japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Whack vs. Colt - WAW
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 3 Infantrys moved from S.Tunisia to S.Algeria 1 Tank moved from Tunis to N.Tunisia Italians take N.Tunisia from French 1 Tank moved from N.Tunisia to S.Algeria 1 Tank moved from S.Tunisia to S.Algeria 2 Tanks moved from Tunis to S.Algeria 2 Artillerys and 1 Infantry moved from Provence to Burgundy 2 Tanks moved from Provence to Languedoc 2 Artillerys and 3 Infantrys moved from Croatia to Serbia 3 Infantrys moved from Rome to 46 Sea Zone 1 Artillery moved from Tuscany to 50 Sea Zone 3 Infantrys moved from Rome to 50 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 1 Artillery moved from Albania to Greece 1 Artillery and 3 Infantrys moved from 48 Sea Zone to Greece 3 Infantrys and 3 T.Boats moved from 46 Sea Zone to 48 Sea Zone 2 Transports moved from 47 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 7 Infantrys moved from 48 Sea Zone to Greece 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 2 Fighters moved from Tripoli to Greece 2 Fighters moved from Tripoli to New Valley 1 Infantry moved from Kufra to New Valley 2 Infantrys moved from Darfur to Nubia 1 Fighter moved from Darfur to Nubia 1 Artillery, 2 Infantrys and 1 Tank moved from Kordofan to Italian East Africa 1 Tank moved from Darfur to Italian East Africa Purchase Units - Italians Italians buy 2 ArmoredCars, 9 Infantrys, 3 T.Boats and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 2 Artillerys, 2 Fighters and 10 Infantrys Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank AA fire in Greece : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys, 2 Fighters and 10 Infantrys in Greece, round 2 : 3/14 hits, 3.33 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 3 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece Italians roll dice for 2 Artillerys, 2 Fighters and 7 Infantrys in Greece, round 3 : 4/11 hits, 2.83 expected hits Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 2 Artillerys, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 13 Casualties for Italians: 5 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in S.Algeria Italians attack with 3 Infantrys and 4 Tanks French defend with 1 Infantry Italians roll dice for 3 Infantrys and 4 Tanks in S.Algeria, round 2 : 2/7 hits, 2.50 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Italian East Africa Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks British defend with 1 Artillery, 1 Infantry and 1 Tank Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa 1 Artillery, 1 Infantry and 2 Tanks retreated to Kordofan British win with 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in New Valley Italians attack with 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley retreated to New Valley British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in Nubia Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 5 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 6 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 7 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 8 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 9 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 9 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 10 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 10 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 11 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 11 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 12 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 12 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia retreated to Nubia British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Italians: 2 Infantrys Battle in Burgundy Italians attack with 2 Artillerys and 1 Infantry French defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Infantry in Burgundy, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Italians win, taking Burgundy from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Languedoc Italians attack with 2 Tanks French defend with 1 Infantry Italians roll dice for 2 Tanks in Languedoc, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in Languedoc Italians roll dice for 1 Tank in Languedoc, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Languedoc, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Languedoc, round 5 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Languedoc, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Italians: 1 Tank Casualties for French: 1 Infantry Battle in Serbia Italians attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 2 Artillerys and 3 Infantrys in Serbia, round 2 : 0/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Serbia Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Serbia Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 4 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 5 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Serbia, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Italians 1 Destroyer moved from 49 Sea Zone to 48 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 1 Infantry moved from Sicily to 47 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 45 Sea Zone 2 Infantrys moved from 45 Sea Zone to N.Tunisia 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 2 Fighters moved from Greece to El Agheila 2 Fighters moved from New Valley to Kufra 1 Infantry moved from Tobruk to Kufra 1 Fighter moved from Nubia to Kufra 1 Infantry moved from Lombardy to Tuscany Place Units - Italians 2 ArmoredCars and 2 Infantrys placed in Tunis 3 T.Boats placed in 46 Sea Zone 7 Infantrys placed in Rome 2 Transports placed in 44 Sea Zone Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Neutral : 0.00 AA fire in Greece : : -0.33 Italians : -8.67 British : -1.17 French : -1.00
