The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Whack vs. Colt - WAW
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone 1 Bomber and 2 Fighters moved from London to 5 Sea Zone 1 Fighter moved from Wales to 5 Sea Zone 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Tank moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 65 Sea Zone 1 Fighter moved from Madras to Banjarmasin 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from British Somaliland to Italian East Africa 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cyprus to 55 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Cairo 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Fighter moved from Malta to 56 Sea Zone 1 Fighter moved from Cyprus to 56 Sea Zone 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Palestine to W.Iran 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Submarine moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Fighter moved from Trucial Coast to W.Iran 1 Fighter moved from Lower Egypt to W.Iran 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 3 Infantrys moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 2 Tanks moved from Cairo to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Infantry moved from New Valley to Lower Egypt 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Destroyer and 1 Transport moved from 2 Sea Zone to 13 Sea Zone 1 Fighter moved from Montreal to 13 Sea Zone 1 Infantry moved from British Guiana to Amazon 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone 2 Infantrys moved from 90 Sea Zone to Pearl Harbor 1 Tank moved from Nubia to Italian East Africa 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Punjab to Bihar 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Calcutta to Assam 2 Artillerys and 1 Infantry moved from Madras to Mysore 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from Nigeria to French Sudan 1 Infantry moved from Yukon to British Columbia 1 Tank moved from Ontario to South Central USA 1 Tank moved from Quebec to South Central USA 1 Tank moved from South Central USA to E.Mexico 1 Infantry moved from Canadian Prairies to North Central USA 1 Infantry moved from Quebec to Northeast USA Purchase Units - British British buy 1 Carrier and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport Germans defend with 1 Destroyer and 1 Submarine; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 2 Submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport in 5 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Finns roll dice for 2 Destroyers and 1 Transport in 5 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits 1 Submarine owned by the Germans, 1 Transport owned by the Finns, 1 Transport owned by the British and 1 Submarine owned by the Finns lost in 5 Sea Zone British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits Finns roll dice for 2 Destroyers in 5 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Germans and 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 30 Casualties for British: 1 Transport Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Germans: 1 Destroyer and 1 Submarine Battle in 13 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Transport Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the British and 1 Destroyer owned by the British lost in 13 Sea Zone 2 Submarines owned by the Germans Submerged British win with 1 Fighter remaining. Battle score for attacker is -14 Casualties for British: 1 Destroyer and 1 Transport Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 Submarines owned by the Germans Submerged Battle in West Borneo British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Infantrys and 3 Tanks British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 3 Tanks in West Borneo, round 2 : 2/5 hits, 2.17 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo Hisaichi winBritish win with 1 Fighter remaining with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in Amazon British attack with 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 6 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Amazon Neutral win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in E.Mexico British attack with 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Tank in E.Mexico, round 2 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in E.Mexico, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in E.Mexico, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in E.Mexico Neutral win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Neutral: 1 Infantry Battle in W.Iran British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys AA fire in W.Iran : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British lost in W.Iran British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in W.Iran, round 2 : 4/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran British roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in W.Iran, round 3 : 4/6 hits, 2.33 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 2 Artillerys, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -2 Casualties for British: 1 Fighter and 4 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Italian East Africa British attack with 1 Artillery, 1 Infantry and 1 Tank Italians defend with 1 Infantry British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Fighter moved from W.Iran to Iraq 1 Fighter moved from 31 Sea Zone to E.Morocco 3 Fighters moved from 5 Sea Zone to Finnmark 1 Bomber moved from 5 Sea Zone to Leningrad 1 Infantry moved from Scotland to Northern Ireland 2 Tanks moved from Manchester to Northern Ireland 5 Infantrys moved from London to Dover 1 Tank moved from London to Manchester 1 Submarine moved from 115 Sea Zone to 117 Sea Zone 1 Fighter moved from Iraq to Syria 1 Fighter moved from 13 Sea Zone to South Atlantic USA Place Units - British 1 Carrier placed in 56 Sea Zone 3 Infantrys placed in Cairo Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : 1.33 Neutral : 0.67 British : 1.67 Hisaichi : -0.17 Italians : -0.33 Finns : -0.17 AA fire in W.Iran : : 0.67 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Fighter moved from 122 Sea Zone to Banjarmasin 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 1 Fighter moved from Townsville to Banjarmasin 1 Infantry moved from Queensland to 114 Sea Zone 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Tank moved from Townsville to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 4 Infantrys moved from Canberra to New South Wales 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Infantry moved from Milne Bay to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch Dutch loses 0 PUs for violating Amazons neutrality. 