@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Whack vs. Colt - WAW
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@Colt45554 said in Whack vs. Colt - WAW:
If my hit to assign is from super sub, take dd. If itโs from your bomber, take fighter
From bomber/cv*
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@Colt45554 CC*
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 B.Transport moved from 110 Sea Zone to 67 Sea Zone 1 Cruiser moved from 107 Sea Zone to 67 Sea Zone 1 B.Transport and 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 S.Submarine moved from 94 Sea Zone to 67 Sea Zone 1 Bomber moved from Iwo Jima to 67 Sea Zone 2 B.Transports moved from 94 Sea Zone to 93 Sea Zone 4 Artillerys and 2 Infantrys moved from Mindanao to 93 Sea Zone 4 Artillerys, 2 B.Transports and 2 Infantrys moved from 93 Sea Zone to 107 Sea Zone 2 T.Boats moved from 94 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Hokkaido 4 Infantrys moved from Tokyo to Tohoku 1 Marine moved from Tokyo to Tohoku 1 Fighter moved from Tokyo to Saipan 1 Transport moved from 94 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 2 Artillerys moved from 107 Sea Zone to Hollandia 2 Artillerys moved from 107 Sea Zone to Jilolo 1 Infantry moved from 107 Sea Zone to Hollandia 1 Infantry moved from 107 Sea Zone to Jilolo 1 Elite and 2 Infantrys moved from Banjarmasin to East And South Borneo 1 Transport moved from 94 Sea Zone to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Infantry and 1 Marine moved from 107 Sea Zone to Hollandia 2 Battleships, 1 Cruiser and 2 Submarines moved from 94 Sea Zone to 107 Sea Zone 1 Elite moved from Ulithi to Woleai Purchase Units - Yamamoto Yamamoto buy 2 Battleships, 1 Destroyer, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Jilolo Yamamoto attack with 2 Artillerys and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Jilolo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hollandia Yamamoto attack with 2 Artillerys, 2 Infantrys and 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 2 Artillerys, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 67 Sea Zone Yamamoto attack with 2 B.Transports, 1 Bomber, 1 Cruiser, 1 S.Submarine and 1 Transport Anzac defend with 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 B.Transports, 1 Bomber, 1 Cruiser and 1 Transport in 67 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Anzac roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits 1 Transport owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 B.Transports, 1 Bomber and 1 Cruiser in 67 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Anzac roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport in 67 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits 1 Transport owned by the Anzac, 1 Fighter owned by the Anzac and 2 B.Transports owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 1 Cruiser in 67 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Anzac roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Anzac and 1 Destroyer owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Anzac lost in 67 Sea Zone Yamamoto win with 1 Bomber and 1 S.Submarine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 B.Transports, 1 Cruiser and 1 Transport Casualties for Anzac: 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from 67 Sea Zone to Java Place Units - Yamamoto 2 Battleships, 1 Destroyer and 1 Submarine placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Tokyo Yamamoto undo move 2. 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Anzac : -1.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from Shansi to Shantung Chinese take Shantung from Hisaichi 1 Infantry moved from Hupeh to Hunan 1 Adv.Fighter moved from Kweichow to Hunan 1 Adv.Fighter moved from Hupeh to Hunan 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 1 Tank moved from Hupeh to Anhwei 2 Artillerys, 2 Elites and 2 Infantrys moved from Suiyuan to Chahar 1 Adv.Fighter and 2 Fighters moved from Hupeh to Chahar 2 Tanks moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 Adv.Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 1 Infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Fighters and 2 Infantrys Hisaichi defend with 3 Infantrys and 2 Tanks Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Fighters and 2 Infantrys in Chahar, round 2 : 1/9 hits, 3.17 expected hits Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 2.00 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 2 Fighters in Chahar, round 3 : 2/7 hits, 2.83 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in Chahar, round 3 : 3/4 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi, 1 Elite owned by the Chinese and 2 Artillerys owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter, 1 Elite and 2 Fighters in Chahar, round 4 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Chahar, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi and 1 Elite owned by the Chinese lost in Chahar Chinese win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Artillerys, 2 Elites and 2 Infantrys Casualties for Hisaichi: 3 Infantrys and 2 Tanks Battle in Anhwei Chinese attack with 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 3 Tanks Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 3 Tanks in Anhwei, round 2 : 4/8 hits, 3.