Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 4,3,5,5 and gets 0 hits
Purchase Units - Russia
Russia buy 17 conscripts, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Non Combat Move - Russia
4 infantry moved from Novgorod to St. Petersburg
1 infantry moved from Tver to Moscow
1 infantry moved from Smolensk to Moscow
1 infantry moved from Don to Moscow
1 conscript moved from Azerbaijan to Caucasus
1 conscript and 5 infantry moved from Caucasus to Don
Place Units - Russia
3 conscripts and 3 trenchs placed in Kiev
Russia undo move 1.
3 conscripts and 3 trenchs placed in Moscow
6 conscripts and 3 trenchs placed in St. Petersburg
3 conscripts placed in Minsk
2 conscripts and 1 infantry placed in Kiev
3 conscripts placed in Vladivostok
Activate Technology - Russia
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Russia
Russia collect 37 PUs; end with 37 PUs
Russia collect 7 PUs from War Bonds; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 6,4,4,4 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover workingWomen
Combat Move - Communists
1 zeppelin moved from Yakutsk to Sea Zone 140 Sea of Okhotsk
1 cavalry moved from Archangelsk to Murmansk
Communists take Karelia from Russia
Communists take Murmansk from Russia
1 field_gun moved from Archangelsk to Novgorod
1 cavalry moved from Vladimir to Tver
Communists take Tver from Russia
1 field_gun moved from Vladimir to Tver
6 cavalrys, 2 field_guns and 2 infantry moved from Volgograd to Caucasus
2 infantry moved from Kazakhstan to Volgograd
2 conscripts moved from Omsk to Kazakhstan
1 cavalry moved from Vladimir to Tver
3 conscripts moved from Yakutsk to Sakhe
3 fighters moved from Aldan to Sakhe
Purchase Units - Communists
Communists buy 2 cavalrys, 4 conscripts and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Sea Zone 140 Sea of Okhotsk
Communists attack with 1 zeppelin
France defend with 2 transports
2 transports owned by the France lost in Sea Zone 140 Sea of Okhotsk
Communists win with 1 zeppelin remaining. Battle score for attacker is 14
Casualties for France: 2 transports
Battle in Novgorod
Communists attack with 1 field_gun
Russia defend with 3 trenchs
3 trenchs owned by the Russia lost in Novgorod
Communists win, taking Novgorod from Russia with 1 field_gun remaining. Battle score for attacker is 9
Casualties for Russia: 3 trenchs
Battle in Caucasus
Communists attack with 6 cavalrys, 2 field_guns and 2 infantry
Russia defend with 1 conscript and 3 trenchs
Communists roll dice for 6 cavalrys, 2 field_guns and 2 infantry in Caucasus, round 2 : 2/10 hits, 2.33 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 1 conscript and 3 trenchs in Caucasus, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 6 cavalrys, 2 field_guns and 2 infantry in Caucasus, round 3 : 5/10 hits, 2.33 expected hits
Russia roll dice for 1 conscript and 3 trenchs in Caucasus, round 3 : 0/1 hits, 0.17 expected hits
3 trenchs owned by the Russia and 1 conscript owned by the Russia lost in Caucasus
Communists win, taking Caucasus from Russia with 6 cavalrys, 2 field_guns and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russia: 1 conscript and 3 trenchs
Non Combat Move - Communists
1 zeppelin moved from Sea Zone 140 Sea of Okhotsk to Aldan
Place Units - Communists
3 trenchs placed in Aldan
3 trenchs placed in Sakhe
3 trenchs placed in Amur
3 trenchs placed in Chita
4 conscripts placed in Yakutsk
2 cavalrys placed in Omsk
Activate Technology - Communists
Communists activating workingWomen
Trigger CommunistsT1: buyfield_gun_w added to productionCommunists
Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists
Trigger CommunistsT1: buyfield_gun removed from productionCommunists
Trigger CommunistsT1: buyheavy_gun removed from productionCommunists
Trigger CommunistsT1: buygas_w added to productionCommunists
Trigger CommunistsT1: buyfighter_w added to productionCommunists
Trigger CommunistsT1: buygas removed from productionCommunists
Trigger CommunistsT1: buyfighter removed from productionCommunists
Turn Complete - Communists
Communists collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Communists : 2.33
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - USA
USA spend 5 on tech rolls
USA roll 3,2,2,1,3 and gets 0 hits
Combat Move - USA
