japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Whack vs. Colt - WAW
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Intense Borneo battle!
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@Colt45554 said in Whack vs. Colt - WAW:
Intense Borneo battle!
I know. I cried at the AA fire. lol. Skin of me teeth there! One tank took out 2 planes in the end.
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Urumqi to South Gobi 2 Infantrys moved from Gobi Altai to South Gobi 1 Artillery, 1 Fighter and 2 Infantrys moved from Hupeh to Anhwei 2 Artillerys, 3 Infantrys and 2 Tanks moved from Hupeh to Shansi 2 Tanks moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Artillerys, 3 Infantrys and 4 Tanks Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Shansi, round 2 : 2/9 hits, 3.50 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in South Gobi Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Neutral defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in South Gobi, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in South Gobi Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in South Gobi, round 3 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in South Gobi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi Chinese loses 0 PUs for violating South Gobis neutrality. Chinese win, taking South Gobi from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow 1 AAGun, 1 Artillery and 5 Infantrys moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Ningsia 1 Adv.Fighter and 1 Fighter moved from South Gobi to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Gobi Altai to Ningsia 2 Tanks moved from Urumqi to Gobi Altai 1 Fighter moved from Anhwei to Shensi Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Hisaichi : -1.17 Chinese : -0.17
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch 2 Tanks moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Fighter, 4 Infantrys, 2 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Fighter, 4 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya 1 ArmoredCar moved from Liaoning to Shantung 1 ArmoredCar moved from Liaoning to Chahar 1 Bomber moved from Liaoning to Malaya 1 Artillery and 1 Infantry moved from Hunan to Hupeh 1 Fighter moved from Shanghai to Hupeh 1 Artillery and 1 Infantry moved from Hunan to Kweichow 2 Tanks moved from Hunan to Fukien 1 Fighter moved from Shanghai to Fukien 1 Tank moved from Hunan to Kwangsi Hisaichi take Kwangsi from Chinese 1 Tank moved from Kwangsi to Kwangtung Hisaichi take Kwangtung from Chinese 3 Infantrys and 1 Tank moved from Hunan to Anhwei 2 Artillerys and 4 Infantrys moved from Heilungchiang to Chita 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery, 7 Infantrys and 2 Tanks moved from Ayan to Chita 2 ArmoredCars moved from Liaoning to Hulunbuir 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 1 Tank moved from Khabarovsk to Chita 1 Tank moved from Hunan to Yunnan Hisaichi take Yunnan from Chinese 1 Tank moved from Hunan to N.Thailand Thai take N.Thailand from Chinese Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Elite, 10 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Fukien Hisaichi attack with 1 Fighter and 2 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 1 Fighter and 2 Tanks in Fukien, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Fukien, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Fukien Hisaichi roll dice for 2 Tanks in Fukien, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Fukien, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Fukien Hisaichi win, taking Fukien from Chinese with 2 Tanks remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Fighter Casualties for Chinese: 1 Tank Battle in Lombok Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Anhwei, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Malaya Hisaichi attack with 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 9 Infantrys and 1 Tank AA fire in Malaya : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in Malaya, round 2 : 1/7 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 9 Infantrys and 1 Tank in Malaya, round 2 : 4/11 hits, 4.00 expected hits 4 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Fighter and 2 Tanks in Malaya, round 3 : 3/3 hits, 1.33 expected hits British roll dice for 1 Bunker, 9 Infantrys and 1 Tank in Malaya, round 3 : 3/11 hits, 4.00 expected hits 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 3 Infantrys owned by the British lost in Malaya British win with 1 Bunker, 6 Infantrys and 1 Tank remaining. Battle score for attacker is -34 Casualties for Hisaichi: 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks Casualties for British: 3 Infantrys Battle in Chita Hisaichi attack with 3 Artillerys, 11 Infantrys and 3 Tanks Russians defend with 2 Infantrys Hisaichi roll dice for 3 Artillerys, 11 Infantrys and 3 Tanks in Chita, round 2 : 3/17 hits, 4.83 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 3 Artillerys, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Hupeh to Hunan 2 Infantrys moved from Changchun to Kirin 2 Fighters moved from Changchun to Hulunbuir Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 93 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Battleship, 1 Carrier and 1 T.Boat EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Battleship, 1 Carrier and 1 T.Boat EDIT: Turning off Edit Mode 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Mech.Inf placed in Hong Kong 8 Infantrys placed in Changchun 4 Tanks placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : -2.17 British : -1.00 AA fire in Malaya : : 0.67 Chinese : -1.67 Russians : -0.67 Dutch : -1.00
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Man, your AA fire this game has been brutal.