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Destroyer and 1 Transport moved from 108 Sea Zone to 101 Sea Zone 1 Submarine moved from 67 Sea Zone to 105 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Fighter moved from Banjarmasin to 105 Sea Zone 1 Infantry and 1 Tank moved from Suriname to Amazon Dutch take Amazon from Neutral 1 Tank moved from Amazon to Colombia Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 105 Sea Zone Dutch attack with 1 Destroyer, 1 Fighter, 2 Submarines and 1 Transport Hisaichi defend with 1 Destroyer; Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports Dutch roll dice for 2 Submarines in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 2 Destroyers, 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 0/5 hits, 1.17 expected hits Dutch roll dice for 2 Submarines in 105 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 2 Destroyers, 1 T.Boat and 2 Transports in 105 Sea Zone, round 3 : 1/5 hits, 1.17 expected hits 1 Transport owned by the Thai and 1 Transport owned by the Dutch lost in 105 Sea Zone Dutch roll dice for 2 Submarines in 105 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Thai roll dice for 2 Destroyers, 1 T.Boat and 1 Transport in 105 Sea Zone, round 4 : 1/4 hits, 1.00 expected hits 1 Transport owned by the Thai and 1 Submarine owned by the Dutch lost in 105 Sea Zone Dutch roll dice for 1 Submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Thai roll dice for 2 Destroyers and 1 T.Boat in 105 Sea Zone, round 5 : 1/3 hits, 0.83 expected hits 1 Submarine owned by the Dutch lost in 105 Sea Zone Thai roll dice for 1 Submarine in 105 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits Thai roll dice for 2 Destroyers and 1 T.Boat in 105 Sea Zone, round 6 : 1/3 hits, 0.83 expected hits 1 T.Boat owned by the Thai and 1 Destroyer owned by the Dutch lost in 105 Sea Zone 1 Submarine owned by the Thai Submerged retreated to 105 Sea Zone Thai win with 2 Destroyers remaining. Battle score for attacker is -10 Casualties for Dutch: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Thai: 1 T.Boat and 2 Transports Battle in 101 Sea Zone Dutch attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 Destroyer and 1 Transport Dutch roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in 101 Sea Zone Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Yamamoto lost in 101 Sea Zone Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone Dutch win with 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Transport Casualties for Yamamoto: 1 Destroyer and 1 Transport Non Combat Move - Dutch 1 Fighter moved from 105 Sea Zone to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Yamamoto : -0.83 Thai : -2.67 Dutch : -2.00 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank British defend with 3 Infantrys; French defend with 1 Artillery and 1 Infantry Thai roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 4/8 hits, 2.83 expected hits French roll dice for 1 Artillery and 4 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai, 1 Infantry owned by the French and 3 Infantrys owned by the British lost in S.Thailand 3 Artillerys, 1 Infantry and 1 Tank retreated to Bangkok French win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for British: 3 Infantrys Casualties for French: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
French : 0.33 Thai : 1.17 -
I really like that Finnmark play.
I’d like to take future SZ battles that are close play-by-play if transports are involved. -
Noted. I shall ask for casualties next time.
I like the naval clearing early on. There isn’t much the Axis can do about that move, either.
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I got 1 hit hear Hawaii. 1 sub 2 dd 1 bomber vs your 1 dd 1 damaged bb.
I did not ask for casualty selection on the carrier fleet, as all your units defended at 3, making no difference in the casualty selection on my end.
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Max d on the Hawaii battle
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans Americans loses 0 PUs for violating E.Mexicos neutrality. 2 Fighters moved from 118 Sea Zone to 96 Sea Zone 1 Fighter moved from Palmyra to 96 Sea Zone 1 Fighter moved from Midway to 96 Sea Zone 1 Fighter moved from Pearl Harbor to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Bomber moved from Pearl Harbor to 96 Sea Zone 1 Fighter moved from Washington to 13 Sea Zone 1 Bomber moved from North Central USA to 91 Sea Zone 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Tank moved from San Francisco to 83 Sea Zone 1 Infantry moved from Northwest USA to 83 Sea Zone 2 Transports moved from 99 Sea Zone to 83 Sea Zone 1 Artillery moved from Northwest USA to 83 Sea Zone 1 Tank moved from San Francisco to 83 Sea Zone 2 Infantrys moved from Southwest USA to 83 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to W.Mexico 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela 3 Infantrys moved from Colombia to Venezuela 1 Tank moved from Southwest USA to Central America Americans take E.Mexico from Neutral 1 Bomber moved from South Central USA to 13 Sea Zone 1 Tank moved from South Central USA to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Infantry moved from Northeast USA to South Central USA 3 Infantrys moved from Washington to Northeast USA 1 Infantry moved from North Central USA to South