3 field_guns and 3 infantry moved from Languedoc to Toulouse
France take Toulouse from Germany
3 field_guns moved from Catalonia to Aquitaine
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 26 Bay of Biscay
2 field_guns and 2 infantry moved from Sea Zone 26 Bay of Biscay to Aquitaine
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 54 Alboran Sea
1 field_gun and 1 infantry moved from Andalusia to Sea Zone 33 Mid Atlantic
1 field_gun and 1 infantry moved from Algarve to Sea Zone 33 Mid Atlantic
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 26 Bay of Biscay
2 field_guns and 2 infantry moved from Sea Zone 26 Bay of Biscay to Aquitaine
1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic
2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 54 Alboran Sea
1 field_gun and 2 infantry moved from Morocco to Sea Zone 54 Alboran Sea
1 field_gun, 2 infantry and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic
1 field_gun and 2 infantry moved from Sea Zone 33 Mid Atlantic to Algarve
4 field_guns and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
5 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
1 field_gun moved from Carolinas to Sea Zone 30 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
4 field_guns, 6 infantry and 5 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
4 field_guns and 4 infantry moved from Tohoku to Sea Zone 139 Sea of Okhotsk
2 field_guns moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
2 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
1 field_gun moved from Kamchatka to Koryak
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
2 cavalrys and 3 field_guns moved from Monterrey to Guadalahara
1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
6 field_guns and 6 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
Purchase Units - USA
USA buy 2 destroyers, 12 field_guns and 14 infantry; Remaining resources: 0 PUs; 5 techTokens;
Combat - USA
Battle in Guadalahara
USA attack with 2 cavalrys and 3 field_guns
Neutral defend with 1 infantry
USA roll dice for 2 cavalrys and 3 field_guns in Guadalahara, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Guadalahara
USA loses 0 PUs for violating Guadalaharas neutrality.
USA win, taking Guadalahara from Neutral with 1 cavalry and 3 field_guns remaining. Battle score for attacker is -1
Casualties for USA: 1 cavalry
Casualties for Neutral: 1 infantry
Battle in Aquitaine
USA attack with 7 field_guns and 4 infantry
Germany defend with 2 heavy_guns and 1 infantry
USA roll dice for 7 field_guns and 4 infantry in Aquitaine, round 2 : 1/11 hits, 3.67 expected hits
Germany roll dice for 2 heavy_guns and 1 infantry in Aquitaine, round 2 : 1/3 hits, 1.67 expected hits
1 infantry owned by the Germany and 1 infantry owned by the USA lost in Aquitaine
USA roll dice for 7 field_guns and 3 infantry in Aquitaine, round 3 : 2/10 hits, 3.33 expected hits
Germany roll dice for 2 heavy_guns in Aquitaine, round 3 : 2/2 hits, 1.33 expected hits
2 heavy_guns owned by the Germany and 2 infantry owned by the USA lost in Aquitaine
USA win, taking Aquitaine from Germany with 7 field_guns and 1 infantry remaining. Battle score for attacker is 4
Casualties for USA: 3 infantry
Casualties for Germany: 2 heavy_guns and 1 infantry
Non Combat Move - USA
1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
Place Units - USA
2 destroyers placed in Sea Zone 139 Sea of Okhotsk
2 field_guns and 2 infantry placed in Hokkaido
3 field_guns and 3 infantry placed in Tohoku
1 field_gun and 1 infantry placed in Manila
1 field_gun and 1 infantry placed in Honolulu
1 field_gun and 2 infantry placed in Morocco
1 field_gun and 1 infantry placed in Andalusia
1 field_gun and 2 infantry placed in Algarve
2 field_guns and 2 infantry placed in Mexico City
Activate Technology - USA
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 6 techTokens
Turn Complete - USA
USA collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : 0.67
USA : -4.67
Germany : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 1,5,2,6 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover armour
Combat Move - Germany
10 field_guns and 8 infantry moved from Wurttemburg to Alsace
4 field_guns and 5 infantry moved from Alsace to Champagne
9 cavalrys moved from Bavaria to Alsace
3 infantry moved from Rhine to Champagne
