Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Fighter, 7 Infantrys and 1 Tank moved from Bangkok to Malaya
1 Artillery and 1 Tank moved from Sumatra to 110 Sea Zone
1 Artillery and 1 Tank moved from 110 Sea Zone to Malaya
Purchase Units - Thai
Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 1 Artillery, 1 Fighter, 7 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery, 1 Fighter, 7 Infantrys and 2 Tanks in Malaya, round 2 : 6/11 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank in Malaya, round 2 : 2/8 hits, 3.00 expected hits
2 Infantrys owned by the Thai and 5 Infantrys owned by the British lost in Malaya
Thai roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 3 : 2/9 hits, 2.67 expected hits
British roll dice for 1 Artillery, 1 Bunker and 1 Tank in Malaya, round 3 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Thai, 1 Tank owned by the British and 1 Artillery owned by the British lost in Malaya
Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Malaya, round 4 : 2/7 hits, 2.33 expected hits
British roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai and 1 Bunker owned by the British lost in Malaya
Thai win, taking Malaya from British with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Thai: 5 Infantrys
Casualties for British: 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
Place Units - Thai
1 Elite, 4 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
British : 0.17
AA fire in Malaya : : -0.17
Thai : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Bomber moved from South Atlantic USA to 16 Sea Zone
1 Fighter moved from Greenland to 16 Sea Zone
2 Artillerys moved from E.Mexico to 25 Sea Zone
2 Infantrys moved from South Atlantic USA to 25 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
2 Artillerys and 2 Infantrys moved from 32 Sea Zone to Bahia
3 Infantrys moved from Amazon to Bahia
1 Infantry moved from Colombia to Peru
2 Tanks moved from Venezuela to Bahia
1 Bomber moved from Suriname to Bahia
2 Tanks moved from Central America to Peru
1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from Kwajalein to 96 Sea Zone
2 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 5 Fighters, 6 Infantrys, 3 Submarines, 1 Tank and 3 Transports moved from 96 Sea Zone to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok
1 B.Transport, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 3 Submarines, 1 Tank and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
5 Infantrys and 1 Tank moved from 102 Sea Zone to Woleai
2 Fighters moved from 102 Sea Zone to Eniwetok
1 Fighter moved from 102 Sea Zone to Kusaie
2 Fighters moved from 102 Sea Zone to Woleai
1 Bomber moved from Wake to Kusaie
1 Bomber moved from Wake to Woleai
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 3 B.Transports, 2 Destroyers, 1 Fighter, 10 Infantrys and 3 Submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in Woleai
Americans attack with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank in Woleai, round 2 : 4/9 hits, 2.67 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Woleai, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Woleai
Americans win, taking Woleai from Yamamoto with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Battle in Kusaie
Americans attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kusaie, round 2 : 0/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kusaie, round 3 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Eniwetok
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Bahia
Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Bahia, round 2 : 4/10 hits, 3.50 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys and 1 Tank
Battle in Peru
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Artillery
Americans roll dice for 1 Infantry and 2 Tanks in Peru, round 2 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery in Peru, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in 16 Sea Zone
Americans attack with 1 Bomber and 1 Fighter
Germans defend with 2 Submarines
Americans roll dice for 1 Bomber and 1 Fighter in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
2 Submarines owned by the Germans lost in 16 Sea Zone
Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Non Combat Move - Americans
1 Bomber moved from 16 Sea Zone to Iceland
1 Fighter moved from 16 Sea Zone to Iceland
1 Infantry moved from Colombia to Amazon
1 Infantry moved from E.Mexico to Central America
1 Infantry moved from South Central USA to South Atlantic USA
3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer, 3 Infantrys, 1 Marine and 2 Submarines moved from 83 Sea Zone to 91 Sea Zone
1 Carrier and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to Truk
1 Bomber moved from Woleai to Truk
