• '20

    Of course, laptop randomly restarts during non-com. Looks like all the MARTI did go through so I am able to edit them in. They did all go in my favor. The buys are the same but im not able to prove that. If you have questions about combat move, let me know.

  • '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 6 Infantrys
            EDIT: Removing units owned by Germans from Kiev: 2 Infantrys
            EDIT: Removing units owned by Russians from Leningrad: 1 AAGun, 2 Bunkers, 5 Infantrys and 2 Tanks
            EDIT: Changing ownership of Leningrad from Russians to Germans
            EDIT: Adding units owned by Germans to Leningrad: 1 AAGun
            EDIT: Changing ownership of Novgorod from Russians to Germans
            EDIT: Removing units owned by Russians from Smolensk: 1 Infantry
            EDIT: Changing ownership of Smolensk from Russians to Germans
            EDIT: Removing units owned by Neutral from Munster: 2 Infantrys
            EDIT: Changing ownership of Munster from Neutral to Russians
            EDIT: Changing ownership of Munster from Russians to Germans
            EDIT: Changing ownership of Manchester from British to Germans
            EDIT: Adding units owned by Germans to Leningrad: 3 Artillerys, 3 Infantrys and 3 Tanks
            EDIT: Removing units owned by Germans from Helsinki: 2 Artillerys and 2 Infantrys
            EDIT: Removing units owned by Germans from Hamburg: 1 Artillery and 1 Infantry
            EDIT: Removing units owned by Germans from Stockholm: 1 Infantry
            EDIT: Removing units owned by Germans from Hamburg: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Latvia: 1 Infantry
            EDIT: Removing units owned by Germans from Minsk: 1 ArmoredCar and 2 Tanks
            EDIT: Removing units owned by Germans from Lithuania: 1 Tank
            EDIT: Removing units owned by Germans from East Prussia: 1 ArmoredCar
            EDIT: Turning off Edit Mode
            1 Tank moved from French Sudan to Nigeria
                  Germans take Nigeria from British
            1 Tank moved from Nigeria to French Equatorial Africa
            1 Tank moved from French Sudan to Gold Coast
                  Germans take Gold Coast from British
            1 Tank moved from Gold Coast to French Sudan
            2 Infantrys and 2 Tanks moved from Brittany to 20 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Normandy to 20 Sea Zone
            1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys and 2 Tanks moved from 18 Sea Zone to Munster
            1 Infantry moved from 18 Sea Zone to Manchester
            1 Battleship moved from 20 Sea Zone to 18 Sea Zone
            2 Fighters moved from 22 Sea Zone to Leningrad
            2 Fighters moved from Leningrad to Latvia
            1 Bomber moved from Danzig to Smolensk
            1 Bomber moved from Smolensk to Danzig
            1 Artillery and 1 Infantry moved from Minsk to Smolensk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 6 Artillerys, 1 Elite, 2 Fighters, 3 Infantrys, 9 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 Artillery and 1 Elite moved from Lithuania to Latvia
            1 Infantry moved from Brest to Minsk
            4 Infantrys moved from Krakow to Vinnytsia
            5 ArmoredCars moved from Bohemia to Vinnytsia
            2 Mech.Infs moved from Bavaria to Vinnytsia
            3 ArmoredCars moved from Bavaria to Krakow
            10 Tanks moved from Lorraine to Bohemia
            5 Infantrys moved from Pomerania to Danzig
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            2 Destroyers and 1 Submarine moved from 20 Sea Zone to 18 Sea Zone
            1 Carrier moved from 22 Sea Zone to 20 Sea Zone
            4 Infantrys moved from Hamburg to Pomerania
            8 Infantrys moved from Paris to Normandy
            4 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Berlin to Brandenburg
            2 ArmoredCars and 1 Tank moved from Vinnytsia to Kiev
            4 ArmoredCars moved from Warsaw to Kiev
            3 Infantrys moved from Brest to Kiev
            1 Tank moved from Vinnytsia to Kiev
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Artillery moved from Vinnytsia to Kiev
            1 Submarine moved from 20 Sea Zone to 22 Sea Zone
            1 Infantry moved from Normandy to Brittany
            1 ArmoredCar and 2 Tanks moved from Aquitaine to Brittany
    