6 infantry moved from Westphalia to Rhine
4 field_guns and 2 infantry moved from Belgium to Picardy
9 field_guns and 6 infantry moved from Picardy to Normandy
2 field_guns, 2 heavy_guns and 5 infantry moved from Normandy to Burgundy
3 infantry moved from Berlin to Mecklenburg
5 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun and 5 infantry moved from Sea Zone 12 Baltic Sea to Sweden
3 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
1 battleship, 12 cruisers and 2 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
Purchase Units - Germany
Germany buy 6 cruisers, 6 heavy_guns, 11 infantry and 8 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Germany
Non Combat Move - Germany
Place Units - Germany
6 heavy_guns and 3 trenchs placed in Brittany
3 trenchs placed in Burgundy
6 cruisers placed in Sea Zone 12 Baltic Sea
6 infantry placed in Belgium
2 trenchs placed in Picardy
5 infantry placed in Wurttemburg
Activate Technology - Germany
Germany activating armour
Trigger GermanyT5: buytank added to productionGermany
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 151 PUs; end with 152 PUs
Germany collect 8 PUs from War Bonds; end with 160 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - France
France spend 0 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
2 heavy_guns moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 field_gun and 2 infantry moved from Sinai to Hejaz
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
1 battleship, 2 cruisers, 2 heavy_guns and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai
2 infantry moved from Tunisia to Sea Zone 59 Central Mediterranean
2 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
2 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk
1 colonial moved from Mecca to Hejaz
4 infantry moved from Primorsky to Khabarovsk
Purchase Units - France
France buy 8 heavy_guns, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Battle in Hejaz
France attack with 1 colonial, 1 field_gun and 2 infantry
Turkey defend with 2 infantry
France roll dice for 1 colonial, 1 field_gun and 2 infantry in Hejaz, round 2 : 3/4 hits, 1.17 expected hits
Turkey roll dice for 2 infantry in Hejaz, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Turkey and 1 infantry owned by the France lost in Hejaz
France win, taking Hejaz from Turkey with 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Casualties for Turkey: 2 infantry
Non Combat Move - France
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
2 infantry placed in Tobruk
2 infantry placed in Shanghai 2
1 infantry placed in Shanghai 1
Turn Complete - France
France collect 58 PUs; end with 58 PUs
France collect 5 PUs from War Bonds; end with 63 PUs
Combat Hit Differential Summary :
Turkey : 0.33
France rolls : : 0.00
France : 1.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 3,4,3,4 and gets 0 hits
Combat Move - Austria
2 field_guns, 12 heavy_guns and 4 infantry moved from Odessa to Kiev
2 gass moved from Galicia to Don
2 field_guns moved from Belarus to Don
6 heavy_guns moved from Dnieper to Don
1 cavalry moved from Galicia to Don
2 infantry moved from Eastern Poland to Belarus
5 field_guns and 3 infantry moved from Galicia to Belarus
3 infantry moved from Carpathia to Galicia
3 infantry moved from Vienna to Carpathia
3 field_guns and 1 heavy_gun moved from Bulgaria to Romania
8 field_guns moved from Albania to Montenegro
3 infantry moved from Montenegro to Albania
2 infantry moved from Greece to Albania
1 cavalry moved from Serbia to Croatia
1 late_fighter moved from Piedmont to Sea Zone 57 Ligurian Sea
4 heavy_guns moved from Marseilles to Rhone
Purchase Units - Austria
Austria buy 2 field_guns, 8 gass, 6 heavy_guns, 11 infantry and 6 trenchs; Remaining resources: 1 PUs; 4 techTokens;
Combat - Austria
Battle in Sea Zone 57 Ligurian Sea
Austria attack with 1 late_fighter
Italy defend with 1 transport
1 transport owned by the Italy lost in Sea Zone 57 Ligurian Sea
Austria win with 1 late_fighter remaining. Battle score for attacker is 7
Casualties for Italy: 1 transport
Battle in Don
Austria attack with 1 cavalry, 2 field_guns, 2 gass and 6 heavy_guns
Russia defend with 1 conscript, 5 infantry and 2 trenchs
Austria roll dice for 2 gass in Don, round 2 : 0/2 hits, 1.33 expected hits