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Orleanais to Aquitaine 1 Infantry moved from Normandy to Orleanais 1 Artillery and 3 Infantrys moved from Canadian Prairies to North Central USA 1 Destroyer moved from 8 Sea Zone to 13 Sea Zone 1 Artillery moved from S.Thailand to Malaya Purchase Units - French French buy 1 Adv.Fighter, 2 Infantrys and 7 Tanks; Remaining resources: 2 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter and 1 Tank placed in Syria 2 Infantrys and 6 Tanks placed in Paris Turn Complete - French French collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Submarine moved from 85 Sea Zone to 101 Sea Zone 1 Battleship moved from 107 Sea Zone to 101 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 2 Fighters moved from Formosa to 101 Sea Zone 1 Infantry moved from Manila to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 Artillery moved from Manila to Mindoro Yamamoto take Mindoro from Americans 2 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Java 2 Fighters moved from 107 Sea Zone to Java 1 Infantry moved from Peleliu to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao 1 Fighter moved from Formosa to Mindanao 1 Infantry and 1 Tank moved from Kwangtung to Kwangsi 1 Bomber moved from Formosa to Kwangsi 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery moved from Chubu to 85 Sea Zone 3 Infantrys and 1 Tank moved from Kyushu to 85 Sea Zone 1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Artillery and 1 Tank moved from Kiangsi to Hong Kong 1 Tank moved from Kwangtung to Hong Kong Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Destroyers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 2 Fighters, 2 Infantrys and 2 Tanks Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Artillery Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Java, round 2 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Dutch lost in Java Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Java, round 3 : 3/6 hits, 2.00 expected hits Dutch roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Dutch with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Anzac: 1 Infantry and 1 Tank Casualties for Dutch: 1 Artillery Casualties for Yamamoto: 1 Infantry Battle in Soembawa Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Soembawa, round 2 : 3/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 4 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 1/9 hits, 3.17 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Hong Kong, round 3 : 4/6 hits, 2.50 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 1/4 hits, 1.50 expected hits 1 Tank owned by the British, 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Yamamoto: 4 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Mindanao Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Artillery Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in 101 Sea Zone Yamamoto attack with 1 Battleship, 2 Fighters and 1 Submarine Dutch defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship and 2 Fighters in 101 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the Dutch lost in 101 Sea Zone Yamamoto win with 1 Battleship, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Non Combat Move - Yamamoto 1 Carrier moved from 96 Sea Zone to 102 Sea Zone 2 Fighters moved from 101 Sea Zone to 102 Sea Zone 1 Infantry moved from Yap to Ulithi 1 Bomber moved from Kwajalein to Ulithi 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from Java to 110 Sea Zone 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Mindanao to Davao 1 Bomber moved from Kwangsi to Davao 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Kwajalein to Jaluit Place Units - Yamamoto 2 Destroyers placed in 107 Sea Zone 1 Artillery and 1 Elite placed in Davao 1 Artillery, 2 Fighters and 2 Infantrys placed in Tokyo 2 Submarines placed in 85 Sea Zone Yamamoto undo move 4. 2 Submarines placed in 84 Sea Zone Yamamoto undo move 1. Yamamoto undo move 2. 1 Artillery and 1 Infantry placed in Davao 2 Fighters and 1 Infantry placed in Tokyo 2 Destroyers placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : 0.67 Yamamoto : 1.00 Americans : 0.67 Chinese : -0.33 Dutch : -0.33
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hunan to Kwangsi 1 Tank moved from Hupeh to Kwangsi 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from E.Sinkiang to Gobi Altai 1 Artillery and 1 Infantry moved from Hupeh to Anhwei 1 Fighter and 2 Infantrys moved from Suiyuan to Chahar 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 2 Tanks moved from N.Thailand to Kwangsi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks; Remaining resources: 3 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kwangsi Chinese attack with 1 Infantry and 3 Tanks Yamamoto defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Infantry and 3 Tanks in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Gobi Altai Chinese attack with 3 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 3 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 3 Infantrys and 1 Tank in Gobi Altai, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Shansi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Shensi 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Suiyuan to Shensi 2 Tanks moved from Suiyuan to Shensi 1 Tank moved from Ningsia to Shensi 1 Artillery and 4 Infantrys moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Hsining to Ningsia 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 1 AAGun moved from E.Qinghai to Lanchow 1 AAGun moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 43 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Hisaichi : -0.67 Yamamoto : 1.17 Chinese : 1.00
-
