The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
1914 - Whack/dawg
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Oh, and NICE move with the destroying of the German fleet with UK planes. I didn’t even see it coming.
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 4 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 field_gun, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 infantry and 3 trenchs placed in Piedmont 1 field_gun and 2 infantry placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Combat Move - Arabia 2 Bedouins moved from Mecca to Hejaz 1 Bedouin moved from Mecca to Arabia Purchase Units - Arabia Arabia buy 2 Bedouins and 3 trenchs; Remaining resources: 0 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 2 trenchs placed in Arabia 1 trench placed in Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 2 field_guns moved from Bulgaria to Dardanelles 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 4 field_guns and 9 infantry moved from Georgia to Caucasus 1 cavalry moved from Azerbaijan to Caucasus 6 infantry moved from Baghdad to Mesopotamia 2 field_guns and 2 infantry moved from Damascus to Jordan 2 infantry moved from Damascus to Palestine 1 infantry moved from Constantinople to Anatolia 1 infantry moved from Dardanelles to Smyrna 5 field_guns and 5 infantry moved from Macedonia to Bulgaria 2 infantry moved from Smyrna to Syria 1 infantry moved from Syria to Lebanon 1 infantry moved from Syria to Kurdistan Purchase Units - Turkey Turkey buy 1 heavy_gun, 11 infantry and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Caucasus Turkey attack with 1 cavalry, 4 field_guns and 9 infantry Russia defend with 3 conscripts, 5 infantry and 6 trenchs Turkey roll dice for 1 cavalry, 4 field_guns and 9 infantry in Caucasus, round 2 : 2/14 hits, 3.67 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 conscripts, 5 infantry and 6 trenchs in Caucasus, round 2 : 0/8 hits, 2.17 expected hits Turkey roll dice for 1 cavalry, 4 field_guns and 9 infantry in Caucasus, round 3 : 3/14 hits, 3.67 expected hits Units damaged: 3 trenchs owned by the Russia Russia roll dice for 3 conscripts, 5 infantry and 6 trenchs in Caucasus, round 3 : 1/8 hits, 2.17 expected hits 1 cavalry owned by the Turkey lost in Caucasus Turkey roll dice for 4 field_guns and 9 infantry in Caucasus, round 4 : 2/13 hits, 3.50 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 3 conscripts, 5 infantry and 6 trenchs in Caucasus, round 4 : 2/8 hits, 2.17 expected hits 1 trench owned by the Russia and 2 infantry owned by the Turkey lost in Caucasus Turkey roll dice for 4 field_guns and 7 infantry in Caucasus, round 5 : 1/11 hits, 3.17 expected hits Russia roll dice for 3 conscripts, 5 infantry and 5 trenchs in Caucasus, round 5 : 4/8 hits, 2.17 expected hits 1 trench owned by the Russia and 4 infantry owned by the Turkey lost in Caucasus Turkey roll dice for 4 field_guns and 3 infantry in Caucasus, round 6 : 1/7 hits, 2.33 expected hits Russia roll dice for 3 conscripts, 5 infantry and 4 trenchs in Caucasus, round 6 : 3/8 hits, 2.17 expected hits 1 trench owned by the Russia and 3 infantry owned by the Turkey lost in Caucasus 4 field_guns owned by the Turkey retreated to Georgia Russia win with 3 conscripts, 5 infantry and 3 trenchs remaining. Battle score for attacker is -22 Casualties for Turkey: 1 cavalry and 9 infantry Casualties for Russia: 3 trenchs Non Combat Move - Turkey 1 battlecruiser, 1 battleship, 5 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 67 Black Sea 1 fighter moved from Palestine to Mesopotamia 1 infantry moved from Jordan to Palestine Place Units - Turkey 3 trenchs placed in Jordan 1 trench placed in Mesopotamia 6 infantry and 1 trench placed in Baghdad 1 heavy_gun and 2 infantry placed in Constantinople 3 infantry placed in Damascus Turn Complete - Turkey Turkey collect 51 PUs; end with 51 PUs Turkey collect 7 PUs from War Bonds; end with 58 PUs 3 units repaired.Combat Hit Differential Summary :
Turkey : -7.33 Turkey rolls : : 0.00 Russia : -0.83 -
TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 6,2,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover workingWomen Combat Move - Britain 5 fighters moved from London to Picardy 9 fighters moved from England to Picardy 1 fighter moved from England to Picardy 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai 2 cavalrys moved from German Southwest Africa to German East Africa 2 cavalrys moved from Cape Town to German Southwest Africa 1 infantry moved from Basra to Kuwait Britain take Kuwait from Turkey 1 field_gun moved from Basra to Sea Zone 72 Persian Gulf 1 field_gun moved from Al-Dammam to Arabia 1 field_gun and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Sistan 1 field_gun and 1 infantry moved from Baluchistan to Sistan 1 battlecruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf 1 destroyer moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf 3 cruisers moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea 2 cruisers moved from Sea Zone 95 South Atlantic to Sea Zone 92 Mozambique Channel 1 cavalry and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 134 Pacific Ocean 1 cavalry and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 122 Bismarck Sea 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 126 Java Sea 2 infantry moved from Primorsky to Khabarovsk Purchase Units - Britain Britain buy 2 cavalrys, 5 field_guns, 5 fighters, 1 heavy_gun, 8 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sistan Britain attack with 3 field_guns and 3 infantry Neutral defend with 2 infantry Britain roll dice for 1 battlecruiser in Sistan, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 3 field_guns and 3 infantry