Central USA 1 Artillery moved from Southwest USA to W.Mexico Purchase Units - Americans Americans buy 2 Destroyers, 1 Factory, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 96 Sea Zone Americans attack with 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine Yamamoto defend with 2 Carriers and 4 Fighters Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 96 Sea Zone, round 2 : 2/7 hits, 2.67 expected hits Yamamoto roll dice for 2 Carriers and 4 Fighters in 96 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 2 Fighters owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 4 Fighters in 96 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Carriers and 2 Fighters in 96 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits 2 Fighters owned by the Americans and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Carriers and 1 Fighter in 96 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 1 Fighter in 96 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 2 Carriers in 96 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Americans, 1 Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 96 Sea Zone Yamamoto win with 1 Carrier remaining. Battle score for attacker is -23 Casualties for Americans: 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine Casualties for Yamamoto: 1 Carrier and 4 Fighters Battle in 13 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 2 Submarines Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone 1 Submarine owned by the Germans Submerged Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Destroyers and 1 Submarine Yamamoto defend with 1 Battleship and 1 Destroyer Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 2 Destroyers in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Battleship and 1 Destroyer Battle in Venezuela Americans attack with 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 3/5 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in W.Mexico Americans attack with 2 Artillerys and 1 Infantry Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys and 1 Infantry in W.Mexico, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in W.Mexico Americans roll dice for 1 Artillery in W.Mexico, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Americans lost in W.Mexico Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10 Casualties for Americans: 2 Artillerys and 1 Infantry Battle in Central America Americans attack with 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Tanks in Central America, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 91 Sea Zone 2 Infantrys and 2 Tanks moved from 91 Sea Zone to Johnston EDIT: 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 90 Sea Zone EDIT: 1 Artillery, 2 Infantrys and 1 Tank moved from 90 Sea Zone to Oahu 1 Bomber moved from 91 Sea Zone to Midway 1 Fighter moved from 13 Sea Zone to South Atlantic USA 1 Bomber moved from 13 Sea Zone to Amazon 1 Submarine moved from 71 Sea Zone to 79 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 81 Sea Zone 2 Carriers moved from 118 Sea Zone to 91 Sea Zone Place Units - Americans 1 Destroyer and 1 Submarine placed in 25 Sea Zone 1 Factory placed in Northeast USA 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Tank placed in Pearl Harbor Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : -0.00 Yamamoto : -0.17 Americans : -2.83 -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Stukas moved from Hamburg to 20 Sea Zone 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Infantrys moved from Hamburg to Netherlands 1 T.Boat and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 3 Infantrys moved from Denmark to 22 Sea Zone 3 Infantrys moved from 22 Sea Zone to Netherlands 3 Artillerys, 6 Infantrys and 2 Tanks moved from Krakow to Vinnytsia 1 Artillery and 2 Infantrys moved from Danzig to East Prussia 2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks moved from Danzig to Warsaw 2 Infantrys and 2 Tanks moved from N.Algeria to 42 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 42 Sea Zone to 31 Sea Zone 2 Infantrys and 2 Tanks moved from 31 Sea Zone to W.Morocco 2 Infantrys and 4 Tanks moved from Belgium to Picardy 4 ArmoredCars and 1 Tank moved from Rhine to Picardy 2 Artillerys and 4 Infantrys moved from Lorraine to Picardy 3 Tanks moved from Lorraine to Picardy 3 ArmoredCars moved from Bavaria to Picardy 1 Bomber moved from Silesia to Netherlands 2 Infantrys moved from Pomerania to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 2 Infantrys moved from 22 Sea Zone to Netherlands 2 Tanks moved from Darfur to French Equatorial Africa 1 Infantry moved from Kufra to Mersa Matruh Germans take Mersa Matruh from British 1 Submarine moved from 13 Sea Zone to 8 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 13 Infantrys, 2 Mech.Infs, 1 Submarine and 3 T.Boats; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 8 Tanks French defend with 1 Bunker Germans roll dice for 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 8 Tanks in Picardy, round 2 : 7/23 hits, 8.33 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 8 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Netherlands Germans attack with 1 Bomber and 7 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 1 Bomber and 7 Infantrys in Netherlands, round 2 : 1/8 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 1 Bomber and 6 Infantrys in Netherlands, round 3 : 2/7 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for Germans: 2 Infantrys Battle in W.Morocco Germans attack with 2 Infantrys and 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in W.Morocco, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in W.Morocco Germans win, taking W.Morocco from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks in Warsaw, round 2 : 3/11 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in East Prussia Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Artillery Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery Battle in Vinnytsia Germans attack with 3 Artillerys, 6 