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Destroyer moved from 105 Sea Zone to 67 Sea Zone 1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines moved from 106 Sea Zone to 67 Sea Zone 1 Submarine moved from 111 Sea Zone to 67 Sea Zone 1 Bomber moved from Peking to 67 Sea Zone 2 Infantrys and 3 Tanks moved from West Borneo to 106 Sea Zone 1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Artillery, 3 Infantrys, 3 Tanks and 4 Transports moved from 106 Sea Zone to 67 Sea Zone 3 Infantrys and 3 Tanks moved from 67 Sea Zone to Broome 1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Broome 1 Artillery moved from 67 Sea Zone to Western Australia 1 Infantry moved from Shanghai to Hunan Hisaichi take Hunan from Chinese 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Fighter moved from Peking to Chahar 2 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi 1 Fighter moved from Liaoning to Chahar 1 Artillery and 7 Tanks moved from Shantung to Anhwei 1 Tank moved from Khabarovsk to Heilungchiang 1 Tank moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan 1 Tank moved from Vladivostok to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Factorys, 3 Infantrys and 1 Mech.Inf; Remaining resources: 3 PUs; Combat - Hisaichi Battle in Kwangsi Hisaichi attack with 2 Artillerys and 2 Infantrys Chinese defend with 2 Tanks Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Battle in 67 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 3 Submarines and 5 Transports Anzac defend with 1 Carrier, 2 Destroyers, 1 Submarine and 2 Transports Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 5 Transports in 67 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits 2 Transports owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 5 Transports in 67 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Anzac roll dice for 1 Carrier and 1 Destroyer in 67 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters, 1 Submarine and 5 Transports remaining. Battle score for attacker is 27 Casualties for Hisaichi: 1 Destroyer and 2 Submarines Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Submarine and 2 Transports Battle in Western Australia Battle in Broome Hisaichi attack with 1 Artillery, 4 Infantrys and 3 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Hisaichi roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Broome, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Broome Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Broome, round 3 : 2/6 hits, 2.33 expected hits Anzac roll dice for 1 Bunker in Broome, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Anzac lost in Broome Hisaichi win, taking Western Australia from Anzac, taking Broome from Anzac with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Bunker and 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Russians defend with 2 Infantrys and 2 Tanks Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan 2 Tanks retreated to Heilungchiang Russians win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chahar, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Anhwei Hisaichi attack with 2 Artillerys, 2 Infantrys and 7 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 7 Tanks in Anhwei, round 2 : 5/11 hits, 4.83 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Artillerys, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi 1 Infantry moved from Peking to Shantung 2 Tanks moved from Changchun to Liaoning 1 Infantry moved from Peking to Shantung 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Heilungchiang 2 Fighters moved from Chahar to Peking 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Infantry moved from 84 Sea Zone to Shanghai 1 Bomber moved from 67 Sea Zone to Soembawa 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 2 Fighters moved from 67 Sea Zone to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 110 Sea Zone Place Units - Hisaichi 1 Factory placed in Peking 1 Factory placed in Liaoning 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Anzac : 2.00 Chinese : -2.00 Russians : 1.33
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Fighter moved from South Atlantic USA to W.Mexico 1 Tank moved from South Central USA to W.Mexico 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Artillery, 5 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh 1 Infantry moved from South Africa to Mozambique 2 Infantrys moved from Rhodesia to Mozambique 1 Tank moved from Italian East Africa to Mozambique 1 Infantry moved from Nubia to Italian East Africa 2 Tanks moved from W.Iran to Syria 1 Infantry moved from Trucial Coast to 58 Sea Zone 2 Artillerys moved from W.Iran to 58 Sea Zone 2 Infantrys moved from Bihar to Assam 2 Infantrys moved from Assam to Burma 1 Infantry moved from Burma to S.Thailand 1 Artillery moved from Burma to S.Thailand 1 Tank moved from Assam to S.Thailand 1 Infantry moved from Baluchistan to 58 Sea Zone 2 Artillerys, 1 Cruiser, 2 Infantrys, 1 Submarine and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from French Sudan to Mauritania 2 Infantrys moved from British Columbia to Northwest USA 2 Infantrys moved from Pearl Harbor to 90 Sea Zone 2 Infantrys and 1 Transport moved from 90 Sea Zone to 99 Sea Zone 2 Infantrys moved from 99 Sea Zone to W.Mexico 2 Tanks moved from Northern Ireland to Manchester 2 Infantrys moved from Northern Ireland to Scotland 2 Infantrys moved from Manchester to Wales 1 Destroyer moved from 90 Sea Zone to 117 Sea Zone 1 Destroyer moved from 5 Sea Zone to 10 Sea Zone 1 Battleship moved from 5 Sea Zone to 6 Sea Zone 1 Bomber moved from Leningrad to Hamburg 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 70 Sea Zone 2 Transports moved from 65 Sea Zone to 64 Sea Zone 2 Artillerys and 2 Infantrys moved from Mysore to 64 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 64 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery moved from Baluchistan to Rajputana Purchase Units - British British buy 4 Destroyers, 2 Elites, 2 Fighters, 20 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - British Strategic bombing raid in Hamburg AA fire in Hamburg : 0/1 hits, 0.17 expected hits Bombing raid in Hamburg rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Mersa Matruh British attack with 3 Artillerys, 8 Infantrys and 2 Tanks Germans defend with 1 Infantry British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 3 Artillerys, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Mozambique British attack with 3 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 3 Infantrys and 1 Tank in Mozambique, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 2 Infantrys