@mike64 if you can get to the triplea start page everything on the pbf should be filled out now. You’ll have to enter your password and maybe user name though…
Whack vs. Colt - WAW
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 6 Marines moved from Tokyo to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 2 B.Transports, 2 Infantrys and 6 Marines moved from 85 Sea Zone to 111 Sea Zone 2 Infantrys and 6 Marines moved from 111 Sea Zone to East And South Borneo 2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao 2 Tanks moved from Mindanao to 93 Sea Zone 1 Tank moved from Panay to 93 Sea Zone 2 Artillerys moved from Manila to 93 Sea Zone 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from Ulithi to Woleai 2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to West Borneo 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Battleship moved from 102 Sea Zone to 107 Sea Zone 2 Carriers moved from 102 Sea Zone to 107 Sea Zone 1 Destroyer moved from 108 Sea Zone to 107 Sea Zone 2 Submarines moved from 91 Sea Zone to 83 Sea Zone 2 Fighters moved from 107 Sea Zone to Bangkok 2 T.Boats moved from 93 Sea Zone to 94 Sea Zone 2 Infantrys moved from Saipan to 94 Sea Zone 2 Infantrys moved from 94 Sea Zone to Guam 1 Bomber moved from Kwajalein to 72 Sea Zone 2 Fighters moved from Peleliu to Java 1 Fighter moved from Peleliu to Guam 1 Destroyer moved from 106 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Cruisers, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 72 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 Transport Yamamoto roll dice for 1 Bomber in 72 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 72 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Transport in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 72 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 83 Sea Zone Yamamoto attack with 2 Submarines British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Transport Yamamoto roll dice for 2 Submarines in 83 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 2 Transports in 83 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Transport owned by the British, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 83 Sea Zone Yamamoto roll dice for 1 Submarine in 83 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 83 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 83 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 83 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 83 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Submarines Casualties for Americans: 1 Transport Casualties for British: 1 Transport Battle in Davao Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 4/10 hits, 3.33 expected hits Americans roll dice for 5 Infantrys and 1 Tank in Davao, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Davao, round 3 : 4/9 hits, 3.17 expected hits Americans roll dice for 1 Infantry and 1 Tank in Davao, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Americans: 6 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Battle in East And South Borneo Yamamoto attack with 2 Infantrys and 6 Marines British defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 6 Marines in East And South Borneo, round 2 : 4/8 hits, 3.33 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 1 Infantry and 6 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in West Borneo Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks British defend with 1 Artillery Yamamoto roll dice for 1 Battleship in West Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the British lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Guam Yamamoto attack with 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 2 Infantrys in Guam, round 2 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Guam to Saipan 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 1 Bomber moved from 72 Sea Zone to Paramushir Place Units - Yamamoto 3 Cruisers, 1 Destroyer and 1 Transport placed in 85 Sea Zone 2 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : 0.67 Yamamoto : 3.50 Americans : -1.67 Dutch : 0.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from Yunnan to N.Thailand Chinese take N.Thailand from Thai 1 Tank moved from N.Thailand to N.French Indochina 1 Fighter moved from Shensi to Chahar 1 Tank moved from Hupeh to Chahar 1 Infantry moved from Shansi to Chahar Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Chahar, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Fighter and 1 Tank in Chahar, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Chinese lost in Chahar retreated to Chahar Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Shensi to Shansi 2 Infantrys moved from Shensi to Hupeh 1 Fighter moved from Chahar to Hupeh 1 Infantry moved from Kwangsi to Hunan 1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter, 1 Fighter and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : -1.83
