japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Whack vs. Colt - WAW
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 2 Elites and 2 Infantrys moved from Tampere to Kotka 1 Infantry moved from Kotka to Vyborg 2 Artillerys moved from Kotka to Vyborg 1 Elite and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Artillerys and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Transport placed in 24 Sea Zone 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -0.67
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Infantry moved from Odessa to Donetsk 1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk 1 Fighter moved from E.Romania to Donetsk 1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Kiev 2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia 2 Elites and 2 Tanks moved from Bucharest to E.Romania 2 Tanks moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 1 Infantry and 1 JetFighter; Remaining resources: 4 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Infantry moved from Vinnytsia to Kiev 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 1 Infantry and 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : -0.17 Russians : -0.67
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Fighter moved from Bangkok to 67 Sea Zone 1 T.Boat moved from 111 Sea Zone to 67 Sea Zone 1 Destroyer and 1 Submarine moved from 112 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from S.Thailand to S.French Indochina 1 Elite, 1 Infantry and 1 Tank moved from S.Thailand to N.Thailand 2 Elites and 4 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 5 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Thai Battle in 67 Sea Zone Thai attack with 1 Fighter and 1 T.Boat Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 1 T.Boat in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in 67 Sea Zone Thai win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in N.Thailand Thai attack with 1 Elite, 1 Infantry and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.French Indochina Thai attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina Thai win, taking S.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 AAGun moved from Bangkok to S.Thailand 1 Fighter moved from 67 Sea Zone to Java Place Units - Thai 5 Infantrys and 1 L.Fighter placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from Bangkok: 1 L.Fighter EDIT: Adding units owned by Thai to S.Thailand: 1 Bunker EDIT: Adding units owned by Thai to Bangkok: 1 Tank EDIT: Changing PUs for Thai from 0 to 1 EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : -0.67 French : -0.67 Anzac : -0.33 Thai : -1.00
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 4 Infantrys and 2 Tanks moved from N.Chile to Santiago 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to Santiago 1 Infantry moved from Bahia to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone 1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago 1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone 2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone 1 S.Bomber moved from San Francisco to 101 Sea Zone Purchase Units - Americans Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; Combat - Americans Battle in Santiago Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits 3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the Americans lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits 1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : 0.50 Americans : -2.17
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submerge? and did i take correct casualty?
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@Colt45554 Looks good so far. Keep my sub in the fight as fodder for the cruisers.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 4 Infantrys and 2 Tanks moved from N.Chile to Santiago 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to Santiago 1 Infantry moved from Bahia to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone 1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago 1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone 2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone 1 S.Bomber moved from San Francisco to 101 Sea Zone Purchase Units - Americans Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; Combat - Americans Battle in Santiago Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits 3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the Americans lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits 1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Fighters and 1 S.Bomber in 101 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits 1 Fighter owned by the Americans and 1 Submarine owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber in 101 Sea Zone, round 4 : 5/5 hits, 3.00 expected hits Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits 1 Fighter owned by the Americans, 4 Cruisers owned by the Yamamoto and 1 Destroyer owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers and 1 S.Bomber in 101 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Battleship in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 101 Sea Zone Americans win with 2 Bombers and 1 S.Bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 Adv.Fighter, 1 Carrier, 3 Fighters and 2 