and 1 Tank in Mozambique, round 3 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in W.Mexico British attack with 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry and 1 Tank British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Mexico British roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Mexico, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Mexico, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in W.Mexico British loses 0 PUs for violating W.Mexicos neutrality. British win, taking W.Mexico from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 Fighter moved from W.Mexico to E.Mexico 1 Bomber moved from Hamburg to Leningrad 3 Fighters moved from Finnmark to Kursk 1 Submarine moved from 20 Sea Zone to 12 Sea Zone EDIT: 1 Destroyer moved from 10 Sea Zone to 12 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 AAGun moved from Cairo to 56 Sea Zone 1 AAGun and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 3 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Normandy to Paris Place Units - British 5 Infantrys placed in Delhi 1 Elite and 1 Infantry placed in Bombay 5 Infantrys placed in Madras 4 Destroyers placed in 56 Sea Zone 2 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Infantry and 1 Tank placed in Cape Town 1 Elite, 2 Fighters and 1 Infantry placed in Manchester 2 Infantrys placed in Wales Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Dover: 7 Infantrys EDIT: Adding units owned by British to Wales: 7 Infantrys EDIT: Turning off Edit Mode Turn Complete - British British collect 98 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : 0.50 British : -0.00 AA fire in Hamburg : : -0.17
-
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry moved from Northern Territory to Townsville 4 Infantrys moved from New South Wales to Canberra 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from Bougainville to New Georgia 1 Infantry moved from Guadalcanal to New Georgia 1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby Purchase Units - Anzac Anzac buy 12 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Infantry and 2 Tanks placed in Townsville 6 Infantrys placed in Canberra 2 Infantrys placed in Wellington 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Tank moved from Banjarmasin to West Borneo Dutch take West Borneo from Hisaichi 1 Tank moved from West Borneo to Banjarmasin 1 Artillery and 2 Infantrys moved from Sumatra to Java 1 Fighter moved from Banjarmasin to Java 1 Infantry moved from Amazon to Peru 1 Tank moved from Colombia to Peru 1 Infantry and 1 Tank moved from Merauke to Hollandia Purchase Units - Dutch Dutch buy 4 Tanks; Remaining resources: 5 PUs; Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Peru Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru Dutch loses 0 PUs for violating Perus neutrality. Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Infantry Battle in Java Dutch attack with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry and 2 Tanks Dutch roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Java, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Java Dutch roll dice for 1 Artillery and 1 Fighter in Java, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Tanks in Java, round 3 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Java Dutch win, taking Java from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Fighter and 2 Infantrys Casualties for Yamamoto: 1 Infantry and 2 Tanks Non Combat Move - Dutch Place Units - Dutch 4 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Yamamoto : 0.67 Dutch : 1.17
-
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank moved from Bangkok to Malaya Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank British defend with 1 AAGun, 1 Bunker, 3 Infantrys and 2 Tanks; French defend with 1 Artillery AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 2 : 5/10 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 2 Tanks in Malaya, round 2 : 3/7 hits, 2.83 expected hits 3 Infantrys owned by the Thai, 1 Artillery owned by the French and 3 Infantrys owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 3/7 hits, 2.50 expected hits British roll dice for 1 Bunker and 2 Tanks in Malaya, round 3 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Thai, 1 Bunker owned by the British and 2 Tanks owned by the British lost in Malaya Thai win, taking Malaya from British with 3 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 16 Casualties for Thai: 5 Infantrys Casualties for British: 1 Bunker, 3 Infantrys and 2 Tanks Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : 0.67 AA fire in Malaya : : -0.17 Thai : 2.33
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Tank moved from Pearl Harbor to 91 Sea Zone 1 Tank moved from Oahu to 91 Sea Zone 2 Infantrys moved from Oahu to 91 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 91 Sea Zone to 104 Sea Zone 2 Infantrys and 2 Tanks moved from 104 Sea Zone to Jaluit 1 Artillery and 1 Infantry moved from Ponape to Truk 2 Destroyers and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 97 Sea Zone 1 Artillery and 1 Infantry moved from 97 Sea Zone to Johnston 1 Submarine moved from 79 Sea Zone to 90 Sea Zone 2 Artillerys moved from Oahu to 90 Sea Zone 2 Infantrys moved from Pearl Harbor to 90 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 90 Sea Zone to 97 Sea Zone 2 Artillerys and 2 Infantrys moved from 97 Sea Zone to Johnston 1 Carrier moved from 91 Sea Zone to 97 Sea Zone 1 Carrier moved from 91 Sea Zone to 97 Sea Zone 1 Tank moved from Venezuela to Bahia 1 Tank moved from Central America to 25 Sea Zone 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry moved from Venezuela to 26 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 1 Fighter moved from South Atlantic USA to 32 Sea Zone 1 Fighter, 1 Infantry and 1 Tank moved from 32 Sea Zone to Bahia 1 Bomber moved from Amazon to Bahia 1 Destroyer and 1 Submarine moved from 25 Sea Zone to 32 Sea Zone 1 Tank moved from Central America to Amazon 3 Infantrys moved from Venezuela to Amazon 1 