infantry moved from Sea Zone 119 Timor Sea to East Timor
1 cavalry, 1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 119 Timor Sea
1 cavalry and 1 colonial moved from Sea Zone 119 Timor Sea to East Timor
2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 cruisers moved from Sea Zone 104 Southern Ocean to Sea Zone 95 South Atlantic
1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai
Purchase Units - Britain
Britain buy 2 cavalrys, 3 field_guns, 5 fighters, 1 heavy_gun, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in East Timor
Britain attack with 1 cavalry, 1 colonial, 3 field_guns and 3 infantry
Neutral defend with 6 infantry
Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns and 3 infantry in East Timor, round 2 : 1/8 hits, 2.50 expected hits
Neutral roll dice for 6 infantry in East Timor, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Neutral and 3 infantry owned by the Britain lost in East Timor
Britain roll dice for 1 cavalry, 1 colonial and 3 field_guns in East Timor, round 3 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 5 infantry in East Timor, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Neutral, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in East Timor
Britain roll dice for 1 colonial and 2 field_guns in East Timor, round 4 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 4 infantry in East Timor, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor
Britain roll dice for 1 colonial and 1 field_gun in East Timor, round 5 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 3 infantry in East Timor, round 5 : 2/3 hits, 1.00 expected hits
1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor
Neutral win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Britain: 1 cavalry, 1 colonial, 3 field_guns and 3 infantry
Casualties for Neutral: 4 infantry
Battle in Sea Zone 25 Mid Atlantic
Britain attack with 19 fighters
Germany defend with 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
2 submarines owned by the Germany Submerged
Britain roll dice for 19 fighters in Sea Zone 25 Mid Atlantic, round 2 : 7/19 hits, 6.33 expected hits
Units damaged: 2 battleships owned by the Germany
Germany roll dice for 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer and 3 transports in Sea Zone 25 Mid Atlantic, round 2 : 4/10 hits, 5.83 expected hits
4 fighters owned by the Britain, 1 destroyer owned by the Germany, 1 battlecruiser owned by the Germany and 3 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic
Britain roll dice for 15 fighters in Sea Zone 25 Mid Atlantic, round 3 : 4/15 hits, 5.00 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 transports in Sea Zone 25 Mid Atlantic, round 3 : 4/5 hits, 3.33 expected hits
4 fighters owned by the Britain, 1 battleship owned by the Germany and 3 battlecruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic
Britain roll dice for 11 fighters in Sea Zone 25 Mid Atlantic, round 4 : 5/11 hits, 3.67 expected hits
Germany roll dice for 1 battleship and 3 transports in Sea Zone 25 Mid Atlantic, round 4 : 1/1 hits, 0.67 expected hits
3 transports owned by the Germany, 1 fighter owned by the Britain and 1 battleship owned by the Germany lost in Sea Zone 25 Mid Atlantic
Britain win with 10 fighters remaining. Battle score for attacker is 87
Casualties for Britain: 9 fighters
Casualties for Germany: 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer and 3 transports
Battle in Al-Dammam
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Al-Dammam
Britain win, taking Al-Dammam from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
10 fighters moved from Sea Zone 25 Mid Atlantic to England
Place Units - Britain
5 fighters placed in London
Turning on Edit Mode
EDIT: Removing units owned by Britain from German Southwest Africa: 2 cavalrys
EDIT: Adding units owned by Britain to German East Africa: 2 cavalrys
EDIT: Removing units owned by Britain from Cape Town: 2 cavalrys
EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys
EDIT: Turning off Edit Mode
1 transport placed in Sea Zone 122 Bismarck Sea
1 infantry placed in German New Guinea
1 transport placed in Sea Zone 115 Tasman Sea
1 infantry placed in Sydney-Canberra
2 cavalrys placed in Cape Town
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