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Adv.Fighter and 2 Fighters moved from Chahar to Hupeh 2 Artillerys and 4 Infantrys moved from Ningsia to Suiyuan 4 Tanks moved from Gobi Altai to Shensi 1 AAGun moved from Kweichow to Hupeh 1 AAGun moved from Hupeh to Anhwei 2 Adv.Fighters moved from Hunan to Hupeh 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys, 2 Elites and 1 Infantry moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Chinese : -1.83
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from Woleai to Truk Hisaichi take Truk from Americans 1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan 2 ArmoredCars moved from Hong Kong to Hunan 1 Infantry moved from Kwangtung to Hunan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Chita to Ayan 1 Infantry moved from Peking to Chahar 2 ArmoredCars moved from Shanghai to Shantung 1 Infantry moved from Peking to Shantung 4 Tanks moved from Liaoning to Chita 2 Infantrys moved from Kirin to Heilungchiang 2 Infantrys moved from Kirin to Liaoning 2 Infantrys moved from Changchun to Kirin 1 Battleship and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Carrier moved from 84 Sea Zone to 107 Sea Zone 1 Transport moved from 66 Sea Zone to 111 Sea Zone 2 Mech.Infs moved from Changchun to Peking 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 3 Infantrys moved from 92 Sea Zone to Kwangsi 1 Infantry moved from Shanghai to Kiangsi 2 Infantrys moved from Hong Kong to Kiangsi 2 Infantrys moved from Hong Kong to Kwangtung 2 Fighters moved from 84 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Fighter and 16 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 ArmoredCars and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi roll dice for 2 ArmoredCars in Shantung, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 2 ArmoredCars and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Hisaichi attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Ayan Hisaichi attack with 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Ayan to Chita Place Units - Hisaichi 1 B.Carrier placed in 92 Sea Zone 1 Fighter placed in 92 Sea Zone 1 Bunker placed in Chita 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun 4 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 Chinese : 0.67 Russians : -0.67
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Purchase Units - Dutch Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Merauke 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Artillery, 1 Elite and 3 Infantrys moved from Oulu to Lapland 2 Elites and 2 Infantrys moved from Kotka to Vyborg 2 Infantrys moved from Tampere to Kotka 2 Tanks moved from Helsinki to Kotka 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Elites and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Elites and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lapland Finns attack with 1 Artillery, 1 Elite and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Lapland, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns Place Units - Finns 2 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : 1.67 Russians : -0.33
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 4 Tanks moved from Bucharest to E.Romania 1 Elite and 1 Infantry moved from Kiev to Minsk 1 Fighter moved from Kiev to Minsk 1 Tank moved from Vinnytsia to Minsk 1 Artillery and 2 Elites moved from Vinnytsia to Donetsk 1 Elite moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 4 Tanks Russians defend with 1 AAGun and 1 Artillery Romanians roll dice for 4 Tanks in E.Romania, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 Artillery in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 4 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Minsk Romanians attack with 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Romanians roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Minsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Minsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Romanians win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery and 3 Elites Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery and 3 Elites in Donetsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 2 Elites in Donetsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Elite Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Artillery and 1 Elite moved from Vinnytsia to Kiev 1 Fighter moved from Minsk to Kiev 1 Tank moved from Vinnytsia to Brest Place Units - Romanians 1 Bunker placed in Kiev 2 Infantrys and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians : -0.33 Russians : -0.33