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Peru Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Peru Dutch roll dice for 1 Tank in Peru, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Peru Neutral win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Dutch : -0.17
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Tank moved from Kotka to Oulu 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 3 Infantrys and 1 Tank Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Finns lost in Oulu Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Oulu, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 3 : 3/4 hits, 1.50 expected hits 1 Infantry owned by the Finns, 1 Fighter owned by the Finns and 1 Tank owned by the Finns lost in Oulu Russians win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -19 Casualties for Finns: 1 Fighter, 3 Infantrys and 1 Tank Non Combat Move - Finns 2 Artillerys and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : -2.33 Russians : 2.00
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 4 PUs; Non Combat Move - Romanians Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest Turning on Edit Mode EDIT: Removing units owned by Romanians from Bucharest: 1 AAGun EDIT: Adding units owned by Romanians to E.Romania: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Romanians Romanians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Fighter, 7 Infantrys and 1 Tank moved from Bangkok to Malaya 1 Artillery and 1 Tank moved from Sumatra to 110 Sea Zone 1 Artillery and 1 Tank moved from 110 Sea Zone to Malaya Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Artillery, 1 Fighter, 7 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 7 Infantrys and 2 Tanks in Malaya, round 2 : 6/11 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank in Malaya, round 2 : 2/8 hits, 3.00 expected hits 2 Infantrys owned by the Thai and 5 Infantrys owned by the British lost in Malaya Thai roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 3 : 2/9 hits, 2.67 expected hits British roll dice for 1 Artillery, 1 Bunker and 1 Tank in Malaya, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Thai, 1 Tank owned by the British and 1 Artillery owned by the British lost in Malaya Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Malaya, round 4 : 2/7 hits, 2.33 expected hits British roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Bunker owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Thai: 5 Infantrys Casualties for British: 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok Place Units - Thai 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
British : 0.17 AA fire in Malaya : : -0.17 Thai : 2.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Bomber moved from South Atlantic USA to 16 Sea Zone 1 Fighter moved from Greenland to 16 Sea Zone 2 Artillerys moved from E.Mexico to 25 Sea Zone 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone 2 Artillerys and 2 Infantrys moved from 32 Sea Zone to Bahia 3 Infantrys moved from Amazon to Bahia 1 Infantry moved from Colombia to Peru 2 Tanks moved from Venezuela to Bahia 1 Bomber moved from Suriname to Bahia 2 Tanks moved from Central America to Peru 1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from Kwajalein to 96 Sea Zone 2 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 5 Fighters, 6 Infantrys, 3 Submarines, 1 Tank and 3 Transports moved from 96 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok 1 B.Transport, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 3 Submarines, 1 Tank and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 5 Infantrys and 1 Tank moved from 102 Sea Zone to Woleai 2 Fighters moved from 102 Sea Zone to Eniwetok 1 Fighter moved from 102 Sea Zone to Kusaie 2 Fighters moved from 102 Sea Zone to Woleai 1 Bomber moved from Wake to Kusaie 1 Bomber moved from Wake to Woleai Purchase Units - Americans Americans buy 1 Adv.Fighter, 3 B.Transports, 2 Destroyers, 1 Fighter, 10 Infantrys and 3 Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Woleai Americans attack with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank in Woleai, round 2 : 4/9 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Woleai, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in Kusaie Americans attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kusaie, round 2 : 0/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kusaie, round 3 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Eniwetok Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Bahia Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Bahia, round 2 : 4/10 hits, 3.50 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Peru Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Artillery Americans roll dice for 1 Infantry and 2 Tanks in