Infantrys and 2 Tanks Russians defend with 1 Infantry Germans roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Vinnytsia, round 2 : 4/11 hits, 3.50 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in French Equatorial Africa Germans attack with 2 Tanks French defend with 2 Infantrys Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in French Equatorial Africa Germans win, taking French Equatorial Africa from French with 2 Tanks remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in 20 Sea Zone Germans attack with 2 Stukas British defend with 1 Submarine and 1 T.Boat Germans roll dice for 2 Stukas in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 20 Sea Zone 1 Submarine owned by the British Submerged Germans win with 2 Stukas remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in 8 Sea Zone Germans attack with 1 Submarine French defend with 1 Destroyer and 1 Transport Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans and 1 Transport owned by the French lost in 8 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Germans: 1 Submarine Casualties for French: 1 Transport Non Combat Move - Germans 2 Stukas moved from 20 Sea Zone to Belgium 1 Tank moved from Lorraine to Belgium 1 ArmoredCar moved from Bohemia to Lorraine 4 Infantrys moved from Silesia to Krakow 2 Artillerys and 4 Infantrys moved from Hungary to Krakow 1 AAGun moved from Bohemia to Krakow 1 Bomber moved from Netherlands to Hamburg 1 T.Boat and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Destroyer and 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 3 Fighters moved from Silesia to Hamburg 1 AAGun, 2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia Place Units - Germans 1 Submarine and 3 T.Boats placed in 22 Sea Zone 2 Infantrys placed in Hamburg 2 Mech.Infs placed in Rhine 5 Infantrys placed in Bohemia 2 ArmoredCars and 1 Infantry placed in Bavaria 5 Infantrys placed in Berlin Turn Complete - Germans Germans collect 89 PUs; end with 89 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 17 Sea Zone: 4 Submarines EDIT: Removing units owned by Germans from 31 Sea Zone: 3 Submarines EDIT: Removing units owned by Germans from 34 Sea Zone: 1 Submarine EDIT: Adding units owned by Germans to 31 Sea Zone: 1 Destroyer EDIT: Removing units owned by Germans from 42 Sea Zone: 1 Destroyer EDIT: Adding units owned by Germans to Darfur: 1 Infantry EDIT: Removing units owned by Germans from Kufra: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17 Neutral : 1.33 British : -0.17 French : -1.00 Russians : 0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 2 Tanks moved from Erzurum to 54 Sea Zone 2 Infantrys moved from Rostov to 54 Sea Zone 1 Artillery moved from Azerbaijan to Erzurum 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Tank moved from Finnmark to Lapland 2 Infantrys moved from 6 Sea Zone to Lapland 1 Fighter, 1 Infantry and 1 Tank moved from S.Karelia to N.Karelia 1 Infantry and 1 Tank moved from S.Karelia to 6 Sea Zone 1 Infantry and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from S.Karelia to N.Karelia 11 Infantrys moved from Leningrad to Vyborg 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Minsk to Kursk 1 Artillery and 1 Infantry moved from Kiev to Donetsk 1 Infantry and 1 Tank moved from Kursk to Donetsk 2 Infantrys moved from Rostov to Donetsk 1 Fighter moved from Leningrad to Donetsk 1 Infantry, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry and 1 Tank moved from 53 Sea Zone to Odessa 1 Bomber moved from Georgia to Odessa 1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry and 1 Tank moved from 53 Sea Zone to Donetsk 1 Infantry moved from Kiev to Donetsk 1 Tank moved from Leningrad to Smolensk 1 Artillery moved from Penza to Rostov 1 Infantry moved from Kuybyshev to Penza 1 Infantry moved from Kirov to Arkhangelsk 1 Artillery, 1 Infantry and 1 Tank moved from C.Sinkiang to Khobdo 2 Infantrys moved from Yakutsk to Ayan 1 Fighter and 1 Tank moved from N.Buryat Mongolia to Ayan 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Ayan 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery and 2 Infantrys moved from Yeniseysk to Evenkia 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Novosibirsk to Krasnoyarsk Purchase Units - Russians Russians buy 2 Artillerys, 2 Elites, 1 Factory, 1 Fighter, 18 Infantrys, 4 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Khobdo Russians attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khobdo, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Khobdo Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khobdo, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Khobdo Russians loses 0 PUs for violating Khobdos neutrality. Russians win, taking Khobdo from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Chita Russians attack with 1 Artillery and 3 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 4 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in N.Karelia Russians attack with 1 Fighter, 2 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in N.Karelia, round 2 : 2/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Vyborg Russians attack with 11 Infantrys Finns defend with 1 Infantry Russians roll dice for 11 Infantrys in Vyborg, round 2 : 2/11 hits, 1.