2 gass owned by the Austria lost in Don
Austria roll dice for 1 cavalry, 2 field_guns and 6 heavy_guns in Don, round 2 : 5/9 hits, 3.00 expected hits
Russia roll dice for 1 conscript, 5 infantry and 2 trenchs in Don, round 2 : 2/6 hits, 1.83 expected hits
1 cavalry owned by the Austria, 2 trenchs owned by the Russia, 1 conscript owned by the Russia and 1 field_gun owned by the Austria lost in Don
Austria roll dice for 1 field_gun and 6 heavy_guns in Don, round 3 : 3/7 hits, 2.33 expected hits
Russia roll dice for 5 infantry in Don, round 3 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russia, 1 field_gun owned by the Austria and 2 heavy_guns owned by the Austria lost in Don
Austria roll dice for 4 heavy_guns in Don, round 4 : 0/4 hits, 1.33 expected hits
Russia roll dice for 2 infantry in Don, round 4 : 2/2 hits, 0.67 expected hits
2 heavy_guns owned by the Austria lost in Don
Austria roll dice for 2 heavy_guns in Don, round 5 : 1/2 hits, 0.67 expected hits
Russia roll dice for 2 infantry in Don, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russia lost in Don
Austria roll dice for 2 heavy_guns in Don, round 6 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 infantry in Don, round 6 : 1/1 hits, 0.33 expected hits
1 heavy_gun owned by the Austria lost in Don
Austria roll dice for 1 heavy_gun in Don, round 7 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 infantry in Don, round 7 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 heavy_gun in Don, round 8 : 1/1 hits, 0.33 expected hits
Russia roll dice for 1 infantry in Don, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia and 1 heavy_gun owned by the Austria lost in Don
Russia win with no units remaining. Battle score for attacker is -25
Casualties for Austria: 1 cavalry, 2 field_guns, 2 gass and 6 heavy_guns
Casualties for Russia: 1 conscript, 5 infantry and 2 trenchs
Battle in Kiev
Austria attack with 2 field_guns, 12 heavy_guns and 4 infantry
Russia defend with 1 Factory, 5 conscripts, 1 infantry and 16 trenchs
Austria roll dice for 2 field_guns, 12 heavy_guns and 4 infantry in Kiev, round 2 : 4/18 hits, 6.00 expected hits
Units damaged: 4 trenchs owned by the Russia
Russia roll dice for 5 conscripts, 1 infantry and 16 trenchs in Kiev, round 2 : 1/6 hits, 1.17 expected hits
1 infantry owned by the Austria lost in Kiev
Austria roll dice for 2 field_guns, 12 heavy_guns and 3 infantry in Kiev, round 3 : 8/17 hits, 5.67 expected hits
Units damaged: 8 trenchs owned by the Russia
Russia roll dice for 5 conscripts, 1 infantry and 16 trenchs in Kiev, round 3 : 0/6 hits, 1.17 expected hits
Austria roll dice for 2 field_guns, 12 heavy_guns and 3 infantry in Kiev, round 4 : 5/17 hits, 5.67 expected hits
Units damaged: 4 trenchs owned by the Russia
Russia roll dice for 5 conscripts, 1 infantry and 16 trenchs in Kiev, round 4 : 1/6 hits, 1.17 expected hits
1 trench owned by the Russia and 1 infantry owned by the Austria lost in Kiev
Austria roll dice for 2 field_guns, 12 heavy_guns and 2 infantry in Kiev, round 5 : 4/16 hits, 5.33 expected hits
Russia roll dice for 5 conscripts, 1 infantry and 15 trenchs in Kiev, round 5 : 0/6 hits, 1.17 expected hits
4 trenchs owned by the Russia lost in Kiev
Austria roll dice for 2 field_guns, 12 heavy_guns and 2 infantry in Kiev, round 6 : 5/16 hits, 5.33 expected hits
Russia roll dice for 5 conscripts, 1 infantry and 11 trenchs in Kiev, round 6 : 1/6 hits, 1.17 expected hits
5 trenchs owned by the Russia and 1 infantry owned by the Austria lost in Kiev
Austria roll dice for 2 field_guns, 12 heavy_guns and 1 infantry in Kiev, round 7 : 8/15 hits, 5.00 expected hits
Russia roll dice for 5 conscripts, 1 infantry and 6 trenchs in Kiev, round 7 : 1/6 hits, 1.17 expected hits
6 trenchs owned by the Russia, 2 conscripts owned by the Russia and 1 infantry owned by the Austria lost in Kiev
Austria roll dice for 2 field_guns and 12 heavy_guns in Kiev, round 8 : 9/14 hits, 4.67 expected hits
Russia roll dice for 3 conscripts and 1 infantry in Kiev, round 8 : 0/4 hits, 0.83 expected hits
1 infantry owned by the Russia and 3 conscripts owned by the Russia lost in Kiev
Austria win, taking Kiev from Russia with 2 field_guns and 12 heavy_guns remaining. Battle score for attacker is 49
Casualties for Austria: 4 infantry