Submarines Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport Casualties for Yamamoto: 4 Cruisers Non Combat Move - Americans 1 S.Bomber moved from 101 Sea Zone to Saipan 2 Bombers moved from 101 Sea Zone to Kwajalein 3 Infantrys and 1 Marine moved from Kwajalein to 96 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 96 Sea Zone to 86 Sea Zone 3 Infantrys and 1 Marine moved from 86 Sea Zone to Saipan 2 Destroyers and 4 Submarines moved from 96 Sea Zone to 103 Sea Zone 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 2 S.Submarines moved from 91 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 B.Transport moved from 91 Sea Zone to 83 Sea Zone 1 Infantry moved from Colombia to Amazon 2 Transports moved from 34 Sea Zone to 35 Sea Zone 1 Destroyer moved from 34 Sea Zone to 41 Sea Zone 1 Artillery and 2 Infantrys moved from Rio de Oro to Mauritania 1 Bomber moved from W.Morocco to E.Morocco 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Mauritania 1 S.Bomber moved from Washington to Johnston Place Units - Americans 1 Bunker placed in Saipan 1 Factory placed in Rio de Oro 2 B.Carriers placed in 91 Sea Zone 1 L.Fighter placed in 91 Sea Zone 3 Infantrys and 3 L.Fighters placed in San Francisco 1 B.Transport placed in 26 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 120 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : -3.17 Americans : -1.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Tank moved from Kufra to Darfur 3 Artillerys moved from Latvia to Minsk 1 Fighter and 2 Stukas moved from Danzig to Minsk 2 Fighters moved from Krakow to Minsk 12 Artillerys, 3 HeavyTanks, 19 Infantrys, 3 Mech.Infs and 5 Tanks moved from Brest to Kiev 2 HeavyTanks and 1 Tank moved from Krakow to Kiev 1 HeavyTank moved from Danzig to Kiev 2 Mech.Infs moved from Bohemia to Kiev 4 Tanks moved from Warsaw to Kiev 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 ArmoredCars and 2 Infantrys moved from Hamburg to 23 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Estonia 1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia 6 Infantrys moved from Paris to Picardy 2 Infantrys moved from Lapland to Murmansk 2 Infantrys moved from N.Karelia to Murmansk Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys, 5 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Estonia Germans attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Estonia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Darfur Germans attack with 1 Tank British defend with 1 Infantry Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 3 Artillerys, 3 Fighters and 2 Stukas Russians defend with 2 Infantrys Germans roll dice for 3 Artillerys, 3 Fighters and 2 Stukas in Minsk, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 2 Artillerys, 3 Fighters and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery Casualties for Russians: 2 Infantrys Battle in Murmansk Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Germans roll dice for 3 Infantrys in Murmansk, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Germans roll dice for 2 Infantrys in Murmansk, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Murmansk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk Germans win, taking Murmansk from Russians with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Germans 3 Fighters and 2 Stukas moved from Minsk to Kiev 1 AAGun moved from Brest to Kiev 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Warsaw to Brest 1 AAGun moved from Pomerania to Danzig 2 Tanks moved from Normandy to Lorraine 2 Mech.Infs moved from Picardy to Bohemia Place Units - Germans 2 Artillerys, 1 Bunker and 4 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 1 Destroyer placed in 24 Sea Zone 2 ArmoredCars placed in Danzig 5 Mech.Infs placed in Bohemia 3 Tanks placed in Krakow 4 Tanks placed in Warsaw Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.33 Russians : 2.33
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bump! don’t forget our game
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland Russians take Lapland from Finns 1 Infantry moved from Okhotsk to Ayan 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to Murmansk 1 Artillery and 1 Infantry moved from Leningrad to Latvia 1 Adv.Fighter moved from Kursk to Latvia 2 Infantrys moved from Kursk to Minsk 1 Adv.Fighter and 1 Fighter moved from Kursk to Minsk 1 Bomber moved from Kursk to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Artillery moved from Kursk to Donetsk Purchase Units - Russians Russians buy 2 Artillerys, 18 Infantrys and 11 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Murmansk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk Russians win, taking Murmansk from Germans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 2 Artillerys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 Artillerys in Minsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 Fighter and 2 Infantrys Casualties for Germans: 2 Artillerys Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber and 1 Infantry Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Russians 3 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Bomber moved from Donetsk to Kursk 1 Adv.Fighter moved from Minsk to Kursk 1 Adv.Fighter moved from Latvia to Kursk 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to