Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
You got it working!!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - French
1 Infantry moved from Languedoc to Provence
1 Infantry moved from Burgundy to Provence
1 Fighter moved from Paris to Provence
1 Infantry moved from S.Algeria to S.Tunisia
1 Artillery and 2 Infantrys moved from Tunis to S.Tunisia
1 Fighter moved from Tunis to S.Tunisia
1 Infantry moved from N.Tunisia to S.Tunisia
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in S.Tunisia
French attack with 1 Artillery, 1 Fighter and 4 Infantrys
Italians defend with 2 Infantrys and 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in S.Tunisia, round 2 : 1/6 hits, 1.50 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in S.Tunisia, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Italians lost in S.Tunisia
1 Artillery and 4 Infantrys retreated to Tunis
Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Provence
French attack with 1 Fighter and 2 Infantrys
Germans defend with 1 AAGun, 1 Factory and 1 Tank
AA fire in Provence : 0/1 hits, 0.17 expected hits
French roll dice for 1 Fighter and 2 Infantrys in Provence, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Provence, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in Provence
French roll dice for 1 Fighter and 1 Infantry in Provence, round 3 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Tank in Provence, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Fighter and 1 Infantry in Provence, round 4 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Tank in Provence, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in Provence
French win with 1 Fighter remaining. Battle score for attacker is 1
Casualties for French: 2 Infantrys
Casualties for Germans: 1 Tank
Non Combat Move - French
1 Fighter moved from Provence to Paris
1 Infantry moved from Orleanais to Paris
2 Infantrys moved from Normandy to Paris
1 Infantry moved from Aquitaine to Orleanais
1 Infantry moved from Brittany to Orleanais
1 AAGun moved from Normandy to Orleanais
1 Fighter moved from S.Tunisia to N.Algeria
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from N.Algeria to N.Tunisia
1 Artillery moved from E.Morocco to N.Algeria
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 AAGun moved from Syria to Iraq
1 Artillery moved from S.French Indochina to N.French Indochina
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from 2 Sea Zone to Quebec
1 AAGun and 1 Infantry moved from Churchill to Keewatin
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from French Equatorial Africa to Darfur
Place Units - French
5 Infantrys placed in Paris
Turn Complete - French
French collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.50
Italians : -1.17
French : -1.17
AA fire in Provence : : -0.17
@Whackamatt Strong start from Italy! Scary
@Colt45554 said in Whack vs. Colt - WAW:
@Whackamatt Strong start from Italy! Scary
I’m trying the “slow and steady” approach for Italy this game. The goal is constant expansion from a protected position. I think giving Italy more money from the neutrals will help make them a force to be reckoned with.
I’ve tried the blitzkrieg approach for taking Cairo in the past. It does work, but there are some valid counters to that approach.
See attached file. Round 2 of pearl, I have 5 subs, 1 dd, 1 fighter, 1 bomber.
I got 1 hit with the subs, and you have 3 damaged BBs, 1 cruiser, 1 dd.
