@mike64 if you can get to the triplea start page everything on the pbf should be filled out now. You’ll have to enter your password and maybe user name though…
Whack vs. Colt - WAW
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Yamamoto Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 3 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 7 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Elite and 3 Infantrys moved from Tampere to Oulu 1 Artillery and 1 Infantry moved from Vyborg to S.Karelia 1 Artillery moved from Vyborg to Oulu 2 Infantrys moved from Helsinki to Tampere 1 Submarine and 1 Transport moved from 24 Sea Zone to 22 Sea Zone Purchase Units - Finns Finns buy 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 1 Artillery in S.Karelia, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : 0.33
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 JetFighter moved from Bucharest to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Artillery and 1 Infantry moved from Kiev to Donetsk 2 Elites moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Bunker and 4 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 JetFighter Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 JetFighter in Donetsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Fighter and 1 JetFighter in Donetsk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win with 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Artillery and 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter and 1 JetFighter moved from Donetsk to Kiev Place Units - Romanians 1 Bunker placed in Kiev 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : -0.67 Russians : 1.00
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand 5 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Infantry moved from S.Thailand to N.Thailand 1 Fighter moved from Java to S.Thailand Purchase Units - Thai Thai buy 1 Bunker, 1 Fighter and 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Artillery Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai Place Units - Thai 1 Bunker placed in Sumatra 1 Fighter and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
British : 0.33 Thai : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Bombers moved from Kwajalein to 86 Sea Zone 1 S.Bomber moved from Johnston to 86 Sea Zone 1 L.Fighter moved from 91 Sea Zone to 86 Sea Zone 1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 30 Sea Zone 4 Infantrys moved from 30 Sea Zone to Azores 2 Tanks moved from Salvador to 35 Sea Zone 2 Tanks and 2 Transports moved from 35 Sea Zone to 34 Sea Zone 2 Tanks moved from 34 Sea Zone to Canarians 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 1 Infantry moved from Amazon to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 33 Sea Zone 4 Infantrys moved from 33 Sea Zone to Cape Verde Purchase Units - Americans Americans buy 1 Carrier, 1 Destroyer, 1 Factory, 3 Infantrys, 3 L.Fighters and 4 S.Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Cape Verde Americans attack with 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Cape Verde Americans roll dice for 3 Infantrys in Cape Verde, round 3 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in 86 Sea Zone Americans attack with 2 Bombers, 1 L.Fighter and 1 S.Bomber Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 2 Bombers, 1 L.Fighter and 1 S.Bomber in 86 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 Bombers, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 15 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in Canarians Americans attack with 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Tanks in Canarians, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Azores Americans attack with 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys in Azores, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores Americans loses 0 PUs for violating Azoress neutrality. Americans win, taking Azores from Neutral with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Destroyer moved from 41 Sea Zone to 45 Sea Zone 2 Bombers moved from E.Morocco to Italian East Africa 3 Infantrys moved from San Francisco to 83 Sea Zone 1 Infantry moved from W.Mexico to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys moved from 91 Sea Zone to Johnston 2 Destroyers and 4 Submarines moved from 103 Sea Zone to 109 Sea Zone 2 Infantrys moved from Kwajalein to 96 Sea Zone 1 Destroyer, 2 Infantrys, 2 S.Submarines and 1 Submarine moved from 96 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to New Ireland 2 B.Carriers moved from 91 Sea Zone