Infantry moved from E.Mexico to Central America 2 Infantrys moved from South Central USA to Southwest USA 1 Bomber moved from Midway to Wellington Purchase Units - Americans Americans buy 2 Carriers, 8 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Jaluit Americans attack with 2 Infantrys and 2 Tanks Yamamoto defend with 1 Infantry Americans roll dice for 2 Infantrys and 2 Tanks in Jaluit, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Jaluit, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys and 2 Tanks in Jaluit, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Jaluit, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jaluit Americans win, taking Jaluit from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Bahia Americans attack with 1 Bomber, 1 Fighter, 1 Infantry and 2 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 2 Tanks in Bahia, round 2 : 2/5 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Bomber and 2 Tanks in Bahia, round 3 : 3/3 hits, 1.67 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Tanks owned by the Americans lost in Bahia Americans win with 1 Bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 Fighter, 1 Infantry and 2 Tanks Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Truk Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Truk Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Bomber moved from Bahia to Amazon Place Units - Americans 1 Carrier placed in 7 Sea Zone 2 Fighters placed in 7 Sea Zone 1 Carrier and 1 Transport placed in 98 Sea Zone 1 Fighter placed in 98 Sea Zone 5 Fighters and 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : 1.67 Yamamoto : -1.00 Americans : -0.17
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 8 Tanks moved from Picardy to Paris 1 ArmoredCar and 3 Tanks moved from Lorraine to Paris 2 Mech.Infs moved from Rhine to Paris 1 Tank moved from Belgium to Paris 2 Stukas moved from Belgium to Paris 1 Transport moved from 22 Sea Zone to 20 Sea Zone 1 Infantry moved from Netherlands to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy Germans take Normandy from French 1 Artillery moved from East Prussia to Brest 1 Infantry moved from Vinnytsia to Kiev Germans take Kiev from Russians 2 Artillerys, 1 Elite and 3 Infantrys moved from Warsaw to Brest 3 Tanks moved from Warsaw to Brest 1 Destroyer and 1 T.Boat moved from 22 Sea Zone to 12 Sea Zone 3 Fighters moved from Hamburg to 12 Sea Zone 4 Infantrys moved from Netherlands to 22 Sea Zone 4 Infantrys and 2 Transports moved from 22 Sea Zone to 23 Sea Zone 4 Infantrys moved from 23 Sea Zone to Stockholm 1 Bomber moved from Hamburg to Stockholm 2 Infantrys and 2 Tanks moved from W.Morocco to 31 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 31 Sea Zone to 17 Sea Zone 2 Infantrys and 2 Tanks moved from 17 Sea Zone to Azores 2 Tanks moved from French Equatorial Africa to Equatoria 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Stockholm Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 2 Factorys, 9 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Stockholm Germans attack with 1 Bomber and 5 Infantrys Neutral defend with 1 Bunker Germans roll dice for 1 Bomber and 5 Infantrys in Stockholm, round 2 : 1/6 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Bomber and 5 Infantrys in Stockholm, round 3 : 2/6 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Paris Germans attack with 8 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Mech.Infs, 2 Stukas and 12 Tanks British defend with 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 13 Infantrys and 6 Tanks AA fire in Paris : 1/2 hits, 0.33 expected hits 1 Stuka owned by the Germans lost in Paris Germans roll dice for 8 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 2 : 14/31 hits, 12.33 expected hits French roll dice for 1 Artillery, 1 Fighter, 14 Infantrys and 6 Tanks in Paris, round 2 : 9/22 hits, 8.50 expected hits 3 ArmoredCars owned by the Germans, 6 Infantrys owned by the Germans, 13 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris Germans roll dice for 5 ArmoredCars, 2 Artillerys, 2 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 3 : 8/22 hits, 9.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 6 Tanks in Paris, round 3 : 6/8 hits, 3.83 expected hits 4 ArmoredCars owned by the Germans, 1 Fighter owned by the French, 6 Tanks owned by the French, 2 Artillerys owned by the Germans and 1 Artillery owned by the French lost in Paris Germans captures 38PUs while taking French capital Germans win, taking Paris from French with 1 ArmoredCar, 2 Mech.Infs, 1 Stuka and 12 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Stuka Casualties for British: 1 Infantry Casualties for French: 1 Artillery, 1 Fighter, 13 Infantrys and 6 Tanks Battle in Azores Germans attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in Azores, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores Germans loses 0 PUs for violating Azoress neutrality. Germans win, taking Azores from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 12 Sea Zone Germans attack with 1 Destroyer, 3 Fighters and 1 T.Boat British defend with 1 Destroyer and 1 Submarine British roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer, 3 Fighters and 1 T.Boat in 12 Sea Zone, round 2 : 5/5 hits, 1.67 expected hits British roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans, 1 Submarine owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the Germans lost in 12 Sea Zone Germans win with 3 Fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 Destroyer and 1 T.Boat Casualties for British: 1 Destroyer and 1 Submarine Battle in Equatoria Germans attack with 2 Tanks British defend with 1 Infantry Germans roll dice for 2 Tanks in Equatoria, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Equatoria Germans win, taking Equatoria from British with 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Brest Germans attack with 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks in Brest, round 2 : 2/10 hits, 3.