Novgorod 5 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Rostov to Kursk 1 Artillery and 1 Infantry moved from Georgia to Rostov 3 Artillerys and 2 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Kursk to Rostov 1 AAGun moved from Penza to Tula 1 Adv.Fighter and 1 Fighter moved from Sverdlovsk to Tula 4 Tanks moved from Moscow to Kursk 1 Artillery and 5 Infantrys moved from Moscow to Tula 2 Infantrys moved from Vologda to Yaroslavl 1 Infantry moved from Arkhangelsk to Vologda 5 Infantrys moved from Perm to Kuybyshev 4 Infantrys moved from Kirov to Gorky 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Astrakhan to Georgia 6 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Artillery and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Artillery, 2 Infantrys and 2 Tanks placed in Stalingrad 9 Tanks placed in Moscow 1 Infantry placed in Moscow 3 Infantrys placed in Georgia 5 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 97 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 2.00 Romanians : -0.67 Hisaichi : -0.67 Russians : 1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 2 Fighters moved from 51 Sea Zone to New Valley 1 Fighter moved from Kufra to New Valley 5 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys moved from Greece to Bulgaria 1 Fighter moved from 51 Sea Zone to Bulgaria 1 Elite and 10 Infantrys moved from Campania to 48 Sea Zone 1 Cruiser, 1 Elite, 10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Elite and 10 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from Tunis to S.Tunisia 1 Artillery and 1 Elite moved from N.Tunisia to S.Tunisia 1 Infantry moved from N.Tunisia to S.Tunisia 1 Fighter moved from Rome to S.Tunisia Purchase Units - Italians Italians buy 9 Infantrys, 4 T.Boats and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Elite and 10 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Elite and 10 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in New Valley Italians attack with 3 Fighters French defend with 1 Infantry Italians roll dice for 3 Fighters in New Valley, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win with 3 Fighters remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Bulgaria Italians attack with 2 Artillerys and 1 Fighter Russians defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Bulgaria to 51 Sea Zone 2 Fighters moved from New Valley to 51 Sea Zone 1 Fighter moved from New Valley to El Agheila 1 AAGun moved from Tunis to S.Tunisia 4 Infantrys moved from Rome to Campania Place Units - Italians 4 T.Boats placed in 51 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from El Agheila: 1 Fighter EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 4 Infantrys placed in Tunis 3 Tanks placed in Campania 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians : 2.83 British : -0.33 Russians : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 2 Infantrys and 1 Transport moved from 17 Sea Zone to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to Andalusia 1 Transport moved from 30 Sea Zone to 41 Sea Zone 1 Artillery moved from E.Morocco to 41 Sea Zone 1 Artillery moved from 41 Sea Zone to Andalusia 1 Fighter moved from E.Morocco to Andalusia 1 Tank moved from Lower Egypt to Darfur Purchase Units - French French buy 1 Destroyer, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Andalusia French attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Bunker French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Andalusia, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Andalusia, round 3 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Andalusia French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Andalusia, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the French lost in Andalusia French loses 0 PUs for violating Andalusias neutrality. French win, taking Andalusia from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Neutral: 1 Bunker Battle in Darfur French attack with 1 Tank Germans defend with 1 Tank French roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Darfur French win, taking Darfur from Germans with 1 Tank remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - French 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Palestine to Lower Egypt 1 Artillery and 1 Infantry moved from Syria to Palestine 1 AAGun moved from Iraq to Palestine 1 Infantry moved from 40 Sea Zone to South Africa 1 Infantry moved from S.Algeria to N.Algeria 1 AAGun, 5 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from E.Morocco to N.Algeria 1 Fighter moved from Andalusia to N.Algeria Place Units - French 1 Destroyer placed in 55 Sea Zone 1 Tank placed in Syria 4 Infantrys placed in E.Morocco Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.50 Neutral : 0.50 French : -0.83