1 heavy_gun and 1 infantry placed in German East Africa
1 field_gun and 1 infantry placed in Cairo-Suez
Activate Technology - Britain
Britain activating victoryBonds
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 104 PUs; end with 104 PUs
Britain collect 11 PUs from War Bonds; end with 115 PUs
Combat Hit Differential Summary :
Neutral : 2.00
Turkey : -0.67
Britain : -1.67
Germany : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 1,5,1,4 and gets 0 hits
Combat Move - Russia
1 infantry moved from Finland to Norway
Russia take Norway from Germany
3 field_guns, 1 heavy_gun and 4 infantry moved from Finland to St. Petersburg
3 infantry moved from Don to Ryazan
3 infantry moved from Moscow to Ryazan
4 cavalrys moved from Belarus to Ryazan
1 conscript moved from Azerbaijan to Caucasus
1 field_gun and 1 infantry moved from Caucasus to Kazakhstan
1 field_gun and 2 infantry moved from Khabarovsk to Sakhe
1 cavalry, 1 field_gun and 1 infantry moved from Khabarovsk to Amur
2 infantry moved from Primorsky to Khabarovsk
3 infantry moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 2 field_guns, 5 infantry and 15 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Russia
Battle in Amur
Russia attack with 1 cavalry, 1 field_gun and 1 infantry
Communists defend with 1 conscript
Russia roll dice for 1 cavalry, 1 field_gun and 1 infantry in Amur, round 2 : 2/3 hits, 0.83 expected hits
Communists roll dice for 1 conscript in Amur, round 2 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the Russia and 1 conscript owned by the Communists lost in Amur
Russia win, taking Amur from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is -2
Casualties for Russia: 1 cavalry
Casualties for Communists: 1 conscript
Battle in Kazakhstan
Russia attack with 1 field_gun and 1 infantry
Communists defend with 1 field_gun
Russia roll dice for 1 field_gun and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Kazakhstan
Russia win, taking Kazakhstan from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
Casualties for Communists: 1 field_gun
Battle in Ryazan
Russia attack with 4 cavalrys and 6 infantry
Communists defend with 10 cavalrys and 2 field_guns
Russia roll dice for 4 cavalrys and 6 infantry in Ryazan, round 2 : 1/10 hits, 1.67 expected hits
Communists roll dice for 10 cavalrys and 2 field_guns in Ryazan, round 2 : 1/12 hits, 2.33 expected hits
1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Ryazan
Russia roll dice for 3 cavalrys and 6 infantry in Ryazan, round 3 : 1/9 hits, 1.50 expected hits
Communists roll dice for 9 cavalrys and 2 field_guns in Ryazan, round 3 : 4/11 hits, 2.17 expected hits
1 infantry owned by the Russia, 3 cavalrys owned by the Russia and 1 cavalry owned by the Communists lost in Ryazan
5 infantry owned by the Russia retreated to Moscow
Communists win with 8 cavalrys and 2 field_guns remaining. Battle score for attacker is -11
Casualties for Russia: 4 cavalrys and 1 infantry
Casualties for Communists: 2 cavalrys
Battle in Sakhe
Russia attack with 1 field_gun and 2 infantry
Communists defend with 1 infantry
Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 2 : 0/3 hits, 0.83 expected hits
Communists roll dice for 1 infantry in Sakhe, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 3 : 1/3 hits, 0.83 expected hits
Communists roll dice for 1 infantry in Sakhe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Communists lost in Sakhe
Russia win, taking Sakhe from Communists with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Communists: 1 infantry
Non Combat Move - Russia
4 infantry moved from Pskov to Smolensk
1 conscript moved from Dnieper to Don
1 infantry moved from Kiev to Dnieper
Place Units - Russia
3 trenchs placed in Kiev
1 field_gun and 2 infantry placed in Kiev
1 trench placed in Volgograd
1 trench placed in Caucasus
2 trenchs placed in Don
3 trenchs placed in Moscow
3 trenchs placed in Belarus
1 field_gun, 3 infantry and 2 trenchs placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Russia
Russia collect 71 PUs; end with 71 PUs
Russia collect 12 PUs from War Bonds; end with 83 PUs
Combat Hit Differential Summary :
Communists : 0.33
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
2 field_guns moved from Perm to Vologda
1 cavalry moved from Perm to Nizhni-Novgorod