        Place Units - Germans
            4 Artillerys placed in Vinnytsia
            4 Mech.Infs placed in Warsaw
            5 Mech.Infs placed in Bohemia
            2 Fighters and 1 Transport placed in 20 Sea Zone
            1 Transport placed in 22 Sea Zone
            2 ArmoredCars placed in Bavaria
            2 Artillerys, 1 Elite and 2 Infantrys placed in Hamburg
            1 Infantry placed in Netherlands
    
        Turn Complete - Germans
            Germans collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 6 Infantrys
            EDIT: Removing units owned by Germans from Kiev: 2 Infantrys
            EDIT: Removing units owned by Russians from Leningrad: 1 AAGun, 2 Bunkers, 5 Infantrys and 2 Tanks
            EDIT: Changing ownership of Leningrad from Russians to Germans
            EDIT: Adding units owned by Germans to Leningrad: 1 AAGun
            EDIT: Changing ownership of Novgorod from Russians to Germans
            EDIT: Removing units owned by Russians from Smolensk: 1 Infantry
            EDIT: Changing ownership of Smolensk from Russians to Germans
            EDIT: Removing units owned by Neutral from Munster: 2 Infantrys
            EDIT: Changing ownership of Munster from Neutral to Russians
            EDIT: Changing ownership of Munster from Russians to Germans
            EDIT: Changing ownership of Manchester from British to Germans
            EDIT: Adding units owned by Germans to Leningrad: 3 Artillerys, 3 Infantrys and 3 Tanks
            EDIT: Removing units owned by Germans from Helsinki: 2 Artillerys and 2 Infantrys
            EDIT: Removing units owned by Germans from Hamburg: 1 Artillery and 1 Infantry
            EDIT: Removing units owned by Germans from Stockholm: 1 Infantry
            EDIT: Removing units owned by Germans from Hamburg: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Latvia: 1 Infantry
            EDIT: Removing units owned by Germans from Minsk: 1 ArmoredCar and 2 Tanks
            EDIT: Removing units owned by Germans from Lithuania: 1 Tank
            EDIT: Removing units owned by Germans from East Prussia: 1 ArmoredCar
            EDIT: Turning off Edit Mode
            1 Tank moved from French Sudan to Nigeria
                  Germans take Nigeria from British
            1 Tank moved from Nigeria to French Equatorial Africa
            1 Tank moved from French Sudan to Gold Coast
                  Germans take Gold Coast from British
            1 Tank moved from Gold Coast to French Sudan
            2 Infantrys and 2 Tanks moved from Brittany to 20 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Normandy to 20 Sea Zone
            1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys and 2 Tanks moved from 18 Sea Zone to Munster
            1 Infantry moved from 18 Sea Zone to Manchester
            1 Battleship moved from 20 Sea Zone to 18 Sea Zone
            2 Fighters moved from 22 Sea Zone to Leningrad
            2 Fighters moved from Leningrad to Latvia
            1 Bomber moved from Danzig to Smolensk
            1 Bomber moved from Smolensk to Danzig
            1 Artillery and 1 Infantry moved from Minsk to Smolensk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 6 Artillerys, 1 Elite, 2 Fighters, 3 Infantrys, 9 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 Artillery and 1 Elite moved from Lithuania to Latvia
            1 Infantry moved from Brest to Minsk
            4 Infantrys moved from Krakow to Vinnytsia
            5 ArmoredCars moved from Bohemia to Vinnytsia
            2 Mech.Infs moved from Bavaria to Vinnytsia
            3 ArmoredCars moved from Bavaria to Krakow
            10 Tanks moved from Lorraine to Bohemia
            5 Infantrys moved from Pomerania to Danzig
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            2 Destroyers and 1 Submarine moved from 20 Sea Zone to 18 Sea Zone
            1 Carrier moved from 22 Sea Zone to 20 Sea Zone
            4 Infantrys moved from Hamburg to Pomerania
            8 Infantrys moved from Paris to Normandy
            4 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Berlin to Brandenburg
            2 ArmoredCars and 1 Tank moved from Vinnytsia to Kiev
            4 ArmoredCars moved from Warsaw to Kiev
            3 Infantrys moved from Brest to Kiev
            1 Tank moved from Vinnytsia to Kiev
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Artillery moved from Vinnytsia to Kiev
            1 Submarine moved from 20 Sea Zone to 22 Sea Zone
            1 Infantry moved from Normandy to Brittany
            1 ArmoredCar and 2 Tanks moved from Aquitaine to Brittany
    