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shanghai to Anhwei 3 Infantrys moved from Shanghai to Hunan 2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan 1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk 2 Infantrys moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Artillery, 5 Infantrys and 2 Tanks moved from Chita to Ayan 2 Infantrys moved from Liaoning to Heilungchiang 2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Vladivostok to Khabarovsk 3 Transports moved from 107 Sea Zone to 92 Sea Zone 3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone 1 Battleship moved from 111 Sea Zone to 92 Sea Zone 1 Tank moved from 92 Sea Zone to N.French Indochina 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Infantry moved from 92 Sea Zone to N.French Indochina 2 Infantrys moved from 92 Sea Zone to Hong Kong 2 Fighters moved from 111 Sea Zone to N.French Indochina 2 Fighters moved from Formosa to Hong Kong 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hong Kong 2 Transports moved from 107 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to Kirin 3 Infantrys moved from 84 Sea Zone to Kiangsi 6 Tanks moved from Shantung to Hunan 1 Infantry moved from 84 Sea Zone to Kiangsi 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in N.French Indochina Hisaichi attack with 2 Fighters, 1 Infantry and 1 Tank French defend with 1 Infantry; Chinese defend with 1 Tank Hisaichi roll dice for 2 Fighters, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina Hisaichi roll dice for 2 Fighters and 1 Tank in N.French Indochina, round 3 : 3/3 hits, 1.17 expected hits French roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the French lost in N.French Indochina Hisaichi win with 1 Fighter remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Fighter, 1 Infantry and 1 Tank Casualties for French: 1 Infantry Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 1 Artillery, 8 Infantrys and 2 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Ayan, round 2 : 3/11 hits, 2.83 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Bunker and 1 Infantry Battle in Hong Kong Hisaichi attack with 2 Fighters, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank; Americans defend with 1 Fighter AA fire in Hong Kong : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Fighters, 3 Infantrys and 2 Tanks in Hong Kong, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Hong Kong, round 2 : 3/4 hits, 1.67 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 2 Fighters and 2 Tanks in Hong Kong, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 1 Fighter in Hong Kong, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Americans lost in Hong Kong Hisaichi win, taking Hong Kong from British with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Infantrys Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Casualties for Americans: 1 Fighter Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win with no units remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 2 Artillerys, 5 Infantrys and 6 Tanks French defend with 1 Artillery; Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 6 Tanks in Hunan, round 2 : 4/13 hits, 4.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the French and 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Artillerys, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Carrier moved from 111 Sea Zone to 92 Sea Zone 2 Fighters moved from Hong Kong to Shanghai 1 Fighter moved from N.French Indochina to 92 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 93 Sea Zone 1 Bomber moved from Panay to Liaoning Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Kirin: 1 AAGun EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 AAGun EDIT: Turning off Edit Mode 4 ArmoredCars placed in Liaoning 2 Artillerys, 2 Fighters and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67 British : 0.83 French : 1.33 AA fire in Hong Kong : : -0.33 Chinese : 0.00 Russians : -0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry moved from Soembawa to Lombok 1 Fighter moved from Banjarmasin to Lombok Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 2 PUs; Combat - Dutch Battle in Lombok Dutch attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 4 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 5 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Lombok, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 6 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Lombok, round 6 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 7 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Lombok, round 7 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 8 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Lombok, round 8 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok Dutch win, taking Lombok from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Dutch 1 Fighter moved from Lombok to Banjarmasin 1 Infantry and 1 Tank moved from French Guiana to Amazon Place Units - Dutch 1 Adv.Fighter and 3 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai : -2.33 Dutch : -2.50