Casualties for Russia: 5 conscripts, 1 infantry and 16 trenchs
Non Combat Move - Austria
1 late_fighter moved from Sea Zone 57 Ligurian Sea to Marseilles
Place Units - Austria
1 trench placed in Montenegro
2 trenchs placed in Croatia
3 heavy_guns and 3 trenchs placed in Piedmont
3 heavy_guns placed in Marseilles
2 field_guns and 2 infantry placed in Venice
5 infantry placed in Greece
2 gass and 4 infantry placed in Galicia
2 gass placed in Warsaw
4 gass placed in Hungary
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Austria
Austria collect 118 PUs; end with 119 PUs
Austria collect 11 PUs from War Bonds; end with 130 PUs
Combat Hit Differential Summary :
Austria : 5.33
Russia : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
Purchase Units - Italy
Italy buy 1 field_gun, 5 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
4 infantry moved from Latium to Tuscany
2 heavy_guns and 4 infantry moved from Rome to Latium
Place Units - Italy
1 trench placed in Tuscany
1 field_gun and 5 infantry placed in Rome
Turn Complete - Italy
Italy collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
Arabia!!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Purchase Units - Arabia
Arabia buy 3 Bedouins and 2 trenchs; Remaining resources: 0 PUs;
Place Units - Arabia
3 Bedouins and 2 trenchs placed in Mecca
Turn Complete - Arabia
Arabia collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Turkey
Turkey roll 4,1 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
4 field_guns and 4 infantry moved from Georgia to Lurs
1 battlecruiser, 1 battleship, 7 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
5 infantry moved from Dardanelles to Smyrna
6 infantry moved from Smyrna to Syria
6 infantry moved from Syria to Mesopotamia
6 infantry moved from Baghdad to Fars
3 infantry moved from Damascus to Jordan
4 field_guns moved from Jordan to Arabia
1 infantry moved from Jordan to Arabia
5 field_guns moved from Lebanon to Palestine
2 fighters and 10 infantry moved from Palestine to Hejaz
3 field_guns moved from Arabia to Hejaz
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Arabia to Oman
Turkey take Oman from Arabia
1 infantry moved from Arabia to Trucial Coast
Turkey take Trucial Coast from Arabia
Purchase Units - Turkey
Turkey buy 3 cruisers, 3 field_guns, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 2 techTokens;
Combat - Turkey
Battle in Sea Zone 69 Sea of Crete
Turkey attack with 1 battlecruiser, 1 battleship, 7 cruisers, 1 destroyer and 1 submarine
Italy defend with 1 cruiser
Turkey roll dice for 1 submarine in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 battlecruiser, 1 battleship, 7 cruisers and 1 destroyer in Sea Zone 69 Sea of Crete, round 2 : 4/10 hits, 5.17 expected hits
Italy roll dice for 1 cruiser in Sea Zone 69 Sea of Crete, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Turkey
1 cruiser owned by the Italy lost in Sea Zone 69 Sea of Crete
Turkey win with 1 battlecruiser, 1 battleship, 7 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 10
Casualties for Italy: 1 cruiser
Battle in Hejaz
Turkey attack with 3 field_guns, 2 fighters and 10 infantry
France defend with 1 colonial, 1 field_gun and 1 infantry
Turkey roll dice for 3 field_guns, 2 fighters and 10 infantry in Hejaz, round 2 : 6/15 hits, 4.17 expected hits
Arabia roll dice for 1 colonial, 1 field_gun and 1 infantry in Hejaz, round 2 : 0/3 hits, 1.00 expected hits
1 field_gun owned by the France, 1 colonial owned by the France and 1 infantry owned by the France lost in Hejaz
Turkey win, taking Hejaz from Arabia with 3 field_guns, 2 fighters and 10 infantry remaining. Battle score for attacker is 10
Casualties for France: 1 colonial, 1 field_gun and 1 infantry
Battle in Lurs
Turkey attack with 4 field_guns and 4 infantry
Neutral defend with 2 infantry
Turkey roll dice for 4 field_guns and 4 infantry in Lurs, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Lurs
Turkey roll dice for 4 field_guns and 3 infantry in Lurs, round 3 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 4 field_guns and 3 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 gas moved from Baghdad to Mesopotamia
2 fighters moved from Hejaz to Palestine
EDIT: 3 infantry moved from Jordan to Palestine
EDIT: 1 infantry moved from Jordan to Palestine
EDIT: Turkey undo move 4.