        Place Units - Germans
            4 Artillerys placed in Vinnytsia
            4 Mech.Infs placed in Warsaw
            5 Mech.Infs placed in Bohemia
            2 Fighters and 1 Transport placed in 20 Sea Zone
            1 Transport placed in 22 Sea Zone
            2 ArmoredCars placed in Bavaria
            2 Artillerys, 1 Elite and 2 Infantrys placed in Hamburg
            1 Infantry placed in Netherlands
    
        Turn Complete - Germans
            Germans collect 127 PUs; end with 127 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Vinnytsia: 1 AAGun
            EDIT: Adding units owned by Germans to Brest: 1 AAGun
            EDIT: Removing units owned by Germans from Warsaw: 1 AAGun
            EDIT: Removing units owned by Germans from Krakow: 1 AAGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            4 Tanks moved from N.Karelia to Leningrad
            4 Mech.Infs moved from Tampere to Leningrad
            10 Infantrys moved from Yaroslavl to Smolensk
            1 Elite moved from Kursk to Minsk
            1 Fighter moved from Donetsk to Smolensk
            3 HeavyTanks moved from Georgia to Donetsk
            5 HeavyTanks moved from Stalingrad to Donetsk
            8 Infantrys moved from Rostov to Donetsk
            10 Mot.Infs moved from Moscow to Rostov
            2 Infantrys moved from Chita to Ayan
            2 Artillerys, 1 Fighter and 4 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Fighters moved from Chita to Ayan
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk
            12 Infantrys and 3 Tanks moved from Tampere to Helsinki
            1 Bomber moved from Donetsk to 24 Sea Zone
            1 Bomber moved from 24 Sea Zone to Helsinki
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 16 Infantrys and 13 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 Fighter and 10 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Fighter and 10 Infantrys in Smolensk, round 2 : 1/11 hits, 2.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 Fighter and 9 Infantrys in Smolensk, round 3 : 1/10 hits, 1.83 expected hits
                    Germans roll dice for 1 Artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 Fighter and 8 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Ayan
                Russians attack with 2 Artillerys, 3 Fighters and 6 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Artillerys, 3 Fighters and 6 Infantrys in Ayan, round 2 : 5/11 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 Artillerys, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Helsinki
                Russians attack with 1 Bomber, 12 Infantrys and 3 Tanks
                Germans defend with 3 Infantrys; Finns defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 13 Infantrys and 2 Tanks
                    AA fire in Helsinki : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Bomber, 12 Infantrys and 3 Tanks in Helsinki, round 2 : 6/16 hits, 4.17 expected hits
                    Finns roll dice for 2 Artillerys, 1 Fighter, 16 Infantrys and 2 Tanks in Helsinki, round 2 : 7/21 hits, 7.50 expected hits
                    6 Infantrys owned by the Finns and 7 Infantrys owned by the Russians lost in Helsinki
                    Russians roll dice for 1 Bomber, 5 Infantrys and 3 Tanks in Helsinki, round 3 : 1/9 hits, 3.00 expected hits
                    Finns roll dice for 2 Artillerys, 1 Fighter, 10 Infantrys and 2 Tanks in Helsinki, round 3 : 9/15 hits, 5.50 expected hits
                    1 Infantry owned by the Finns, 5 Infantrys owned by the Russians, 3 Tanks owned by the Russians and 1 Bomber owned by the Russians lost in Helsinki
                Finns win with 2 Artillerys, 1 Fighter, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is -39
                Casualties for Russians: 1 Bomber, 12 Infantrys and 3 Tanks
                Casualties for Finns: 7 Infantrys
            Battle in Leningrad
                Russians attack with 4 Mech.Infs and 4 Tanks
                Germans defend with 1 AAGun, 3 Artillerys, 1 Factory, 3 Infantrys and 3 Tanks
                    Russians roll dice for 4 Mech.Infs and 4 Tanks in Leningrad, round 2 : 2/8 hits, 3.33 expected hits
                    Germans roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Leningrad, round 2 : 1/9 hits, 3.50 expected hits
                1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Germans lost in Leningrad
                    Russians roll dice for 3 Mech.Infs and 4 Tanks in Leningrad, round 3 : 5/7 hits, 3.00 expected hits
                    Germans roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Leningrad, round 3 : 4/7 hits, 2.83 expected hits
                3 Mech.Infs owned by the Russians, 3 Artillerys owned by the Germans, 1 Infantry owned by the Germans, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
                    Russians roll dice for 3 Tanks in Leningrad, round 4 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 2 Tanks in Leningrad, round 4 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 4 Mech.Infs and 1 Tank
                Casualties for Germans: 3 Artillerys, 3 Infantrys and 3 Tanks
            Battle in Minsk
                Russians attack with 1 Elite
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Elite in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Elite remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Smolensk to Donetsk
            3 Fighters moved from Ayan to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker placed in Donetsk
            1 Bunker and 2 Infantrys placed in Rostov
            10 Infantrys placed in Moscow
            5 Tanks placed in Stalingrad
            3 Tanks placed in Georgia
            4 Tanks placed in Arkhangelsk
            4 Infantrys and 1 Tank placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Hisaichi : 0.67
    Finns : 3.00
    Russians : 1.83
    AA fire in Helsinki : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    This game just hates Russia. I had to gamble on 30% odds for Helsinki, Finns came up hot.