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 1 Fighter, 1 Infantry and 1 Tank moved from Tampere to Kotka 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Finns creates battle in territory 21 Sea Zone Battle in Oulu Finns attack with 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 3 Infantrys in Oulu, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Finns roll dice for 2 Infantrys in Oulu, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns win, taking Oulu from Russians with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Kotka Finns attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kotka, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Kotka, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys Battle in 21 Sea Zone Finns attack with 1 Submarine British defend with 1 Battleship, 1 Destroyer, 1 Submarine and 3 T.Boats Finns roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Destroyer and 3 T.Boats in 21 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits 1 Submarine owned by the Finns lost in 21 Sea Zone British win with 1 Battleship, 1 Destroyer, 1 Submarine and 3 T.Boats remaining. Battle score for attacker is -7 Casualties for Finns: 1 Submarine Non Combat Move - Finns Turning on Edit Mode EDIT: Adding units owned by Finns to 23 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Fighter moved from Kotka to Helsinki Place Units - Finns 2 Artillerys and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
British : 0.17 Finns : 0.83 Russians : 1.67
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Fighter moved from Bucharest to Odessa 2 Infantrys moved from E.Romania to Odessa 2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 2 Infantrys and 1 Tank Russians defend with 3 Infantrys Romanians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Vinnytsia Romanians roll dice for 2 Artillerys and 1 Tank in Vinnytsia, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 3 Infantrys Battle in Odessa Romanians attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : 1.33 Russians : 1.33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Fighter moved from Bangkok to N.Thailand 1 Infantry moved from S.French Indochina to N.French Indochina Thai take N.French Indochina from French 1 Artillery moved from S.French Indochina to N.Thailand 2 Artillerys and 2 Infantrys moved from Java to Sumatra 1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry and 1 Tank moved from Bangkok to 105 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery and 1 Fighter British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Fighter in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.Thailand Thai win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery Casualties for British: 1 Infantry Battle in S.Thailand Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sumatra Thai attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 2 Artillerys, 1 Bunker and 1 Infantry Thai roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Sumatra, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Sumatra Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Sumatra, round 3 : 3/5 hits, 1.83 expected hits Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Thai, 2 Artillerys owned by the Dutch and 1 Bunker owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Thai: 3 Infantrys Casualties for Dutch: 2 Artillerys, 1 Bunker and 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : 0.67 Thai : 2.67 Dutch : 0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Artillery, 2 Infantrys and 1 Tank moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 B.Transport and 3 Infantrys moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 91 Sea Zone to 97 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Artillery, 1 B.Transport, 6 Infantrys, 1 Tank and 2 Transports moved from 97 Sea Zone to 96 Sea Zone 1 Artillery, 6 Infantrys and 1 Tank moved from 96 Sea Zone to Kwajalein 1 Fighter moved from Nauru to Kwajalein 2 Bombers moved from Midway to Kwajalein 4 Fighters moved from 91 Sea Zone to Kwajalein 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Infantry and 2 Tanks moved from E.Mexico to 25 Sea Zone 2 Infantrys and 2 Tanks moved from 25 Sea Zone to Venezuela 1 Tank moved from Central America to Venezuela 1 Bomber moved from French Guiana to 33 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 6 Infantrys and 4 Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Venezuela Americans attack with 2 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Infantrys and 3 Tanks in Venezuela, round 2 : 1/5 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela Americans roll dice for 2 Tanks in Venezuela, round 3 : 2/2 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 2 Tanks remaining. Battle score for attacker is -3 Casualties for Americans: 2 Infantrys and 1 Tank Casualties for Neutral: 3 Infantrys Battle in Kwajalein Americans attack with 1 Artillery, 2 Bombers, 5 Fighters, 6 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 2 Bombers, 5 Fighters, 6 Infantrys and 1 Tank in Kwajalein, round 2 : 5/15 hits, 5.