EDIT: 1 field_gun moved from Lebanon to Palestine
Place Units - Turkey
3 cruisers and 1 submarine placed in Sea Zone 68 Aegean Sea
2 infantry placed in Damascus
3 field_guns and 3 infantry placed in Baghdad
Turn Complete - Turkey
Turkey collect 63 PUs; end with 64 PUs
Turkey collect 4 PUs from War Bonds; end with 68 PUs
1 unit repaired.
Combat Hit Differential Summary :
Neutral : 0.00
Turkey : -1.67
Arabia : -1.00
Italy : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,5,2,4 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover industry
Purchase Units - Britain
Britain buy 1 Factory, 2 cavalrys, 4 destroyers, 4 field_guns, 2 heavy_guns, 5 infantry, 2 submarines and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Britain
1 fighter moved from London to Paris
4 infantry moved from England to London
2 cavalrys moved from Cairo-Suez to Sinai
2 cavalrys moved from Port Sudan to Cairo-Suez
13 cavalrys moved from Western Sudan to Cairo-Suez
2 cavalrys moved from Northern Rhodesia to Western Sudan
2 cavalrys moved from German Southwest Africa to Congo
2 cavalrys moved from Cape Town to German Southwest Africa
1 field_gun and 1 infantry moved from Baluchistan to Sistan
1 cavalry moved from Sindh to Sistan
1 field_gun and 1 infantry moved from Gujarat to Sindh
2 cavalrys moved from Bombay to Sindh
2 cavalrys moved from Goa to Deccan
1 cavalry moved from Calcutta to Nagpur
1 field_gun moved from Orissa to Nagpur
1 fighter moved from Calcutta to Rajputana
2 fighters moved from Tohoku to Kyoto
1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
Place Units - Britain
1 Factory placed in Kyoto
3 field_guns and 3 infantry placed in Chubu
2 infantry and 1 trench placed in German East Africa
2 heavy_guns placed in Cairo-Suez
2 cavalrys placed in Bombay
1 field_gun placed in Goa
4 destroyers and 1 submarine placed in Sea Zone 16 North Sea
Britain undo move 7.
1 destroyer placed in Sea Zone 73 Arabian Sea
3 destroyers and 2 submarines placed in Sea Zone 16 North Sea
Activate Technology - Britain
Britain activating industry
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 113 PUs; end with 113 PUs
Britain collect 7 PUs from War Bonds; end with 120 PUs
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 62 Adriatic Sea: 5 battlecruisers, 1 battleship and 4 cruisers
EDIT: Adding units owned by Britain to Sea Zone 60 Central Mediterranean: 5 battlecruisers, 1 battleship and 4 cruisers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Russia
Russia roll 3,1,6,5,6 and gets 2 hits
Russia removing all Technology Tokens after successful research.
Russia discover creepingBarage
Purchase Units - Russia
Russia buy 13 conscripts, 2 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russia
3 conscripts moved from Vladivostok to Primorsky
Place Units - Russia
1 conscript, 2 infantry and 3 trenchs placed in Minsk
6 conscripts and 1 trench placed in St. Petersburg
3 conscripts placed in Moscow
3 conscripts placed in Vladivostok
Activate Technology - Russia
Russia activating creepingBarage
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 25 PUs; end with 25 PUs
Russia collect 9 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
2 field_guns and 2 infantry moved from Caucasus to Don
Communists take Don from Russia
2 infantry moved from Volgograd to Ryazan
1 infantry moved from Ryazan to Tver
1 cavalry moved from Murmansk to Karelia
6 cavalrys moved from Caucasus to Turkmenistan
2 conscripts moved from Kazakhstan to Turkmenistan
2 cavalrys moved from Omsk to Turkmenistan
4 conscripts moved from Yakutsk to Sakhe
3 conscripts, 1 field_gun and 1 infantry moved from Chita to Aldan
Purchase Units - Communists
Communists buy 10 conscripts, 2 heavy_guns and 10 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Aldan
3 trenchs placed in Sakhe
8 conscripts, 1 heavy_gun and 3 trenchs placed in Yakutsk
2 conscripts, 1 heavy_gun and 1 trench placed in Irkutsk
Turn Complete - Communists
Communists collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - USA
USA spend 5 on tech rolls
USA roll 5,6,3,1,4,6,1 and gets 2 hits
USA removing all Technology Tokens after successful research.