2 Fighters moved from Woleai to 102 Sea Zone
1 Fighter moved from Kusaie to 102 Sea Zone
1 Bomber moved from Kusaie to Truk
2 Fighters moved from Eniwetok to 102 Sea Zone
1 Fighter moved from Midway to 102 Sea Zone
1 Submarine moved from 89 Sea Zone to 104 Sea Zone
2 Fighters moved from San Francisco to Midway
1 Destroyer moved from 25 Sea Zone to 32 Sea Zone
1 Bomber moved from Bahia to Amazon
1 Bomber moved from Amazon to Suriname
Place Units - Americans
2 Infantrys placed in South Atlantic USA
1 B.Transport placed in 26 Sea Zone
1 B.Transport placed in 13 Sea Zone
4 Infantrys placed in Washington
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
1 Adv.Fighter, 1 Fighter and 4 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : -0.83
Yamamoto : -1.00
Americans : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Tank moved from Aquitaine to Normandy
Germans take Brittany from French
Germans take Normandy from French
1 Mech.Inf and 5 Tanks moved from Paris to Picardy
1 Artillery and 2 Infantrys moved from Orleanais to Normandy
5 Tanks moved from Orleanais to Normandy
1 Mech.Inf moved from Orleanais to Picardy
3 Tanks moved from Orleanais to Normandy
2 Tanks moved from Orleanais to Picardy
3 Artillerys and 1 Infantry moved from E.Romania to Krakow
5 Infantrys moved from Bohemia to Krakow
2 Tanks moved from Warsaw to Krakow
1 Artillery and 3 Infantrys moved from Warsaw to Brest
1 Fighter moved from Bavaria to Brest
1 Artillery moved from Warsaw to Krakow
1 Infantry moved from Silesia to Krakow
2 Artillerys and 2 Infantrys moved from Lithuania to Minsk
1 Fighter moved from Lorraine to Krakow
2 Infantrys moved from Bavaria to Rhine
1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
3 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Estonia to 24 Sea Zone
7 Infantrys moved from 24 Sea Zone to Oulu
1 Stuka moved from Hamburg to Oulu
1 Stuka moved from Hamburg to Krakow
4 Infantrys moved from Latvia to Novgorod
1 Infantry moved from Latvia to Estonia
1 Infantry and 1 Tank moved from New Valley to Darfur
Purchase Units - Germans
Germans buy 2 ArmoredCars, 6 Artillerys, 2 Destroyers, 2 Elites, 4 HeavyTanks, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Brest
Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Brest, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Brest, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Darfur
Germans attack with 1 Infantry and 1 Tank
British defend with 2 Tanks
Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 2 Tanks in Darfur, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the British lost in Darfur
Germans win, taking Darfur from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 2 Tanks
Battle in Oulu
Germans attack with 7 Infantrys and 1 Stuka
Russians defend with 3 Infantrys and 1 Tank
Germans roll dice for 1 Cruiser in Oulu, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Oulu
Germans roll dice for 7 Infantrys and 1 Stuka in Oulu, round 2 : 3/8 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Oulu
Germans win, taking Oulu from Russians with 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 11
Casualties for Russians: 3 Infantrys and 1 Tank
Battle in Minsk
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 2 Artillerys and 1 Infantry in Minsk, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 2 Artillerys in Minsk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Germans lost in Minsk
Germans roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Minsk, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 6 : 0/2 hits, 0.67 expected hits
1 Artillery retreated to Lithuania
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Picardy
Germans attack with 2 Mech.Infs and 7 Tanks
French defend with 1 Elite and 1 Infantry
Germans roll dice for 2 Mech.Infs and 7 Tanks in Picardy, round 2 : 3/9 hits, 4.17 expected hits
French roll dice for 1 Elite and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the French and 1 Infantry owned by the French lost in Picardy
Germans win, taking Picardy from French with 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 5
Casualties for French: 1 Elite and 1 Infantry
Non Combat Move - Germans
1 AAGun moved from Orleanais to Normandy
1 AAGun moved from Orleanais to Paris
1 AAGun moved from Lorraine to Picardy
1 Fighter moved from Brest to Krakow
1 AAGun moved from Silesia to Danzig
1 Stuka moved from Oulu to Tampere
1 Fighter moved from Hamburg to Krakow
Place Units - Germans
5 Tanks placed in Bohemia
4 HeavyTanks placed in Warsaw
3 Mech.Infs placed in Bavaria
2 Destroyers and 1 Submarine placed in 24 Sea Zone
3 Artillerys placed in Krakow
6 Infantrys placed in Hamburg
2 ArmoredCars placed in Rhine
1 Artillery and 1 Infantry placed in Rhine
Germans undo move 6.