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 10 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 3 Infantrys and 2 Tanks Finns defend with 1 Infantry Russians roll dice for 3 Infantrys and 2 Tanks in Lapland, round 2 : 3/5 hits, 1.50 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Ayan Russians attack with 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 2 Artillerys and 1 Infantry Russians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 4 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Artillerys and 1 Infantry Battle in Odessa Russians attack with 1 Bomber, 1 Infantry and 1 Tank Romanians defend with 1 Infantry and 1 Tank Russians roll dice for 1 Bomber, 1 Infantry and 1 Tank in Odessa, round 2 : 1/3 hits, 1.33 expected hits Romanians roll dice for 1 Infantry and 1 Tank in Odessa, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Russians roll dice for 1 Bomber and 1 Tank in Odessa, round 3 : 2/2 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Odessa, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians and 1 Tank owned by the Russians lost in Odessa Russians win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry and 1 Tank Casualties for Romanians: 1 Infantry and 1 Tank Non Combat Move - Russians 1 Bomber moved from Odessa to Donetsk 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 AAGun moved from Yaroslavl to Smolensk 1 AAGun moved from Rostov to Kursk 1 AAGun moved from S.Karelia to Vyborg 1 Fighter moved from N.Karelia to Leningrad 1 AAGun moved from Novosibirsk to Krasnoyarsk 1 AAGun moved from Evenkia to Olyokminsk 1 Fighter moved from Ayan to N.Buryat Mongolia Place Units - Russians 1 Fighter and 5 Infantrys placed in Sibirsky 5 Infantrys placed in Stalingrad 2 Artillerys and 1 Elite placed in Georgia 1 Factory placed in Rostov 4 Tanks placed in Leningrad 4 Mech.Infs placed in Arkhangelsk 1 Elite and 8 Infantrys placed in Moscow Turn Complete - Russians Russians collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Romanians : 0.67 Neutral : -1.00 Hisaichi : -2.67 Finns : 1.00 Russians : 1.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 3 Infantrys moved from S.Tunisia to S.Algeria 1 Tank moved from Tunis to N.Tunisia Italians take N.Tunisia from French 1 Tank moved from N.Tunisia to S.Algeria 1 Tank moved from S.Tunisia to S.Algeria 2 Tanks moved from Tunis to S.Algeria 2 Artillerys and 1 Infantry moved from Provence to Burgundy 2 Tanks moved from Provence to Languedoc 2 Artillerys and 3 Infantrys moved from Croatia to Serbia 3 Infantrys moved from Rome to 46 Sea Zone 1 Artillery moved from Tuscany to 50 Sea Zone 3 Infantrys moved from Rome to 50 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 1 Artillery moved from Albania to Greece 1 Artillery and 3 Infantrys moved from 48 Sea Zone to Greece 3 Infantrys and 3 T.Boats moved from 46 Sea Zone to 48 Sea Zone 2 Transports moved from 47 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 7 Infantrys moved from 48 Sea Zone to Greece 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 2 Fighters moved from Tripoli to Greece 2 Fighters moved from Tripoli to New Valley 1 Infantry moved from Kufra to New Valley 2 Infantrys moved from Darfur to Nubia 1 Fighter moved from Darfur to Nubia 1 Artillery, 2 Infantrys and 1 Tank moved from Kordofan to Italian East Africa 1 Tank moved from Darfur to Italian East Africa Purchase Units - Italians Italians buy 2 ArmoredCars, 9 Infantrys, 3 T.Boats and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 2 Artillerys, 2 Fighters and 10 Infantrys Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank AA fire in Greece : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys, 2 Fighters and 10 Infantrys in Greece, round 2 : 3/14 hits, 3.33 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 3 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece Italians roll dice for 2 Artillerys, 2 Fighters and 7 Infantrys in Greece, round 3 : 4/11 hits, 2.83 expected hits Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 2 Artillerys, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 13 Casualties for Italians: 5 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in S.Algeria Italians attack with 3 Infantrys and 4 Tanks French defend with 1 Infantry Italians roll dice for 3 Infantrys and 4 Tanks in S.Algeria, round 2 : 2/7 hits, 2.50 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Italian East Africa Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks British defend with 1 Artillery, 1 Infantry and 1 Tank Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa 1 Artillery, 1 Infantry and 2 Tanks retreated to Kordofan British win with 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in New Valley Italians attack with 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley retreated to New Valley British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in Nubia Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 5 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 6 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 7 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 8 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 9 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 9 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 10 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 10 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 11 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 11 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 12 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 12 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia retreated to Nubia British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Italians: 2 Infantrys Battle in Burgundy Italians attack with 2 Artillerys and 1 Infantry French defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Infantry in Burgundy, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Italians win, taking Burgundy from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Languedoc Italians attack with 2 Tanks French defend with 1 Infantry Italians roll dice for 2 Tanks in Languedoc, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in Languedoc Italians roll dice for 1 Tank in Languedoc, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Languedoc, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Languedoc, round 5 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Languedoc, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Italians: 1 Tank Casualties for French: 1 Infantry Battle in Serbia Italians attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 2 Artillerys and 3 Infantrys in Serbia, round 2 : 0/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Serbia Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Serbia Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 4 