to 104 Sea Zone 2 Infantrys and 1 Tank moved from Santiago to 119 Sea Zone 2 Infantrys and 1 Tank moved from Santiago to 119 Sea Zone 1 Artillery and 2 Infantrys moved from Santiago to 125 Sea Zone 2 B.Transports, 4 Infantrys and 2 Tanks moved from 119 Sea Zone to 117 Sea Zone 4 Infantrys and 2 Tanks moved from 117 Sea Zone to Phoenix 1 Artillery, 1 B.Transport and 2 Infantrys moved from 125 Sea Zone to 117 Sea Zone 1 Artillery and 2 Infantrys moved from 117 Sea Zone to Palmyra 3 L.Fighters moved from San Francisco to 104 Sea Zone 1 L.Fighter moved from 86 Sea Zone to Kamchatka 1 S.Bomber moved from 86 Sea Zone to New Ireland 2 Bombers moved from 86 Sea Zone to New Ireland 1 B.Transport moved from 34 Sea Zone to 31 Sea Zone 1 Artillery and 2 Infantrys moved from Mauritania to 31 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 31 Sea Zone to 41 Sea Zone 1 Artillery and 2 Infantrys moved from 41 Sea Zone to Andalusia 4 Infantrys moved from Mauritania to W.Morocco Place Units - Americans 1 Factory placed in Alaska 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone Americans undo move 2. 1 Destroyer and 2 S.Submarines placed in 91 Sea Zone 1 Carrier placed in 31 Sea Zone 2 Infantrys placed in Rio de Oro 2 S.Submarines placed in 119 Sea Zone 1 L.Fighter placed in Santiago 1 L.Fighter placed in Washington 1 L.Fighter placed in San Francisco Americans undo move 5. 1 Infantry placed in Santiago 1 S.Submarine placed in 119 Sea Zone 1 S.Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 118 PUs; end with 119 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : -0.33 Americans : 0.50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Cruiser, 8 Destroyers, 1 S.Submarine, 4 Submarines and 1 Transport moved from 24 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from East Prussia to Latvia 5 Infantrys moved from N.Karelia to Lapland 1 Infantry moved from Estonia to Latvia 3 Tanks moved from Krakow to Kiev 4 Tanks moved from Warsaw to Kiev 2 ArmoredCars moved from Danzig to Kiev 7 Mech.Infs moved from Bohemia to Kiev 2 Artillerys and 10 Infantrys moved from Hamburg to Netherlands 7 Tanks moved from Picardy to Bavaria 7 Tanks moved from Normandy to Lorraine 2 Tanks moved from Lorraine to Netherlands 1 Destroyer and 2 Transports moved from 51 Sea Zone to 55 Sea Zone Purchase Units - Germans Turning on Edit Mode EDIT: Changing ownership of Donetsk from Russians to Germans EDIT: Removing units owned by Germans from Kiev: 1 Infantry EDIT: Adding units owned by Germans to Donetsk: 1 Infantry EDIT: Turning off Edit Mode Germans buy 6 Destroyers, 6 Infantrys, 1 Mot.Inf and 8 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Artillerys, 10 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Artillerys, 10 Infantrys and 2 Tanks in Netherlands, round 2 : 5/14 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 2 Artillerys, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Latvia Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Artillery Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in 55 Sea Zone Germans attack with 1 Destroyer and 2 Transports French defend with 1 Destroyer Germans roll dice for 1 Destroyer and 2 Transports in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the French and 1 Transport owned by the Germans lost in 55 Sea Zone Germans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 Transport Casualties for French: 1 Destroyer Battle in Lapland Germans attack with 5 Infantrys Russians defend with 1 Infantry Germans roll dice for 5 Infantrys in Lapland, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 4 Infantrys in Lapland, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 3 Infantrys in Lapland, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Infantrys in Lapland, round 5 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lapland, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Infantrys in Lapland, round 6 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lapland, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 ArmoredCar moved from Estonia to Minsk 1 AAGun moved from Hamburg to Netherlands Place Units - Germans 3 Infantrys placed in Krakow 3 Infantrys placed in Danzig 4 Tanks placed in Warsaw 1 Mot.Inf and 4 Tanks placed in Bohemia 6 Destroyers placed in 22 Sea Zone Turn Complete - Germans Germans collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : 0.67 French : 0.00 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 1 Infantry moved from Leningrad to Vyborg Russians take Vyborg from Finns 1 Artillery moved from Murmansk to Lapland 