Who takes the sub hit? See attached file.yam 1 hit.tsvg
@Whackamatt kill cruiser
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Yap to Ulithi
1 Tank moved from Shikoku to 85 Sea Zone
1 Tank moved from Hokkaido to 85 Sea Zone
1 Tank moved from Tokyo to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Tohoku to 85 Sea Zone
2 Infantrys moved from Hainan to 92 Sea Zone
2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from Peleliu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
Yamamoto take Mindoro from Americans
1 Infantry moved from 93 Sea Zone to Samar
Yamamoto take Samar from Americans
3 Infantrys, 3 Tanks and 3 Transports moved from 85 Sea Zone to 93 Sea Zone
2 Tanks moved from 93 Sea Zone to Mindanao
1 Tank moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
2 Infantrys moved from 93 Sea Zone to Mindanao
1 Infantry moved from 93 Sea Zone to Panay
1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
1 Transport moved from 103 Sea Zone to 108 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Bomber moved from Tokyo to 106 Sea Zone
1 Fighter moved from 85 Sea Zone to Manila
2 Artillerys moved from Hainan to 92 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 93 Sea Zone
2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila
1 Fighter moved from Minamitori to 108 Sea Zone
1 Fighter moved from Rongelap to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Fighter moved from 85 Sea Zone to Manila
1 Carrier moved from 85 Sea Zone to 107 Sea Zone
1 Fighter moved from Tokyo to 107 Sea Zone
2 Infantrys and 2 Tanks moved from Kwangsi to 92 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Artillery moved from Hokkaido to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Chubu to Kyushu
1 Infantry moved from Shikoku to Kyushu
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports and 6 Marines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Submarines
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 21
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Yamamoto: 1 Submarine
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
Units damaged: 3 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
3 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
1 Battleship owned by the Americans, 1 Cruiser owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 2 Battleships owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Bomber and 4 Submarines remaining. Battle score for attacker is 33
Casualties for Yamamoto: 1 Destroyer, 4 Fighters and 1 Submarine
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber and 1 Destroyer
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 108 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Fighter and 1 Transport
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 108 Sea Zone
Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 108 Sea Zone
Yamamoto win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in Manila
Yamamoto attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manila, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Manila, round 3 : 4/5 hits, 1.67 expected hits
Americans roll dice for 1 Fighter in Manila, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Manila
Yamamoto win, taking Manila from Americans with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Kiangsi
Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kiangsi
Chinese win with no units remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Mindanao
Yamamoto attack with 2 Infantrys and 2 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Mindanao, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto roll dice for 1 Infantry and 2 Tanks in Mindanao, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from 108 Sea Zone to Peleliu
1 Bomber moved from 106 Sea Zone to Bangkok
2 Fighters moved from Manila to Peleliu
1 Bomber moved from 91 Sea Zone to Kwajalein
1 Infantry moved from Jaluit to Kwajalein
1 Battleship and 2 Carriers moved from 88 Sea Zone to 102 Sea Zone
Place Units - Yamamoto
2 B.Transports placed in 85 Sea Zone
6 Marines placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : -0.33
Yamamoto : 1.00
Americans : -0.83
Chinese : 1.33
Dutch : -1.17
@Whackamatt looks correct. Forgot laptop charger for out of town work. Hope to post in around 48 hours
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Tank moved from C.Sinkiang to Gobi Altai
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from W.Qinghai to Gobi Altai
1 Tank moved from Hsining to Gobi Altai
1 Fighter moved from Hsining to Gobi Altai
1 Tank moved from Shanghai to Fukien
Chinese take Fukien from Yamamoto
1 Infantry and 1 Tank moved from Yunnan to N.Thailand
Purchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi Altai
Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in N.Thailand
Chinese attack with 1 Infantry and 1 Tank
Thai defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in N.Thailand
1 Tank retreated to Yunnan
Thai win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Kwangtung to Kiangsi
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Infantry moved from Kweichow to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Infantry moved from Shansi to Hupeh
1 Infantry moved from Suiyuan to Shansi
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from Ningsia to Shensi
2 Infantrys moved from Lanchow to Shensi
1 Infantry moved from E.Qinghai to Ningsia
1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
1 Fighter moved from Gobi Altai to Shensi
1 AAGun and 1 Infantry moved from Urumqi to E.Sinkiang
1 Infantry moved from Urumqi to E.Sinkiang
Place Units - Chinese
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Chinese : -0.33
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone
1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
2 Fighters moved from 84 Sea Zone to 110 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
1 Bomber moved from Changchun to 67 Sea Zone
1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
1 Tank moved from Changchun to Vladivostok
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kiangsi
1 Infantry moved from Korea to 84 Sea Zone
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Artillery and 4 Infantrys moved from Shantung to Shanghai
3 Tanks moved from Liaoning to Shantung
2 Tanks moved from Peking to Shantung
1 Infantry moved from 84 Sea Zone to Shantung
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
1 Tank moved from Kirin to Chita
3 Infantrys and 1 Tank moved from Heilungchiang to Chita
2 Artillerys and 2 Infantrys moved from Changchun to Kirin
3 Infantrys moved from Liaoning to Heilungchiang
2 Infantrys moved from Korea to Liaoning
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
1 Fighter moved from Changchun to Vladivostok
1 Fighter moved from Peking to Chahar
Purchase Units - Hisaichi
Hisaichi buy 1 Factory and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 6 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 1/9 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 3 : 5/9 hits, 2.50 expected hits
Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in 111 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
Dutch defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in 110 Sea Zone
Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in 67 Sea Zone
Hisaichi attack with 1 Bomber
Dutch defend with 1 Submarine
Hisaichi roll dice for 1 Bomber in 67 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Dutch lost in 67 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Submarine
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 1 Artillery and 4 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Shanghai, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from 67 Sea Zone to Panay
2 Fighters moved from 110 Sea Zone to 111 Sea Zone
1 Fighter moved from Chahar to Formosa
1 Fighter moved from Vladivostok to Formosa
1 AAGun moved from Changchun to Kirin
Place Units - Hisaichi
1 Factory placed in Liaoning
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Hisaichi : 6.67
Chinese : 0.00
Russians : -1.50
Dutch : -0.50
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
British loses 0 PUs for violating Greenlands neutrality.