1 field_gun, 2 gass and 1 infantry moved from Omsk to Kazakhstan
8 cavalrys and 2 field_guns moved from Ryazan to Volgograd
3 conscripts moved from Irkutsk to Buryatia
1 field_gun, 1 fighter and 2 infantry moved from Aldan to Amur
1 conscript, 1 field_gun and 1 infantry moved from Tiksi to Sakhe
1 heavy_gun moved from Yakutsk to Aldan
1 infantry moved from Yakutsk to Sakhe
Purchase Units - Communists
Communists buy 5 conscripts, 1 fighter, 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Nizhni-Novgorod
Communists attack with 1 cavalry
Russia defend with 1 trench
1 trench owned by the Russia lost in Nizhni-Novgorod
Communists win, taking Nizhni-Novgorod from Russia with 1 cavalry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Volgograd
Communists attack with 8 cavalrys and 2 field_guns
Russia defend with 1 trench
1 trench owned by the Russia lost in Volgograd
Communists win, taking Volgograd from Russia with 8 cavalrys and 2 field_guns remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Vologda
Communists attack with 2 field_guns
Russia defend with 1 trench
1 trench owned by the Russia lost in Vologda
Communists win, taking Vologda from Russia with 2 field_guns remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Kazakhstan
Communists attack with 1 field_gun, 2 gass and 1 infantry
Russia defend with 1 field_gun and 1 infantry
Communists roll dice for 2 gass in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Kazakhstan
2 gass owned by the Communists lost in Kazakhstan
Communists win, taking Kazakhstan from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1
Casualties for Russia: 1 field_gun and 1 infantry
Casualties for Communists: 2 gass
Battle in Amur
Communists attack with 1 field_gun, 1 fighter and 2 infantry
Russia defend with 1 field_gun and 1 infantry
Communists roll dice for 1 field_gun, 1 fighter and 2 infantry in Amur, round 2 : 0/4 hits, 1.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 field_gun, 1 fighter and 2 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russia and 1 infantry owned by the Communists lost in Amur
Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 4 : 0/3 hits, 1.00 expected hits
Russia roll dice for 1 field_gun in Amur, round 4 : 0/1 hits, 0.33 expected hits
Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 5 : 0/3 hits, 1.00 expected hits
Russia roll dice for 1 field_gun in Amur, round 5 : 0/1 hits, 0.33 expected hits
Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 6 : 1/3 hits, 1.00 expected hits
Russia roll dice for 1 field_gun in Amur, round 6 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Amur
Communists win, taking Amur from Russia with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Communists: 1 infantry
Casualties for Russia: 1 field_gun and 1 infantry
Battle in Sakhe
Communists attack with 1 conscript, 1 field_gun and 2 infantry
Russia defend with 1 field_gun and 2 infantry
Communists roll dice for 1 conscript, 1 field_gun and 2 infantry in Sakhe, round 2 : 0/4 hits, 0.83 expected hits
Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe
Communists roll dice for 1 field_gun and 1 infantry in Sakhe, round 3 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 3 : 0/3 hits, 1.00 expected hits
Communists roll dice for 1 field_gun and 1 infantry in Sakhe, round 4 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russia, 1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Sakhe
Russia win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -9
Casualties for Communists: 1 conscript, 1 field_gun and 2 infantry
Casualties for Russia: 1 infantry
Non Combat Move - Communists
1 fighter moved from Amur to Aldan
1 fighter moved from Aldan to Yakutsk
Place Units - Communists
1 fighter placed in Yakutsk
3 trenchs placed in Aldan
Communists undo move 2.
3 trenchs placed in Chita
2 infantry placed in Omsk
5 conscripts, 1 heavy_gun and 1 infantry placed in Yakutsk
Communists undo move 4.
3 conscripts placed in Irkutsk
Communists undo move 4.
5 conscripts, 1 heavy_gun and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : -4.17
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - USA
USA spend 5 on tech rolls
USA roll 4,3 and gets 0 hits
Combat Move - USA
USA loses 0 PUs for violating Mexico Citys neutrality.