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 2 Bombers, 5 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in 33 Sea Zone Americans attack with 1 Bomber Germans defend with 3 Submarines Americans roll dice for 1 Bomber in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 33 Sea Zone 2 Submarines owned by the Germans Submerged Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Americans 1 Bomber moved from 33 Sea Zone to Amazon 1 Bomber moved from Amazon to Suriname 1 Destroyer moved from 27 Sea Zone to 25 Sea Zone 1 Infantry moved from Northeast USA to South Atlantic USA 1 Infantry moved from North Central USA to South Central USA 2 Tanks moved from W.Mexico to Central America 2 Infantrys moved from Central America to Colombia 2 Artillerys and 1 Infantry moved from W.Mexico to E.Mexico 1 Fighter moved from San Francisco to Midway 3 Carriers, 3 Destroyers and 3 Submarines moved from 91 Sea Zone to 96 Sea Zone 5 Fighters moved from Kwajalein to 96 Sea Zone 2 Bombers moved from Kwajalein to Wake 1 Submarine moved from 79 Sea Zone to 89 Sea Zone 1 Destroyer moved from 74 Sea Zone to 78 Sea Zone Place Units - Americans 1 Bomber and 2 Infantrys placed in South Atlantic USA 1 Carrier and 2 Submarines placed in 91 Sea Zone 1 B.Transport, 1 Destroyer and 2 Submarines placed in 83 Sea Zone 2 Fighters and 4 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 99 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Yamamoto : 0.33 Americans : 0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Tank moved from Burgundy to Aquitaine Germans take Languedoc from French Germans take Aquitaine from French 1 Infantry moved from Burgundy to Picardy 1 Infantry moved from Burgundy to Picardy 1 Mech.Inf moved from Bavaria to Picardy 1 Infantry moved from Burgundy to Paris 1 Mech.Inf moved from Bavaria to Paris 1 Infantry moved from Burgundy to Orleanais 1 Mech.Inf moved from Bavaria to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Paris 1 Fighter moved from Lorraine to Picardy 5 Tanks moved from Burgundy to Orleanais 5 Tanks moved from Burgundy to Paris 1 Fighter moved from Lorraine to Paris 1 Infantry moved from Burgundy to Orleanais 1 Infantry moved from Burgundy to Orleanais 2 Tanks moved from Burgundy to Orleanais 1 Tank moved from Burgundy to Orleanais 1 Tank moved from Burgundy to Orleanais 1 Tank moved from Burgundy to Orleanais 1 Destroyer and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 2 Infantrys moved from Brest to Minsk 2 Infantrys moved from Brest to Lithuania 2 Artillerys moved from East Prussia to Lithuania 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from 24 Sea Zone to Latvia 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys moved from Silesia to Krakow 1 Artillery, 4 Infantrys and 1 Tank moved from Brest to Krakow 1 Infantry and 1 Tank moved from Kufra to Darfur 1 Infantry and 1 Tank moved from Kufra to New Valley 2 Submarines moved from 33 Sea Zone to 29 Sea Zone 3 Submarines moved from 29 Sea Zone to 16 Sea Zone 1 Infantry moved from Brandenburg to Silesia Purchase Units - Germans Germans buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Fighter, 18 Infantrys and 1 Submarine; Remaining resources: 2 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Fighter, 2 Infantrys and 1 Mech.Inf French defend with 1 Bunker Germans roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Picardy, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Picardy, round 3 : 2/4 hits, 1.17 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in New Valley Germans attack with 1 Infantry and 1 Tank French defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in New Valley, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Germans win, taking New Valley from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 16 Sea Zone Germans attack with 3 Submarines British defend with 1 Destroyer; French defend with 1 Destroyer Germans roll dice for 3 Submarines in 16 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 2 Destroyers in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Germans, 1 Destroyer owned by the French and 1 Destroyer owned by the British lost in 16 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 9 Casualties for Germans: 1 Submarine Casualties for French: 1 Destroyer Casualties for British: 1 Destroyer Battle in Orleanais Germans attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 10 Tanks French defend with 2 AAGuns, 1 Artillery and 12 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 10 Tanks in Orleanais, round 2 : 8/16 hits, 6.67 expected hits French roll dice for 1 Artillery and 12 Infantrys in Orleanais, round 2 : 1/13 hits, 4.33 expected hits 1 Infantry owned by the Germans and 8 Infantrys owned by the French lost in Orleanais Germans roll dice for 1 Artillery, 3 Infantrys, 1 Mech.Inf and 10 Tanks in Orleanais, round 3 : 6/15 hits, 6.50 expected hits French roll dice for 1 Artillery and 4 Infantrys in Orleanais, round 3 : 1/5 hits, 1.67 expected hits 1 Artillery owned by the French, 1 Infantry owned by the Germans and 4 Infantrys owned by the French lost in Orleanais Germans win, taking Orleanais from French with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 10 Tanks remaining. Battle score for attacker is 24 Casualties for Germans: 2 Infantrys Casualties for French: 1 Artillery and 12 Infantrys Battle in Paris Germans attack with 1 Artillery, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 5 Tanks French defend with 1 Factory and 8 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 5 Tanks in Paris, round 2 : 5/10 hits, 4.