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Leningrad to S.Karelia 2 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery moved from Rostov to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania 1 Bomber moved from Kursk to 24 Sea Zone 1 Adv.Fighter moved from Tula to S.Karelia 1 Infantry moved from Novgorod to Minsk 1 Infantry moved from Kursk to Minsk 1 Adv.Fighter moved from Kursk to Minsk 1 Fighter moved from Tula to Donetsk 1 Adv.Fighter moved from Kursk to Donetsk 1 Artillery and 4 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 4 Artillerys, 14 Infantrys and 11 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in E.Romania Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 AAGun and 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Latvia Russians attack with 1 Artillery and 4 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Minsk Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in S.Karelia Russians attack with 1 Adv.Fighter and 2 Infantrys Finns defend with 1 Artillery Russians roll dice for 1 Adv.Fighter and 2 Infantrys in S.Karelia, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Artillery in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Russians roll dice for 1 Adv.Fighter and 1 Infantry in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits Finns roll dice for 1 Artillery in S.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia Russians win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Artillery Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in 24 Sea Zone Russians attack with 1 Bomber Germans defend with 1 T.Boat Russians roll dice for 1 Bomber in 24 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 T.Boat in 24 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans and 1 Bomber owned by the Russians lost in 24 Sea Zone Germans win with no units remaining. Battle score for attacker is -8 Casualties for Russians: 1 Bomber Casualties for Germans: 1 T.Boat Battle in Lapland Russians attack with 1 Artillery and 4 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 2 : 1/5 hits, 1.17 expected hits Finns roll dice for 3 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 3 : 1/4 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Lapland, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 4 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 3 Infantrys Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Hisaichi defend with 2 Infantrys and 1 Mech.Inf Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Ayan, round 2 : 0/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Mech.Inf in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 3 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Mech.Inf in Ayan, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 4 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys and 1 Mech.Inf Non Combat Move - Russians 1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Khatanga 3 Artillerys and 1 Infantry moved from Rostov to Kursk 1 Artillery and 5 Infantrys moved from Tula to Kursk 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from Minsk to Kursk 1 Adv.Fighter moved from S.Karelia to Kursk 1 Infantry moved from Smolensk to Kursk 2 Infantrys moved from Yaroslavl to Kursk 9 Tanks moved from Moscow to Kursk 2 Tanks moved from Stalingrad to Kursk 1 Artillery and 2 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 4 Infantrys moved from Gorky to Yaroslavl 1 Infantry moved from Moscow to Tula 1 Destroyer and 1 Submarine moved from 6 Sea Zone to 12 Sea Zone 1 Infantry moved from Astrakhan to Georgia 5 Infantrys moved from Kuybyshev to Penza Place Units - Russians 3 Tanks placed in Georgia 5 Tanks placed in Stalingrad 1 Artillery and 5 Infantrys placed in Sibirsky 1 Artillery and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Russians undo move 5. 2 Artillerys, 5 Infantrys and 3 Tanks placed in Moscow 1 Infantry placed in Arkhangelsk Turn Complete - Russians Russians collect 100 PUs; end with 101 PUs
Combat Hit Differential Summary :