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest Germans roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Brest, round 3 : 3/8 hits, 3.33 expected hits Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 3 Artillerys, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 1 Infantry moved from Silesia to Danzig 5 Infantrys moved from Bohemia to Krakow 2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia 1 AAGun moved from Krakow to Vinnytsia 2 Artillerys and 3 Infantrys moved from Silesia to Krakow 2 ArmoredCars moved from Bavaria to Krakow 1 Infantry moved from Bavaria to Bohemia 5 Infantrys moved from Berlin to Brandenburg 1 Infantry moved from Hamburg to Pomerania 1 Bomber moved from Stockholm to Hamburg 1 Destroyer moved from 31 Sea Zone to 17 Sea Zone 2 Submarines moved from 17 Sea Zone to 20 Sea Zone 1 Battleship and 2 Submarines moved from 22 Sea Zone to 20 Sea Zone 3 Fighters moved from 12 Sea Zone to Hamburg 1 Stuka moved from Paris to Lorraine 1 AAGun moved from Belgium to Netherlands 1 Infantry moved from Darfur to French Equatorial Africa 3 T.Boats moved from 22 Sea Zone to 23 Sea Zone Place Units - Germans 1 Factory placed in Vinnytsia 1 Factory placed in Netherlands 1 Artillery and 3 Infantrys placed in Warsaw Germans undo move 3. 4 Infantrys placed in Warsaw 2 Destroyers and 1 Submarine placed in 23 Sea Zone 2 Artillerys and 1 Infantry placed in Hamburg 2 ArmoredCars and 3 Infantrys placed in Bohemia 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 109 PUs; end with 147 PUs
Combat Hit Differential Summary :
Germans : 2.00 Neutral : -0.67 British : 1.00 French : 2.67 AA fire in Paris : : 0.67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 Transports moved from 53 Sea Zone to 54 Sea Zone 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Erzurum to 54 Sea Zone 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 2 Artillerys and 1 Elite moved from 54 Sea Zone to Donetsk 1 Artillery moved from Rostov to Donetsk 5 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Georgia to Rostov 10 Infantrys moved from Vyborg to Kotka 3 Infantrys moved from Lapland to Oulu 1 Infantry moved from N.Karelia to Oulu 4 Mech.Infs moved from Arkhangelsk to Oulu 2 Tanks moved from Lapland to Oulu 1 Tank moved from N.Karelia to Kotka 1 Infantry moved from Arkhangelsk to S.Karelia 1 Fighter moved from Leningrad to Lithuania 1 Tank moved from Smolensk to Lithuania 1 Bomber moved from Donetsk to Lithuania 1 Tank moved from Leningrad to East Prussia Russians take East Prussia from Germans 1 Tank moved from Leningrad to Lithuania 1 Infantry moved from Kursk to Minsk 1 Artillery and 3 Infantrys moved from Kursk to Kiev 1 Elite and 8 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Penza to Rostov 1 Infantry moved from Astrakhan to Georgia 1 Artillery and 1 Infantry moved from Chita to Hulunbuir 1 Infantry moved from Chita to Heilungchiang 1 Fighter and 1 Tank moved from N.Buryat Mongolia to Heilungchiang 1 Tank moved from Ayan to Heilungchiang 1 Infantry and 1 Tank moved from Ayan to Khabarovsk 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Okhotsk to Ayan 1 Artillery and 1 Infantry moved from Yakutsk to Ayan 4 Infantrys moved from N.Buryat Mongolia to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk 1 Fighter moved from Sibirsky to N.Buryat Mongolia 5 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Artillery and 1 Infantry moved from Khobdo to Irkutsk 1 Tank moved from Khobdo to S.Buryat Mongolia Purchase Units - Russians Russians buy 1 Elite, 2 Fighters, 24 Infantrys, 2 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 Artillery and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 3/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lithuania Russians attack with 1 Bomber, 1 Fighter and 2 Tanks Germans defend with 1 Infantry Russians roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Lithuania, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lithuania Russians win, taking Lithuania from Germans with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -3 Casualties for Russians: 1 Tank Casualties for Germans: 1 Infantry Battle in Oulu Russians attack with 4 Infantrys, 4 Mech.Infs and 2 Tanks Finns defend with 1 Infantry Russians roll dice for 4 Infantrys, 4 Mech.Infs and 2 Tanks in Oulu, round 2 : 2/10 hits, 3.67 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians win, taking Oulu from Finns with 3 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Heilungchiang Russians attack with 1 Fighter, 1 Infantry and 2 Tanks Hisaichi defend with 1 Infantry and 2 Tanks Russians roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Heilungchiang, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in Heilungchiang, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Russians roll dice for 1 Fighter and 2 Tanks in Heilungchiang, round 3 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in Heilungchiang, round 3 : 1/3 hits, 1.33 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Tank owned by the Russians lost in Heilungchiang Russians roll dice for 1 Fighter and 1 Tank in Heilungchiang, round 4 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Heilungchiang, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Fighter owned by the Russians lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Tank remaining. Battle score for attacker is -3 Casualties for Russians: 1 Fighter, 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Infantry and 2 Tanks Battle in Hulunbuir Russians attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Khabarovsk Russians attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kotka Russians attack with 10 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 10 Infantrys and 1 Tank in Kotka, round 2 : 1/11 hits, 2.17 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka Russians win, taking Kotka from Finns with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Lithuania to Leningrad 1 Bomber moved from Lithuania to Donetsk 1 AAGun moved from Smolensk to Novgorod 1 AAGun moved from Krasnoyarsk to Irkutsk 1 AAGun moved from Olyokminsk to N.Buryat Mongolia Place Units - Russians 10 Infantrys placed in Moscow 4 Infantrys placed in Leningrad 4 Tanks placed in Arkhangelsk 1 Infantry and 2 Tanks placed in Georgia 2 Infantrys placed in Rostov 5 Infantrys placed in Stalingrad 1 Elite, 1 Fighter, 2 Infantrys and 2 Mech.Infs placed in Sibirsky 1 Fighter placed in Sverdlovsk Turn Complete - Russians Russians collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : 0.33 Hisaichi : -0.83 Finns : 1.33 Russians : -0.83