    Finns : 3.00
    

    I’m about done with this one.

  • '20

    That one is a bit of a backbreaker. I’ve been impressed with your maneuvers at Donetsk.

  • '20

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
            1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone
            1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Mersa Matruh to New Valley
                  Italians take New Valley from British
            1 Tank moved from Italian East Africa to Nubia
                  Italians take Nubia from British
            1 Tank moved from Nubia to Kordofan
            1 Infantry moved from Darfur to Kordofan
            1 Tank moved from Kenya to Kordofan
            1 Infantry moved from Kenya to Mozambique
                  Italians take Mozambique from British
            1 Tank moved from W.Morocco to French Sudan
                  Italians take Mauritania from French
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
            1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone
            1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Mersa Matruh to New Valley
                  Italians take New Valley from British
            1 Tank moved from Italian East Africa to Nubia
                  Italians take Nubia from British
            1 Tank moved from Nubia to Kordofan
            1 Infantry moved from Darfur to Kordofan
            1 Tank moved from Kenya to Kordofan
            1 Infantry moved from Kenya to Mozambique
                  Italians take Mozambique from British
            1 Tank moved from W.Morocco to French Sudan
                  Italians take Mauritania from French
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 56 Sea Zone
                Italians attack with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 3 Submarines, 7 T.Boats and 6 Transports
                British defend with 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports
                    Italians roll dice for 3 Submarines in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
    

    Combat Hit Differential Summary :

    Italians : 1.00
    

    Savegame

  • '20

    Prioritize tboats or Transports for this defense?