Peru, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Peru, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in 16 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 2 Submarines Americans roll dice for 1 Bomber and 1 Fighter in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 Submarines owned by the Germans lost in 16 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Non Combat Move - Americans 1 Bomber moved from 16 Sea Zone to Iceland 1 Fighter moved from 16 Sea Zone to Iceland 1 Infantry moved from Colombia to Amazon 1 Infantry moved from E.Mexico to Central America 1 Infantry moved from South Central USA to South Atlantic USA 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer, 3 Infantrys, 1 Marine and 2 Submarines moved from 83 Sea Zone to 91 Sea Zone 1 Carrier and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Bomber moved from Woleai to Truk 2 Fighters moved from Woleai to 102 Sea Zone 1 Fighter moved from Kusaie to 102 Sea Zone 1 Bomber moved from Kusaie to Truk 2 Fighters moved from Eniwetok to 102 Sea Zone 1 Fighter moved from Midway to 102 Sea Zone 1 Submarine moved from 89 Sea Zone to 104 Sea Zone 2 Fighters moved from San Francisco to Midway 1 Destroyer moved from 25 Sea Zone to 32 Sea Zone 1 Bomber moved from Bahia to Amazon 1 Bomber moved from Amazon to Suriname Place Units - Americans 2 Infantrys placed in South Atlantic USA 1 B.Transport placed in 26 Sea Zone 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 1 Destroyer and 2 Submarines placed in 91 Sea Zone 1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone 1 Adv.Fighter, 1 Fighter and 4 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : -0.83 Yamamoto : -1.00 Americans : 3.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Tank moved from Aquitaine to Normandy Germans take Brittany from French Germans take Normandy from French 1 Mech.Inf and 5 Tanks moved from Paris to Picardy 1 Artillery and 2 Infantrys moved from Orleanais to Normandy 5 Tanks moved from Orleanais to Normandy 1 Mech.Inf moved from Orleanais to Picardy 3 Tanks moved from Orleanais to Normandy 2 Tanks moved from Orleanais to Picardy 3 Artillerys and 1 Infantry moved from E.Romania to Krakow 5 Infantrys moved from Bohemia to Krakow 2 Tanks moved from Warsaw to Krakow 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Fighter moved from Bavaria to Brest 1 Artillery moved from Warsaw to Krakow 1 Infantry moved from Silesia to Krakow 2 Artillerys and 2 Infantrys moved from Lithuania to Minsk 1 Fighter moved from Lorraine to Krakow 2 Infantrys moved from Bavaria to Rhine 1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Estonia to 24 Sea Zone 7 Infantrys moved from 24 Sea Zone to Oulu 1 Stuka moved from Hamburg to Oulu 1 Stuka moved from Hamburg to Krakow 4 Infantrys moved from Latvia to Novgorod 1 Infantry moved from Latvia to Estonia 1 Infantry and 1 Tank moved from New Valley to Darfur Purchase Units - Germans Germans buy 2 ArmoredCars, 6 Artillerys, 2 Destroyers, 2 Elites, 4 HeavyTanks, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Brest Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Brest, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Brest, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Brest Germans win, taking Brest from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Darfur Germans attack with 1 Infantry and 1 Tank British defend with 2 Tanks Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 2 Tanks in Darfur, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 2 Tanks Battle in Oulu Germans attack with 7 Infantrys and 1 Stuka Russians defend with 3 Infantrys and 1 Tank Germans roll dice for 1 Cruiser in Oulu, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Oulu Germans roll dice for 7 Infantrys and 1 Stuka in Oulu, round 2 : 3/8 hits, 1.83 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Oulu Germans win, taking Oulu from Russians with 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 11 Casualties for Russians: 3 Infantrys and 1 Tank Battle in Minsk Germans attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 2 Artillerys and 1 Infantry in Minsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 2 Artillerys in Minsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Minsk Germans roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 6 : 0/2 hits, 0.67 expected hits 1 Artillery retreated to Lithuania Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Picardy Germans attack with 2 Mech.Infs and 7 Tanks French defend with 1 Elite and 1 Infantry Germans roll dice for 2 Mech.Infs and 7 Tanks in Picardy, round 2 : 3/9 hits, 4.17 expected hits French roll dice for 1 Elite and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the French and 1 Infantry owned by the French lost in Picardy Germans win, taking Picardy from French with 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 5 Casualties for French: 1 Elite and 1 Infantry Non Combat Move - Germans 1 AAGun moved from Orleanais to Normandy 1 AAGun moved from Orleanais to Paris 1 AAGun moved from Lorraine to Picardy 1 Fighter moved from Brest to Krakow 1 AAGun moved from Silesia to Danzig 1 Stuka moved from Oulu to Tampere 1 Fighter moved from Hamburg to Krakow Place Units - Germans 5 Tanks placed in Bohemia 4 HeavyTanks placed in Warsaw 3 Mech.Infs placed in Bavaria 2 Destroyers and 1 Submarine placed in 24 Sea Zone 3 Artillerys placed in Krakow 6 Infantrys placed in Hamburg 2 ArmoredCars placed in Rhine 1 Artillery and 1 Infantry placed in Rhine Germans undo move 6. 