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 2 Infantrys moved from N.Tunisia to 45 Sea Zone 2 Infantrys and 1 Transport moved from 45 Sea Zone to 41 Sea Zone 3 Infantrys and 4 Tanks moved from S.Algeria to E.Morocco 2 Infantrys moved from 41 Sea Zone to E.Morocco 2 Fighters and 1 Infantry moved from Kufra to New Valley 1 Fighter moved from Kufra to 51 Sea Zone 2 Fighters moved from El Agheila to 51 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Kordofan to Italian East Africa 1 Tank moved from Kordofan to Nubia Italians take Nubia from British 1 Tank moved from Nubia to Darfur 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 1 Tank moved from Languedoc to Orleanais Purchase Units - Italians Italians buy 1 Bomber, 1 Elite, 1 Factory, 9 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 5 Infantrys and 4 Tanks British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Italians roll dice for 5 Infantrys and 4 Tanks in E.Morocco, round 2 : 4/9 hits, 2.83 expected hits French roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in E.Morocco, round 2 : 3/6 hits, 2.17 expected hits 4 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 2 Infantrys and 4 Tanks in E.Morocco, round 3 : 3/6 hits, 2.33 expected hits French roll dice for 1 Artillery and 1 Fighter in E.Morocco, round 3 : 2/2 hits, 0.83 expected hits 1 Fighter owned by the British, 1 Artillery owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 4 Tanks remaining. Battle score for attacker is 10 Casualties for Italians: 5 Infantrys Casualties for French: 1 Artillery and 4 Infantrys Casualties for British: 1 Fighter Battle in 51 Sea Zone Italians attack with 3 Fighters French defend with 1 Submarine Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 3 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in New Valley Italians attack with 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Orleanais Italians attack with 1 Artillery, 1 Infantry and 1 Tank French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Orleanais, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Italians win, taking Orleanais from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Italian East Africa Italians attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Artillery moved from Burgundy to Languedoc 2 Infantrys moved from Tunis to S.Tunisia 2 Transports moved from 44 Sea Zone to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys and 1 Infantry moved from Serbia to Greece 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 8 Infantrys, 3 T.Boats and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 1 Artillery moved from Kufra to El Agheila 2 Fighters moved from New Valley to El Agheila 7 Infantrys moved from 48 Sea Zone to El Agheila 3 Fighters moved from 51 Sea Zone to Greece 1 Artillery and 1 Infantry moved from Greece to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to El Agheila 2 ArmoredCars moved from Tunis to Tripoli Place Units - Italians 1 Factory placed in Greece 1 Bomber placed in Lombardy 1 Elite and 3 Infantrys placed in Tunis 6 Infantrys placed in Rome 2 Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 2.67 British : -0.67 French : 1.67
-
Did you intentionally leave that many units in Donetsk? You can change that if that was unintentional
-
Intentional, because I’m a crazy reckless fool.
Come at me, bro! lol
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Adv.Fighter moved from Syria to Donetsk 1 Destroyer moved from 13 Sea Zone to 7 Sea Zone 1 Infantry moved from N.French Indochina to S.French Indochina French take S.French Indochina from Hisaichi 1 Artillery and 3 Infantrys moved from North Central USA to Canadian Prairies Combat - French Non Combat Move - French Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 unit repaired. 1 Bomber moved from Davao to 65 Sea Zone 1 Bomber moved from Ulithi to 65 Sea Zone 2 Fighters moved from 110 Sea Zone to 65 Sea Zone 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery moved from Woleai to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Fighter moved from Davao to Celebes 1 Battleship moved from 101 Sea Zone to 107 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Artillery and 3 Tanks moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry, 3 Tanks and 4 Transports moved from 92 Sea Zone to 111 Sea Zone 1 Infantry moved from Lombok to 111 Sea Zone 2 Infantrys moved from Soembawa to 111 Sea Zone 1 Artillery and 1 Tank moved from Soembawa to 111 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks moved from 111 Sea Zone to East And South Borneo Yamamoto take East And South Borneo from Dutch 1 Artillery moved from Mindoro to Panay Yamamoto take Panay from Americans 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery moved from Mindanao to 111 Sea Zone 1 Artillery moved from 111 Sea Zone to East And South Borneo 2 Fighters moved from 102 Sea Zone to Celebes Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 4 Infantrys, 6 Marines, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 65 Sea Zone Yamamoto attack with 2 Bombers and 2 Fighters British defend with 2 Transports Yamamoto roll dice for 2 Bombers and 2 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 2 Transports in 65 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the British lost in 65 Sea Zone Yamamoto win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 12 Casualties for British: 2 Transports Battle in Celebes Yamamoto attack with 1 Artillery, 3 Fighters and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 2 Bombers moved from 65 Sea Zone to Malaya 1 Fighter