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
6 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -1.00
French : -0.67
Russians : -2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Yakutsk to Ayan
1 Infantry moved from Okhotsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery and 1 Infantry moved from Minsk to Latvia
1 Infantry moved from Leningrad to Latvia
2 Adv.Fighters moved from Moscow to Novgorod
4 Infantrys moved from Leningrad to Novgorod
1 Tank moved from Leningrad to Novgorod
1 Infantry moved from Vyborg to Kotka
Russians take Kotka from Finns
1 Artillery and 3 Infantrys moved from Vinnytsia to Brest
1 Bomber and 2 Fighters moved from Kursk to Brest
Purchase Units - Russians
Russians buy 4 Artillerys, 25 Infantrys and 9 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 Adv.Fighters, 4 Infantrys and 1 Tank
Germans defend with 4 Infantrys
Russians roll dice for 2 Adv.Fighters, 4 Infantrys and 1 Tank in Novgorod, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 4 Infantrys in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Novgorod
Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Novgorod, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 Adv.Fighters, 1 Infantry and 1 Tank in Novgorod, round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 3 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Brest
Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Brest, round 2 : 0/7 hits, 2.33 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Brest
Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Brest, round 3 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Brest, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Brest, round 4 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
Russians roll dice for 1 Bomber and 2 Fighters in Brest, round 5 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Brest, round 5 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Brest
Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -8
Casualties for Russians: 1 Artillery, 1 Fighter and 3 Infantrys
Casualties for Germans: 1 Artillery and 3 Infantrys
Battle in Latvia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Ayan
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Fighter moved from Ayan to N.Buryat Mongolia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Sibirsky to Khatanga
6 Infantrys moved from Khatanga to Olyokminsk
3 Infantrys moved from Novosibirsk to Krasnoyarsk
1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
2 Infantrys moved from Perm to Kirov
4 Infantrys moved from Sverdlovsk to Perm
1 Fighter moved from Brest to Kiev
1 Bomber moved from Brest to Kiev
1 Infantry moved from Kursk to Minsk
1 Artillery and 5 Tanks moved from Kursk to Kiev
1 AAGun, 1 Artillery, 3 Infantrys, 8 Mech.Infs and 6 Tanks moved from Vinnytsia to Kiev
1 Infantry moved from Donetsk to Kiev
2 Infantrys moved from Rostov to Donetsk
5 Mot.Infs moved from Stalingrad to Kiev
2 Artillerys and 4 Infantrys moved from Georgia to Rostov
1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
2 Adv.Fighters moved from Novgorod to Smolensk
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to N.Karelia
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Murmansk
1 Infantry moved from S.Karelia to Vyborg
2 Infantrys moved from S.Karelia to Leningrad
2 Infantrys moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Yaroslavl to Kursk
8 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from Tashkent to Chimkent
Place Units - Russians
1 Artillery and 3 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
1 Artillery and 2 Infantrys placed in Georgia
5 Infantrys and 5 Tanks placed in Moscow
2 Infantrys and 3 Tanks placed in Stalingrad
5 Infantrys placed in Sverdlovsk
1 Infantry placed in Tashkent
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 2.67
Hisaichi : -0.33
Russians : -3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
2 Elites and 1 Tank moved from N.Tunisia to 46 Sea Zone
4 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery moved from Campania to 48 Sea Zone
3 Tanks moved from Greece to 48 Sea Zone
4 Infantrys moved from Campania to 48 Sea Zone
3 Infantrys moved from Greece to 51 Sea Zone
2 Artillerys and 1 Infantry moved from Greece to Bulgaria
1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Cruiser, 2 Elites, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery, 2 Elites, 7 Infantrys and 4 Tanks moved from 51 Sea Zone to Mersa Matruh
2 Fighters moved from 48 Sea Zone to Mersa Matruh
2 Fighters moved from 51 Sea Zone to Mersa Matruh
2 Artillerys and 2 Infantrys moved from S.Tunisia to S.Algeria
1 Artillery, 1 Elite and 2 Infantrys moved from N.Tunisia to N.Algeria
4 Infantrys moved from Tunis to N.Tunisia
1 Carrier moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