USA discover victoryBonds
Combat Move - USA
1 infantry moved from Toulouse to Auvergne
France take Auvergne from Germany
1 infantry moved from Toulouse to Languedoc
3 field_guns and 1 infantry moved from Toulouse to Aquitaine
1 field_gun moved from Andalusia to Sea Zone 33 Mid Atlantic
2 field_guns moved from Algarve to Sea Zone 33 Mid Atlantic
1 infantry moved from Andalusia to Sea Zone 33 Mid Atlantic
2 infantry moved from Algarve to Sea Zone 33 Mid Atlantic
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 26 Bay of Biscay
5 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 33 Mid Atlantic
4 field_guns, 6 infantry and 5 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 26 Bay of Biscay
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 28 Sargasso Sea to Sea Zone 26 Bay of Biscay
3 infantry moved from Algarve to Norte
2 field_guns and 2 infantry moved from Mexico City to Guadalahara
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun and 1 infantry moved from Koryak to Chukotka
1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean
2 field_guns and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo
4 field_guns and 4 infantry moved from Tohoku to Tokyo
2 field_guns moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
4 field_guns moved from Khabarovsk to Sea Zone 139 Sea of Okhotsk
4 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
2 infantry moved from Khabarovsk to Sea Zone 139 Sea of Okhotsk
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 142 Pacific Ocean
6 field_guns and 6 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo
1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 field_gun and 1 infantry moved from Kamchatka to Koryak
8 field_guns and 10 infantry moved from Sea Zone 26 Bay of Biscay to Aquitaine
Purchase Units - USA
USA buy 6 cavalrys, 12 field_guns, 10 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Chukotka
USA attack with 1 field_gun and 1 infantry
Communists defend with 1 conscript
USA roll dice for 1 field_gun and 1 infantry in Chukotka, round 2 : 2/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Chukotka
USA win, taking Chukotka from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Tokyo
USA attack with 12 field_guns and 12 infantry
Neutral defend with 15 infantry
USA roll dice for 12 field_guns and 12 infantry in Tokyo, round 2 : 10/24 hits, 8.00 expected hits
Neutral roll dice for 15 infantry in Tokyo, round 2 : 6/15 hits, 5.00 expected hits
10 infantry owned by the Neutral and 6 infantry owned by the USA lost in Tokyo
USA roll dice for 12 field_guns and 6 infantry in Tokyo, round 3 : 7/18 hits, 6.00 expected hits
Neutral roll dice for 5 infantry in Tokyo, round 3 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tokyo
USA loses 0 PUs for violating Tokyos neutrality.
USA win, taking Tokyo from Neutral with 12 field_guns and 4 infantry remaining. Battle score for attacker is 21
Casualties for USA: 8 infantry
Casualties for Neutral: 15 infantry
Non Combat Move - USA
2 destroyers moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 142 Pacific Ocean
Place Units - USA
3 field_guns and 3 infantry placed in Hokkaido
3 field_guns and 3 infantry placed in Tohoku
1 field_gun and 1 infantry placed in Manila
1 field_gun and 1 infantry placed in Honolulu
4 cavalrys placed in Mexico City
3 field_guns placed in Algarve
1 field_gun and 1 infantry placed in Andalusia
1 transport placed in Sea Zone 53 Mid Atlantic
2 cavalrys placed in Morocco
1 infantry placed in Washington D.C.