3 field_guns and 3 infantry moved from Algarve to Sea Zone 33 Mid Atlantic
1 cruiser, 8 destroyers, 3 field_guns, 3 infantry, 1 submarine and 3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic
3 field_guns and 3 infantry moved from Sea Zone 25 Mid Atlantic to Brittany
2 field_guns and 1 infantry moved from Algarve to Norte
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Norte
2 field_guns and 1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
2 field_guns, 1 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
5 transports moved from Sea Zone 31 Mid Atlantic to Sea Zone 30 Mid Atlantic
4 field_guns and 3 infantry moved from Tohoku to Sea Zone 142 Pacific Ocean
4 field_guns, 3 infantry and 4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
4 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
1 cavalry moved from Puerto Vallarta to Mexico City
USA take Mexico City from Neutral
2 cavalrys moved from Puerto Vallarta to Mexico City
2 cruisers moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic
Purchase Units - USA
USA buy 8 field_guns and 18 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - USA
Battle in Sea Zone 25 Mid Atlantic
USA attack with 1 cruiser, 8 destroyers, 1 submarine and 3 transports
Germany defend with 2 submarines
USA roll dice for 1 submarine in Sea Zone 25 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 cruiser, 8 destroyers and 3 transports in Sea Zone 25 Mid Atlantic, round 2 : 3/9 hits, 3.17 expected hits
Germany roll dice for 2 submarines in Sea Zone 25 Mid Atlantic, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germany lost in Sea Zone 25 Mid Atlantic
USA win with 1 cruiser, 8 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 14
Casualties for Germany: 2 submarines
Battle in Brittany
USA attack with 3 field_guns and 3 infantry
Germany defend with 1 Factory, 3 field_guns and 2 infantry
USA roll dice for 3 field_guns and 3 infantry in Brittany, round 2 : 2/6 hits, 2.00 expected hits
Germany roll dice for 3 field_guns and 2 infantry in Brittany, round 2 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Germany and 3 infantry owned by the USA lost in Brittany
USA roll dice for 3 field_guns in Brittany, round 3 : 1/3 hits, 1.00 expected hits
Germany roll dice for 3 field_guns in Brittany, round 3 : 2/3 hits, 1.00 expected hits
1 field_gun owned by the Germany and 2 field_guns owned by the USA lost in Brittany
USA roll dice for 1 field_gun in Brittany, round 4 : 0/1 hits, 0.33 expected hits
Germany roll dice for 2 field_guns in Brittany, round 4 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the USA lost in Brittany
Germany win with 2 field_guns remaining. Battle score for attacker is -11
Casualties for USA: 3 field_guns and 3 infantry
Casualties for Germany: 1 field_gun and 2 infantry
Battle in Norte
USA attack with 4 field_guns and 3 infantry
Neutral defend with 6 infantry
USA roll dice for 4 field_guns and 3 infantry in Norte, round 2 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 6 infantry in Norte, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Norte
USA roll dice for 4 field_guns and 1 infantry in Norte, round 3 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 4 infantry in Norte, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Norte
USA roll dice for 3 field_guns in Norte, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 3 infantry in Norte, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral lost in Norte
USA roll dice for 3 field_guns in Norte, round 5 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Norte, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Norte
USA loses 0 PUs for violating Nortes neutrality.
USA win, taking Norte from Neutral with 3 field_guns remaining. Battle score for attacker is 5
Casualties for USA: 1 field_gun and 3 infantry
Casualties for Neutral: 6 infantry
Non Combat Move - USA
Place Units - USA
3 field_guns and 3 infantry placed in Tohoku
1 field_gun and 1 infantry placed in Manila
1 field_gun and 1 infantry placed in Honolulu
1 field_gun and 1 infantry placed in Andalusia
1 field_gun and 2 infantry placed in Morocco
1 field_gun and 7 infantry placed in Washington D.C.