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand 5 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 2 Fighters and 3 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Fighters and 3 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand Thai roll dice for 2 Fighters and 2 Infantrys in N.Thailand, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 2 Fighters moved from N.Thailand to S.Thailand Place Units - Thai 1 Factory placed in Malaya 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 0.00 Thai : -0.17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Infantry moved from Andalusia to 41 Sea Zone 1 B.Transport and 1 Infantry moved from 41 Sea Zone to 43 Sea Zone 1 Infantry moved from 43 Sea Zone to Languedoc French take Languedoc from Germans 4 Infantrys moved from Azores to 30 Sea Zone 1 B.Transport and 4 Infantrys moved from 30 Sea Zone to 41 Sea Zone 4 Infantrys moved from 41 Sea Zone to Valencia 1 Artillery and 1 Infantry moved from Andalusia to Valencia 2 Tanks moved from Canarians to 34 Sea Zone 2 Infantrys moved from Cape Verde to 34 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 34 Sea Zone to 41 Sea Zone 2 Infantrys and 2 Tanks moved from 41 Sea Zone to Valencia 1 L.Fighter moved from Kamchatka to 85 Sea Zone 1 L.Fighter moved from 104 Sea Zone to 85 Sea Zone 1 Bomber moved from New Ireland to 67 Sea Zone 1 Bomber and 1 S.Bomber moved from New Ireland to 111 Sea Zone 1 Bomber moved from Italian East Africa to 63 Sea Zone 1 Bomber moved from Italian East Africa to 67 Sea Zone 2 Tanks moved from Phoenix to 117 Sea Zone 1 Artillery moved from Palmyra to 117 Sea Zone 4 Infantrys moved from Phoenix to 117 Sea Zone 2 Infantrys moved from Palmyra to 117 Sea Zone 1 Artillery, 3 B.Transports, 6 Infantrys and 2 Tanks moved from 117 Sea Zone to 109 Sea Zone 1 Artillery, 6 Infantrys and 2 Tanks moved from 109 Sea Zone to Truk 2 S.Submarines moved from 91 Sea Zone to 97 Sea Zone 2 Infantrys moved from Johnston to 97 Sea Zone 2 Infantrys and 2 S.Submarines moved from 97 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Truk 2 Infantrys moved from New Ireland to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Truk Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 2 B.Transports, 1 Carrier, 1 Destroyer, 12 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 111 Sea Zone Americans attack with 1 Bomber and 1 S.Bomber Hisaichi defend with 1 Transport; Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber and 1 S.Bomber in 111 Sea Zone, round 2 : 1/2 hits, 1.50 expected hits Yamamoto roll dice for 2 Transports in 111 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 111 Sea Zone Americans roll dice for 1 S.Bomber in 111 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 111 Sea Zone Americans win with 1 S.Bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 Bomber Casualties for Hisaichi: 1 Transport Casualties for Yamamoto: 1 Transport Battle in 67 Sea Zone Americans attack with 2 Bombers Yamamoto defend with 1 S.Submarine Americans roll dice for 2 Bombers in 67 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits 1 S.Submarine owned by the Yamamoto Submerged Battle in 85 Sea Zone Americans attack with 2 L.Fighters Yamamoto defend with 2 T.Boats Americans roll dice for 2 L.Fighters in 85 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 2 T.Boats in 85 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 T.Boats owned by the Yamamoto lost in 85 Sea Zone Americans winAmericans win with 2 Bombers remaining with 2 L.Fighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 T.Boats Battle in Truk Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Truk, round 2 : 4/13 hits, 3.17 expected hits Hisaichi roll dice for 1 Infantry in Truk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Truk Americans win, taking Truk from Hisaichi with 1 Artillery, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in 63 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 1 Destroyer Americans roll dice for 1 Bomber in 63 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber in 63 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 63 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 63 