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 5 Infantrys owned by the French lost in Paris Germans roll dice for 1 Fighter, 1 Mech.Inf and 5 Tanks in Paris, round 3 : 2/7 hits, 3.17 expected hits French roll dice for 3 Infantrys in Paris, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the French lost in Paris Germans roll dice for 1 Fighter, 1 Mech.Inf and 5 Tanks in Paris, round 4 : 3/7 hits, 3.17 expected hits French roll dice for 1 Infantry in Paris, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Paris Germans captures 44PUs while taking French capital Germans win, taking Paris from French with 1 Fighter, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 1 Artillery and 2 Infantrys Casualties for French: 8 Infantrys Battle in Lithuania Germans attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Artillerys and 2 Infantrys in Lithuania, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Darfur Germans attack with 1 Infantry and 1 Tank British defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 6 Infantrys Russians defend with 1 Infantry Germans roll dice for 6 Infantrys in Latvia, round 2 : 1/6 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Picardy to Hamburg 1 Fighter moved from Paris to Lorraine 2 Stukas moved from Pomerania to Hamburg Place Units - Germans 1 Cruiser, 1 Destroyer and 1 Submarine placed in 24 Sea Zone 6 Infantrys placed in Hamburg 2 Artillerys and 2 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 5 Infantrys placed in Bohemia 2 Infantrys placed in Bavaria 1 Fighter placed in Bavaria Turn Complete - Germans Germans collect 100 PUs; end with 146 PUs
Combat Hit Differential Summary :
Germans : 2.83 British : -1.00 French : -4.67 Russians : -1.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 3 Infantrys moved from Donetsk to Vinnytsia 1 Infantry moved from Donetsk to Vinnytsia 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 3 Mech.Infs moved from Georgia to Vinnytsia 1 Tank moved from Rostov to Vinnytsia 5 Mech.Infs moved from Stalingrad to Vinnytsia 2 Infantrys moved from Kiev to Brest 1 Fighter moved from Kiev to Brest 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Kiev to Minsk 1 Bomber moved from Smolensk to Minsk 1 Fighter moved from Kiev to Minsk 2 Infantrys and 1 Tank moved from N.Karelia to Oulu 1 Infantry moved from Lapland to Oulu Purchase Units - Russians Russians buy 3 Adv.Fighters, 30 Infantrys and 5 Mot.Infs; Remaining resources: 1 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Brest Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Brest, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Minsk, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Vinnytsia Russians attack with 4 Infantrys, 8 Mech.Infs and 1 Tank Romanians defend with 2 Artillerys and 1 Tank Russians roll dice for 4 Infantrys, 8 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 3/13 hits, 4.50 expected hits Romanians roll dice for 2 Artillerys and 1 Tank in Vinnytsia, round 2 : 0/3 hits, 1.17 expected hits 2 Artillerys owned by the Romanians and 1 Tank owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 4 Infantrys, 8 Mech.Infs and 1 Tank remaining. Battle score for attacker is 13 Casualties for Romanians: 2 Artillerys and 1 Tank Battle in Oulu Russians attack with 3 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland 3 Infantrys moved from Arkhangelsk to S.Karelia 2 Artillerys, 2 Infantrys and 5 Tanks moved from Kiev to Vinnytsia 1 Artillery moved from Tula to Kursk 5 Tanks moved from Moscow to Kursk 1 Infantry moved from Yaroslavl to Kursk 2 Artillerys and 2 Infantrys moved from Astrakhan to Georgia 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Penza to Rostov 1 AAGun moved from Kuybyshev to Penza 5 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Kirov to Vologda 3 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys moved from Sverdlovsk to Perm 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 1 Artillery moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Olyokminsk to Yakutsk 1 AAGun and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 5 Infantrys moved from Khatanga to Olyokminsk 6 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Kursk to Donetsk 1 AAGun moved from Donetsk to Kiev 1 Fighter moved from Brest to Kursk 1 Bomber and 1 Fighter moved from Minsk to Kursk 1 Infantry moved from Leningrad to Novgorod Place Units - Russians 4 Infantrys placed in Leningrad 5 Mot.Infs placed in Stalingrad 3 Infantrys placed in Georgia 2 Adv.Fighters and 8 Infantrys placed in Moscow 6 Infantrys placed in Sibirsky 1 Adv.Fighter and 4 Infantrys placed in Sverdlovsk 4 Infantrys placed in Arkhangelsk 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.00 Romanians : -1.17 Hisaichi : -0.67 Finns : -0.33 Russians : -1.00