3 infantry placed in Charleston
Activate Technology - USA
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - USA
USA collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : -0.67
USA : 0.17
Germany : 2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 5,4,2 and gets 0 hits
Combat Move - Germany
5 cavalrys and 5 field_guns moved from Rhone to Marseilles
9 field_guns and 9 infantry moved from Wurttemburg to Switzerland
4 field_guns and 5 infantry moved from Alsace to Switzerland
3 field_guns and 2 infantry moved from Bavaria to Wurttemburg
1 infantry moved from Sweden to Finland
Germany take Finland from Russia
3 field_guns and 1 stormtruppen moved from Sweden to Norway
3 field_guns, 3 infantry and 3 stormtruppens moved from Champagne to Burgundy
6 infantry moved from Belgium to Picardy
2 field_guns moved from Champagne to Picardy
1 stormtruppen moved from West Prussia to East Prussia
4 infantry and 8 stormtruppens moved from East Prussia to Lithuania
1 field_gun, 7 infantry and 2 stormtruppens moved from Eastern Poland to Lithuania
3 field_guns, 1 infantry and 8 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 field_guns, 1 infantry, 8 stormtruppens and 6 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
3 field_guns, 1 infantry and 8 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Estonia
Germany take Estonia from Russia
3 infantry moved from Berlin to Mecklenburg
Purchase Units - Germany
Germany buy 3 cruisers, 2 field_guns, 6 heavy_guns, 13 infantry and 6 trenchs; Remaining resources: 6 PUs; 3 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 2 field_guns and 6 infantry
France defend with 2 field_guns
Germany roll dice for 2 field_guns and 6 infantry in Picardy, round 2 : 4/8 hits, 2.00 expected hits
France roll dice for 2 field_guns in Picardy, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germany and 2 field_guns owned by the France lost in Picardy
Germany win, taking Picardy from France with 2 field_guns and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germany: 2 infantry
Casualties for France: 2 field_guns
Battle in Norway
Germany attack with 3 field_guns and 1 stormtruppen
Russia defend with 1 infantry
Germany roll dice for 3 field_guns and 1 stormtruppen in Norway, round 2 : 1/4 hits, 1.50 expected hits
Russia roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Norway
Germany win, taking Norway from Russia with 3 field_guns and 1 stormtruppen remaining. Battle score for attacker is 3
Casualties for Russia: 1 infantry
Battle in Burgundy
Germany attack with 3 field_guns, 3 infantry and 3 stormtruppens
France defend with 1 field_gun and 3 infantry
Germany roll dice for 3 field_guns, 3 infantry and 3 stormtruppens in Burgundy, round 2 : 2/9 hits, 3.00 expected hits
France roll dice for 1 field_gun and 3 infantry in Burgundy, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germany and 2 infantry owned by the France lost in Burgundy
Germany roll dice for 3 field_guns, 2 infantry and 3 stormtruppens in Burgundy, round 3 : 1/8 hits, 2.83 expected hits
France roll dice for 1 field_gun and 1 infantry in Burgundy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy
Germany roll dice for 3 field_guns, 1 infantry and 3 stormtruppens in Burgundy, round 4 : 1/7 hits, 2.67 expected hits
France roll dice for 1 field_gun in Burgundy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 field_gun owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 3 field_guns and 3 stormtruppens remaining. Battle score for attacker is 4
Casualties for Germany: 3 infantry
Casualties for France: 1 field_gun and 3 infantry
Battle in Marseilles
Germany attack with 5 cavalrys and 5 field_guns
France defend with 1 Factory, 3 heavy_guns and 3 trenchs
Germany roll dice for 5 cavalrys and 5 field_guns in Marseilles, round 2 : 4/10 hits, 3.33 expected hits
Units damaged: 2 trenchs owned by the France
France roll dice for 3 heavy_guns and 3 trenchs in Marseilles, round 2 : 2/3 hits, 2.00 expected hits
1 trench owned by the France and 2 cavalrys owned by the Germany lost in Marseilles