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Valencia Americans attack with 1 Artillery, 7 Infantrys and 2 Tanks Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Valencia, round 2 : 1/10 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Valencia Americans roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Valencia, round 3 : 3/9 hits, 2.50 expected hits Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 3 : 2/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Valencia Americans loses 0 PUs for violating Valencias neutrality. Americans win, taking Valencia from Neutral with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 3 Infantrys Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry Non Combat Move - Americans 4 Infantrys moved from W.Morocco to E.Morocco 2 Infantrys moved from Rio de Oro to Mauritania 1 B.Transport moved from 33 Sea Zone to 35 Sea Zone 1 Infantry moved from Santiago to 119 Sea Zone 1 L.Fighter moved from Santiago to 109 Sea Zone 2 B.Carriers and 2 L.Fighters moved from 104 Sea Zone to 109 Sea Zone 1 B.Transport and 1 Destroyer moved from 91 Sea Zone to 97 Sea Zone 2 Infantrys moved from Johnston to 97 Sea Zone 1 B.Transport and 2 Infantrys moved from 97 Sea Zone to 104 Sea Zone 1 Destroyer moved from 97 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Nauru 1 L.Fighter moved from San Francisco to 109 Sea Zone 1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone 1 L.Fighter moved from 85 Sea Zone to 109 Sea Zone 1 L.Fighter moved from 85 Sea Zone to Kamchatka 1 Artillery and 1 Infantry moved from Kolyma to Okhotsk 1 L.Fighter moved from Washington to Scotland 1 Carrier moved from 31 Sea Zone to 41 Sea Zone 1 Destroyer moved from 45 Sea Zone to 43 Sea Zone 1 Bomber moved from 67 Sea Zone to Port Moresby 1 Bomber moved from 67 Sea Zone to Townsville 1 Bomber moved from 63 Sea Zone to Townsville 1 S.Bomber moved from 111 Sea Zone to Anhwei 1 Infantry and 1 S.Submarine moved from 119 Sea Zone to 104 Sea Zone 1 Infantry moved from 104 Sea Zone to Nauru Place Units - Americans 1 B.Transport and 1 Destroyer placed in 71 Sea Zone 1 Infantry placed in Alaska 1 Carrier and 2 S.Submarines placed in 91 Sea Zone 1 S.Submarine placed in 119 Sea Zone 1 Infantry placed in Santiago 1 B.Transport placed in 83 Sea Zone 4 Infantrys placed in San Francisco 2 Adv.Fighters placed in San Francisco Americans undo move 8. 1 Adv.Fighter placed in Santiago 1 Adv.Fighter placed in San Francisco 2 Artillerys and 1 Infantry placed in Rio de Oro 2 Infantrys placed in Salvador 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Hisaichi : 0.00 Yamamoto : 0.17 Americans : -1.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 1 Mot.Inf moved from Bohemia to Kiev 4 Tanks moved from Warsaw to Kiev 3 Infantrys moved from Krakow to Brest 1 Infantry moved from Netherlands to 22 Sea Zone 1 Cruiser, 14 Destroyers, 1 Infantry, 1 S.Submarine, 4 Submarines and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from 21 Sea Zone to Dover 4 Tanks moved from Lorraine to Provence 2 Tanks moved from Lorraine to Languedoc 1 Tank moved from Lorraine to Burgundy 4 Tanks moved from Bohemia to Vinnytsia 3 Infantrys moved from Danzig to Brest 1 Tank moved from Burgundy to Provence 4 Tanks moved from Bavaria to Lombardy 3 Tanks moved from Bavaria to Krakow Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Destroyers, 2 Elites, 1 Fighter, 6 Infantrys, 2 Mot.Infs, 1 Submarine and 7 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Languedoc Germans attack with 2 Tanks Americans defend with 1 Infantry Germans roll dice for 2 Tanks in Languedoc, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Tanks in Languedoc, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Languedoc Germans win, taking Languedoc from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Provence Germans attack with 5 Tanks French defend with 1 AAGun, 1 Factory and 2 Infantrys Germans roll dice for 5 Tanks in Provence, round 2 : 3/5 hits, 2.50 expected hits French roll dice for 2 Infantrys in Provence, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Provence Germans win, taking Provence from French with 3 Tanks remaining. Battle score for attacker is -6 Casualties for Germans: 2 Tanks Casualties for French: 2 Infantrys Battle in 21 Sea Zone Germans attack with 1 Cruiser, 14 Destroyers, 1 S.Submarine, 4 Submarines and 3 Transports British defend with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine, 18 T.Boats and 1 Transport; Americans defend with 1 Fighter Germans roll dice for 1 S.Submarine and 4 Submarines in 21 Sea Zone, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Cruiser, 14 Destroyers and 3 Transports in 21 Sea Zone, round 2 : 7/15 hits, 5.17 