@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whack vs. Colt - WAW
-
I think I’ve selected correct OOL for you so far. Submerge sub? my damaged bb bomber vs finn sub dd. Really would have liked this battle’s dice to be average :(
-
My sub shall stay and fight on!
-
@Whackamatt quick response. I am looking at a different match now, will get back to ours after
-
sub missed and i got one hit. kill sub or dd? You havent rolled for dd yet
-
sub will soldier on!
-
f*ck. lost bomber and retreated. sneaky sub lives on! SZ battle in pacific north of new guinea. my lone sub hit vs your dd and tt. kill what?
-
lose transport
-
i forgot that hong kong exists for me still. May i make a combat move from there?
-
I’m okay with that.
Are you going to roll on the forums then for the attack?
-
does the dice roller work on here? i figure i will use anzac units as stand-ins then edit results in for brits
-
That will work too! I hadn’t thought of that.
-
Bah, lost two inf and you took zero casualties. I should have edited to hong kong then actually moved the units because it didnt let me retreat and it kept auto attacking. I wanted retreat after miserable round one.
-
@Colt45554 Edit back in the units you would have retreated with. There’s no need to keep going due to the editing logic.
-
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac Turning on Edit Mode EDIT: Adding units owned by Anzac to Kiangsi: 1 Artillery, 3 Infantrys and 1 Tank EDIT: Turning off Edit Mode Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Anzac creates battle in territory Kiangsi Battle in Kiangsi Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys and 2 Infantrys Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac lost in Kiangsi Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 3 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Kiangsi Anzac roll dice for 1 Tank in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 4 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 5 : 1/4 hits, 1.33 expected hits 1 Tank owned by the Anzac lost in Kiangsi Hisaichi win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -15 Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 Tank Non Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from Hong Kong: 2 Infantrys EDIT: Turning off Edit Mode 1 Infantry moved from Northern Territory to Western Australia 4 Infantrys moved from Canberra to New South Wales 1 AAGun moved from Canberra to New South Wales 1 Transport moved from 114 Sea Zone to 120 Sea Zone 1 Infantry moved from North New Zealand to 120 Sea Zone 1 Artillery moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Artillery moved from West Papua to Port Moresby 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Submarine moved from 123 Sea Zone to 120 Sea Zone 1 Submarine moved from 113 Sea Zone to 114 Sea Zone 1 Infantry moved from Queensland to Townsville Place Units - Anzac 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Anzac : -3.67 -
Don’t forget the Dutch!
-
Crap! I have to get to that tomorrow night
-
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Fighter moved from Banjarmasin to Malaya 1 Infantry moved from Sumatra to Java 1 Artillery moved from Java to Sumatra 1 Artillery moved from Hollandia to Merauke 1 Infantry and 1 Tank moved from Suriname to French Guiana Place Units - Dutch 4 Infantrys placed in Banjarmasin Turning on Edit Mode EDIT: Adding units owned by Dutch to Banjarmasin: 1 Fighter EDIT: Removing units owned by Dutch from Malaya: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Submarine moved from 5 Sea Zone to 21 Sea Zone 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Tampere 1 Fighter moved from Helsinki to Tampere 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in 21 Sea Zone Finns attack with 1 Submarine British defend with 1 T.Boat Finns roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Submarine in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Finns win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
British : -0.33 Finns : 0.00 -
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 2 Infantrys and 1 Tank moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 3 : 1/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians : -3.00 Russians : -1.00 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina 2 Artillerys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.French Indochina Thai attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.French Indochina Thai win, taking S.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Java Thai attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 Infantry Thai roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Java Thai win, taking Java from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai 1 Infantry moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
French : -0.33 Thai : 1.00 Dutch : -0.33