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 5 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Serbia, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Italians 1 Destroyer moved from 49 Sea Zone to 48 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 1 Infantry moved from Sicily to 47 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 45 Sea Zone 2 Infantrys moved from 45 Sea Zone to N.Tunisia 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 2 Fighters moved from Greece to El Agheila 2 Fighters moved from New Valley to Kufra 1 Infantry moved from Tobruk to Kufra 1 Fighter moved from Nubia to Kufra 1 Infantry moved from Lombardy to Tuscany Place Units - Italians 2 ArmoredCars and 2 Infantrys placed in Tunis 3 T.Boats placed in 46 Sea Zone 7 Infantrys placed in Rome 2 Transports placed in 44 Sea Zone Turn Complete - Italians Italians collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Neutral : 0.00 AA fire in Greece : : -0.33 Italians : -8.67 British : -1.17 French : -1.00 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Orleanais to Aquitaine 1 Infantry moved from Normandy to Orleanais 1 Artillery and 3 Infantrys moved from Canadian Prairies to North Central USA 1 Destroyer moved from 8 Sea Zone to 13 Sea Zone 1 Artillery moved from S.Thailand to Malaya Purchase Units - French French buy 1 Adv.Fighter, 2 Infantrys and 7 Tanks; Remaining resources: 2 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter and 1 Tank placed in Syria 2 Infantrys and 6 Tanks placed in Paris Turn Complete - French French collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Submarine moved from 85 Sea Zone to 101 Sea Zone 1 Battleship moved from 107 Sea Zone to 101 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 2 Fighters moved from Formosa to 101 Sea Zone 1 Infantry moved from Manila to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 Artillery moved from Manila to Mindoro Yamamoto take Mindoro from Americans 2 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Java 2 Fighters moved from 107 Sea Zone to Java 1 Infantry moved from Peleliu to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao 1 Fighter moved from Formosa to Mindanao 1 Infantry and 1 Tank moved from Kwangtung to Kwangsi 1 Bomber moved from Formosa to Kwangsi 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery moved from Chubu to 85 Sea Zone 3 Infantrys and 1 Tank moved from Kyushu to 85 Sea Zone 1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Artillery and 1 Tank moved from Kiangsi to Hong Kong 1 Tank moved from Kwangtung to Hong Kong Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Destroyers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 2 Fighters, 2 Infantrys and 2 Tanks Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Artillery Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Java, round 2 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Dutch lost in Java Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Java, round 3 : 3/6 hits, 2.00 expected hits Dutch roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Dutch with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Anzac: 1 Infantry and 1 Tank Casualties for Dutch: 1 Artillery Casualties for Yamamoto: 1 Infantry Battle in Soembawa Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Soembawa, round 2 : 3/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 4 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 1/9 hits, 3.17 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Hong Kong, round 3 : 4/6 hits, 2.50 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 1/4 hits, 1.50 expected hits 1 Tank owned by the British, 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Yamamoto: 4 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Mindanao Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Artillery Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in 101 Sea Zone Yamamoto attack with 1 Battleship, 2 Fighters and 1 Submarine Dutch defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship and 2 Fighters in 101 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the Dutch lost in 101 Sea Zone Yamamoto win with 1 Battleship, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Non Combat Move - Yamamoto 1 Carrier moved from 96 Sea Zone to 102 Sea Zone 2 Fighters moved from 101 Sea Zone to 102 Sea Zone 1 Infantry moved from Yap to Ulithi 1 Bomber moved from Kwajalein to Ulithi 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from Java to 110 Sea Zone 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Mindanao to Davao 1 Bomber moved from Kwangsi to Davao 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Kwajalein to Jaluit Place Units - Yamamoto 2 Destroyers placed in 107 Sea Zone 1 Artillery and 1 Elite placed in Davao 1 Artillery, 2 Fighters and 2 Infantrys placed in Tokyo 2 Submarines placed in 85 Sea Zone Yamamoto undo move 4. 2 Submarines placed in 84 Sea Zone Yamamoto undo move 1. Yamamoto undo move 2. 1 Artillery and 1 Infantry placed in Davao 2 Fighters and 1 Infantry placed in Tokyo 2 Destroyers placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
British : 0.67 Yamamoto : 1.00 Americans : 0.67 Chinese : -0.33 Dutch : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hunan to Kwangsi 1 Tank moved from Hupeh to Kwangsi 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from E.Sinkiang to Gobi Altai 1 Artillery and 1 Infantry moved from Hupeh to Anhwei 1 Fighter and 2 Infantrys moved from Suiyuan to Chahar 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 2 Tanks moved from N.Thailand to Kwangsi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks; Remaining resources: 3 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kwangsi Chinese attack with 1 Infantry and 3 Tanks Yamamoto defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Infantry and 3 Tanks in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Gobi Altai Chinese attack with 3 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 3 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 3 Infantrys and 1 Tank in Gobi Altai, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Shansi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Shensi 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Suiyuan to Shensi 2 Tanks moved from Suiyuan to Shensi 1 Tank moved from Ningsia to Shensi 1 Artillery and 4 Infantrys moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Hsining to Ningsia 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 1 AAGun moved from E.Qinghai to Lanchow 1 AAGun moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 43 PUsCombat Hit Differential Summary :