moved from Celebes to Lombok 1 Fighter moved from 65 Sea Zone to Malaya 1 Fighter moved from 65 Sea Zone to Lombok 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 2 Fighters moved from Celebes to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to Manila 2 Artillerys moved from Davao to Mindanao 1 Destroyer, 1 Submarine and 2 T.Boats moved from 111 Sea Zone to 107 Sea Zone 1 Submarine moved from 101 Sea Zone to 107 Sea Zone 1 Carrier moved from 102 Sea Zone to 108 Sea Zone 1 Carrier moved from 108 Sea Zone to 107 Sea Zone 2 Fighters moved from Tokyo to 107 Sea Zone 1 Infantry moved from Tokyo to Chubu 1 Destroyer moved from 92 Sea Zone to 93 Sea Zone 2 Destroyers and 2 Submarines moved from 84 Sea Zone to 94 Sea Zone Place Units - Yamamoto 1 B.Transport placed in 92 Sea Zone 1 Infantry and 4 Marines placed in Hong Kong 1 Transport placed in 107 Sea Zone 1 Artillery and 2 Marines placed in Davao 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone 1 Artillery and 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : -0.33 Yamamoto : 1.33
-
quick edit coming up
-
TripleA Manual Gamesave Post: Yamamoto round 3
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 unit repaired. 1 Bomber moved from Davao to 65 Sea Zone 1 Bomber moved from Ulithi to 65 Sea Zone 2 Fighters moved from 110 Sea Zone to 65 Sea Zone 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery moved from Woleai to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Fighter moved from Davao to Celebes 1 Battleship moved from 101 Sea Zone to 107 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Artillery and 3 Tanks moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry, 3 Tanks and 4 Transports moved from 92 Sea Zone to 111 Sea Zone 1 Infantry moved from Lombok to 111 Sea Zone 2 Infantrys moved from Soembawa to 111 Sea Zone 1 Artillery and 1 Tank moved from Soembawa to 111 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks moved from 111 Sea Zone to East And South Borneo Yamamoto take East And South Borneo from Dutch 1 Artillery moved from Mindoro to Panay Yamamoto take Panay from Americans 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery moved from Mindanao to 111 Sea Zone 1 Artillery moved from 111 Sea Zone to East And South Borneo 2 Fighters moved from 102 Sea Zone to Celebes Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 4 Infantrys, 6 Marines, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 65 Sea Zone Yamamoto attack with 2 Bombers and 2 Fighters British defend with 2 Transports Yamamoto roll dice for 2 Bombers and 2 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 2 Transports in 65 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the British lost in 65 Sea Zone Yamamoto win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 12 Casualties for British: 2 Transports Battle in Celebes Yamamoto attack with 1 Artillery, 3 Fighters and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 2 Bombers moved from 65 Sea Zone to Malaya 1 Fighter moved from Celebes to Lombok 1 Fighter moved from 65 Sea Zone to Malaya 1 Fighter moved from 65 Sea Zone to Lombok 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 2 Fighters moved from Celebes to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to Manila 2 Artillerys moved from Davao to Mindanao 1 Destroyer, 1 Submarine and 2 T.Boats moved from 111 Sea Zone to 107 Sea Zone 1 Submarine moved from 101 Sea Zone to 107 Sea Zone 1 Carrier moved from 102 Sea Zone to 108 Sea Zone 1 Carrier moved from 108 Sea Zone to 107 Sea Zone 2 Fighters moved from Tokyo to 107 Sea Zone 1 Infantry moved from Tokyo to Chubu 1 Destroyer moved from 92 Sea Zone to 93 Sea Zone 2 Destroyers and 2 Submarines moved from 84 Sea Zone to 94 Sea Zone Place Units - Yamamoto 1 B.Transport placed in 92 Sea Zone 1 Infantry and 4 Marines placed in Hong Kong 1 Transport placed in 107 Sea Zone 1 Artillery and 2 Marines placed in Davao 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone 1 Artillery and 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Malaya: 2 Bombers and 1 Fighter EDIT: Adding units owned by Yamamoto to Bangkok: 1 Bomber and 1 Fighter EDIT: Adding units owned by Yamamoto to Malaya: 1 Bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Yamamoto to Malaya: 1 Fighter EDIT: Removing units owned by Yamamoto from Lombok: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 Yamamoto : 1.33
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 2 ArmoredCars moved from Ningsia to Chahar 3 Tanks moved from Shensi to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Fighter moved from Shensi to Shantung 1 Infantry moved from Hupeh to Shansi 2 Infantrys moved from Hupeh to Shensi 1 Artillery and 4 Infantrys moved from Ningsia to Shensi 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia 2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from Gobi Altai to Ningsia 4 Tanks moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 Artillery and 1 Fighter in Shantung, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Shantung, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Shantung, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win with 1 Infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 1 Artillery, 1 Fighter and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 2 ArmoredCars and 3 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 2 ArmoredCars and 3 Tanks in Chahar, round 2 : 2/5 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Chahar Chinese roll dice for 1 ArmoredCar and 3 Tanks in Chahar, round 3 : 1/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 3 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 2 ArmoredCars Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 AAGun moved from Lanchow to Shensi 2 ArmoredCars moved from Hsining to Lanchow 1 Tank moved from Gobi Altai to Suiyuan 1 AAGun moved from Gobi Altai to Ningsia Place Units - Chinese 2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank placed in Hsining 2 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33 Chinese : -2.67