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 18 T.Boats and 1 Transport in 21 Sea Zone, round 2 : 7/25 hits, 6.00 expected hits 5 Destroyers owned by the Germans, 1 Transport owned by the British, 5 T.Boats owned by the British and 3 Transports owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 S.Submarine and 4 Submarines in 21 Sea Zone, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Cruiser and 9 Destroyers in 21 Sea Zone, round 3 : 2/10 hits, 3.50 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 13 T.Boats in 21 Sea Zone, round 3 : 3/19 hits, 5.00 expected hits 3 Destroyers owned by the Germans and 5 T.Boats owned by the British lost in 21 Sea Zone Germans roll dice for 1 S.Submarine and 4 Submarines in 21 Sea Zone, round 4 : 0/5 hits, 1.83 expected hits British roll dice for 1 Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Cruiser and 6 Destroyers in 21 Sea Zone, round 4 : 5/7 hits, 2.50 expected hits British roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 8 T.Boats in 21 Sea Zone, round 4 : 5/14 hits, 4.17 expected hits 5 Destroyers owned by the Germans and 5 T.Boats owned by the British lost in 21 Sea Zone 1 Cruiser, 1 Destroyer, 1 S.Submarine and 4 Submarines retreated to 22 Sea Zone British win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 3 T.Boats remaining. Battle score for attacker is -26 Casualties for Germans: 13 Destroyers and 3 Transports Casualties for British: 15 T.Boats and 1 Transport Non Combat Move - Germans 2 Tanks moved from Netherlands to Lorraine 1 Artillery moved from Normandy to Orleanais Place Units - Germans 4 ArmoredCars placed in Paris 2 Mot.Infs placed in Bohemia 4 Tanks placed in Warsaw 3 Tanks placed in Krakow 2 Destroyers and 1 Submarine placed in 22 Sea Zone 1 Fighter placed in Normandy 3 Infantrys placed in Bohemia 2 Elites and 1 Infantry placed in Danzig 2 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -0.17 French : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Leningrad to S.Karelia Russians take S.Karelia from Finns 1 Artillery and 10 Infantrys moved from Leningrad to Vyborg 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Adv.Fighter and 2 Infantrys moved from Kursk to Minsk 1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk 1 Adv.Fighter moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite, 18 Infantrys, 4 Mech.Rockets and 6 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Minsk Russians attack with 2 Adv.Fighters and 3 Infantrys Romanians defend with 1 Elite and 1 Tank Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Minsk, round 2 : 2/5 hits, 1.50 expected hits Romanians roll dice for 1 Elite and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Elite and 1 Tank Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Romanians defend with 1 Artillery and 2 Elites Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits Romanians roll dice for 1 Artillery and 2 Elites in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 3/4 hits, 1.50 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Artillery and 2 Elites Battle in Vyborg Russians attack with 1 Artillery and 10 Infantrys Finns defend with 2 Elites and 2 Infantrys Russians roll dice for 1 Artillery and 10 Infantrys in Vyborg, round 2 : 4/11 hits, 2.17 expected hits Finns roll dice for 2 Elites and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Finns, 2 Elites owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Elites and 2 Infantrys Non Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Murmansk 1 Infantry moved from Leningrad to Novgorod 1 Artillery moved from Latvia to Leningrad 4 Infantrys moved from Yaroslavl to Kursk 3 Infantrys moved from Rostov to Kursk 1 Infantry moved from Tula to Kursk 1 AAGun moved from Tula to Moscow 5 Tanks moved from Stalingrad to Kursk 3 Tanks moved from Georgia to Kursk 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk 1 Infantry moved from Penza to Rostov 4 Infantrys moved from Penza to Tula 2 Adv.Fighters moved from Minsk to Kursk 3 Tanks moved from Moscow to Kursk 1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 3 Infantrys moved from Moscow to Tula 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga 5 Infantrys moved from Khatanga to Olyokminsk Place Units - Russians 1 Artillery and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite, 4 Infantrys and 4 Mech.Rockets placed in Moscow 5 Tanks placed in Stalingrad 6 Infantrys placed in Sibirsky 1 Infantry and 1 Tank placed in Georgia Turn Complete - Russians Russians collect 100 PUs; end with 101 PUs
Combat Hit Differential Summary :
Romanians : 0.83 Hisaichi : 1.33 Finns : -0.33 Russians : 5.00