Purchase Units - Italians
Italians buy 3 Elites, 12 Infantrys and 4 T.Boats; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bulgaria
Italians attack with 2 Artillerys and 1 Infantry
Russians defend with 1 Infantry
Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in N.Algeria
Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Algeria, round 2 : 0/4 hits, 1.17 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Algeria, round 3 : 0/4 hits, 1.17 expected hits
French roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Algeria
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Algeria, round 4 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in S.Algeria
Italians attack with 2 Artillerys and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery, 2 Elites, 4 Fighters, 7 Infantrys and 4 Tanks
British defend with 3 Artillerys, 11 Infantrys and 1 Tank
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 7 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 5/18 hits, 5.67 expected hits
British roll dice for 3 Artillerys, 9 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/13 hits, 4.50 expected hits
3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 4 Infantrys and 4 Tanks in Mersa Matruh, round 3 : 7/15 hits, 5.17 expected hits
British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Mersa Matruh, round 3 : 3/8 hits, 2.83 expected hits
3 Artillerys owned by the British, 3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 1 Infantry and 4 Tanks in Mersa Matruh, round 4 : 4/12 hits, 4.67 expected hits
British roll dice for 1 Tank in Mersa Matruh, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Elites, 4 Fighters, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 27
Casualties for British: 3 Artillerys, 11 Infantrys and 1 Tank
Casualties for Italians: 6 Infantrys
Non Combat Move - Italians
4 Fighters moved from Mersa Matruh to 51 Sea Zone
1 AAGun moved from Tunis to N.Tunisia
Place Units - Italians
4 T.Boats placed in 51 Sea Zone
3 Elites and 1 Infantry placed in Tunis
3 Infantrys placed in Campania
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -1.83
French : -0.33
Russians : 0.00
Do you remember your odds in mersa? I didn’t think you would win so cleanly
Well with what I brought plus the offshore bombardments it was 96%. I did survive with three more units than the average, so I was a bit lucky in that battle. Sorely needed at this point, I’m afraid.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
1 Infantry moved from Amazon to Rio De Janeiro
1 Tank moved from Lower Egypt to Kufra
British take New Valley from Germans
French take Kufra from Italians
1 Tank moved from Lower Egypt to Darfur
1 Infantry moved from Nubia to Darfur
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 2 PUs;
Combat - French
Battle in Rio De Janeiro
French attack with 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in Rio De Janeiro
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Battle in Darfur
French attack with 1 Infantry and 1 Tank
Germans defend with 1 Infantry and 1 Tank
French roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the French lost in Darfur
French roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Germans lost in Darfur
French roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Tank in Darfur, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Tank in Darfur, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the French lost in Darfur
Germans win with 1 Tank remaining. Battle score for attacker is -5
Casualties for French: 1 Infantry and 1 Tank
Casualties for Germans: 1 Infantry
Battle in S.Algeria
French attack with 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 2 Artillerys and 2 Infantrys
French roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Algeria, round 2 : 4/9 hits, 3.17 expected hits
Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French win, taking S.Algeria from Italians with 3 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for French: 1 Infantry
Casualties for Italians: 2 Artillerys and 2 Infantrys
Non Combat Move - French
1 Fighter moved from S.Algeria to E.Morocco
1 Infantry moved from Lower Egypt to New Valley
2 Infantrys moved from Keewatin to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 Infantry moved from Syria to Palestine
Place Units - French
1 Bunker placed in French Equatorial Africa
1 Infantry and 1 Tank placed in Syria
2 Artillerys and 2 Elites placed in E.Morocco
Turn Complete - French
French collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.67
Neutral : 1.00
Italians : -0.33
French : -0.50
Colt, Yam is attacking the ANZAC fleet. I have no destroyers and you have 2 subs.
For round 1 I have scored 3 hits. Do you want to take 2 subs as casualties?
Attacking forces:
5 fighters
1 bomber
2 battleships
Defending forces:
1 tt
2 subs
3 dd
1 cv
2 fighters
File is attached for viewing
3 hits.tsvg
Let’s go one sub one Dd. Sub does not submerge
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Battleships moved from 110 Sea Zone to 67 Sea Zone
1 Bomber moved from Kunashir to 85 Sea Zone
1 Bomber and 5 Fighters moved from 85 Sea Zone to 67 Sea Zone
1 Infantry and 2 Tanks moved from Aroe to 112 Sea Zone
1 Infantry and 2 Tanks moved from 112 Sea Zone to Tanimbar
1 Artillery, 1 Infantry and 1 Tank moved from Timor to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 112 Sea Zone to Flores
2 Transports moved from 112 Sea Zone to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Tanimbar
2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Flores
1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
1 Tank moved from Banjarmasin to British Borneo
Yamamoto take British Borneo from British
1 Destroyer moved from 112 Sea Zone to 108 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Fighters, 5 Infantrys and 5 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Flores
Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank
Anzac defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Flores, round 2 : 3/5 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto win, taking Flores from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry and 1 Tank
Battle in Tanimbar
Yamamoto attack with 3 Infantrys and 2 Tanks
Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 2 Tanks in Tanimbar, round 2 : 1/5 hits, 1.50 expected hits
Dutch roll dice for 3 Infantrys in Tanimbar, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Tanimbar, round 3 : 4/4 hits, 1.33 expected hits
Dutch roll dice for 2 Infantrys in Tanimbar, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Tanimbar
Yamamoto win, taking Tanimbar from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Dutch: 1 Infantry
Casualties for Anzac: 2 Infantrys
Battle in 67 Sea Zone
Yamamoto attack with 2 Battleships, 1 Bomber and 5 Fighters
Anzac defend with 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Battleships, 1 Bomber and 5 Fighters in 67 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
Anzac roll dice for 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
Units damaged: 2 Battleships owned by the Yamamoto
1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Battleships, 1 Bomber and 4 Fighters in 67 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 2 Battleships, 1 Bomber and 1 Fighter in 67 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
Anzac roll dice for 1 Carrier and 1 Fighter in 67 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
Yamamoto win with 2 Battleships and 1 Bomber remaining. Battle score for attacker is 34
Casualties for Yamamoto: 5 Fighters
Casualties for Anzac: 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport
Non Combat Move - Yamamoto
1 Bomber moved from 67 Sea Zone to Lombok
1 Destroyer moved from 112 Sea Zone to 108 Sea Zone
2 Transports moved from 112 Sea Zone to 111 Sea Zone
Place Units - Yamamoto
1 Bunker and 4 Infantrys placed in Davao
1 Elite and 1 Infantry placed in Tokyo
1 Cruiser, 1 Destroyer and 4 Submarines placed in 85 Sea Zone
2 Fighters placed in Banjarmasin
1 Submarine placed in 110 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto : 5.33
Anzac : 0.17
Dutch : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Artillery and 5 Infantrys moved from Shensi to Hupeh
2 Infantrys moved from Shansi to Chahar
1 Adv.Fighter moved from Ningsia to Chahar
1 Artillery and 1 Infantry moved from Shansi to Shantung
1 Fighter moved from Ningsia to Shantung
1 Fighter moved from Shensi to Shantung
1 Artillery and 4 Tanks moved from Shansi to Anhwei
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Shantung
Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shantung, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Anhwei
Chinese attack with 1 Artillery and 4 Tanks
Hisaichi defend with 3 Infantrys and 1 Tank
Chinese roll dice for 1 Artillery and 4 Tanks in Anhwei, round 2 : 3/5 hits, 2.33 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Anhwei, round 2 : 4/4 hits, 1.50 expected hits
3 Tanks owned by the Chinese, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Tank remaining. Battle score for attacker is -8
Casualties for Chinese: 1 Artillery and 3 Tanks
Casualties for Hisaichi: 3 Infantrys and 1 Tank
Battle in Hupeh
Chinese attack with 1 Artillery and 5 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery and 5 Infantrys in Hupeh, round 2 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 AAGun moved from Shensi to Hupeh
1 Adv.Fighter moved from Chahar to Shansi
2 Fighters moved from Shantung to Shansi
1 Infantry moved from South Gobi to Suiyuan
4 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 AAGun moved from Ningsia to Suiyuan
1 Infantry moved from E.Qinghai to Lanchow
2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia
2 Tanks moved from Gobi Altai to Shensi
2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Urumqi to Shensi
2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
1 Adv.Fighter, 2 Mech.Infs and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Chinese : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
2 Destroyers and 2 Submarines moved from 111 Sea Zone to 65 Sea Zone
1 Transport moved from 110 Sea Zone to 65 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Lombok to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Fighter moved from Hunan to S.Thailand
1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand
2 Transports moved from 111 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
5 Infantrys moved from 84 Sea Zone to Shantung
1 ArmoredCar moved from Hulunbuir to Chahar
1 Tank moved from Liaoning to Shantung
1 ArmoredCar moved from Hulunbuir to Chahar
2 Fighters moved from Hulunbuir to Chahar
1 Artillery and 3 Infantrys moved from Heilungchiang to Ayan
3 Tanks moved from Liaoning to Chita
2 Infantrys moved from Kirin to Heilungchiang
3 Infantrys moved from Changchun to Kirin
1 Battleship and 1 Carrier moved from 84 Sea Zone to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
2 Tanks moved from Fukien to Shanghai
1 Tank moved from Kwangtung to Anhwei
1 Mech.Inf moved from Hong Kong to Anhwei
1 Artillery moved from Kweichow to N.French Indochina
1 Infantry moved from Kweichow to N.French Indochina
1 Elite and 2 Infantrys moved from Hong Kong to Kwangtung
2 ArmoredCars moved from Hong Kong to Kwangtung
2 ArmoredCars moved from Kwangtung to Kwangsi
Purchase Units - Hisaichi
Hisaichi buy 1 Battleship, 1 Destroyer, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Thailand
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 3/3 hits, 1.17 expected hits
1 Fighter owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Thailand
British win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Artillery, 1 Fighter and 1 Infantry
Battle in 65 Sea Zone
Hisaichi attack with 2 Destroyers, 2 Submarines and 1 Transport
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Destroyers and 1 Transport in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits
2 Transports owned by the British, 1 Transport owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 65 Sea Zone
British roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 65 Sea Zone
Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
Battle in Chahar
Hisaichi attack with 2 ArmoredCars and 2 Fighters
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Chahar, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 2 Infantrys
Battle in Anhwei
Hisaichi attack with 1 Mech.Inf and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Ayan
Hisaichi attack with 1 Artillery and 3 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Shantung
Hisaichi attack with 5 Infantrys and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 5 Infantrys and 1 Tank in Shantung, round 2 : 2/6 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Chahar to Hulunbuir
1 AAGun moved from Heilungchiang to Chita
1 AAGun moved from Hong Kong to Kwangtung
Place Units - Hisaichi
1 Battleship and 1 Destroyer placed in 84 Sea Zone
6 Infantrys placed in Hong Kong
6 Infantrys and 2 Tanks placed in Changchun
2 Tanks placed in Liaoning
Hisaichi undo move 3.
2 Tanks placed in Liaoning
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83
British : 3.83
Chinese : -0.83
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Tank moved from Palestine to Mersa Matruh
1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from Cyprus to 55 Sea Zone
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Transport moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
5 Infantrys moved from 56 Sea Zone to Mersa Matruh
6 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from S.Thailand to S.French Indochina
French take S.French Indochina from Thai
1 Tank moved from S.Thailand to N.French Indochina
1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina
1 Artillery moved from Yunnan to N.French Indochina
1 Infantry moved from Yunnan to N.French Indochina
1 Fighter moved from Assam to N.French Indochina
Purchase Units - British
British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in Mersa Matruh
British attack with 6 Fighters, 6 Infantrys and 1 Tank
Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits
Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits
2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits
Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22
Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks
Casualties for British: 5 Infantrys
Battle in N.French Indochina
British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits
Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina
1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand
Thai win with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Artillery moved from S.Thailand to N.Thailand
1 AAGun and 1 Infantry moved from Yunnan to N.Thailand
1 Infantry moved from Assam to Yunnan
2 Artillerys moved from Assam to Burma
2 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
4 Infantrys moved from Hyderabad to Calcutta
4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone
1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston
1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
1 Infantry moved from Cape Town to 40 Sea Zone
1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone
1 Infantry moved from Kenya to Equatoria
1 Infantry moved from 62 Sea Zone to Italian East Africa
3 Infantrys moved from W.Iran to Iraq
6 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Infantry moved from W.Morocco to E.Morocco
1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Iceland to 21 Sea Zone
1 Fighter moved from Dover to 21 Sea Zone
1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from 21 Sea Zone to Dover
1 Tank moved from Scotland to Dover
2 Tanks moved from Munster to Northern Ireland
2 Infantrys moved from E.Mexico to Central America
1 Infantry moved from South Central USA to E.Mexico
1 Fighter moved from N.French Indochina to N.Thailand
Place Units - British
1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone
1 Artillery and 1 Infantry placed in Cairo
3 Infantrys placed in W.Iran
1 Artillery and 4 Infantrys placed in Delhi
5 Infantrys placed in Madras
1 Carrier and 3 T.Boats placed in 21 Sea Zone
3 Infantrys placed in Wales
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 2.33
Italians : 1.00
Thai : -1.00
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Tank moved from Palestine to Mersa Matruh
1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from Cyprus to 55 Sea Zone
1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Transport moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
5 Infantrys moved from 56 Sea Zone to Mersa Matruh
6 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from S.Thailand to S.French Indochina
French take S.French Indochina from Thai
1 Tank moved from S.Thailand to N.French Indochina
1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina
1 Artillery moved from Yunnan to N.French Indochina
1 Infantry moved from Yunnan to N.French Indochina
1 Fighter moved from Assam to N.French Indochina
Purchase Units - British
British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in Mersa Matruh
British attack with 6 Fighters, 6 Infantrys and 1 Tank
Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits
Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits
2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits
Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22
Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks
Casualties for British: 5 Infantrys
Battle in N.French Indochina
British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits
Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina
1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand
Thai win with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Artillery moved from S.Thailand to N.Thailand
1 AAGun and 1 Infantry moved from Yunnan to N.Thailand
1 Infantry moved from Assam to Yunnan
2 Artillerys moved from Assam to Burma
2 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
4 Infantrys moved from Hyderabad to Calcutta
4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone
1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston
1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
1 Infantry moved from Cape Town to 40 Sea Zone
1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone
1 Infantry moved from Kenya to Equatoria
1 Infantry moved from 62 Sea Zone to Italian East Africa
3 Infantrys moved from W.Iran to Iraq
6 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Infantry moved from W.Morocco to E.Morocco
1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Iceland to 21 Sea Zone
1 Fighter moved from Dover to 21 Sea Zone
1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from 21 Sea Zone to Dover
1 Tank moved from Scotland to Dover
2 Tanks moved from Munster to Northern Ireland
2 Infantrys moved from E.Mexico to Central America
1 Infantry moved from South Central USA to E.Mexico
1 Fighter moved from N.French Indochina to N.Thailand
Place Units - British
1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone
1 Artillery and 1 Infantry placed in Cairo
3 Infantrys placed in W.Iran
1 Artillery and 4 Infantrys placed in Delhi
5 Infantrys placed in Madras
1 Carrier and 3 T.Boats placed in 21 Sea Zone
3 Infantrys placed in Wales
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 21 Sea Zone: 2 Fighters
EDIT: Adding units owned by British to Dover: 2 Fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.33
Italians : 1.00
Thai : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 1 Bunker; Remaining resources: 5 PUs;
Non Combat Move - Dutch
1 Tank moved from Merauke to Port Moresby
1 Artillery moved from Merauke to West Papua
Place Units - Dutch
1 Bunker placed in Hollandia
Dutch undo move 1.