  • '20 '18 '17 '15

    I’ll keep the tboats over transports, though it won’t matter if everything dies. lol

  • '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
            1 Bomber and 1 Fighter moved from Tobruk to 56 Sea Zone
            1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 3 Submarines, 7 T.Boats and 6 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Mersa Matruh to New Valley
                  Italians take New Valley from British
            1 Tank moved from Italian East Africa to Nubia
                  Italians take Nubia from British
            1 Tank moved from Nubia to Kordofan
            1 Infantry moved from Darfur to Kordofan
            1 Tank moved from Kenya to Kordofan
            1 Infantry moved from Kenya to Mozambique
                  Italians take Mozambique from British
            1 Tank moved from W.Morocco to French Sudan
                  Italians take Mauritania from French
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 56 Sea Zone
                Italians attack with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 3 Submarines, 7 T.Boats and 6 Transports
                British defend with 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports
                    Italians roll dice for 3 Submarines in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 7 T.Boats and 6 Transports in 56 Sea Zone, round 2 : 5/20 hits, 7.00 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 6 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 6/24 hits, 7.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    3 Transports owned by the British, 5 Transports owned by the Italians and 3 T.Boats owned by the British lost in 56 Sea Zone
                    Italians roll dice for 3 Submarines in 56 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters, 7 T.Boats and 1 Transport in 56 Sea Zone, round 3 : 6/20 hits, 7.00 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers and 3 T.Boats in 56 Sea Zone, round 3 : 2/18 hits, 6.33 expected hits
                    1 Submarine owned by the British, 1 Transport owned by the Italians, 2 Destroyers owned by the British, 3 T.Boats owned by the British and 1 T.Boat owned by the Italians lost in 56 Sea Zone
                    Italians roll dice for 3 Submarines in 56 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 6 T.Boats in 56 Sea Zone, round 4 : 7/19 hits, 6.67 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 9 Destroyers in 56 Sea Zone, round 4 : 5/13 hits, 5.17 expected hits
                    8 Destroyers owned by the British and 5 T.Boats owned by the Italians lost in 56 Sea Zone
                    Italians roll dice for 3 Submarines in 56 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 1 T.Boat in 56 Sea Zone, round 5 : 5/14 hits, 5.00 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 1 Destroyer in 56 Sea Zone, round 5 : 3/5 hits, 2.50 expected hits
                    1 Carrier owned by the British, 2 Submarines owned by the Italians, 1 Battleship owned by the British, 1 Destroyer owned by the British, 1 T.Boat owned by the Italians and 2 Cruisers owned by the British lost in 56 Sea Zone
                Italians win with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 115
                Casualties for Italians: 2 Submarines, 7 T.Boats and 6 Transports
                Casualties for British: 1 Battleship, 1 Carrier, 2 Cruisers, 11 Destroyers, 1 Submarine, 6 T.Boats and 3 Transports
            Battle in Kordofan
                Italians attack with 1 Infantry and 2 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 1 Infantry and 2 Tanks in Kordofan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kordofan
                Italians win, taking Kordofan from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Corsica
                Italians attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 3 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Corsica
                Italians win, taking Corsica from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from Kufra to Darfur
            2 ArmoredCars moved from Tobruk to Darfur
            3 Infantrys moved from Tobruk to Kufra
            2 Artillerys moved from Tobruk to Kufra
            2 Infantrys moved from Tripoli to El Agheila
            1 AAGun, 1 Elite and 3 Infantrys moved from S.Tunisia to Tripoli
            4 Infantrys moved from Tunis to S.Tunisia
            3 Tanks moved from W.Morocco to French Sudan
            4 Infantrys moved from E.Morocco to W.Morocco
            1 Tank moved from Provence to Tuscany
            1 Artillery moved from Provence to Lombardy
            1 Submarine moved from 46 Sea Zone to 42 Sea Zone
            1 Fighter moved from 56 Sea Zone to Darfur
            1 Bomber moved from 56 Sea Zone to Crete
    