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Leningrad to S.Karelia Russians take S.Karelia from Finns 1 Artillery and 10 Infantrys moved from Leningrad to Vyborg 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Adv.Fighter and 2 Infantrys moved from Kursk to Minsk 1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk 1 Adv.Fighter moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite, 18 Infantrys, 4 Mech.Rockets and 6 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Minsk Russians attack with 2 Adv.Fighters and 3 Infantrys Romanians defend with 1 Elite and 1 Tank Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Minsk, round 2 : 2/5 hits, 1.50 expected hits Romanians roll dice for 1 Elite and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Elite and 1 Tank Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Romanians defend with 1 Artillery and 2 Elites Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits Romanians roll dice for 1 Artillery and 2 Elites in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 3/4 hits, 1.50 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Artillery and 2 Elites Battle in Vyborg Russians attack with 1 Artillery and 10 Infantrys Finns defend with 2 Elites and 2 Infantrys Russians roll dice for 1 Artillery and 10 Infantrys in Vyborg, round 2 : 4/11 hits, 2.17 expected hits Finns roll dice for 2 Elites and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Finns, 2 Elites owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Elites and 2 Infantrys Non Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Murmansk 1 Infantry moved from Leningrad to Novgorod 1 Artillery moved from Latvia to Leningrad 4 Infantrys moved from Yaroslavl to Kursk 3 Infantrys moved from Rostov to Kursk 1 Infantry moved from Tula to Kursk 1 AAGun moved from Tula to Moscow 5 Tanks moved from Stalingrad to Kursk 3 Tanks moved from Georgia to Kursk 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk 1 Infantry moved from Penza to Rostov 4 Infantrys moved from Penza to Tula 2 Adv.Fighters moved from Minsk to Kursk 3 Tanks moved from Moscow to Kursk 1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 3 Infantrys moved from Moscow to Tula 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga 5 Infantrys moved from Khatanga to Olyokminsk Place Units - Russians 1 Artillery and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite, 4 Infantrys and 4 Mech.Rockets placed in Moscow 5 Tanks placed in Stalingrad 6 Infantrys placed in Sibirsky 1 Infantry and 1 Tank placed in Georgia Turn Complete - Russians Russians collect 100 PUs; end with 101 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Rostov: 2 Mot.Infs EDIT: Removing units owned by Russians from Kursk: 2 Mot.Infs EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Romanians : 0.83 Hisaichi : 1.33 Finns : -0.33 Russians : 5.00
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One NCM edit made.
You were right; this has been an exciting, dynamic match.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 5 Transports moved from 51 Sea Zone to 48 Sea Zone 3 Artillerys and 5 Infantrys moved from Campania to 48 Sea Zone 3 Artillerys, 5 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Artillerys and 5 Infantrys moved from 51 Sea Zone to Mersa Matruh 4 Fighters moved from 51 Sea Zone to Kufra Purchase Units - Italians Italians buy 4 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 4 Fighters French defend with 1 Tank Italians roll dice for 4 Fighters in Kufra, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Kufra Italians win with 4 Fighters remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Mersa Matruh Italians attack with 3 Artillerys and 5 Infantrys British defend with 2 Infantrys Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 3 Artillerys and 5 Infantrys in Mersa Matruh, round 2 : 3/8 hits, 2.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Kufra: 1 Fighter EDIT: Removing units owned by Italians from Mersa Matruh: 2 Infantrys EDIT: Turning off Edit Mode 3 Fighters moved from Kufra to 51 Sea Zone 1 Fighter moved from N.Tunisia to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Tunis to S.Tunisia 1 AAGun, 1 Artillery, 3 Elites and 10 Infantrys moved from N.Tunisia to S.Tunisia Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Campania: 1 AAGun EDIT: Adding units owned by Italians to Mersa Matruh: 1 AAGun EDIT: Turning off Edit Mode 4 Destroyers placed in 51 Sea Zone 4 Infantrys placed in Tunis 3 Infantrys placed in Campania 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 French : -0.50
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I feel like youโve got this game. Europe is going nowhere fast. Pacific isnโt doing so bad, but it wonโt make up for Europe without some major luck changes.