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 3 Infantrys moved from Donetsk to Vinnytsia 1 Infantry moved from Donetsk to Vinnytsia 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 3 Mech.Infs moved from Georgia to Vinnytsia 1 Tank moved from Rostov to Vinnytsia 5 Mech.Infs moved from Stalingrad to Vinnytsia 2 Infantrys moved from Kiev to Brest 1 Fighter moved from Kiev to Brest 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Kiev to Minsk 1 Bomber moved from Smolensk to Minsk 1 Fighter moved from Kiev to Minsk 2 Infantrys and 1 Tank moved from N.Karelia to Oulu 1 Infantry moved from Lapland to Oulu Purchase Units - Russians Russians buy 3 Adv.Fighters, 30 Infantrys and 5 Mot.Infs; Remaining resources: 1 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Brest Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Brest, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Minsk, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Vinnytsia Russians attack with 4 Infantrys, 8 Mech.Infs and 1 Tank Romanians defend with 2 Artillerys and 1 Tank Russians roll dice for 4 Infantrys, 8 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 3/13 hits, 4.50 expected hits Romanians roll dice for 2 Artillerys and 1 Tank in Vinnytsia, round 2 : 0/3 hits, 1.17 expected hits 2 Artillerys owned by the Romanians and 1 Tank owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 4 Infantrys, 8 Mech.Infs and 1 Tank remaining. Battle score for attacker is 13 Casualties for Romanians: 2 Artillerys and 1 Tank Battle in Oulu Russians attack with 3 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland 3 Infantrys moved from Arkhangelsk to S.Karelia 2 Artillerys, 2 Infantrys and 5 Tanks moved from Kiev to Vinnytsia 1 Artillery moved from Tula to Kursk 5 Tanks moved from Moscow to Kursk 1 Infantry moved from Yaroslavl to Kursk 2 Artillerys and 2 Infantrys moved from Astrakhan to Georgia 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Penza to Rostov 1 AAGun moved from Kuybyshev to Penza 5 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Kirov to Vologda 3 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys moved from Sverdlovsk to Perm 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 1 Artillery moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Olyokminsk to Yakutsk 1 AAGun and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 5 Infantrys moved from Khatanga to Olyokminsk 6 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Kursk to Donetsk 1 AAGun moved from Donetsk to Kiev 1 Fighter moved from Brest to Kursk 1 Bomber and 1 Fighter moved from Minsk to Kursk 1 Infantry moved from Leningrad to Novgorod Place Units - Russians 4 Infantrys placed in Leningrad 5 Mot.Infs placed in Stalingrad 3 Infantrys placed in Georgia 2 Adv.Fighters and 8 Infantrys placed in Moscow 6 Infantrys placed in Sibirsky 1 Adv.Fighter and 4 Infantrys placed in Sverdlovsk 4 Infantrys placed in Arkhangelsk 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 108 PUs; end with 109 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Vinnytsia: 1 AAGun EDIT: Removing units owned by Russians from Kiev: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00 Romanians : -1.17 Hisaichi : -0.67 Finns : -0.33 Russians : -1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 2 Transports moved from 47 Sea Zone to 51 Sea Zone 2 Infantrys and 2 Tanks moved from Greece to 51 Sea Zone 2 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Elite and 1 Infantry moved from Campania to 48 Sea Zone 1 Elite, 1 Infantry and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Artillerys moved from Greece to 51 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Kufra to Mersa Matruh 1 Battleship moved from 46 Sea Zone to 51 Sea Zone 1 Fighter moved from Greece to Mersa Matruh 2 Destroyers moved from 47 Sea Zone to 51 Sea Zone 1 Destroyer moved from 47 Sea Zone to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from Tunis to S.Tunisia 1 Artillery moved from Campania to 46 Sea Zone 2 Infantrys moved from Corsica to 46 Sea Zone 1 Artillery and 2 Infantrys moved from 46 Sea Zone to N.Tunisia 3 Elites moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Carriers, 5 Infantrys and 3 T.Boats; Remaining resources: 1 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks British defend with 1 Infantry Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Rhodes to 51 Sea Zone 1 Fighter moved from Rhodes to 48 Sea Zone 1 Fighter moved from Mersa Matruh to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from Serbia to Greece 2 Infantrys and 2 Tanks moved from Bulgaria to Greece 3 Infantrys moved from Rome to Campania Place Units - Italians 1 Carrier and 3 T.Boats placed in 51 Sea Zone 1 Carrier placed in 48 Sea Zone 4 Infantrys placed in Tunis 1 Infantry placed in Campania Turn Complete - Italians Italians collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