Romanians : -0.33 Germans : 0.00 Hisaichi : -1.33 Finns : 1.33 Russians : 2.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 2 Artillerys moved from Bulgaria to E.Romania 4 Transports moved from 51 Sea Zone to 48 Sea Zone 4 Infantrys and 3 Tanks moved from Campania to 48 Sea Zone 4 Infantrys, 3 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh 4 Infantrys moved from Tunis to N.Tunisia 1 Artillery and 2 Infantrys moved from S.Tunisia to N.Tunisia 1 Fighter moved from S.Tunisia to N.Tunisia Purchase Units - Italians Italians buy 4 Artillerys, 1 Bunker, 9 Infantrys and 3 T.Boats; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 4 Infantrys and 3 Tanks British defend with 1 Artillery, 1 Elite and 4 Infantrys Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 4 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 2 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 1/5 hits, 1.83 expected hits British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 Infantry and 3 Tanks in Mersa Matruh, round 4 : 1/4 hits, 1.67 expected hits British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Mersa Matruh, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 3 Tanks in Mersa Matruh, round 5 : 1/3 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Elite in Mersa Matruh, round 5 : 1/2 hits, 0.67 expected hits 1 Elite owned by the British and 1 Tank owned by the Italians lost in Mersa Matruh Italians roll dice for 2 Tanks in Mersa Matruh, round 6 : 2/2 hits, 1.00 expected hits British roll dice for 1 Artillery in Mersa Matruh, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Artillery, 1 Elite and 4 Infantrys Casualties for Italians: 4 Infantrys and 1 Tank Battle in E.Romania Italians attack with 2 Artillerys Russians defend with 1 AAGun, 1 Artillery and 1 Infantry Italians roll dice for 2 Artillerys in E.Romania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in E.Romania Italians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in E.Romania Russians win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Italians: 2 Artillerys Casualties for Russians: 1 Infantry Non Combat Move - Italians Place Units - Italians 3 T.Boats placed in 51 Sea Zone 1 Bunker placed in Kufra 1 Artillery and 3 Infantrys placed in Tunis 3 Artillerys placed in Campania 6 Infantrys placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Rome: 5 Infantrys EDIT: Adding units owned by Italians to Campania: 5 Infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians : -2.33 British : 0.00 Russians : 1.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 2 Infantrys moved from E.Morocco to 41 Sea Zone 2 Infantrys and 1 Transport moved from 41 Sea Zone to 43 Sea Zone 2 Infantrys moved from 43 Sea Zone to Provence French take Provence from Germans 1 Infantry moved from New Valley to Kufra 1 Tank moved from Darfur to Kufra Purchase Units - French French buy 2 Artillerys, 1 Destroyer, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in Kufra French attack with 1 Infantry and 1 Tank Italians defend with 1 Bunker French roll dice for 1 Infantry and 1 Tank in Kufra, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Bunker in Kufra, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry and 1 Tank in Kufra, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Bunker in Kufra, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Kufra French roll dice for 1 Tank in Kufra, round 4 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Bunker in Kufra, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 Tank in Kufra, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Bunker in Kufra, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Italians lost in Kufra French win, taking Kufra from Italians with 1 Tank remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Italians: 1 Bunker Non Combat Move - French 1 Infantry moved from Lower Egypt to New Valley 1 Artillery and 1 Infantry moved from Palestine to 56 Sea Zone 1 Tank moved from Syria to Lower Egypt 1 AAGun moved from Palestine to Lower Egypt 1 Artillery moved from Andalusia to 31 Sea Zone 1 Artillery and 1 Transport moved from 31 Sea Zone to 42 Sea Zone 1 Artillery moved from 42 Sea Zone to N.Algeria 1 AAGun, 5 Artillerys, 2 Elites, 1 Fighter, 4 Infantrys and 2 Tanks moved from N.Algeria to S.Algeria 2 Infantrys moved from E.Morocco to S.Algeria 1 Fighter moved from 12 Sea Zone to Leningrad Place Units - French 1 Destroyer placed in 55 Sea Zone 1 Infantry placed in Syria 2 Artillerys and 2 Elites placed in E.Morocco Turning on Edit Mode EDIT: Adding units owned by French to 41 Sea Zone: 1 Transport EDIT: Removing units owned by French from 42 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turn Complete - French French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.00 French : -0.33
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Colt, Yam is gambling on a 68ish % odds on the Anzac fleet. Remaining in the second round I have
Yam
2 B.transports
1 CC
1 S.sub
1 bomberANZAC
1 DD
1 CV
2 fightersAs I have a super sub and you one destroyer, what do you wish to lose with the one hit I got this round?