Neutral : -1.00 Hisaichi : -0.67 Yamamoto : 1.17 Chinese : 1.00 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Destroyer moved from 105 Sea Zone to 67 Sea Zone 1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines moved from 106 Sea Zone to 67 Sea Zone 1 Submarine moved from 111 Sea Zone to 67 Sea Zone 1 Bomber moved from Peking to 67 Sea Zone 2 Infantrys and 3 Tanks moved from West Borneo to 106 Sea Zone 1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Artillery, 3 Infantrys, 3 Tanks and 4 Transports moved from 106 Sea Zone to 67 Sea Zone 3 Infantrys and 3 Tanks moved from 67 Sea Zone to Broome 1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Broome 1 Artillery moved from 67 Sea Zone to Western Australia 1 Infantry moved from Shanghai to Hunan Hisaichi take Hunan from Chinese 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Fighter moved from Peking to Chahar 2 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi 1 Fighter moved from Liaoning to Chahar 1 Artillery and 7 Tanks moved from Shantung to Anhwei 1 Tank moved from Khabarovsk to Heilungchiang 1 Tank moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan 1 Tank moved from Vladivostok to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Factorys, 3 Infantrys and 1 Mech.Inf; Remaining resources: 3 PUs; Combat - Hisaichi Battle in Kwangsi Hisaichi attack with 2 Artillerys and 2 Infantrys Chinese defend with 2 Tanks Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Battle in 67 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 3 Submarines and 5 Transports Anzac defend with 1 Carrier, 2 Destroyers, 1 Submarine and 2 Transports Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 5 Transports in 67 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits 2 Transports owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 5 Transports in 67 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Anzac roll dice for 1 Carrier and 1 Destroyer in 67 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters, 1 Submarine and 5 Transports remaining. Battle score for attacker is 27 Casualties for Hisaichi: 1 Destroyer and 2 Submarines Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Submarine and 2 Transports Battle in Western Australia Battle in Broome Hisaichi attack with 1 Artillery, 4 Infantrys and 3 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Hisaichi roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Broome, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Broome Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Broome, round 3 : 2/6 hits, 2.33 expected hits Anzac roll dice for 1 Bunker in Broome, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Anzac lost in Broome Hisaichi win, taking Western Australia from Anzac, taking Broome from Anzac with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Bunker and 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Russians defend with 2 Infantrys and 2 Tanks Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan 2 Tanks retreated to Heilungchiang Russians win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chahar, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Anhwei Hisaichi attack with 2 Artillerys, 2 Infantrys and 7 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 7 Tanks in Anhwei, round 2 : 5/11 hits, 4.83 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Artillerys, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi 1 Infantry moved from Peking to Shantung 2 Tanks moved from Changchun to Liaoning 1 Infantry moved from Peking to Shantung 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Heilungchiang 2 Fighters moved from Chahar to Peking 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Infantry moved from 84 Sea Zone to Shanghai 1 Bomber moved from 67 Sea Zone to Soembawa 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 2 Fighters moved from 67 Sea Zone to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 110 Sea Zone Place Units - Hisaichi 1 Factory placed in Peking 1 Factory placed in Liaoning 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 60 PUsCombat Hit Differential Summary :
Hisaichi : -0.17 Anzac : 2.00 Chinese : -2.00 Russians : 1.33 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Fighter moved from South Atlantic USA to W.Mexico 1 Tank moved from South Central USA to W.Mexico 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Artillery, 5 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh 1 Infantry moved from South Africa to Mozambique 2 Infantrys moved from Rhodesia to Mozambique 1 Tank moved from Italian East Africa to Mozambique 1 Infantry moved from Nubia to Italian East Africa 2 Tanks moved from W.Iran to Syria 1 Infantry moved from Trucial Coast to 58 Sea Zone 2 Artillerys moved from W.Iran to 58 Sea Zone 2 Infantrys moved from Bihar to Assam 2 Infantrys moved from Assam to Burma 1 Infantry moved from Burma to S.Thailand 1 Artillery moved from Burma to S.Thailand 1 Tank moved from Assam to S.Thailand 1 Infantry moved from Baluchistan to 58 Sea Zone 2 Artillerys, 1 Cruiser, 2 Infantrys, 1 Submarine and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from French Sudan to Mauritania 2 Infantrys moved from British Columbia to Northwest USA 2 Infantrys moved from Pearl Harbor to 90 Sea Zone 2 Infantrys and 1 Transport moved from 90 Sea Zone to 99 Sea Zone 2 Infantrys moved from 99 Sea Zone to W.Mexico 2 Tanks moved from Northern Ireland