Youโll notice a NCM edit. The game crashed during the NCM phase, so I reloaded and got luckier the second time. Thus I took out the fighter and 2 inf.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 1 Infantry moved from S.Algeria to N.Tunisia French take N.Tunisia from Italians 1 Elite moved from E.Morocco to 41 Sea Zone 1 Elite and 1 Transport moved from 41 Sea Zone to 45 Sea Zone 1 Elite moved from 45 Sea Zone to Sardinia French take Sardinia from Italians 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Tank moved from Lower Egypt to Mersa Matruh 1 Infantry moved from New Valley to Mersa Matruh Purchase Units - French French buy 1 Elite, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Mersa Matruh French attack with 1 Artillery, 2 Infantrys and 1 Tank Italians defend with 1 AAGun, 3 Artillerys and 3 Infantrys French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 3 Artillerys and 3 Infantrys in Mersa Matruh, round 2 : 0/6 hits, 2.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 3 Artillerys and 2 Infantrys in Mersa Matruh, round 3 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mersa Matruh, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 3 Artillerys in Mersa Matruh, round 4 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 1 Artillery owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh French roll dice for 1 Tank in Mersa Matruh, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 Artillerys in Mersa Matruh, round 5 : 1/2 hits, 0.67 expected hits 1 Tank owned by the French and 1 Artillery owned by the Italians lost in Mersa Matruh Italians win with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Italians: 2 Artillerys and 3 Infantrys Casualties for French: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - French 1 Infantry moved from South Africa to Rhodesia 1 Artillery moved from N.Algeria to S.Algeria 2 Artillerys and 1 Elite moved from E.Morocco to S.Algeria 1 Transport moved from 43 Sea Zone to 45 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from Syria to Palestine 1 Fighter moved from Leningrad to Middle Norrland Place Units - French 1 T.Boat placed in 55 Sea Zone 1 Elite placed in Syria 4 Tanks placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.33 French : 0.67
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Bomber moved from Java to 114 Sea Zone 1 S.Submarine moved from 67 Sea Zone to 114 Sea Zone 1 Fighter moved from Saipan to 86 Sea Zone 2 Artillerys, 2 Infantrys and 1 Marine moved from Hollandia to Merauke Purchase Units - Yamamoto Yamamoto buy 1 AAGun, 1 Adv.Fighter, 1 B.Carrier, 1 Bunker, 2 Fighters and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Fighter British defend with 1 Transport Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 86 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits British roll dice for 1 Transport in 86 Sea Zone, round 12 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 86 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Merauke Yamamoto attack with 2 Artillerys, 2 Infantrys and 1 Marine Dutch defend with 1 Artillery and 1 Bunker Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Merauke, round 2 : 1/5 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery and 1 Bunker in Merauke, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Merauke Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Merauke, round 3 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Merauke, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Merauke Yamamoto roll dice for 2 Artillerys and 1 Marine in Merauke, round 4 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Merauke, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Merauke Yamamoto win, taking Merauke from Dutch with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Artillery and 1 Bunker Battle in 114 Sea Zone Yamamoto attack with 1 Bomber and 1 S.Submarine Anzac defend with 1 Carrier, 1 Destroyer and 1 Transport Yamamoto roll dice for 1 S.Submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Carrier, 1 Destroyer and 1 Transport in 114 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Transport owned by the Anzac and 1 S.Submarine owned by the Yamamoto lost in 114 Sea Zone retreated to 114 Sea Zone Anzac win with 1 Carrier and 1 Destroyer remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 S.Submarine Casualties for Anzac: 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from 114 Sea Zone to Jilolo 1 B.Transport moved from 107 Sea Zone to 111 Sea Zone 4 Infantrys moved from East And South Borneo to 111 Sea Zone 1 B.Transport and 4 Infantrys moved from 111 