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland
British take Greenland from Neutral
1 Fighter moved from Montreal to 8 Sea Zone
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Artillery moved from Kenya to Italian East Africa
1 Infantry moved from Equatoria to Italian East Africa
1 Infantry moved from British Somaliland to Italian East Africa
1 Tank moved from Kordofan to Italian East Africa
1 Tank moved from Nubia to Italian East Africa
1 Cruiser and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
1 Fighter moved from Trucial Coast to Italian East Africa
1 Bomber moved from London to 5 Sea Zone
1 Destroyer moved from 10 Sea Zone to 11 Sea Zone
1 Destroyer moved from 11 Sea Zone to 5 Sea Zone
1 Battleship moved from 10 Sea Zone to 4 Sea Zone
1 Battleship moved from 4 Sea Zone to 5 Sea Zone
1 Transport moved from 10 Sea Zone to 5 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Italian East Africa
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
1 Infantry moved from British Guiana to Amazon
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to S.Thailand: 1 Infantry
EDIT: Adding units owned by British to S.Thailand: 1 Fighter
EDIT: Removing units owned by British from Burma: 1 Infantry
EDIT: Removing units owned by British from Madras: 1 Fighter
EDIT: Turning off Edit Mode
British buy 10 Infantrys; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory S.Thailand
Battle in Italian East Africa
British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks
Italians defend with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
British roll dice for 2 Cruisers in Italian East Africa, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Italians lost in Italian East Africa
British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Italian East Africa, round 2 : 4/10 hits, 3.17 expected hits
Italians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Italian East Africa, round 2 : 3/5 hits, 2.00 expected hits
1 Tank owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Italian East Africa
British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Italian East Africa, round 3 : 5/7 hits, 2.67 expected hits
Italians roll dice for 1 Fighter in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 17
Casualties for Italians: 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
Casualties for British: 4 Infantrys
Battle in Amazon
British attack with 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Amazon
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in 5 Sea Zone
British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport
Germans defend with 1 Submarine; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Finns roll dice for 2 Submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Finns and 1 Transport owned by the British lost in 5 Sea Zone
Finns roll dice for 2 Submarines in 5 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 5 Sea Zone
Combat Hit Differential Summary :
Neutral : 0.67
British : 2.67
Italians : 1.50
Finns : 0.83
I think I’ve selected correct OOL for you so far. Submerge sub? my damaged bb bomber vs finn sub dd. Really would have liked this battle’s dice to be average :(
My sub shall stay and fight on!
@Whackamatt quick response. I am looking at a different match now, will get back to ours after
sub missed and i got one hit. kill sub or dd? You havent rolled for dd yet
sub will soldier on!
f*ck. lost bomber and retreated. sneaky sub lives on! SZ battle in pacific north of new guinea. my lone sub hit vs your dd and tt. kill what?
lose transport
i forgot that hong kong exists for me still. May i make a combat move from there?