2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg 6 Infantrys placed in Paris Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -1.00 French : -0.67 Russians : -2.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Minsk to Latvia 1 Infantry moved from Leningrad to Latvia 2 Adv.Fighters moved from Moscow to Novgorod 4 Infantrys moved from Leningrad to Novgorod 1 Tank moved from Leningrad to Novgorod 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 1 Artillery and 3 Infantrys moved from Vinnytsia to Brest 1 Bomber and 2 Fighters moved from Kursk to Brest Purchase Units - Russians Russians buy 4 Artillerys, 25 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 Adv.Fighters, 4 Infantrys and 1 Tank Germans defend with 4 Infantrys Russians roll dice for 2 Adv.Fighters, 4 Infantrys and 1 Tank in Novgorod, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 4 Infantrys in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Novgorod Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Novgorod, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Russians roll dice for 2 Adv.Fighters, 1 Infantry and 1 Tank in Novgorod, round 4 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 3 Infantrys Casualties for Germans: 4 Infantrys Battle in Brest Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Brest, round 2 : 0/7 hits, 2.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Brest Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Brest, round 3 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Brest, round 4 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Brest, round 4 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Brest Russians roll dice for 1 Bomber and 2 Fighters in Brest, round 5 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Brest, round 5 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Brest Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -8 Casualties for Russians: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Latvia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Fighter moved from Ayan to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Sibirsky to Khatanga 6 Infantrys moved from Khatanga to Olyokminsk 3 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 2 Infantrys moved from Perm to Kirov 4 Infantrys moved from Sverdlovsk to Perm 1 Fighter moved from Brest to Kiev 1 Bomber moved from Brest to Kiev 1 Infantry moved from Kursk to Minsk 1 Artillery and 5 Tanks moved from Kursk to Kiev 1 AAGun, 1 Artillery, 3 Infantrys, 8 Mech.Infs and 6 Tanks moved from Vinnytsia to Kiev 1 Infantry moved from Donetsk to Kiev 2 Infantrys moved from Rostov to Donetsk 5 Mot.Infs moved from Stalingrad to Kiev 2 Artillerys and 4 Infantrys moved from Georgia to Rostov 1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 2 Adv.Fighters moved from Novgorod to Smolensk 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Murmansk 1 Infantry moved from S.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 8 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Tashkent to Chimkent Place Units - Russians 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Artillery and 2 Infantrys placed in Georgia 5 Infantrys and 5 Tanks placed in Moscow 2 Infantrys and 3 Tanks placed in Stalingrad 5 Infantrys placed in Sverdlovsk 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 2.67 Hisaichi : -0.33 Russians : -3.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 2 Elites and 1 Tank moved from N.Tunisia to 46 Sea Zone 4 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery moved from Campania to 48 Sea Zone 3 Tanks moved from Greece to 48 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys and 1 Infantry moved from Greece to Bulgaria 1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Cruiser, 2 Elites, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery, 2 Elites, 7 Infantrys and 4 Tanks moved from 51 Sea Zone to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 2 Fighters moved from 51 Sea Zone to Mersa Matruh 2 Artillerys and 2 Infantrys moved from S.Tunisia to S.Algeria 1 Artillery, 1 Elite and 2 Infantrys moved from N.Tunisia to N.Algeria 4 Infantrys moved from Tunis to N.Tunisia 1 Carrier moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 3 Elites, 12 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - Italians Battle in Bulgaria Italians attack with 2 Artillerys and 1 Infantry Russians defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Russians: 1 Infantry Battle in N.Algeria Italians attack with 1 Artillery, 1 Elite and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Algeria, round 2 : 0/4 hits, 1.17 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Algeria, round 3 : 0/4 hits, 1.17 expected hits French roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Algeria, round 4 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in S.Algeria Italians attack with 2 Artillerys and 2 Infantrys French defend with 1 Infantry Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Elites, 4 Fighters, 7 Infantrys and 4 Tanks British defend with 3 Artillerys, 11 Infantrys and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 7 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 5/18 hits, 5.67 expected hits British roll dice for 3 Artillerys, 9 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/13 hits, 4.50 expected hits 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 4 Infantrys and 4 Tanks in Mersa Matruh, round 3 : 7/15 hits, 5.17 expected hits British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Mersa Matruh, round 3 : 3/8 hits, 2.83 expected hits 3 Artillerys owned by the British, 3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 1 Infantry and 4 Tanks in Mersa Matruh, round 4 : 4/12 hits, 4.67 expected hits British roll dice for 1 Tank in Mersa Matruh, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Elites, 4 Fighters, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 27 Casualties for British: 3 Artillerys, 11 Infantrys and 1 Tank Casualties for Italians: 6 Infantrys Non Combat Move - Italians 4 Fighters moved from Mersa Matruh to 51 Sea Zone 1 AAGun moved from Tunis to N.Tunisia Place Units - Italians 4 T.Boats placed in 51 Sea Zone 3 Elites and 1 Infantry placed in Tunis 3 Infantrys placed in Campania 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -1.83 French : -0.33 Russians : 0.00
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Do you remember your odds in mersa? I didn’t think you would win so cleanly
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Well with what I brought plus the offshore bombardments it was 96%. I did survive with three more units than the average, so I was a bit lucky in that battle. Sorely needed at this point, I’m afraid.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria 1 Infantry moved from Amazon to Rio De Janeiro 1 Tank moved from Lower Egypt to Kufra British take New Valley from Germans French take Kufra from Italians 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Nubia to Darfur Purchase Units - French French buy 2 Artillerys, 1 Bunker, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Combat - French Battle in Rio De Janeiro French attack with 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Rio De Janeiro Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Battle in Darfur French attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry and 1 Tank French roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the French lost in Darfur French roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Darfur French roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 Tank in Darfur, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Darfur Germans win with 1 Tank remaining. Battle score for attacker is -5 Casualties for French: 1 Infantry and 1 Tank Casualties for Germans: 1 Infantry Battle in S.Algeria French attack with 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 2 Artillerys and 2 Infantrys French roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Algeria, round 2 : 4/9 hits, 3.17 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the French lost in S.Algeria French win, taking S.Algeria from Italians with 3 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for French: 1 Infantry Casualties for Italians: 2 Artillerys and 2 Infantrys Non Combat Move - French 1 Fighter moved from S.Algeria to E.Morocco 1 Infantry moved from Lower Egypt to New Valley 2 Infantrys moved from Keewatin to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from Syria to Palestine Place Units - French 1 Bunker placed in French Equatorial Africa 1 Infantry and 1 Tank placed in Syria 2 Artillerys and 2 Elites placed in E.Morocco Turn Complete - French French collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.67 Neutral : 1.00 Italians : -0.33 French : -0.50
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Colt, Yam is attacking the ANZAC fleet. I have no destroyers and you have 2 subs.
For round 1 I have scored 3 hits. Do you want to take 2 subs as casualties?