in Sistan, round 2 : 0/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Sistan Britain roll dice for 3 field_guns and 1 infantry in Sistan, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Sistan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 3 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 2 infantry Casualties for Neutral: 2 infantry Battle in Picardy Britain attack with 15 fighters Germany defend with 2 field_guns and 4 infantry Britain roll dice for 15 fighters in Picardy, round 2 : 7/15 hits, 5.00 expected hits Germany roll dice for 2 field_guns and 4 infantry in Picardy, round 2 : 1/6 hits, 2.00 expected hits 2 field_guns owned by the Germany, 4 infantry owned by the Germany and 1 fighter owned by the Britain lost in Picardy Britain win with 14 fighters remaining. Battle score for attacker is 11 Casualties for Britain: 1 fighter Casualties for Germany: 2 field_guns and 4 infantry Non Combat Move - Britain 14 fighters moved from Picardy to Paris 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 cavalry and 1 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea 1 field_gun moved from Goa to Madras Place Units - Britain 1 field_gun and 1 infantry placed in Sydney-Canberra 1 field_gun and 1 infantry placed in German New Guinea 1 infantry placed in Singapore 2 infantry placed in Bombay 1 field_gun placed in Goa 2 cavalrys placed in Cape Town 1 heavy_gun, 1 infantry and 1 trench placed in German East Africa 1 field_gun and 1 infantry placed in Cairo-Suez 5 fighters placed in London 1 field_gun placed in Singapore 1 infantry placed in Goa Activate Technology - Britain Britain activating workingWomen Trigger BritainT1: buyfield_gun_w added to productionBritain Trigger BritainT1: buyheavy_gun_w added to productionBritain Trigger BritainT1: buyfield_gun removed from productionBritain Trigger BritainT1: buyheavy_gun removed from productionBritain Trigger BritainT1: buygas_w added to productionBritain Trigger BritainT1: buyfighter_w added to productionBritain Trigger BritainT1: buygas removed from productionBritain Trigger BritainT1: buyfighter removed from productionBritain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 106 PUs; end with 106 PUs Britain collect 12 PUs from War Bonds; end with 118 PUsCombat Hit Differential Summary :
Neutral : 1.00 Britain : 1.00 Germany : -1.00 -
TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Russia Russia roll 6,2,1,5,2 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover mobileWarfare Combat Move - Russia 3 infantry moved from Kiev to Dnieper 1 conscript and 1 field_gun moved from Kiev to Dnieper 1 infantry moved from Moscow to Ryazan Russia take Ryazan from Communists 1 field_gun and 2 infantry moved from St. Petersburg to Finland 1 infantry moved from Sakhe to Tiksi Russia take Tiksi from Communists 3 infantry moved from Primorsky to Khabarovsk Purchase Units - Russia Russia buy 1 heavy_gun, 17 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Finland Russia attack with 1 field_gun and 2 infantry Germany defend with 1 infantry Russia roll dice for 1 field_gun and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Finland Russia win, taking Finland from Germany with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Dnieper Russia attack with 1 conscript, 1 field_gun and 3 infantry Austria defend with 1 cavalry, 1 field_gun and 1 infantry Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Dnieper, round 2 : 2/5 hits, 1.00 expected hits Austria roll dice for 1 cavalry, 1 field_gun and 1 infantry in Dnieper, round 2 : 0/3 hits, 0.83 expected hits 1 cavalry owned by the Austria and 1 infantry owned by the Austria lost in Dnieper Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Dnieper, round 3 : 1/5 hits, 1.00 expected hits Austria roll dice for 1 field_gun in Dnieper, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Dnieper Russia win, taking Dnieper from Austria with 1 conscript, 1 field_gun and 3 infantry remaining. Battle score for attacker is 11 Casualties for Austria: 1 cavalry, 1 field_gun and 1 infantry Non Combat Move - Russia Place Units - Russia 1 heavy_gun, 5 infantry and 3 trenchs placed in St. Petersburg 3 trenchs placed in Latvia 3 trenchs placed in Belarus 3 infantry placed in Kiev 3 infantry placed in Minsk 3 infantry placed in Moscow 3 infantry placed in Vladivostok Activate Technology - Russia Russia activating mobileWarfare Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 56 PUs; end with 56 PUs Russia collect 3 PUs from War Bonds; end with 59 PUsCombat Hit Differential Summary :
Austria : -1.17 Germany : -0.33 Russia : 2.17 -
TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 3,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover industry Combat Move - Communists 1 field_gun moved from Vologda to Naryan-Mar Communists take Naryan-Mar from Russia 1 field_gun moved from Vologda to Archangelsk Communists take Archangelsk from Russia 1 cavalry moved from Nizhni-Novgorod to Vladimir 1 field_gun and 1 infantry moved from Kazakhstan to Ryazan 1 cavalry moved from Volgograd to Uzbekistan Communists take Uzbekistan from Russia 1 cavalry moved from Volgograd to Turkmenistan Communists take Turkmenistan from Russia 3 conscripts moved from Buryatia to Chita 1 field_gun and 1 infantry moved from Amur to Chita 1 field_gun moved from Norilsk to Tiksi 1 conscript moved from Yakutsk to Tiksi 1 fighter moved from Yakutsk to Tiksi 1 conscript, 1 fighter and 1 infantry moved from Yakutsk to Sakhe 3 conscripts and 1 heavy_gun moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 5 conscripts, 2 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Vladimir Communists attack with 1 cavalry Russia defend with 1 trench 1 trench owned by the Russia lost in Vladimir Communists win, taking Vladimir from Russia with 1 cavalry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Sakhe Communists attack with 1 conscript, 1 fighter and 1 infantry Russia defend with 1 field_gun Communists roll dice for 1 conscript, 1 fighter and 1 infantry in Sakhe, round 2 : 2/3 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Sakhe, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists win, taking Sakhe from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Casualties for Russia: 1 field_gun Battle in Ryazan Communists attack with 1 field_gun and 1 infantry Russia defend with 1 infantry Communists roll dice for 1 field_gun and 1 infantry in Ryazan, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Ryazan, round 2 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 field_gun and 1 infantry in Ryazan, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Ryazan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Ryazan Communists roll dice for 1 field_gun in Ryazan, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 infantry in Ryazan, round 4 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 field_gun in Ryazan, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 infantry in Ryazan, round 5 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 field_gun in Ryazan, round 6 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 infantry in Ryazan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Ryazan Communists win, taking Ryazan from Russia with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Communists: 1 infantry Casualties for Russia: 1 infantry Battle in Tiksi Communists attack with 1 conscript, 1 field_gun and 1 fighter Russia defend with 1 infantry Communists roll dice for 1 conscript, 1 field_gun and 1 fighter in Tiksi, round 2 : 2/3 hits, 0.83 expected hits Russia roll dice for 1 infantry in Tiksi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Communists win, taking Tiksi from Russia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1 Casualties for Communists: 1 conscript Casualties for Russia: 1 infantry Non Combat Move - Communists 1 fighter moved from Tiksi to Aldan 1 fighter moved from Sakhe to Aldan Place Units - Communists 3 trenchs placed in Aldan 3 trenchs placed in Chita 3 trenchs placed in Volgograd 5 conscripts and 2 infantry placed in Yakutsk Activate Technology - Communists Communists activating industry Turn Complete - Communists Communists collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Communists : 1.17 Russia : 0.67 -
TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - USA USA spend 5 on tech rolls USA roll 4,4,4,2 and gets 0 hits Combat Move - USA 1 field_gun and 1 infantry moved from Andalusia to Sea Zone 33 Mid Atlantic 1 field_gun moved from Norte to Sea Zone 33 Mid Atlantic 2 cruisers, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic 3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 33 Mid Atlantic 2 field_guns and 1 infantry moved from Sea Zone 25 Mid Atlantic to Brittany 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 25 Mid Atlantic 2 field_guns and 1 infantry moved from Sea Zone 25 Mid Atlantic to Brittany 1 field_gun and 2 infantry moved from Morocco to Ceuta 1 field_gun and 7 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 9 infantry and 5 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 cruiser, 8 destroyers and 1 submarine moved from Sea Zone 25 Mid Atlantic to Sea Zone 16 North Sea 1 infantry moved from Khabarovsk to Amur Russia take Amur from Communists 1 field_gun and 1 infantry moved from Khabarovsk to Sakhe 3 field_guns and 3 infantry moved from Tohoku to Sea Zone 139 Sea of Okhotsk 3 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku Purchase Units - USA USA buy 12 field_guns, 11 infantry and 2 transports; Remaining resources: 0 PUs; 4 techTokens; Combat - USA Battle in Ceuta USA attack with 1 field_gun and 2 infantry Neutral defend with 2 infantry USA roll dice for 1 field_gun and 2 infantry in Ceuta, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Ceuta, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Ceuta USA roll dice for 1 field_gun and 2 infantry in Ceuta, round 3 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Ceuta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Ceuta USA loses 0 PUs for violating Ceutas neutrality. USA win, taking Ceuta from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Brittany USA attack with 4 field_guns and 2 infantry Germany defend with 1 Factory, 2 field_guns, 6 heavy_guns and 3 trenchs USA roll dice for 4 field_guns and 2 infantry in Brittany, round 2 : 4/6 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 2 field_guns, 6 heavy_guns and 3 trenchs in Brittany, round 2 : 4/8 hits, 4.67 expected hits 1 trench owned by the Germany, 2 field_guns owned by the USA and 2 infantry owned by the USA lost in Brittany USA roll dice for 2 field_guns in Brittany, round 3 : 0/2 hits, 0.67 expected hits Germany roll dice for 2 field_guns, 6 heavy_guns and 2 trenchs in Brittany, round 3 : 4/8 hits, 4.67 expected hits 2 field_guns owned by the USA lost in Brittany Germany win with 2 field_guns, 6 heavy_guns and 2 trenchs remaining. Battle score for attacker is -19 Casualties for USA: 4 field_guns and 2 infantry Casualties for Germany: 1 trench Battle in Sakhe USA attack with 1 field_gun and 1 infantry Communists defend with 1 infantry USA roll dice for 1 field_gun and 1 infantry in Sakhe, round 2 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 infantry in Sakhe, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Sakhe, round 3 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 infantry in Sakhe, round 3 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Sakhe, round 4 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 infantry in Sakhe, round 4 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Sakhe, round 5 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 infantry in Sakhe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Communists and 1 infantry owned by the USA lost in Sakhe USA win, taking Sakhe from Communists with 1 field_gun remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Communists: 1 infantry Non Combat Move - USA Place Units - USA 1 field_gun and 1 infantry placed in Morocco 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun placed in Manila 1 transport placed in Sea Zone 145 Pacific Ocean 1 infantry placed in Honolulu 1 field_gun and 1 infantry placed in Andalusia 3 field_guns and 3 infantry placed in Tohoku 3 field_guns placed in Mexico City 3 field_guns and 1 infantry placed in Charleston 4 infantry placed in Washington D.C. Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - USA USA collect 95 PUs; end with 95 PUs 2 units repaired.Combat Hit Differential Summary :
Neutral : -1.00 USA : 1.00 Communists : -0.33 Germany : -1.33 -
TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 4,5,4,1,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover lateFighter Combat Move - Germany 3 field_guns, 2 heavy_guns, 16 infantry and 10 stormtruppens moved from Lithuania to Latvia 3 field_guns, 1 infantry and 8 stormtruppens moved from Estonia to Latvia 1 stormtruppen moved from East Prussia to Lithuania 2 field_guns and 2 infantry moved from Switzerland to Rhone 1 stormtruppen moved from Burgundy to Auvergne Germany take Auvergne from France 1 stormtruppen moved from Burgundy to Aquitaine Germany take Aquitaine from France 3 field_guns and 1 stormtruppen moved from Burgundy to Normandy 6 infantry moved from Belgium to Picardy 5 field_guns and 9 infantry moved from Wurttemburg to Alsace Purchase Units - Germany Germany buy 1 battleship, 5 cruisers, 8 field_guns, 10 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Latvia Germany attack with 6 field_guns, 2 heavy_guns, 17 infantry and 18 stormtruppens Russia defend with 6 conscripts, 6 infantry and 21 trenchs Germany roll dice for 6 field_guns, 2 heavy_guns, 17 infantry and 18 stormtruppens in Latvia, round 2 : 13/43 hits, 12.83 expected hits Units damaged: 13 trenchs owned by the Russia Russia roll dice for 6 conscripts, 6 infantry and 21 trenchs in Latvia, round 2 : 2/12 hits, 3.00 expected hits 2 infantry owned by the Germany lost in Latvia Germany roll dice for 6 field_guns, 2 heavy_guns, 15 infantry and 18 stormtruppens in Latvia, round 3 : 9/41 hits, 12.50 expected hits Units damaged: 8 trenchs owned by the Russia Russia roll dice for 6 conscripts, 6 infantry and 21 trenchs in Latvia, round 3 : 3/12 hits, 3.00 expected hits 3 infantry owned by the Germany and 1 trench owned by the Russia lost in Latvia Germany roll dice for 6 field_guns, 2 heavy_guns, 12 infantry and 18 stormtruppens in Latvia, round 4 : 16/38 hits, 12.00 expected hits Russia roll dice for 6 conscripts, 6 infantry and 20 trenchs in Latvia, round 4 : 2/12 hits, 3.00 expected hits 2 infantry owned by the Germany and 16 trenchs owned by the Russia lost in Latvia Germany roll dice for 6 field_guns, 2 heavy_guns, 10 infantry and 18 stormtruppens in Latvia, round 5 : 9/36 hits, 11.67 expected hits Russia roll dice for 6 conscripts, 6 infantry and 4 trenchs in Latvia, round 5 : 3/12 hits, 3.00 expected hits 3 infantry owned by the Germany, 4 trenchs owned by the Russia and 5 conscripts owned by the Russia lost in Latvia Germany roll dice for 6 field_guns, 2 heavy_guns, 7 infantry and 18 stormtruppens in Latvia, round 6 : 9/33 hits, 11.17 expected hits Russia roll dice for 1 conscript and 6 infantry in Latvia, round 6 : 3/7 hits, 2.17 expected hits 3 infantry owned by the Germany, 6 infantry owned by the Russia and 1 conscript owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 6 field_guns, 2 heavy_guns, 4 infantry and 18 stormtruppens remaining. Battle score for attacker is 54 Casualties for Germany: 13 infantry Casualties for Russia: 6 conscripts, 6 infantry and 21 trenchs Battle in Rhone Germany attack with 2 field_guns and 2 infantry France defend with 1 heavy_gun Germany roll dice for 2 field_guns and 2 infantry in Rhone, round 2 : 1/4 hits, 1.33 expected hits France roll dice for 1 heavy_gun in Rhone, round 2 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the France lost in Rhone Germany win, taking Rhone from France with 2 field_guns and 2 infantry remaining. Battle score for attacker is 5 Casualties for France: 1 heavy_gun Battle in Normandy Germany attack with 3 field_guns and 1 stormtruppen France defend with 2 field_guns Germany roll dice for 3 field_guns and 1 stormtruppen in Normandy, round 2 : 1/4 hits, 1.50 expected hits France roll dice for 2 field_guns in Normandy, round 2 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Germany and 1 field_gun owned by the France lost in Normandy Germany roll dice for 2 field_guns and 1 stormtruppen in Normandy, round 3 : 1/3 hits, 1.17 expected hits France roll dice for 1 field_gun in Normandy, round 3 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 field_gun owned by the France lost in Normandy Germany win, taking Normandy from France with 1 field_gun and 1 stormtruppen remaining. Battle score for attacker is 0 Casualties for Germany: 2 field_guns Casualties for France: 2 field_guns Non Combat Move - Germany Place Units - Germany 6 infantry and 3 trenchs placed in Brittany 2 field_guns and 4 infantry placed in Belgium 6 field_guns placed in Wurttemburg 1 battleship and 5 cruisers placed in Sea Zone 12 Baltic Sea Activate Technology - Germany Germany activating lateFighter Trigger GermanyT3: buylate_fighter added to productionGermany Trigger GermanyP: Germany has 3 infantry placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 147 PUs; end with 149 PUsCombat Hit Differential Summary :
France : 0.33 Germany : -5.17 Russia : -1.17 -
TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - France France roll 4,3 and gets 0 hits Combat Move - France 1 heavy_gun moved from Paris to Burgundy France take Burgundy from Germany 4 heavy_guns moved from Paris to Normandy 1 heavy_gun moved from Piedmont to Rhone 1 field_gun and 2 infantry moved from Marseilles to Rhone 2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 74 Gulf of Aden 1 cavalry moved from Italian Somaliland to Sea Zone 74 Gulf of Aden 1 cavalry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea 1 cavalry moved from Sea Zone 75 Red Sea to Hejaz Purchase Units - France France buy 1 field_gun, 5 heavy_guns and 15 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Normandy France attack with 4 heavy_guns Germany defend with 1 field_gun and 1 stormtruppen France roll dice for 4 heavy_guns in Normandy, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 1 field_gun and 1 stormtruppen in Normandy, round 2 : 1/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany, 1 field_gun owned by the Germany and 1 heavy_gun owned by the France lost in Normandy France win, taking Normandy from Germany with 3 heavy_guns remaining. Battle score for attacker is 2 Casualties for France: 1 heavy_gun Casualties for Germany: 1 field_gun and 1 stormtruppen Battle in Rhone France attack with 1 field_gun, 1 heavy_gun and 2 infantry Germany defend with 2 field_guns and 2 infantry France roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Rhone, round 2 : 0/4 hits, 1.33 expected hits Germany roll dice for 2 field_guns and 2 infantry in Rhone, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the France lost in Rhone France roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Rhone, round 3 : 0/3 hits, 1.00 expected hits Germany roll dice for 2 field_guns and 2 infantry in Rhone, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the France lost in Rhone 1 heavy_gun owned by the France and 1 field_gun owned by the France retreated to Piedmont Germany win with 2 field_guns and 2 infantry remaining. Battle score for attacker is -6 Casualties for France: 2 infantry Non Combat Move - France 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 3 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 3 infantry moved from Sea Zone 138 Sea of Japan to Primorsky Place Units - France Turning on Edit Mode EDIT: Removing units owned by France from Piedmont: 1 field_gun and 1 heavy_gun EDIT: Adding units owned by France to Marseilles: 1 field_gun and 1 heavy_gun EDIT: Turning off Edit Mode 1 heavy_gun and 2 infantry placed in Marseilles 1 field_gun, 4 heavy_guns and 3 infantry placed in Paris 2 infantry placed in Tobruk 2 infantry placed in Algiers 2 infantry placed in Shanghai 2 2 infantry placed in Shanghai 1 2 infantry placed in Shanghai 4 Turn Complete - France France collect 65 PUs; end with 65 PUs France collect 11 PUs from War Bonds; end with 76 PUsCombat Hit Differential Summary :
France : -1.67 Germany : -0.33 -
TripleA Turn Summary: Serbia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,1,1,2,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover victoryBonds Combat Move - Austria 1 field_gun, 8 heavy_guns and 19 infantry moved from Milan to Piedmont 5 gass moved from Trieste to Piedmont 1 infantry moved from Venice to Milan 4 infantry moved from Austria to Trieste 4 infantry moved from Bulgaria to Macedonia 4 infantry moved from Belgrade to Bulgaria 2 infantry moved from Warsaw to Eastern Poland 3 infantry moved from Carpathia to Galicia 1 infantry moved from Galicia to Odessa 1 infantry moved from Galicia to Odessa 3 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 1 cruiser, 2 field_guns, 4 gass, 4 heavy_guns, 12 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Piedmont Austria attack with 1 field_gun, 5 gass, 8 heavy_guns and 19 infantry Italy defend with 1 Factory, 3 field_guns, 4 heavy_guns, 11 infantry and 3 trenchs Austria roll dice for 5 gass in Piedmont, round 2 : 4/5 hits, 3.33 expected hits 4 infantry owned by the Italy lost in Piedmont 5 gass owned by the Austria lost in Piedmont Austria roll dice for 1 field_gun, 8 heavy_guns and 19 infantry in Piedmont, round 2 : 8/28 hits, 7.67 expected hits Italy roll dice for 3 field_guns, 4 heavy_guns, 7 infantry and 3 trenchs in Piedmont, round 2 : 8/14 hits, 6.00 expected hits 3 trenchs owned by the Italy, 2 infantry owned by the Italy and 8 infantry owned by the Austria lost in Piedmont Austria roll dice for 1 field_gun, 8 heavy_guns and 11 infantry in Piedmont, round 3 : 8/20 hits, 6.33 expected hits Italy roll dice for 3 field_guns, 4 heavy_guns and 5 infantry in Piedmont, round 3 : 2/12 hits, 5.33 expected hits 5 infantry owned by the Italy, 2 infantry owned by the Austria and 3 field_guns owned by the Italy lost in Piedmont Austria roll dice for 1 field_gun, 8 heavy_guns and 9 infantry in Piedmont, round 4 : 7/18 hits, 6.00 expected hits Italy roll dice for 4 heavy_guns in Piedmont, round 4 : 4/4 hits, 2.67 expected hits 4 infantry owned by the Austria and 4 heavy_guns owned by the Italy lost in Piedmont Austria win, taking Piedmont from Italy with 1 field_gun, 8 heavy_guns and 5 infantry remaining. Battle score for attacker is 17 Casualties for Italy: 3 field_guns, 4 heavy_guns, 11 infantry and 3 trenchs Casualties for Austria: 5 gass and 14 infantry Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Odessa 6 infantry placed in Galicia 2 infantry placed in Warsaw 2 field_guns and 2 infantry placed in Belgrade 4 heavy_guns placed in Venice 1 cruiser placed in Sea Zone 62 Adriatic Sea 2 infantry placed in Trieste 4 gass placed in Hungary Activate Technology - Austria Austria activating victoryBonds Trigger AustriaP: Austria has 3 infantry placed in Vienna Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 103 PUs; end with 105 PUs Austria collect 4 PUs from War Bonds; end with 109 PUsCombat Hit Differential Summary :
Austria : 3.67 Italy : 0.00 -
TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 field_gun and 2 infantry moved from Tuscany to Milan 3 infantry moved from Latium to Tuscany 1 infantry moved from Latium to Tuscany 1 field_gun and 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 field_gun, 3 heavy_guns and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Italy Battle in Milan Italy attack with 1 field_gun and 2 infantry Austria defend with 1 infantry Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Milan Italy win, taking Milan from Austria with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Italy Place Units - Italy 1 field_gun, 3 heavy_guns and 2 infantry placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 Austria : -0.33 Italy : 0.17 -
don’t forget arabia
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TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Combat Move - Arabia 2 Bedouins moved from Mecca to Arabia Purchase Units - Arabia Arabia buy 1 Bedouin and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Arabia Place Units - Arabia 3 trenchs placed in Arabia 1 Bedouin placed in Mecca Turn Complete - Arabia Arabia collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 2,5,4 and gets 0 hits Combat Move - Turkey 2 field_guns, 1 heavy_gun and 4 infantry moved from Jordan to Hejaz 1 fighter and 6 infantry moved from Palestine to Hejaz 1 fighter moved from Mesopotamia to Hejaz 1 heavy_gun and 2 infantry moved from Constantinople to Smyrna 2 field_guns and 3 infantry moved from Dardanelles to Smyrna 4 infantry moved from Smyrna to Syria 4 infantry moved from Syria to Lebanon 4 infantry moved from Lebanon to Palestine 3 infantry moved from Damascus to Palestine 6 infantry moved from Baghdad to Mesopotamia 1 infantry moved from Kurdistan to Mesopotamia 1 infantry moved from Mesopotamia to Basra Turkey take Basra from Britain 6 infantry moved from Mesopotamia to Jordan 1 field_gun and 2 infantry moved from Mesopotamia to Al-Dammam 1 infantry moved from Anatolia to Armenia 5 field_guns and 5 infantry moved from Bulgaria to Dardanelles Purchase Units - Turkey Turkey buy 15 infantry and 1 trench; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Hejaz Turkey attack with 2 field_guns, 2 fighters, 1 heavy_gun and 10 infantry Arabia defend with 4 Bedouins and 3 trenchs; France defend with 1 cavalry, 1 colonial and 1 infantry Turkey roll dice for 2 field_guns, 2 fighters, 1 heavy_gun and 10 infantry in Hejaz, round 2 : 2/15 hits, 4.17 expected hits Units damaged: 2 trenchs owned by the Arabia Arabia roll dice for 4 Bedouins, 1 cavalry, 1 colonial, 1 infantry and 3 trenchs in Hejaz, round 2 : 1/7 hits, 2.17 expected hits 1 infantry owned by the Turkey lost in Hejaz Turkey roll dice for 2 field_guns, 2 fighters, 1 heavy_gun and 9 infantry in Hejaz, round 3 : 5/14 hits, 4.00 expected hits Arabia roll dice for 4 Bedouins, 1 cavalry, 1 colonial, 1 infantry and 3 trenchs in Hejaz, round 3 : 3/7 hits, 2.17 expected hits 3 trenchs owned by the Arabia, 3 infantry owned by the Turkey and 1 cavalry owned by the France lost in Hejaz Turkey roll dice for 2 field_guns, 2 fighters, 1 heavy_gun and 6 infantry in Hejaz, round 4 : 3/11 hits, 3.50 expected hits Arabia roll dice for 4 Bedouins, 1 colonial and 1 infantry in Hejaz, round 4 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Hejaz Turkey roll dice for 2 field_guns, 2 fighters, 1 heavy_gun and 3 infantry in Hejaz, round 5 : 4/8 hits, 2.67 expected hits Arabia roll dice for 1 Bedouin, 1 colonial and 1 infantry in Hejaz, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Turkey, 1 Bedouin owned by the Arabia, 1 colonial owned by the France and 1 infantry owned by the France lost in Hejaz Turkey win, taking Hejaz from Arabia with 2 field_guns, 2 fighters, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 8 infantry Casualties for Arabia: 4 Bedouins and 3 trenchs Casualties for France: 1 cavalry, 1 colonial and 1 infantry Battle in Al-Dammam Turkey attack with 1 field_gun and 2 infantry Britain defend with 1 infantry Turkey roll dice for 1 field_gun and 2 infantry in Al-Dammam, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 infantry in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Al-Dammam Turkey win, taking Al-Dammam from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Non Combat Move - Turkey 2 fighters moved from Hejaz to Palestine Place Units - Turkey 1 trench placed in Jordan 6 infantry placed in Damascus 3 infantry placed in Baghdad 6 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 56 PUs; end with 56 PUs Turkey collect 6 PUs from War Bonds; end with 62 PUsCombat Hit Differential Summary :
Turkey : -0.17 Arabia : 0.67 Britain : -0.33 -
TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 2,3 and gets 0 hits Combat Move - Britain 14 fighters moved from Paris to Brittany 5 fighters moved from London to Picardy 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun and 3 infantry moved from Sea Zone 72 Persian Gulf to Fars 3 field_guns and 1 infantry moved from Sistan to Fars 1 field_gun moved from Arabia to Mecca 1 field_gun moved from Madras to Deccan 2 cruisers moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden 1 battlecruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 3 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Singapore to Sea Zone 126 Java Sea 1 field_gun and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 129 South China Sea 1 field_gun moved from Sea Zone 129 South China Sea to Hong Kong 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 126 Java Sea 1 cavalry moved from Malaya to Singapore 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 1 cavalry, 1 field_gun and 2 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 134 Pacific Ocean 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 cavalry and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 colonial moved from Missouri to Ontario 1 colonial moved from Hudson-Delaware to Ottawa-Montreal 1 colonial moved from Quebec to Nova Scotia 2 cavalrys moved from German Southwest Africa to German East Africa 2 cavalrys moved from Cape Town to German Southwest Africa Purchase Units - Britain Britain buy 3 cavalrys, 2 field_guns, 10 fighters, 2 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Fars Britain attack with 4 field_guns and 4 infantry Neutral defend with 2 cavalrys Britain roll dice for 4 field_guns and 4 infantry in Fars, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral lost in Fars Britain loses 0 PUs for violating Farss neutrality. Britain win, taking Fars from Neutral with 4 field_guns and 4 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Battle in Brittany Britain attack with 14 fighters Germany defend with 1 Factory, 2 field_guns, 6 heavy_guns, 6 infantry and 5 trenchs Britain roll dice for 14 fighters in Brittany, round 2 : 4/14 hits, 4.67 expected hits Units damaged: 4 trenchs owned by the Germany Germany roll dice for 2 field_guns, 6 heavy_guns, 6 infantry and 5 trenchs in Brittany, round 2 : 7/14 hits, 6.67 expected hits 7 fighters owned by the Britain lost in Brittany Britain roll dice for 7 fighters in Brittany, round 3 : 3/7 hits, 2.33 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 2 field_guns, 6 heavy_guns, 6 infantry and 5 trenchs in Brittany, round 3 : 5/14 hits, 6.67 expected hits 2 trenchs owned by the Germany and 5 fighters owned by the Britain lost in Brittany Britain roll dice for 2 fighters in Brittany, round 4 : 1/2 hits, 0.67 expected hits Germany roll dice for 2 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs in Brittany, round 4 : 6/14 hits, 6.67 expected hits 1 trench owned by the Germany and 2 fighters owned by the Britain lost in Brittany Germany win with 2 field_guns, 6 heavy_guns, 6 infantry and 2 trenchs remaining. Battle score for attacker is -89 Casualties for Britain: 14 fighters Casualties for Germany: 3 trenchs Battle in Picardy Britain attack with 5 fighters Germany defend with 6 infantry Britain roll dice for 5 fighters in Picardy, round 2 : 1/5 hits, 1.67 expected hits Germany roll dice for 6 infantry in Picardy, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germany and 1 fighter owned by the Britain lost in Picardy Britain roll dice for 4 fighters in Picardy, round 3 : 2/4 hits, 1.33 expected hits Germany roll dice for 5 infantry in Picardy, round 3 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Germany and 3 fighters owned by the Britain lost in Picardy Britain roll dice for 1 fighter in Picardy, round 4 : 1/1 hits, 0.33 expected hits Germany roll dice for 3 infantry in Picardy, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 1 fighter owned by the Britain lost in Picardy Germany win with 2 infantry remaining. Battle score for attacker is -23 Casualties for Britain: 5 fighters Casualties for Germany: 4 infantry Non Combat Move - Britain 4 field_guns and 4 infantry moved from Sinai to Cairo-Suez Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 1 field_gun and 1 infantry placed in Bombay 1 infantry placed in Goa 2 cavalrys placed in Cape Town 1 cavalry and 1 field_gun placed in German East Africa 5 fighters placed in London 1 fighter placed in Goa 2 fighters placed in Calcutta 2 fighters placed in German New Guinea Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Britain Britain collect 103 PUs; end with 103 PUs Britain collect 5 PUs from War Bonds; end with 108 PUs 2 units repaired.Combat Hit Differential Summary :
Neutral : -0.33 Britain : 0.33 Germany : -1.67 -
TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Russia Russia spend 0 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 conscript moved from Caucasus to Kazakhstan Russia take Kazakhstan from Communists 1 conscript moved from Dnieper to Crimea Russia take Crimea from Austria 1 field_gun and 5 infantry moved from Minsk to Don 1 infantry moved from Finland to Sweden Russia take Sweden from Germany 1 field_gun and 1 infantry moved from Finland to Karelia 2 infantry moved from Moscow to Tver 3 infantry moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 7 conscripts, 6 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 6 conscripts and 3 trenchs placed in St. Petersburg 1 conscript, 2 infantry and 3 trenchs placed in Minsk 3 infantry and 3 trenchs placed in Moscow 1 infantry placed in Kiev Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Russia Russia collect 52 PUs; end with 52 PUs Russia collect 7 PUs from War Bonds; end with 59 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 -
TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 2,4 and gets 0 hits Combat Move - Communists 1 cavalry moved from Turkmenistan to Kazakhstan 1 cavalry moved from Uzbekistan to Kazakhstan 2 infantry moved from Omsk to Kazakhstan 1 field_gun moved from Naryan-Mar to Archangelsk 1 cavalry moved from Vladimir to Novgorod Communists take Novgorod from Russia 1 cavalry moved from Novgorod to Archangelsk 1 field_gun moved from Ryazan to Volgograd 2 conscripts moved from Yakutsk to Sakhe 2 fighters moved from Aldan to Sakhe 1 field_gun moved from Tiksi to Aldan Purchase Units - Communists Communists buy 1 conscript, 1 field_gun, 1 fighter, 6 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Kazakhstan Communists attack with 2 cavalrys and 2 infantry Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 0.67 expected hits Russia roll dice for 1 conscript in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 2 cavalrys and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 2 conscripts and 2 fighters USA defend with 1 field_gun Communists roll dice for 2 conscripts and 2 fighters in Sakhe, round 2 : 1/4 hits, 1.00 expected hits Russia roll dice for 1 field_gun in Sakhe, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the USA lost in Sakhe Communists win, taking Sakhe from Russia with 2 conscripts and 2 fighters remaining. Battle score for attacker is 4 Casualties for USA: 1 field_gun Non Combat Move - Communists 2 fighters moved from Sakhe to Aldan Place Units - Communists 2 trenchs placed in Chita 2 trenchs placed in Aldan Turning on Edit Mode EDIT: Removing units owned by Communists from Yakutsk: 3 conscripts and 2 infantry EDIT: Adding units owned by Communists to Aldan: 3 conscripts and 2 infantry EDIT: Turning off Edit Mode 1 conscript, 1 field_gun, 1 fighter and 4 infantry placed in Yakutsk 2 infantry placed in Omsk Turn Complete - Communists Communists collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Communists : 0.33 Russia : -0.50 -
TripleA Turn Summary: USA round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - USA USA roll 2,5,1,4,4 and gets 0 hits Combat Move - USA 1 field_gun moved from Manila to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 5 field_guns and 5 infantry moved from Tohoku to Sea Zone 139 Sea of Okhotsk 5 field_guns and 5 infantry moved from Sea Zone 139 Sea of Okhotsk to Hokkaido 1 field_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 field_gun moved from Sea Zone 142 Pacific Ocean to Tohoku 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 field_gun, 9 infantry and 5 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from Andalusia to Sea Zone 33 Mid Atlantic 2 field_guns moved from Norte to Sea Zone 33 Mid Atlantic 3 field_guns, 1 infantry and 3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic 4 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 33 Mid Atlantic 4 field_guns and 10 infantry moved from Sea Zone 25 Mid Atlantic to Brittany 1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 2 cruisers moved from Sea Zone 25 Mid Atlantic to Sea Zone 16 North Sea Purchase Units - USA USA buy 1 Factory, 6 field_guns, 11 infantry and 3 transports; Remaining resources: 0 PUs; 5 techTokens; Combat - USA Battle in Brittany USA attack with 4 field_guns and 10 infantry Germany defend with 1 Factory, 2 field_guns, 6 heavy_guns, 6 infantry and 2 trenchs USA roll dice for 4 field_guns and 10 infantry in Brittany, round 2 : 3/14 hits, 3.67 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 2 field_guns, 6 heavy_guns, 6 infantry and 2 trenchs in Brittany, round 2 : 6/14 hits, 6.67 expected hits 1 trench owned by the Germany and 6 infantry owned by the USA lost in Brittany USA roll dice for 4 field_guns and 4 infantry in Brittany, round 3 : 4/8 hits, 2.67 expected hits Germany roll dice for 2 field_guns, 6 heavy_guns, 6 infantry and 1 trench in Brittany, round 3 : 5/14 hits, 6.67 expected hits 3 infantry owned by the Germany, 1 trench owned by the Germany, 1 field_gun owned by the USA and 4 infantry owned by the USA lost in Brittany USA roll dice for 3 field_guns in Brittany, round 4 : 0/3 hits, 1.00 expected hits Germany roll dice for 2 field_guns, 6 heavy_guns and 3 infantry in Brittany, round 4 : 8/11 hits, 5.67 expected hits 3 field_guns owned by the USA lost in Brittany Germany win with 2 field_guns, 6 heavy_guns and 3 infantry remaining. Battle score for attacker is -31 Casualties for USA: 4 field_guns and 10 infantry Casualties for Germany: 3 infantry and 2 trenchs Battle in Hokkaido USA attack with 5 field_guns and 5 infantry Neutral defend with 6 infantry USA roll dice for 5 field_guns and 5 infantry in Hokkaido, round 2 : 2/10 hits, 3.33 expected hits Neutral roll dice for 6 infantry in Hokkaido, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Neutral and 3 infantry owned by the USA lost in Hokkaido USA roll dice for 5 field_guns and 2 infantry in Hokkaido, round 3 : 3/7 hits, 2.33 expected hits Neutral roll dice for 4 infantry in Hokkaido, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral lost in Hokkaido USA roll dice for 5 field_guns and 2 infantry in Hokkaido, round 4 : 3/7 hits, 2.33 expected hits Neutral roll dice for 1 infantry in Hokkaido, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Hokkaido USA loses 0 PUs for violating Hokkaidos neutrality. USA win, taking Hokkaido from Neutral with 5 field_guns and 2 infantry remaining. Battle score for attacker is 9 Casualties for USA: 3 infantry Casualties for Neutral: 6 infantry Non Combat Move - USA Place Units - USA 3 field_guns and 3 infantry placed in Tohoku 1 field_gun and 1 infantry placed in Manila 1 transport placed in Sea Zone 145 Pacific Ocean 1 infantry placed in Honolulu 1 field_gun and 1 infantry placed in Andalusia 1 field_gun and 1 infantry placed in Morocco 1 transport placed in Sea Zone 53 Mid Atlantic 1 Factory placed in Algarve 1 transport placed in Sea Zone 29 Mid Atlantic 3 infantry placed in New York 1 infantry placed in Washington D.C. Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 6 techTokens Turn Complete - USA USA collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Neutral : -0.67 USA : -0.33 Germany : -0.00