        Place Units - Italians
            1 Bunker placed in Kenya
            4 Infantrys placed in E.Morocco
            1 Carrier, 1 Destroyer and 2 Transports placed in 51 Sea Zone
            1 T.Boat placed in 46 Sea Zone
            1 Adv.Fighter placed in Tunis
            1 Elite and 6 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 51 Sea Zone: 2 Fighters
            EDIT: Removing units owned by Italians from 56 Sea Zone: 2 Fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : -6.33
    French : -0.67
    

    Savegame


  • @Colt45554 said in Whack vs. Colt - WAW:

    British : -6.33

    :(

    I concede. Care for another. I’ll start with a bid of +6 for the Axis ;)

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            2 Infantrys and 2 Tanks moved from Syria to Palestine
            1 Adv.Fighter moved from Syria to Palestine
            1 Adv.Fighter moved from Donetsk to Palestine
    
        Purchase Units - French
            French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Whackamatt said in Whack vs. Colt - WAW:

    @Colt45554 said in Whack vs. Colt - WAW:

    British : -6.33

    :(

    I concede. Care for another. I’ll start with a bid of +6 for the Axis ;)

    Disregard. I shall soldier on for a while.

  • '20

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 unit repaired.
            3 Transports moved from 110 Sea Zone to 106 Sea Zone
            3 Marines moved from S.French Indochina to 106 Sea Zone
            3 Marines and 3 Transports moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 3 Marines and 2 Tanks moved from 110 Sea Zone to Java
            2 Marines and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            2 Artillerys moved from Banjarmasin to 110 Sea Zone
            2 Artillerys, 2 Marines, 2 Tanks and 4 Transports moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Yamamoto take Aroe from Dutch
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
            4 Destroyers and 3 Submarines moved from 94 Sea Zone to 86 Sea Zone
            4 Submarines moved from 85 Sea Zone to 86 Sea Zone
            2 Artillerys, 2 Marines and 2 Tanks moved from 112 Sea Zone to Tanimbar
            1 Artillery and 1 Marine moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Elite moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 92 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Elite moved from 111 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            1 Artillery and 1 Marine moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Infantry moved from 108 Sea Zone to Ulithi
            1 Bomber moved from Mindanao to Ulithi
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 5 B.Transports, 1 Destroyer, 1 Infantry, 5 Marines and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 4 Destroyers and 7 Submarines
                Americans defend with 3 Transports
                    Yamamoto roll dice for 7 Submarines in 86 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    1 Transport owned by the Americans lost in 86 Sea Zone
                    Yamamoto roll dice for 4 Destroyers in 86 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 Transports in 86 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 2 Transports owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 4 Destroyers and 6 Submarines remaining. Battle score for attacker is 11
                Casualties for Americans: 3 Transports
                Casualties for Yamamoto: 1 Submarine
            Battle in Tanimbar
                Yamamoto attack with 2 Artillerys, 2 Marines and 2 Tanks
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 2 Marines and 2 Tanks in Tanimbar, round 2 : 2/6 hits, 3.00 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Tanimbar
                Yamamoto win, taking Tanimbar from Dutch with 2 Artillerys, 2 Marines and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Java
                Yamamoto attack with 1 Artillery, 3 Marines and 2 Tanks
                British defend with 2 Artillerys
                    Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in Java
                    Yamamoto roll dice for 1 Artillery, 3 Marines and 2 Tanks in Java, round 2 : 0/6 hits, 3.00 expected hits
                    Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 3 Marines and 2 Tanks in Java, round 3 : 5/6 hits, 3.00 expected hits
                    Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Java
                Yamamoto win, taking Java from Dutch with 1 Artillery, 3 Marines and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 2 Artillerys
            Battle in Ulithi
                Yamamoto attack with 1 Bomber and 1 Infantry
                Americans defend with 1 Artillery
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Ulithi, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Artillery in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ulithi
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Manila to Shantung
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            4 Infantrys moved from Tokyo to Chubu
            1 Carrier and 2 Fighters moved from 111 Sea Zone to 112 Sea Zone
            1 Carrier, 2 Fighters and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Fighter moved from East And South Borneo to 67 Sea Zone
            1 Bomber moved from Ulithi to Mindanao
            1 Fighter moved from Manila to Mindanao
            1 Infantry moved from Kwangtung to Hunan
            3 Artillerys moved from Banjarmasin to East And South Borneo
    