Activate Technology - USA
USA activating victoryBonds
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 120 PUs; end with 120 PUs
USA collect 6 PUs from War Bonds; end with 126 PUs
Combat Hit Differential Summary :
Neutral : 1.33
USA : 4.33
Communists : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 2,1,4 and gets 0 hits
Combat Move - Germany
6 infantry moved from Belgium to Picardy
4 field_guns and 2 infantry moved from Picardy to Normandy
9 heavy_guns moved from Burgundy to Normandy
9 cavalrys moved from Alsace to Burgundy
3 heavy_guns moved from Champagne to Burgundy
17 field_guns, 17 infantry and 6 stormtruppens moved from Champagne to Burgundy
5 infantry moved from Wurttemburg to Switzerland
10 field_guns and 8 infantry moved from Alsace to Champagne
6 infantry moved from Rhine to Champagne
5 gass moved from Rhine to Burgundy
1 field_gun and 5 infantry moved from Sweden to Finland
1 field_gun and 3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun and 3 infantry moved from Sea Zone 12 Baltic Sea to Sweden
3 infantry moved from Berlin to Mecklenburg
1 infantry moved from Pskov to Smolensk
Germany take Smolensk from Russia
Purchase Units - Germany
Germany buy 2 destroyers, 9 gass, 2 late_fighters, 8 tanks and 12 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Combat - Germany
Non Combat Move - Germany
1 field_gun moved from Burgundy to Normandy
3 infantry moved from Burgundy to Normandy
1 field_gun moved from Burgundy to Normandy
5 infantry moved from Burgundy to Normandy
Place Units - Germany
3 trenchs placed in Burgundy
2 late_fighters, 3 tanks and 3 trenchs placed in Brittany
1 destroyer placed in Sea Zone 25 Mid Atlantic
1 destroyer placed in Sea Zone 15 English Channel
5 tanks placed in Belgium
3 trenchs placed in Rhone
3 trenchs placed in Milan
9 gass placed in Wurttemburg
Activate Technology - Germany
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Germany
Germany collect 150 PUs; end with 151 PUs
Germany collect 9 PUs from War Bonds; end with 160 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - France
France spend 0 on tech rolls
France rolls : 1/1 hits, 0.00 expected hits
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
4 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
4 infantry and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
4 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 battleship and 3 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
Purchase Units - France
France buy 8 heavy_guns, 2 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Sea Zone 69 Sea of Crete
France attack with 1 battleship and 3 cruisers
Turkey defend with 1 battlecruiser, 1 battleship, 7 cruisers, 1 destroyer and 1 submarine
Turkey roll dice for 1 submarine in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 battleship and 3 cruisers in Sea Zone 69 Sea of Crete, round 2 : 4/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Turkey : -0.17
France rolls : : 1.00
France : 1.83
@dawgoneit i got 4 hits in sz69. ool please
max defense. You have no subs, so lose the destroyer
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - France
France spend 0 on tech rolls
France rolls : 1/1 hits, 0.00 expected hits
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
4 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
4 infantry and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
4 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 battleship and 3 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
Purchase Units - France
France buy 8 heavy_guns, 2 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Sea Zone 69 Sea of Crete
France attack with 1 battleship and 3 cruisers
Turkey defend with 1 battlecruiser, 1 battleship, 7 cruisers, 1 destroyer and 1 submarine
Turkey roll dice for 1 submarine in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 battleship and 3 cruisers in Sea Zone 69 Sea of Crete, round 2 : 4/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Turkey
Turkey roll dice for 1 battlecruiser, 1 battleship, 7 cruisers and 1 destroyer in Sea Zone 69 Sea of Crete, round 2 : 8/10 hits, 5.17 expected hits
1 submarine owned by the Turkey, 3 cruisers owned by the France, 1 battleship owned by the France, 1 destroyer owned by the Turkey and 1 cruiser owned by the Turkey lost in Sea Zone 69 Sea of Crete
Turkey win with 1 battlecruiser, 1 battleship and 6 cruisers remaining. Battle score for attacker is -26
Casualties for France: 1 battleship and 3 cruisers
Casualties for Turkey: 1 cruiser, 1 destroyer and 1 submarine
Non Combat Move - France
2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
3 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
3 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
2 submarines placed in Sea Zone 60 Central Mediterranean
Activate Technology - France
France activating bunkers
Turn Complete - France
France collect 60 PUs; end with 60 PUs
France collect 4 PUs from War Bonds; end with 64 PUs
1 unit repaired.
Combat Hit Differential Summary :
Turkey : 2.67
France rolls : : 1.00
France : 1.83