to Manchester 2 Infantrys moved from Northern Ireland to Scotland 2 Infantrys moved from Manchester to Wales 1 Destroyer moved from 90 Sea Zone to 117 Sea Zone 1 Destroyer moved from 5 Sea Zone to 10 Sea Zone 1 Battleship moved from 5 Sea Zone to 6 Sea Zone 1 Bomber moved from Leningrad to Hamburg 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 70 Sea Zone 2 Transports moved from 65 Sea Zone to 64 Sea Zone 2 Artillerys and 2 Infantrys moved from Mysore to 64 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 64 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery moved from Baluchistan to Rajputana Purchase Units - British British buy 4 Destroyers, 2 Elites, 2 Fighters, 20 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - British Strategic bombing raid in Hamburg AA fire in Hamburg : 0/1 hits, 0.17 expected hits Bombing raid in Hamburg rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Mersa Matruh British attack with 3 Artillerys, 8 Infantrys and 2 Tanks Germans defend with 1 Infantry British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 3 Artillerys, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Mozambique British attack with 3 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 3 Infantrys and 1 Tank in Mozambique, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 2 Infantrys and 1 Tank in Mozambique, round 3 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in W.Mexico British attack with 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry and 1 Tank British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Mexico British roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Mexico, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Mexico, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in W.Mexico British loses 0 PUs for violating W.Mexicos neutrality. British win, taking W.Mexico from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 Fighter moved from W.Mexico to E.Mexico 1 Bomber moved from Hamburg to Leningrad 3 Fighters moved from Finnmark to Kursk 1 Submarine moved from 20 Sea Zone to 12 Sea Zone EDIT: 1 Destroyer moved from 10 Sea Zone to 12 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 AAGun moved from Cairo to 56 Sea Zone 1 AAGun and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 3 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Normandy to Paris Place Units - British 5 Infantrys placed in Delhi 1 Elite and 1 Infantry placed in Bombay 5 Infantrys placed in Madras 4 Destroyers placed in 56 Sea Zone 2 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Infantry and 1 Tank placed in Cape Town 1 Elite, 2 Fighters and 1 Infantry placed in Manchester 2 Infantrys placed in Wales Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Dover: 7 Infantrys EDIT: Adding units owned by British to Wales: 7 Infantrys EDIT: Turning off Edit Mode Turn Complete - British British collect 98 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : 0.50 British : -0.00 AA fire in Hamburg : : -0.17 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry moved from Northern Territory to Townsville 4 Infantrys moved from New South Wales to Canberra 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from Bougainville to New Georgia 1 Infantry moved from Guadalcanal to New Georgia 1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby Purchase Units - Anzac Anzac buy 12 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Infantry and 2 Tanks placed in Townsville 6 Infantrys placed in Canberra 2 Infantrys placed in Wellington 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Tank moved from Banjarmasin to West Borneo Dutch take West Borneo from Hisaichi 1 Tank moved from West Borneo to Banjarmasin 1 Artillery and 2 Infantrys moved from Sumatra to Java 1 Fighter moved from Banjarmasin to Java 1 Infantry moved from Amazon to Peru 1 Tank moved from Colombia to Peru 1 Infantry and 1 Tank moved from Merauke to Hollandia Purchase Units - Dutch Dutch buy 4 Tanks; Remaining resources: 5 PUs; Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Peru Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru Dutch loses 0 PUs for violating Perus neutrality. Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Infantry Battle in Java Dutch attack with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry and 2 Tanks Dutch roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Java, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Java Dutch roll dice for 1 Artillery and 1 Fighter in Java, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Tanks in Java, round 3 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Java Dutch win, taking Java from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Fighter and 2 Infantrys Casualties for Yamamoto: 1 Infantry and 2 Tanks Non Combat Move - Dutch Place Units - Dutch 4 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 33 PUsCombat Hit Differential Summary :
Neutral : -0.33 Yamamoto : 0.67 Dutch : 1.17 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank moved from Bangkok to Malaya Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank British defend with 1 AAGun, 1 Bunker, 3 Infantrys and 2 Tanks; French defend with 1 Artillery AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 2 : 5/10 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 2 Tanks in Malaya, round 2 : 3/7 hits, 2.83 expected hits 3 Infantrys owned by the Thai, 1 Artillery owned by the French and 3 Infantrys owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 3/7 hits, 2.50 expected hits British roll dice for 1 Bunker and 2 Tanks in Malaya, round 3 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Thai, 1 Bunker owned by the British and 2 Tanks owned by the British lost in Malaya Thai win, taking Malaya from British with 3 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 16 Casualties for Thai: 5 Infantrys Casualties for British: 1 Bunker, 3 Infantrys and 2 Tanks Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
British : 0.67 AA fire in Malaya : : -0.17 Thai : 2.33