Italians : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Elite and 2 Infantrys moved from Normandy to Picardy 1 Fighter moved from Dover to Picardy 1 Artillery, 1 Infantry and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster Combat - French Battle in Picardy French attack with 1 Elite, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry and 1 Mech.Inf French roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Picardy, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry and 1 Mech.Inf in Picardy, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Picardy French roll dice for 1 Elite, 1 Fighter and 1 Infantry in Picardy, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Picardy, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Picardy French win, taking Picardy from Germans with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for French: 1 Infantry Casualties for Germans: 1 Infantry and 1 Mech.Inf Battle in Munster French attack with 1 Artillery and 1 Infantry Neutral defend with 2 Infantrys French roll dice for 1 Artillery and 1 Infantry in Munster, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the French, 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Munster Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for French: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French 1 Fighter moved from Picardy to Dover 1 Infantry moved from Palestine to Lower Egypt 2 Tanks moved from Syria to Lower Egypt 1 Infantry moved from Palestine to Syria 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from W.Morocco to E.Morocco Turn Complete - French French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00 Neutral : 1.33 French : 0.50
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from Java to Banjarmasin 1 Infantry and 6 Marines moved from East And South Borneo to Banjarmasin 2 Artillerys, 5 Infantrys and 3 Tanks moved from West Borneo to Banjarmasin 1 Bomber and 2 Fighters moved from Bangkok to Banjarmasin 2 B.Transports moved from 111 Sea Zone to 107 Sea Zone 1 Infantry and 2 Tanks moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 112 Sea Zone to Timor 1 B.Transport, 1 Infantry and 2 Tanks moved from 107 Sea Zone to 112 Sea Zone 1 Infantry and 2 Tanks moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone 3 Transports moved from 110 Sea Zone to 112 Sea Zone 2 Transports moved from 110 Sea Zone to 112 Sea Zone 1 Destroyer moved from 107 Sea Zone to 112 Sea Zone 3 Carriers and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from Davao to Mindanao 2 T.Boats moved from 94 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Bomber moved from Paramushir to 78 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 1 Elite, 4 Fighters, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 78 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 Destroyer Yamamoto roll dice for 1 Bomber in 78 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 78 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Timor Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Timor, round 2 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Banjarmasin Yamamoto attack with 2 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys, 6 Marines and 3 Tanks British defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter, 9 Infantrys and 5 Tanks AA fire in Banjarmasin : 2/5 hits, 0.83 expected hits 2 Fighters owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys, 6 Marines and 3 Tanks in Banjarmasin, round 2 : 9/20 hits, 7.83 expected hits Dutch roll dice for 1 Adv.Fighter, 4 Fighters, 9 Infantrys and 5 Tanks in Banjarmasin, round 2 : 11/19 hits, 8.17 expected hits 1 Marine owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 6 Infantrys owned by the Yamamoto, 9 Infantrys owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Bomber, 5 Marines and 3 Tanks in Banjarmasin, round 3 : 7/9 hits, 4.67 expected hits Dutch roll dice for 1 Adv.Fighter, 4 Fighters and 5 Tanks in Banjarmasin, round 3 : 7/10 hits, 5.17 expected hits 1 Fighter owned by the British, 5 Marines owned by the Yamamoto, 1 Fighter owned by the Anzac, 2 Tanks owned by the Yamamoto and 5 Tanks owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Bomber and 1 Tank in Banjarmasin, round 4 : 1/2 hits, 1.17 expected hits Dutch roll dice for 1 Adv.Fighter and 2 Fighters in Banjarmasin, round 4 : 1/3 hits, 1.67 expected hits 1 Fighter owned by the Anzac and 1 Bomber owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Tank in Banjarmasin, round 5 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Adv.Fighter and 1 Fighter in Banjarmasin, round 5 : 0/2 hits, 1.17 expected hits 1 Fighter owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Tank in Banjarmasin, round 6 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Adv.Fighter in Banjarmasin, round 6 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Dutch lost in Banjarmasin Yamamoto captures 22PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 1 Tank remaining. Battle score for attacker is -15 Casualties for Yamamoto: 2 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys, 6 Marines and 2 Tanks Casualties for Dutch: 1 Adv.Fighter, 1 Fighter, 9 Infantrys and 5 Tanks Casualties for Anzac: 2 Fighters Casualties for British: 1 Fighter Non Combat Move - Yamamoto 1 Fighter moved from Saipan to 85 Sea Zone 1 Bomber moved from 78 Sea Zone to Kunashir Place Units - Yamamoto 1 Carrier, 4 Fighters and 1 Submarine placed in 85 Sea Zone 4 Infantrys placed in Davao 1 Elite placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 1.17 Yamamoto : 4.50 Americans : -0.33 Dutch : 1.83
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Intense Borneo battle!
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@Colt45554 said in Whack vs. Colt - WAW:
Intense Borneo battle!
I know. I cried at the AA fire. lol. Skin of me teeth there! One tank took out 2 planes in the end.