Germany roll dice for 3 cavalrys and 5 field_guns in Marseilles, round 3 : 2/8 hits, 2.67 expected hits
France roll dice for 3 heavy_guns and 2 trenchs in Marseilles, round 3 : 3/3 hits, 2.00 expected hits
2 trenchs owned by the France and 3 cavalrys owned by the Germany lost in Marseilles
Germany roll dice for 5 field_guns in Marseilles, round 4 : 0/5 hits, 1.67 expected hits
France roll dice for 3 heavy_guns in Marseilles, round 4 : 1/3 hits, 2.00 expected hits
1 field_gun owned by the Germany lost in Marseilles
Germany roll dice for 4 field_guns in Marseilles, round 5 : 1/4 hits, 1.33 expected hits
France roll dice for 3 heavy_guns in Marseilles, round 5 : 3/3 hits, 2.00 expected hits
1 heavy_gun owned by the France and 3 field_guns owned by the Germany lost in Marseilles
Germany roll dice for 1 field_gun in Marseilles, round 6 : 0/1 hits, 0.33 expected hits
France roll dice for 2 heavy_guns in Marseilles, round 6 : 1/2 hits, 1.33 expected hits
1 field_gun owned by the Germany lost in Marseilles
France win with 2 heavy_guns remaining. Battle score for attacker is -26
Casualties for Germany: 5 cavalrys and 5 field_guns
Casualties for France: 1 heavy_gun and 3 trenchs
Battle in Switzerland
Germany attack with 13 field_guns and 14 infantry
Neutral defend with 2 infantry and 4 trenchs
Germany roll dice for 13 field_guns and 14 infantry in Switzerland, round 2 : 8/27 hits, 8.83 expected hits
Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 0/2 hits, 0.67 expected hits
4 trenchs owned by the Neutral lost in Switzerland
Germany roll dice for 13 field_guns and 14 infantry in Switzerland, round 3 : 10/27 hits, 8.83 expected hits
Neutral roll dice for 2 infantry in Switzerland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Switzerland
Germany loses 0 PUs for violating Switzerlands neutrality.
Germany win, taking Switzerland from Neutral with 13 field_guns and 13 infantry remaining. Battle score for attacker is 15
Casualties for Neutral: 2 infantry and 4 trenchs
Casualties for Germany: 1 infantry
Non Combat Move - Germany
Place Units - Germany
6 heavy_guns and 3 trenchs placed in Brittany
3 trenchs placed in Champagne
6 infantry placed in Belgium
2 field_guns and 7 infantry placed in Wurttemburg
3 cruisers placed in Sea Zone 12 Baltic Sea
Activate Technology - Germany
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Germany
Germany collect 140 PUs; end with 146 PUs
Combat Hit Differential Summary :
Neutral : -0.33
France : 2.67
Germany : -5.00
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - France
France spend 5 on tech rolls
France roll 1,3 and gets 0 hits
Combat Move - France
1 heavy_gun moved from Marseilles to Rhone
France take Rhone from Germany
1 heavy_gun moved from Marseilles to Piedmont
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 colonial and 1 infantry moved from Sinai to Hejaz
1 cavalry moved from German East Africa to Italian Somaliland
Purchase Units - France
France buy 1 field_gun, 8 heavy_guns, 7 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Non Combat Move - France
1 battleship moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
2 infantry placed in Tobruk
1 field_gun and 2 infantry placed in Marseilles
2 infantry placed in Shanghai 2
1 infantry placed in Shanghai 1
Turn Complete - France
France collect 67 PUs; end with 67 PUs
France collect 7 PUs from War Bonds; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Purchase Units - Serbia
Serbia buy 1 infantry and 1 trench; Remaining resources: 1 PUs;
Place Units - Serbia
1 infantry and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 3,1 and gets 0 hits
Combat Move - Austria
4 field_guns moved from Bulgaria to Macedonia
4 infantry moved from Belgrade to Bulgaria
1 infantry moved from Galicia to Eastern Poland
10 infantry moved from Galicia to Eastern Poland
2 infantry moved from Galicia to Eastern Poland
1 cavalry moved from Odessa to Crimea
Austria take Crimea from Russia
1 cavalry moved from Crimea to Dnieper
1 field_gun and 1 infantry moved from Odessa to Dnieper
3 infantry moved from Vienna to Carpathia
4 infantry moved from Hungary to Austria