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia 1 Infantry moved from Jilolo to 107 Sea Zone 1 Artillery moved from Jilolo to 107 Sea Zone 1 Artillery moved from Jilolo to 107 Sea Zone 2 Artillerys and 1 Infantry moved from 107 Sea Zone to Hollandia 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Elites moved from East And South Borneo to 111 Sea Zone 2 Elites and 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Elites moved from 107 Sea Zone to Hollandia 1 Elite moved from Woleai to Ulithi 2 Infantrys moved from Hokkaido to Tohoku 1 Fighter moved from 86 Sea Zone to Tokyo 4 Infantrys moved from Tokyo to Chubu 1 AAGun moved from Tokyo to Chubu 2 Infantrys moved from Tokyo to Chubu Place Units - Yamamoto 1 AAGun, 1 Bunker and 7 Infantrys placed in Tokyo 1 Adv.Fighter, 1 B.Carrier and 2 Fighters placed in 107 Sea Zone 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : -1.83 Yamamoto : -4.67 Anzac : 0.00 Dutch : -0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan 2 Artillerys and 2 Infantrys moved from Suiyuan to Chahar 2 ArmoredCars moved from Anhwei to Hunan 1 Infantry and 1 Tank moved from Anhwei to Shantung 1 Tank moved from Anhwei to Shanghai 1 Fighter moved from Hupeh to Hunan 2 Adv.Fighters moved from Hupeh to Shanghai 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shantung 1 Tank moved from Shensi to Shantung Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 ArmoredCars, 1 Fighter and 1 Infantry Hisaichi defend with 2 ArmoredCars and 1 Infantry Chinese roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Hunan, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 2 : 2/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 ArmoredCar and 1 Fighter in Hunan, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Battle in Shanghai Chinese attack with 2 Adv.Fighters and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 1 Tank in Shanghai, round 2 : 1/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Artillerys and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Artillerys and 2 Infantrys in Chahar, round 3 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks Hisaichi defend with 2 ArmoredCars Chinese roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks in Shantung, round 2 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Shantung, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Shantung to Anhwei 2 Infantrys moved from Suiyuan to Shansi 3 Tanks moved from Shensi to Anhwei 2 Artillerys, 2 Elites and 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Lanchow to Szechwan 2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia 3 Tanks moved from Gobi Altai to Suiyuan 1 Tank moved from Gobi Altai to Shensi 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai 2 Adv.Fighters moved from Shanghai to Anhwei 1 Fighter moved from Hunan to Anhwei Place Units - Chinese 6 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Chinese : 1.00
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Kwangtung to Hunan 1 Artillery and 2 Infantrys moved from Kiangsi to Shanghai 1 Infantry moved from Kwangtung to Kwangsi 5 Infantrys moved from Kwangsi to N.French Indochina 2 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Hong Kong to Kiangsi 3 Infantrys moved from Chita to Ayan 1 Infantry moved from Heilungchiang to Ayan 6 Infantrys moved from Liaoning to Peking 2 Infantrys moved from Kirin to Liaoning 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 1 B.Carrier, 1 Fighter and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 7 Infantrys moved from Changchun to Kirin 2 Fighters moved from Chita to Shantung 1 Infantry and 2 Mech.Infs moved from Peking to Shantung Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Bunker, 2 Elites, 12 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shanghai Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Shanghai, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Hunan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Shantung Hisaichi attack with 2 Fighters, 1 Infantry and 2 Mech.Infs Chinese defend with 1 Infantry and 2 Tanks Hisaichi roll dice for 2 Fighters, 1 Infantry and 2 Mech.Infs in Shantung, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/3 hits, 1.33 expected hits 2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry and 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Shantung to Peking Place Units - Hisaichi 2 ArmoredCars, 2 Elites and 2 Infantrys placed in Hong Kong 1 Bunker placed in Chita 4 Infantrys placed in Liaoning 6 Infantrys and 2 L.Fighters placed in Changchun Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Chinese : -0.67