Attacking forces:
5 fighters
1 bomber
2 battleshipsDefending forces:
1 tt
2 subs
3 dd
1 cv
2 fightersFile is attached for viewing
3 hits.tsvg -
Let’s go one sub one Dd. Sub does not submerge
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Battleships moved from 110 Sea Zone to 67 Sea Zone 1 Bomber moved from Kunashir to 85 Sea Zone 1 Bomber and 5 Fighters moved from 85 Sea Zone to 67 Sea Zone 1 Infantry and 2 Tanks moved from Aroe to 112 Sea Zone 1 Infantry and 2 Tanks moved from 112 Sea Zone to Tanimbar 1 Artillery, 1 Infantry and 1 Tank moved from Timor to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 112 Sea Zone to Flores 2 Transports moved from 112 Sea Zone to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Tanimbar 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Flores 1 Transport moved from 112 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa Yamamoto take Soembawa from Dutch 1 Tank moved from Banjarmasin to British Borneo Yamamoto take British Borneo from British 1 Destroyer moved from 112 Sea Zone to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Fighters, 5 Infantrys and 5 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Flores, round 2 : 3/5 hits, 1.50 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry and 1 Tank Battle in Tanimbar Yamamoto attack with 3 Infantrys and 2 Tanks Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 2 Tanks in Tanimbar, round 2 : 1/5 hits, 1.50 expected hits Dutch roll dice for 3 Infantrys in Tanimbar, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto roll dice for 2 Infantrys and 2 Tanks in Tanimbar, round 3 : 4/4 hits, 1.33 expected hits Dutch roll dice for 2 Infantrys in Tanimbar, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Infantry Casualties for Anzac: 2 Infantrys Battle in 67 Sea Zone Yamamoto attack with 2 Battleships, 1 Bomber and 5 Fighters Anzac defend with 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Battleships, 1 Bomber and 5 Fighters in 67 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits Anzac roll dice for 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits Units damaged: 2 Battleships owned by the Yamamoto 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Battleships, 1 Bomber and 4 Fighters in 67 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits 1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 2 Battleships, 1 Bomber and 1 Fighter in 67 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits Anzac roll dice for 1 Carrier and 1 Fighter in 67 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto win with 2 Battleships and 1 Bomber remaining. Battle score for attacker is 34 Casualties for Yamamoto: 5 Fighters Casualties for Anzac: 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from 67 Sea Zone to Lombok 1 Destroyer moved from 112 Sea Zone to 108 Sea Zone 2 Transports moved from 112 Sea Zone to 111 Sea Zone Place Units - Yamamoto 1 Bunker and 4 Infantrys placed in Davao 1 Elite and 1 Infantry placed in Tokyo 1 Cruiser, 1 Destroyer and 4 Submarines placed in 85 Sea Zone 2 Fighters placed in Banjarmasin 1 Submarine placed in 110 Sea Zone Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto : 5.33 Anzac : 0.17 Dutch : 0.50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 5 Infantrys moved from Shensi to Hupeh 2 Infantrys moved from Shansi to Chahar 1 Adv.Fighter moved from Ningsia to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Fighter moved from Ningsia to Shantung 1 Fighter moved from Shensi to Shantung 1 Artillery and 4 Tanks moved from Shansi to Anhwei Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 4 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Shantung Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shantung, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 1 Artillery and 4 Tanks Hisaichi defend with 3 Infantrys and 1 Tank Chinese roll dice for 1 Artillery and 4 Tanks in Anhwei, round 2 : 3/5 hits, 2.33 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Anhwei, round 2 : 4/4 hits, 1.50 expected hits 3 Tanks owned by the Chinese, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Tank remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Artillery and 3 Tanks Casualties for Hisaichi: 3 Infantrys and 1 Tank Battle in Hupeh Chinese attack with 1 Artillery and 5 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 5 Infantrys in Hupeh, round 2 : 2/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Shensi to Hupeh 1 Adv.Fighter moved from Chahar to Shansi 2 Fighters moved from Shantung to Shansi 1 Infantry moved from South Gobi to Suiyuan 4 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 1 AAGun moved from Ningsia to Suiyuan 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter, 2 Mech.Infs and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : 1.00