6 infantry moved from Trieste to Venice
2 heavy_guns and 11 infantry moved from Tyrol to Milan
1 field_gun, 6 heavy_guns and 32 infantry moved from Venice to Milan
Purchase Units - Austria
Austria buy 2 field_guns, 5 gass, 6 heavy_guns, 8 infantry and 6 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 1 field_gun, 8 heavy_guns and 43 infantry
Italy defend with 1 cavalry, 8 field_guns, 12 infantry and 15 trenchs; Britain defend with 1 field_gun and 1 infantry
Austria roll dice for 1 field_gun, 8 heavy_guns and 43 infantry in Milan, round 2 : 15/52 hits, 11.67 expected hits
Units damaged: 15 trenchs owned by the Italy
Italy roll dice for 1 cavalry, 9 field_guns, 13 infantry and 15 trenchs in Milan, round 2 : 4/23 hits, 7.50 expected hits
4 infantry owned by the Austria lost in Milan
Austria roll dice for 1 field_gun, 8 heavy_guns and 39 infantry in Milan, round 3 : 12/48 hits, 11.00 expected hits
Italy roll dice for 1 cavalry, 9 field_guns, 13 infantry and 15 trenchs in Milan, round 3 : 8/23 hits, 7.50 expected hits
12 trenchs owned by the Italy and 8 infantry owned by the Austria lost in Milan
Austria roll dice for 1 field_gun, 8 heavy_guns and 31 infantry in Milan, round 4 : 12/40 hits, 9.67 expected hits
Italy roll dice for 1 cavalry, 9 field_guns, 13 infantry and 3 trenchs in Milan, round 4 : 7/23 hits, 7.50 expected hits
3 trenchs owned by the Italy, 7 infantry owned by the Italy, 1 infantry owned by the Britain, 7 infantry owned by the Austria and 1 cavalry owned by the Italy lost in Milan
Austria roll dice for 1 field_gun, 8 heavy_guns and 24 infantry in Milan, round 5 : 11/33 hits, 8.50 expected hits
Italy roll dice for 9 field_guns and 5 infantry in Milan, round 5 : 3/14 hits, 4.67 expected hits
5 infantry owned by the Italy, 3 infantry owned by the Austria, 1 field_gun owned by the Britain and 5 field_guns owned by the Italy lost in Milan
Austria roll dice for 1 field_gun, 8 heavy_guns and 21 infantry in Milan, round 6 : 7/30 hits, 8.00 expected hits
Italy roll dice for 3 field_guns in Milan, round 6 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Austria and 3 field_guns owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 field_gun, 8 heavy_guns and 19 infantry remaining. Battle score for attacker is 52
Casualties for Austria: 24 infantry
Casualties for Italy: 1 cavalry, 8 field_guns, 12 infantry and 15 trenchs
Casualties for Britain: 1 field_gun and 1 infantry
Battle in Dnieper
Austria attack with 1 cavalry, 1 field_gun and 1 infantry
Russia defend with 1 infantry
Austria roll dice for 1 cavalry, 1 field_gun and 1 infantry in Dnieper, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 infantry in Dnieper, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Dnieper
Austria win, taking Dnieper from Russia with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russia: 1 infantry
Non Combat Move - Austria
Place Units - Austria
3 trenchs placed in Eastern Poland
6 heavy_guns and 3 trenchs placed in Galicia
4 infantry placed in Belgrade
2 field_guns and 2 infantry placed in Venice
4 gass and 2 infantry placed in Trieste
Austria undo move 5.
2 infantry placed in Warsaw
5 gass placed in Trieste
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Austria
Austria collect 103 PUs; end with 104 PUs
Combat Hit Differential Summary :
Austria : 8.33
Italy : -4.17
Russia : -0.33
Oh, and NICE move with the destroying of the German fleet with UK planes. I didn’t even see it coming.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
4 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 1 field_gun, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 infantry and 3 trenchs placed in Piedmont
1 field_gun and 2 infantry placed in Rome
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Combat Move - Arabia
2 Bedouins moved from Mecca to Hejaz
1 Bedouin moved from Mecca to Arabia
Purchase Units - Arabia
Arabia buy 2 Bedouins and 3 trenchs; Remaining resources: 0 PUs;
Combat - Arabia
Non Combat Move - Arabia
Place Units - Arabia
2 trenchs placed in Arabia
1 trench placed in Arabia
2 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :