@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whack vs. Colt - WAW
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria 1 Infantry moved from Amazon to Rio De Janeiro 1 Tank moved from Lower Egypt to Kufra British take New Valley from Germans French take Kufra from Italians 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Nubia to Darfur Purchase Units - French French buy 2 Artillerys, 1 Bunker, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Combat - French Battle in Rio De Janeiro French attack with 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Rio De Janeiro Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Battle in Darfur French attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry and 1 Tank French roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the French lost in Darfur French roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Darfur French roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 Tank in Darfur, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Darfur Germans win with 1 Tank remaining. Battle score for attacker is -5 Casualties for French: 1 Infantry and 1 Tank Casualties for Germans: 1 Infantry Battle in S.Algeria French attack with 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 2 Artillerys and 2 Infantrys French roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Algeria, round 2 : 4/9 hits, 3.17 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the French lost in S.Algeria French win, taking S.Algeria from Italians with 3 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for French: 1 Infantry Casualties for Italians: 2 Artillerys and 2 Infantrys Non Combat Move - French 1 Fighter moved from S.Algeria to E.Morocco 1 Infantry moved from Lower Egypt to New Valley 2 Infantrys moved from Keewatin to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from Syria to Palestine Place Units - French 1 Bunker placed in French Equatorial Africa 1 Infantry and 1 Tank placed in Syria 2 Artillerys and 2 Elites placed in E.Morocco Turn Complete - French French collect 22 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0.67 Neutral : 1.00 Italians : -0.33 French : -0.50 -
Colt, Yam is attacking the ANZAC fleet. I have no destroyers and you have 2 subs.
For round 1 I have scored 3 hits. Do you want to take 2 subs as casualties?
Attacking forces:
5 fighters
1 bomber
2 battleshipsDefending forces:
1 tt
2 subs
3 dd
1 cv
2 fightersFile is attached for viewing
3 hits.tsvg -
Let’s go one sub one Dd. Sub does not submerge
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Battleships moved from 110 Sea Zone to 67 Sea Zone 1 Bomber moved from Kunashir to 85 Sea Zone 1 Bomber and 5 Fighters moved from 85 Sea Zone to 67 Sea Zone 1 Infantry and 2 Tanks moved from Aroe to 112 Sea Zone 1 Infantry and 2 Tanks moved from 112 Sea Zone to Tanimbar 1 Artillery, 1 Infantry and 1 Tank moved from Timor to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 112 Sea Zone to Flores 2 Transports moved from 112 Sea Zone to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Tanimbar 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Flores 1 Transport moved from 112 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa Yamamoto take Soembawa from Dutch 1 Tank moved from Banjarmasin to British Borneo Yamamoto take British Borneo from British 1 Destroyer moved from 112 Sea Zone to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Fighters, 5 Infantrys and 5 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Flores, round 2 : 3/5 hits, 1.50 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry and 1 Tank Battle in Tanimbar Yamamoto attack with 3 Infantrys and 2 Tanks Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 2 Tanks in Tanimbar, round 2 : 1/5 hits, 1.50 expected hits Dutch roll dice for 3 Infantrys in Tanimbar, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto roll dice for 2 Infantrys and 2 Tanks in Tanimbar, round 3 : 4/4 hits, 1.33 expected hits Dutch roll dice for 2 Infantrys in Tanimbar, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Infantry Casualties for Anzac: 2 Infantrys Battle in 67 Sea Zone Yamamoto attack with 2 Battleships, 1 Bomber and 5 Fighters Anzac defend with 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Battleships, 1 Bomber and 5 Fighters in 67 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits Anzac roll dice for 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits Units damaged: 2 Battleships owned by the Yamamoto 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Battleships, 1 Bomber and 4 Fighters in 67 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits 1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 2 Battleships, 1 Bomber and 1 Fighter in 67 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits Anzac roll dice for 1 Carrier and 1 Fighter in 67 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto win with 2 Battleships and 1 Bomber remaining. Battle score for attacker is 34 Casualties for Yamamoto: 5 Fighters Casualties for Anzac: 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from 67 Sea Zone to Lombok 1 Destroyer moved from 112 Sea Zone to 108 Sea Zone 2 Transports moved from 112 Sea Zone to 111 Sea Zone Place Units - Yamamoto 1 Bunker and 4 Infantrys placed in Davao 1 Elite and 1 Infantry placed in Tokyo 1 Cruiser, 1 Destroyer and 4 Submarines placed in 85 Sea Zone 2 Fighters placed in Banjarmasin 1 Submarine placed in 110 Sea Zone Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto : 5.33 Anzac : 0.17 Dutch : 0.50 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 5 Infantrys moved from Shensi to Hupeh 2 Infantrys moved from Shansi to Chahar 1 Adv.Fighter moved from Ningsia to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Fighter moved from Ningsia to Shantung 1 Fighter moved from Shensi to Shantung 1 Artillery and 4 Tanks moved from Shansi to Anhwei Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 4 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Shantung Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shantung, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 1 Artillery and 4 Tanks Hisaichi defend with 3 Infantrys and 1 Tank Chinese roll dice for 1 Artillery and 4 Tanks in Anhwei, round 2 : 3/5 hits, 2.33 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Anhwei, round 2 : 4/4 hits, 1.50 expected hits 3 Tanks owned by the Chinese, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Tank remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Artillery and 3 Tanks Casualties for Hisaichi: 3 Infantrys and 1 Tank Battle in Hupeh Chinese attack with 1 Artillery and 5 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 5 Infantrys in Hupeh, round 2 : 2/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Shensi to Hupeh 1 Adv.Fighter moved from Chahar to Shansi 2 Fighters moved from Shantung to Shansi 1 Infantry moved from South Gobi to Suiyuan 4 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 1 AAGun moved from Ningsia to Suiyuan 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter, 2 Mech.Infs and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Hisaichi : 0.67 Chinese : 1.00 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Destroyers and 2 Submarines moved from 111 Sea Zone to 65 Sea Zone 1 Transport moved from 110 Sea Zone to 65 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Lombok to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Fighter moved from Hunan to S.Thailand 1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand 2 Transports moved from 111 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 5 Infantrys moved from 84 Sea Zone to Shantung 1 ArmoredCar moved from Hulunbuir to Chahar 1 Tank moved from Liaoning to Shantung 1 ArmoredCar moved from Hulunbuir to Chahar 2 Fighters moved from Hulunbuir to Chahar 1 Artillery and 3 Infantrys moved from Heilungchiang to Ayan 3 Tanks moved from Liaoning to Chita 2 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Changchun to Kirin 1 Battleship and 1 Carrier moved from 84 Sea Zone to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 2 Tanks moved from Fukien to Shanghai 1 Tank moved from Kwangtung to Anhwei 1 Mech.Inf moved from Hong Kong to Anhwei 1 Artillery moved from Kweichow to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Elite and 2 Infantrys moved from Hong Kong to Kwangtung 2 ArmoredCars moved from Hong Kong to Kwangtung 2 ArmoredCars moved from Kwangtung to Kwangsi Purchase Units - Hisaichi Hisaichi buy 1 Battleship, 1 Destroyer, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Thailand Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 3/3 hits, 1.17 expected hits 1 Fighter owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Thailand British win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14 Casualties for Hisaichi: 1 Artillery, 1 Fighter and 1 Infantry Battle in 65 Sea Zone Hisaichi attack with 2 Destroyers, 2 Submarines and 1 Transport British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits 2 Transports owned by the British, 1 Transport owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 65 Sea Zone British roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 65 Sea Zone Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the British lost in 65 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Destroyer, 2 Submarines and 1 Transport Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Battle in Chahar Hisaichi attack with 2 ArmoredCars and 2 Fighters Chinese defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Chahar, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 2 Infantrys Battle in Anhwei Hisaichi attack with 1 Mech.Inf and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 1 Artillery and 3 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Shantung Hisaichi attack with 5 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 5 Infantrys and 1 Tank in Shantung, round 2 : 2/6 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Chahar to Hulunbuir 1 AAGun moved from Heilungchiang to Chita 1 AAGun moved from Hong Kong to Kwangtung Place Units - Hisaichi 1 Battleship and 1 Destroyer placed in 84 Sea Zone 6 Infantrys placed in Hong Kong 6 Infantrys and 2 Tanks placed in Changchun 2 Tanks placed in Liaoning Hisaichi undo move 3. 2 Tanks placed in Liaoning 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Hisaichi : 3.83 British : 3.83 Chinese : -0.83 Russians : 0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Tank moved from Palestine to Mersa Matruh 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Transport moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 5 Infantrys moved from 56 Sea Zone to Mersa Matruh 6 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from S.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Tank moved from S.Thailand to N.French Indochina 1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina 1 Artillery moved from Yunnan to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 1 Fighter moved from Assam to N.French Indochina Purchase Units - British British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 6 Fighters, 6 Infantrys and 1 Tank Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits 2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22 Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks Casualties for British: 5 Infantrys Battle in N.French Indochina British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand Thai win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Artillery moved from S.Thailand to N.Thailand 1 AAGun and 1 Infantry moved from Yunnan to N.Thailand 1 Infantry moved from Assam to Yunnan 2 Artillerys moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone 1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 1 Infantry moved from Cape Town to 40 Sea Zone 1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from 62 Sea Zone to Italian East Africa 3 Infantrys moved from W.Iran to Iraq 6 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Iceland to 21 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Dover 1 Tank moved from Scotland to Dover 2 Tanks moved from Munster to Northern Ireland 2 Infantrys moved from E.Mexico to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Fighter moved from N.French Indochina to N.Thailand Place Units - British 1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 1 Infantry placed in Cairo 3 Infantrys placed in W.Iran 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 1 Carrier and 3 T.Boats placed in 21 Sea Zone 3 Infantrys placed in Wales Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
British : 2.33 Italians : 1.00 Thai : -1.00 -
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Tank moved from Palestine to Mersa Matruh 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Transport moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 5 Infantrys moved from 56 Sea Zone to Mersa Matruh 6 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from S.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Tank moved from S.Thailand to N.French Indochina 1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina 1 Artillery moved from Yunnan to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 1 Fighter moved from Assam to N.French Indochina Purchase Units - British British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 6 Fighters, 6 Infantrys and 1 Tank Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits 2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22 Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks Casualties for British: 5 Infantrys Battle in N.French Indochina British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand Thai win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Artillery moved from S.Thailand to N.Thailand 1 AAGun and 1 Infantry moved from Yunnan to N.Thailand 1 Infantry moved from Assam to Yunnan 2 Artillerys moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone 1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 1 Infantry moved from Cape Town to 40 Sea Zone 1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from 62 Sea Zone to Italian East Africa 3 Infantrys moved from W.Iran to Iraq 6 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Iceland to 21 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Dover 1 Tank moved from Scotland to Dover 2 Tanks moved from Munster to Northern Ireland 2 Infantrys moved from E.Mexico to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Fighter moved from N.French Indochina to N.Thailand Place Units - British 1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 1 Infantry placed in Cairo 3 Infantrys placed in W.Iran 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 1 Carrier and 3 T.Boats placed in 21 Sea Zone 3 Infantrys placed in Wales Turn Complete - British British collect 99 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by British from 21 Sea Zone: 2 Fighters EDIT: Adding units owned by British to Dover: 2 Fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 2.33 Italians : 1.00 Thai : -1.00 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker; Remaining resources: 5 PUs; Non Combat Move - Dutch 1 Tank moved from Merauke to Port Moresby 1 Artillery moved from Merauke to West Papua Place Units - Dutch 1 Bunker placed in Hollandia Dutch undo move 1. 1 Bunker placed in Celebes Turn Complete - Dutch Dutch collect 8 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Artillerys and 2 Infantrys moved from Tampere to Kotka 2 Elites and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns : -0.33 Russians : 0.67 -
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys, 1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys and 2 Elites moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Elites and 2 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Elite and 4 Infantrys Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Vinnytsia, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 Elites and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : -1.00 Russians : 0.67 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone 1 Artillery and 2 Infantrys moved from Malaya to S.Thailand Thai take S.Thailand from British 1 Elite and 4 Infantrys moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to S.Thailand 2 Tanks moved from Malaya to S.Thailand 1 Tank moved from S.Thailand to S.French Indochina 1 Fighter moved from Bangkok to S.French Indochina 2 Transports moved from 110 Sea Zone to 67 Sea Zone Purchase Units - Thai Thai buy 1 Bunker, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.French Indochina Thai attack with 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Fighter and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina Thai win, taking S.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.French Indochina to S.Thailand 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Elites and 4 Infantrys placed in Bangkok 1 Bunker placed in Java Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
French : -0.33 Thai : 0.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone 4 Infantrys moved from 35 Sea Zone to Salvador 1 Artillery and 3 Infantrys moved from Bahia to 32 Sea Zone 1 Artillery, 1 Infantry and 2 Tanks moved from Bahia to Salvador 1 Artillery, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 Artillery and 3 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Bomber moved from Suriname to Rio de Oro 1 Tank moved from Woleai to Yap Americans take Ulithi from Yamamoto Americans take Yap from Yamamoto 6 Fighters moved from 102 Sea Zone to 108 Sea Zone 2 Bombers moved from Truk to 108 Sea Zone 1 Submarine moved from 104 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery moved from Eniwetok to 102 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Artillery moved from Truk to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 4 Infantrys moved from Woleai to 102 Sea Zone 3 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 7 Infantrys, 3 Submarines and 3 Transports moved from 102 Sea Zone to 101 Sea Zone 3 Artillerys and 7 Infantrys moved from 101 Sea Zone to Saipan 1 Infantry and 2 Tanks moved from Peru to N.Chile 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to N.Chile Purchase Units - Americans Americans buy 3 B.Transports, 11 Infantrys, 2 S.Bombers and 2 S.Submarines; Remaining resources: 5 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Artillery, 1 Bomber and 3 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Rio de Oro, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Rio de Oro, round 3 : 2/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in N.Chile Americans attack with 5 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 5 Infantrys and 2 Tanks in N.Chile, round 2 : 2/7 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile Americans roll dice for 4 Infantrys and 2 Tanks in N.Chile, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Saipan Americans attack with 3 Artillerys and 7 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker and 1 Tank Americans roll dice for 3 Artillerys and 7 Infantrys in Saipan, round 2 : 3/10 hits, 2.67 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker and 1 Tank Battle in Salvador Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Salvador, round 2 : 3/8 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Salvador, round 3 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 108 Sea Zone Americans attack with 2 Bombers, 6 Fighters and 1 Submarine Yamamoto defend with 2 Destroyers Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 2 Destroyers in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 108 Sea Zone Americans win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 6 Fighters moved from 108 Sea Zone to 101 Sea Zone 2 Bombers moved from 108 Sea Zone to Truk 1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone 3 Infantrys and 1 Marine moved from 96 Sea Zone to Kwajalein 1 Carrier and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone 2 Fighters moved from Midway to Truk 1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Infantry moved from Central America to Colombia 1 Infantry moved from San Francisco to W.Mexico 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 1 Infantry moved from Amazon to Bahia 1 Bomber moved from Rio de Oro to W.Morocco 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone 1 Bomber moved from Iceland to E.Morocco 1 Fighter moved from Iceland to 21 Sea Zone Place Units - Americans 1 B.Transport and 2 S.Submarines placed in 91 Sea Zone 1 B.Transport placed in 83 Sea Zone 4 Infantrys placed in San Francisco 1 S.Bomber placed in San Francisco 1 B.Transport placed in 13 Sea Zone 4 Infantrys and 1 S.Bomber placed in Washington 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 119 PUs; end with 124 PUsCombat Hit Differential Summary :
Neutral : 0.83 Yamamoto : 0.33 Americans : 1.83 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Tank moved from Darfur to Kufra 1 Artillery moved from Lithuania to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Stuka moved from Tampere to Lapland 7 Infantrys moved from Oulu to N.Karelia 1 Infantry moved from Estonia to Latvia 2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Elites moved from 24 Sea Zone to Latvia 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 2 ArmoredCars moved from Rhine to Hamburg 3 Infantrys moved from Paris to Picardy 3 Infantrys moved from Paris to Normandy 1 Fighter and 1 Stuka moved from Krakow to Minsk 2 Fighters moved from Krakow to Donetsk 2 Tanks moved from Krakow to Donetsk 1 Tank moved from Krakow to Minsk Purchase Units - Germans Germans buy 1 Bunker, 1 Destroyer, 2 HeavyTanks, 12 Infantrys, 2 Mech.Infs, 1 S.Submarine, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kufra Germans attack with 1 Tank French defend with 1 Tank Germans roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Kufra Germans win, taking Kufra from French with 1 Tank remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Lapland Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Lapland, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 2 Fighters and 2 Tanks Russians defend with 2 Infantrys Germans roll dice for 2 Fighters and 2 Tanks in Donetsk, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Minsk Germans attack with 1 Fighter, 1 Stuka and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 1 Stuka and 1 Tank in Minsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Fighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Germans attack with 7 Infantrys Russians defend with 1 Infantry Germans roll dice for 7 Infantrys in N.Karelia, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Germans win, taking N.Karelia from Russians with 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 3 Artillerys, 2 Elites and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 3 Artillerys, 2 Elites and 1 Infantry in Latvia, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Germans 2 Fighters moved from Donetsk to Krakow 1 AAGun, 12 Artillerys and 19 Infantrys moved from Krakow to Brest 4 HeavyTanks moved from Warsaw to Brest 5 Tanks moved from Bohemia to Brest 3 Mech.Infs moved from Bavaria to Brest 1 AAGun moved from Danzig to Krakow 1 AAGun moved from Rhine to Hamburg 1 AAGun moved from Hamburg to Pomerania 1 Fighter and 1 Stuka moved from Minsk to Danzig 1 Stuka moved from Lapland to Danzig 1 HeavyTank moved from Brest to Danzig Place Units - Germans 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 24 Sea Zone 1 Bunker and 6 Infantrys placed in Hamburg 6 Infantrys placed in Paris 4 Tanks placed in Warsaw 2 HeavyTanks and 1 Tank placed in Krakow 2 Mech.Infs placed in Bohemia Turn Complete - Germans Germans collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 6.50 French : -0.50 Russians : -1.00 -
Afrikakorps has been a thorn in my side
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria 2 Infantrys moved from Kursk to Minsk 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Fighter moved from Kiev to Donetsk 1 Bomber moved from Kiev to Donetsk 1 Adv.Fighter moved from Smolensk to Minsk 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 1 Artillery and 4 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter moved from Smolensk to Latvia 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from Olyokminsk to Ayan Purchase Units - Russians Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Bunker, 1 Fighter, 22 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Artillery and 6 Infantrys Germans defend with 3 Artillerys and 2 Elites Russians roll dice for 1 Adv.Fighter, 1 Artillery and 6 Infantrys in Latvia, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 3 Artillerys and 2 Elites in Latvia, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians and 2 Elites owned by the Germans lost in Latvia 1 Artillery and 5 Infantrys retreated to Leningrad Germans win with 3 Artillerys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Elites Battle in Minsk Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Tank Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Germans defend with 2 Tanks Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 Tanks in Donetsk, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Tanks Battle in Lapland Russians attack with 1 Artillery and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 2 Infantrys in Lapland, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Lapland Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Lapland, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Ayan, round 3 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Bulgaria Russians attack with 1 Artillery and 1 Infantry Italians defend with 2 Artillerys Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 2 Artillerys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Bulgaria Russians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Artillerys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Artillerys in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Bulgaria Romanians win with 2 Artillerys remaining. Battle score for attacker is -6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Infantry moved from Georgia to Rostov 1 Artillery and 2 Infantrys moved from Rostov to Kursk 1 Bomber and 1 Fighter moved from Donetsk to Kursk 1 AAGun, 2 Artillerys, 3 Infantrys, 8 Mech.Infs, 5 Mot.Infs and 11 Tanks moved from Kiev to Kursk 3 Tanks moved from Stalingrad to Kursk 5 Tanks moved from Moscow to Kursk 1 Adv.Fighter moved from Minsk to Kursk 1 Tank moved from Novgorod to Kursk 3 Infantrys moved from S.Karelia to Leningrad 1 Infantry moved from Arkhangelsk to S.Karelia 8 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Kirov to Vologda 4 Infantrys moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Perm 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Tashkent to Chimkent 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Kolyma to Okhotsk 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 6 Infantrys moved from Khatanga to Olyokminsk 3 Infantrys moved from Krasnoyarsk to Irkutsk 1 Adv.Fighter moved from Latvia to Kursk Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 6 Infantrys and 4 Tanks placed in Moscow 3 Artillerys and 2 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 5 Infantrys placed in Sibirsky Russians undo move 2. 1 Artillery, 5 Infantrys and 4 Tanks placed in Moscow 1 Infantry placed in Sibirsky 1 Adv.Fighter and 1 Fighter placed in Sverdlovsk Turn Complete - Russians Russians collect 98 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -1.17 Romanians : 0.00 Hisaichi : 0.67 Finns : 1.67 Russians : -1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery, 1 Elite and 1 Infantry moved from N.Algeria to N.Tunisia 1 Infantry moved from Tunis to S.Tunisia 3 Elites moved from Tunis to N.Tunisia 2 Transports moved from 51 Sea Zone to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 4 Fighters moved from 51 Sea Zone to Mersa Matruh 8 Infantrys moved from Rome to Campania 2 Artillerys moved from Bulgaria to Greece Purchase Units - Italians Italians buy 1 AAGun, 1 Elite, 1 Fighter, 9 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 4 Fighters and 3 Infantrys British defend with 1 Infantry and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 4 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 1.83 expected hits British roll dice for 1 Tank in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Italians 1 Fighter moved from Mersa Matruh to Kufra 3 Fighters moved from Mersa Matruh to 51 Sea Zone Place Units - Italians 4 T.Boats placed in 51 Sea Zone 1 AAGun and 3 Infantrys placed in Tunis 1 Elite and 2 Infantrys placed in Campania 1 Fighter and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Italians : -1.00 British : -0.50 -
This has been quite a fun game with unique challenges, Colt. I feel a bit behind, but oddly enough think I’m doing better in the Pacific then in Europe, which is a switch. That UK fleet and your grip on Cairo is commendable.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from S.Algeria to N.Algeria French take N.Algeria from Italians 1 Elite moved from S.Algeria to S.Tunisia 1 Fighter moved from E.Morocco to S.Tunisia Purchase Units - French French buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in S.Tunisia French attack with 1 Elite and 1 Fighter Italians defend with 1 Infantry French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the French lost in S.Tunisia retreated to S.Tunisia Italians win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for French: 1 Elite Non Combat Move - French 1 Fighter moved from S.Tunisia to E.Morocco 3 Artillerys and 1 Tank moved from S.Algeria to E.Morocco 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Transport moved from 18 Sea Zone to 30 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 1 Tank moved from Syria to Lower Egypt 1 Infantry moved from Syria to Palestine 1 Infantry moved from Madagascar to 62 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone Place Units - French 1 Artillery, 1 Bunker and 1 Infantry placed in Syria 1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco French undo move 1. 1 Artillery, 1 Bunker and 1 Infantry placed in Syria Turn Complete - French French collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.33 French : -1.33 -
It has been fun. You can outproduce me in the Med+North Africa build-up though but I hope to buy time for US