File attached for reference.1 more hit.tsvg
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If my hit to assign is from super sub, take dd. If it’s from your bomber, take fighter
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@Colt45554 said in Whack vs. Colt - WAW:
If my hit to assign is from super sub, take dd. If it’s from your bomber, take fighter
From bomber/cv*
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@Colt45554 CC*
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 B.Transport moved from 110 Sea Zone to 67 Sea Zone 1 Cruiser moved from 107 Sea Zone to 67 Sea Zone 1 B.Transport and 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 S.Submarine moved from 94 Sea Zone to 67 Sea Zone 1 Bomber moved from Iwo Jima to 67 Sea Zone 2 B.Transports moved from 94 Sea Zone to 93 Sea Zone 4 Artillerys and 2 Infantrys moved from Mindanao to 93 Sea Zone 4 Artillerys, 2 B.Transports and 2 Infantrys moved from 93 Sea Zone to 107 Sea Zone 2 T.Boats moved from 94 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Hokkaido 4 Infantrys moved from Tokyo to Tohoku 1 Marine moved from Tokyo to Tohoku 1 Fighter moved from Tokyo to Saipan 1 Transport moved from 94 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 2 Artillerys moved from 107 Sea Zone to Hollandia 2 Artillerys moved from 107 Sea Zone to Jilolo 1 Infantry moved from 107 Sea Zone to Hollandia 1 Infantry moved from 107 Sea Zone to Jilolo 1 Elite and 2 Infantrys moved from Banjarmasin to East And South Borneo 1 Transport moved from 94 Sea Zone to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Infantry and 1 Marine moved from 107 Sea Zone to Hollandia 2 Battleships, 1 Cruiser and 2 Submarines moved from 94 Sea Zone to 107 Sea Zone 1 Elite moved from Ulithi to Woleai Purchase Units - Yamamoto Yamamoto buy 2 Battleships, 1 Destroyer, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Jilolo Yamamoto attack with 2 Artillerys and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Jilolo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hollandia Yamamoto attack with 2 Artillerys, 2 Infantrys and 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 2 Artillerys, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 67 Sea Zone Yamamoto attack with 2 B.Transports, 1 Bomber, 1 Cruiser, 1 S.Submarine and 1 Transport Anzac defend with 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 B.Transports, 1 Bomber, 1 Cruiser and 1 Transport in 67 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Anzac roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits 1 Transport owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 B.Transports, 1 Bomber and 1 Cruiser in 67 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Anzac roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport in 67 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits 1 Transport owned by the Anzac, 1 Fighter owned by the Anzac and 2 B.Transports owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 1 Cruiser in 67 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Anzac roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Anzac and 1 Destroyer owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 1 S.Submarine in 67 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Anzac lost in 67 Sea Zone Yamamoto win with 1 Bomber and 1 S.Submarine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 B.Transports, 1 Cruiser and 1 Transport Casualties for Anzac: 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from 67 Sea Zone to Java Place Units - Yamamoto 2 Battleships, 1 Destroyer and 1 Submarine placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Tokyo Yamamoto undo move 2. 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Anzac : -1.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from Shansi to Shantung Chinese take Shantung from Hisaichi 1 Infantry moved from Hupeh to Hunan 1 Adv.Fighter moved from Kweichow to Hunan 1 Adv.Fighter moved from Hupeh to Hunan 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 1 Tank moved from Hupeh to Anhwei 2 Artillerys, 2 Elites and 2 Infantrys moved from Suiyuan to Chahar 1 Adv.Fighter and 2 Fighters moved from Hupeh to Chahar 2 Tanks moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 Adv.Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 1 Infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Fighters and 2 Infantrys Hisaichi defend with 3 Infantrys and 2 Tanks Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Fighters and 2 Infantrys in Chahar, round 2 : 1/9 hits, 3.17 expected hits Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 2.00 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 2 Fighters in Chahar, round 3 : 2/7 hits, 2.83 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in Chahar, round 3 : 3/4 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi, 1 Elite owned by the Chinese and 2 Artillerys owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter, 1 Elite and 2 Fighters in Chahar, round 4 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Chahar, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi and 1 Elite owned by the Chinese lost in Chahar Chinese win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Artillerys, 2 Elites and 2 Infantrys Casualties for Hisaichi: 3 Infantrys and 2 Tanks Battle in Anhwei Chinese attack with 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 3 Tanks Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 3 Tanks in Anhwei, round 2 : 4/8 hits, 3.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Adv.Fighter and 2 Fighters moved from Chahar to Hupeh 2 Artillerys and 4 Infantrys moved from Ningsia to Suiyuan 4 Tanks moved from Gobi Altai to Shensi 1 AAGun moved from Kweichow to Hupeh 1 AAGun moved from Hupeh to Anhwei 2 Adv.Fighters moved from Hunan to Hupeh 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys, 2 Elites and 1 Infantry moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Chinese : -1.83