1 Bunker placed in Celebes
Turn Complete - Dutch
Dutch collect 8 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
2 Artillerys and 2 Infantrys moved from Tampere to Kotka
2 Elites and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 2 Artillerys and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
Finns win, taking Kotka from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Artillerys, 1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Elites and 2 Tanks; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 2 Artillerys, 1 Elite and 4 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Vinnytsia, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
2 Elites and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : -1.00
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Submarine moved from 110 Sea Zone to 112 Sea Zone
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
1 Artillery and 2 Infantrys moved from Malaya to S.Thailand
Thai take S.Thailand from British
1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to S.Thailand
2 Tanks moved from Malaya to S.Thailand
1 Tank moved from S.Thailand to S.French Indochina
1 Fighter moved from Bangkok to S.French Indochina
2 Transports moved from 110 Sea Zone to 67 Sea Zone
Purchase Units - Thai
Thai buy 1 Bunker, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.French Indochina
Thai attack with 1 Fighter and 1 Tank
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
Thai win, taking S.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.French Indochina to S.Thailand
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
2 Elites and 4 Infantrys placed in Bangkok
1 Bunker placed in Java
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French : -0.33
Thai : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Artillery and 1 Infantry moved from Koryakia to Kolyma
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
4 Infantrys moved from 35 Sea Zone to Salvador
1 Artillery and 3 Infantrys moved from Bahia to 32 Sea Zone
1 Artillery, 1 Infantry and 2 Tanks moved from Bahia to Salvador
1 Artillery, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
1 Artillery and 3 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Bomber moved from Suriname to Rio de Oro
1 Tank moved from Woleai to Yap
Americans take Ulithi from Yamamoto
Americans take Yap from Yamamoto
6 Fighters moved from 102 Sea Zone to 108 Sea Zone
2 Bombers moved from Truk to 108 Sea Zone
1 Submarine moved from 104 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Kusaie to 102 Sea Zone
1 Artillery moved from Eniwetok to 102 Sea Zone
1 Infantry moved from Truk to 102 Sea Zone
1 Artillery moved from Truk to 102 Sea Zone
1 Infantry moved from Woleai to 102 Sea Zone
4 Infantrys moved from Woleai to 102 Sea Zone
3 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 7 Infantrys, 3 Submarines and 3 Transports moved from 102 Sea Zone to 101 Sea Zone
3 Artillerys and 7 Infantrys moved from 101 Sea Zone to Saipan
1 Infantry and 2 Tanks moved from Peru to N.Chile
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone
4 Infantrys moved from 119 Sea Zone to N.Chile
Purchase Units - Americans
Americans buy 3 B.Transports, 11 Infantrys, 2 S.Bombers and 2 S.Submarines; Remaining resources: 5 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Artillery, 1 Bomber and 3 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Rio de Oro, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Rio de Oro, round 3 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in N.Chile
Americans attack with 5 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 5 Infantrys and 2 Tanks in N.Chile, round 2 : 2/7 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
Americans roll dice for 4 Infantrys and 2 Tanks in N.Chile, round 3 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Saipan
Americans attack with 3 Artillerys and 7 Infantrys
Yamamoto defend with 1 AAGun, 1 Bunker and 1 Tank
Americans roll dice for 3 Artillerys and 7 Infantrys in Saipan, round 2 : 3/10 hits, 2.67 expected hits
Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Bunker and 1 Tank
Battle in Salvador
Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Salvador, round 2 : 3/8 hits, 2.33 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Salvador, round 3 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 4 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in 108 Sea Zone
Americans attack with 2 Bombers, 6 Fighters and 1 Submarine
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits
Yamamoto roll dice for 2 Destroyers in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 108 Sea Zone
Americans win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 2 Destroyers
Non Combat Move - Americans
6 Fighters moved from 108 Sea Zone to 101 Sea Zone
2 Bombers moved from 108 Sea Zone to Truk
1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
3 Infantrys and 1 Marine moved from 96 Sea Zone to Kwajalein
1 Carrier and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone
2 Fighters moved from Midway to Truk
1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Infantry moved from Central America to Colombia
1 Infantry moved from San Francisco to W.Mexico
4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone
1 Infantry moved from Amazon to Bahia
1 Bomber moved from Rio de Oro to W.Morocco
1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
1 Bomber moved from Iceland to E.Morocco
1 Fighter moved from Iceland to 21 Sea Zone
Place Units - Americans
1 B.Transport and 2 S.Submarines placed in 91 Sea Zone
1 B.Transport placed in 83 Sea Zone
4 Infantrys placed in San Francisco
1 S.Bomber placed in San Francisco
1 B.Transport placed in 13 Sea Zone
4 Infantrys and 1 S.Bomber placed in Washington
3 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 119 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : 0.83
Yamamoto : 0.33
Americans : 1.83