        Place Units - Yamamoto
            2 B.Transports placed in 110 Sea Zone
            2 Marines placed in Banjarmasin
            1 B.Transport placed in 107 Sea Zone
            1 Artillery and 2 Marines placed in Davao
            2 B.Transports, 1 Destroyer and 3 Submarines placed in 85 Sea Zone
            1 Artillery and 1 Marine placed in Tokyo
            1 Infantry placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.17
    Americans : 1.33
    Dutch : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Elite and 1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Shansi to Chahar
            1 Artillery and 1 Infantry moved from Shansi to Anhwei
            1 Bomber moved from Ningsia to Anhwei
            8 Infantrys and 1 Tank moved from Shansi to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            4 Tanks moved from Suiyuan to Hupeh
            1 Artillery and 1 Infantry moved from Ningsia to Shensi
            1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
            1 Tank moved from Ningsia to Hupeh
            1 Artillery and 1 Infantry moved from Lanchow to Sikang
            1 Artillery and 1 Infantry moved from E.Qinghai to Sikang
            1 Mech.Inf moved from Hsining to Sikang
            2 ArmoredCars moved from Gobi Altai to Sikang
            1 Tank moved from Gobi Altai to Shensi
            2 Artillerys, 2 Elites and 1 Infantry moved from Hsining to E.Qinghai
            4 ArmoredCars moved from Urumqi to W.Tibet
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Bomber and 1 Infantry
                Hisaichi defend with 1 Bunker
                    Chinese roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Hisaichi roll dice for 1 Bunker in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Anhwei, round 3 : 1/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Bunker in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Bunker
            Battle in Sikang
                Chinese attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Sikang, round 2 : 4/7 hits, 2.33 expected hits
                    Neutral roll dice for 4 Infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Neutral lost in Sikang
                Chinese loses 0 PUs for violating Sikangs neutrality.
                Chinese win, taking Sikang from Neutral with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8
                Casualties for Neutral: 4 Infantrys
            Battle in Hupeh
                Chinese attack with 8 Infantrys and 6 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 8 Infantrys and 6 Tanks in Hupeh, round 2 : 2/14 hits, 4.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in W.Tibet
                Chinese attack with 4 ArmoredCars
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 4 ArmoredCars in W.Tibet, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in W.Tibet
                Chinese loses 0 PUs for violating W.Tibets neutrality.
                Chinese win, taking W.Tibet from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Chahar
                Chinese attack with 1 Elite and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Elite and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Elite and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Elite in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Elite owned by the Chinese lost in Chahar
                Hisaichi win with no units remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 Elite and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun moved from Shansi to Hupeh
            1 Bomber moved from Anhwei to Ningsia
    
        Place Units - Chinese
            4 ArmoredCars placed in Urumqi
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.00
    Hisaichi : 2.33
    Chinese : -1.17
    

    Savegame

  • '20 '18 '17 '15

    Hey Colt! Are you open to more than one game at a time? I could start one up at the +5 Axis if you’d like.

    Interested in any 1914 1 vs 1 games?

  • '20

    I’ll continue bid with Axis+4.
    As for 1914, i haven’t seen updated map. When I get a chance to look, I will answer for that one.


  • @Colt45554

    1914 seems to be pretty even, IMO. The latest version fixed some of the overpowering Techs.

    I’ll do Axis +3

  • '20

    +2
    Will post Hisai later tonight

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