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Urumqi to South Gobi 2 Infantrys moved from Gobi Altai to South Gobi 1 Artillery, 1 Fighter and 2 Infantrys moved from Hupeh to Anhwei 2 Artillerys, 3 Infantrys and 2 Tanks moved from Hupeh to Shansi 2 Tanks moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Artillerys, 3 Infantrys and 4 Tanks Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Shansi, round 2 : 2/9 hits, 3.50 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in South Gobi Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Neutral defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in South Gobi, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in South Gobi Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in South Gobi, round 3 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in South Gobi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi Chinese loses 0 PUs for violating South Gobis neutrality. Chinese win, taking South Gobi from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow 1 AAGun, 1 Artillery and 5 Infantrys moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Ningsia 1 Adv.Fighter and 1 Fighter moved from South Gobi to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Gobi Altai to Ningsia 2 Tanks moved from Urumqi to Gobi Altai 1 Fighter moved from Anhwei to Shensi Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Hisaichi : -1.17 Chinese : -0.17
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch 2 Tanks moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Fighter, 4 Infantrys, 2 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Fighter, 4 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya 1 ArmoredCar moved from Liaoning to Shantung 1 ArmoredCar moved from Liaoning to Chahar 1 Bomber moved from Liaoning to Malaya 1 Artillery and 1 Infantry moved from Hunan to Hupeh 1 Fighter moved from Shanghai to Hupeh 1 Artillery and 1 Infantry moved from Hunan to Kweichow 2 Tanks moved from Hunan to Fukien 1 Fighter moved from Shanghai to Fukien 1 Tank moved from Hunan to Kwangsi Hisaichi take Kwangsi from Chinese 1 Tank moved from Kwangsi to Kwangtung Hisaichi take Kwangtung from Chinese 3 Infantrys and 1 Tank moved from Hunan to Anhwei 2 Artillerys and 4 Infantrys moved from Heilungchiang to Chita 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery, 7 Infantrys and 2 Tanks moved from Ayan to Chita 2 ArmoredCars moved from Liaoning to Hulunbuir 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 1 Tank moved from Khabarovsk to Chita 1 Tank moved from Hunan to Yunnan Hisaichi take Yunnan from Chinese 1 Tank moved from Hunan to N.Thailand Thai take N.Thailand from Chinese Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Elite, 10 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Fukien Hisaichi attack with 1 Fighter and 2 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 1 Fighter and 2 Tanks in Fukien, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Fukien, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Fukien Hisaichi roll dice for 2 Tanks in Fukien, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Fukien, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Fukien Hisaichi win, taking Fukien from Chinese with 2 Tanks remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Fighter Casualties for Chinese: 1 Tank Battle in Lombok Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Anhwei, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Malaya Hisaichi attack with 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 9 Infantrys and 1 Tank AA fire in Malaya : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in Malaya, round 2 : 1/7 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 9 Infantrys and 1 Tank in Malaya, round 2 : 4/11 hits, 4.00 expected hits 4 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Fighter and 2 Tanks in Malaya, round 3 : 3/3 hits, 1.33 expected hits British roll dice for 1 Bunker, 9 Infantrys and 1 Tank in Malaya, round 3 : 3/11 hits, 4.00 expected hits 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 3 Infantrys owned by the British lost in Malaya British win with 1 Bunker, 6 Infantrys and 1 Tank remaining. Battle score for attacker is -34 Casualties for Hisaichi: 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks Casualties for British: 3 Infantrys Battle in Chita Hisaichi attack with 3 Artillerys, 11 Infantrys and 3 Tanks Russians defend with 2 Infantrys Hisaichi roll dice for 3 Artillerys, 11 Infantrys and 3 Tanks in Chita, round 2 : 3/17 hits, 4.83 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 3 Artillerys, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Hupeh to Hunan 2 Infantrys moved from Changchun to Kirin 2 Fighters moved from Changchun to Hulunbuir Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 93 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Battleship, 1 Carrier and 1 T.Boat EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Battleship, 1 Carrier and 1 T.Boat EDIT: Turning off Edit Mode 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Mech.Inf placed in Hong Kong 8 Infantrys placed in Changchun 4 Tanks placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : -2.17 British : -1.00 AA fire in Malaya : : 0.67 Chinese : -1.67 Russians : -0.67 Dutch : -1.00
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Man, your AA fire this game has been brutal.
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Peru Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Peru Dutch roll dice for 1 Tank in Peru, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Peru Neutral win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Dutch : -0.17