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from Woleai to Truk Hisaichi take Truk from Americans 1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan 2 ArmoredCars moved from Hong Kong to Hunan 1 Infantry moved from Kwangtung to Hunan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Chita to Ayan 1 Infantry moved from Peking to Chahar 2 ArmoredCars moved from Shanghai to Shantung 1 Infantry moved from Peking to Shantung 4 Tanks moved from Liaoning to Chita 2 Infantrys moved from Kirin to Heilungchiang 2 Infantrys moved from Kirin to Liaoning 2 Infantrys moved from Changchun to Kirin 1 Battleship and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Carrier moved from 84 Sea Zone to 107 Sea Zone 1 Transport moved from 66 Sea Zone to 111 Sea Zone 2 Mech.Infs moved from Changchun to Peking 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 3 Infantrys moved from 92 Sea Zone to Kwangsi 1 Infantry moved from Shanghai to Kiangsi 2 Infantrys moved from Hong Kong to Kiangsi 2 Infantrys moved from Hong Kong to Kwangtung 2 Fighters moved from 84 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Fighter and 16 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 ArmoredCars and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi roll dice for 2 ArmoredCars in Shantung, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 2 ArmoredCars and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Hisaichi attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Ayan Hisaichi attack with 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Ayan to Chita Place Units - Hisaichi 1 B.Carrier placed in 92 Sea Zone 1 Fighter placed in 92 Sea Zone 1 Bunker placed in Chita 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun 4 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 Chinese : 0.67 Russians : -0.67
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Purchase Units - Dutch Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Merauke 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Artillery, 1 Elite and 3 Infantrys moved from Oulu to Lapland 2 Elites and 2 Infantrys moved from Kotka to Vyborg 2 Infantrys moved from Tampere to Kotka 2 Tanks moved from Helsinki to Kotka 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Elites and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Elites and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lapland Finns attack with 1 Artillery, 1 Elite and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Lapland, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns Place Units - Finns 2 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : 1.67 Russians : -0.33
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 4 Tanks moved from Bucharest to E.Romania 1 Elite and 1 Infantry moved from Kiev to Minsk 1 Fighter moved from Kiev to Minsk 1 Tank moved from Vinnytsia to Minsk 1 Artillery and 2 Elites moved from Vinnytsia to Donetsk 1 Elite moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 4 Tanks Russians defend with 1 AAGun and 1 Artillery Romanians roll dice for 4 Tanks in E.Romania, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 Artillery in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 4 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Minsk Romanians attack with 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Romanians roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Minsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Minsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Romanians win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery and 3 Elites Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery and 3 Elites in Donetsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 2 Elites in Donetsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Elite Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Artillery and 1 Elite moved from Vinnytsia to Kiev 1 Fighter moved from Minsk to Kiev 1 Tank moved from Vinnytsia to Brest Place Units - Romanians 1 Bunker placed in Kiev 2 Infantrys and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians : -0.33 Russians : -0.33
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand 5 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 2 Fighters and 3 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Fighters and 3 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand Thai roll dice for 2 Fighters and 2 Infantrys in N.Thailand, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 2 Fighters moved from N.Thailand to S.Thailand Place Units - Thai 1 Factory placed in Malaya 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 0.00 Thai : -0.17