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Artillery and 3 Tanks moved from Hollandia to 107 Sea Zone 2 Infantrys moved from Hollandia to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Celebes to 107 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from Yap to Ulithi 4 Artillerys and 4 Infantrys moved from Davao to Mindanao 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Artillerys, 2 B.Transports, 2 Battleships, 4 Infantrys, 1 Submarine, 4 Tanks and 2 Transports moved from 107 Sea Zone to 94 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Iwo Jima to 85 Sea Zone 2 Infantrys and 2 T.Boats moved from 85 Sea Zone to 94 Sea Zone 1 Cruiser, 1 Elite and 1 S.Submarine moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from Guam to 94 Sea Zone 2 Artillerys, 1 Elite, 7 Infantrys and 4 Tanks moved from 94 Sea Zone to Saipan 1 Bomber moved from Davao to Saipan 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 94 Sea Zone 1 Elite and 2 Infantrys moved from Banjarmasin to East And South Borneo Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Cruiser, 1 Elite, 1 Fighter, 8 Infantrys, 2 Marines and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 B.Transport Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 B.Transport owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Saipan Yamamoto attack with 2 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 4 Tanks Americans defend with 1 AAGun, 3 Artillerys, 1 Bunker, 9 Infantrys, 1 Marine and 1 S.Bomber AA fire in Saipan : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Battleships and 1 Cruiser in Saipan, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Americans 1 Infantry owned by the Americans lost in Saipan Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 4 Tanks in Saipan, round 2 : 6/15 hits, 5.17 expected hits Americans roll dice for 3 Artillerys, 1 Bunker, 8 Infantrys, 1 Marine and 1 S.Bomber in Saipan, round 2 : 3/14 hits, 4.83 expected hits 3 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Americans lost in Saipan Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 4 Infantrys and 4 Tanks in Saipan, round 3 : 5/12 hits, 4.67 expected hits Americans roll dice for 3 Artillerys, 1 Bunker, 2 Infantrys, 1 Marine and 1 S.Bomber in Saipan, round 3 : 6/8 hits, 2.83 expected hits 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 3 Artillerys owned by the Americans and 2 Infantrys owned by the Americans lost in Saipan Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Tanks in Saipan, round 4 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 Bunker, 1 Marine and 1 S.Bomber in Saipan, round 4 : 1/3 hits, 1.17 expected hits 1 Marine owned by the Americans, 1 Artillery owned by the Yamamoto and 1 S.Bomber owned by the Americans lost in Saipan Yamamoto roll dice for 1 Bomber and 4 Tanks in Saipan, round 5 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 Bunker in Saipan, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan Yamamoto win, taking Saipan from Americans with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 28 Casualties for Americans: 3 Artillerys, 1 Bunker, 9 Infantrys, 1 Marine and 1 S.Bomber Casualties for Yamamoto: 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Saipan to Iwo Jima Place Units - Yamamoto 1 B.Transport placed in 110 Sea Zone 1 Elite and 2 Infantrys placed in Banjarmasin 1 B.Transport, 1 Cruiser and 1 Transport placed in 107 Sea Zone 1 Marine placed in Davao 1 Fighter, 6 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Saipan : : -0.17 Yamamoto : 0.33 Americans : 1.67
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@Whackamatt I’m away from home for a few days
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@Colt45554 said in Whack vs. Colt - WAW:
@Whackamatt I’m away from home for a few days
So are you saying you concede then? ;)
Cool beans. Thanks for the heads up
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Kweichow to N.French Indochina 1 Adv.Fighter moved from Shensi to N.French Indochina 2 ArmoredCars moved from Shensi to Hunan 3 Infantrys moved from Hupeh to Hunan 2 Adv.Fighters and 2 Fighters moved from Hupeh to Hunan 2 Infantrys moved from Shansi to Anhwei 1 Tank moved from Hupeh to Anhwei 2 Artillerys and 2 Infantrys moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 Adv.Fighters, 2 ArmoredCars, 2 Fighters and 3 Infantrys Hisaichi defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Fighters and 3 Infantrys in Hunan, round 2 : 3/9 hits, 2.83 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 2/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hunan 2 ArmoredCars and 1 Infantry retreated to Hupeh Hisaichi win with 1 Artillery remaining. Battle score for attacker is 5 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 ArmoredCar, 1 Elite and 1 Infantry Battle in Chahar Chinese attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 2 Artillerys and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in N.French Indochina Chinese attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Adv.Fighter and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Thai with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Infantry moved from Szechwan to Kweichow 1 Tank moved from Gobi Altai to Shensi 2 Adv.Fighters and 2 Fighters moved from Hunan to Hupeh 2 Mech.Infs moved from Ningsia to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Shansi to Hupeh 2 Artillerys, 2 Elites and 2 Infantrys moved from Ningsia to Suiyuan 2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from N.French Indochina to Kweichow 1 AAGun moved from Hupeh to Kweichow 1 AAGun moved from Shensi to Hupeh Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : 0.33 Thai : -0.17
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 3 Infantrys moved from Heilungchiang to Ayan 1 Mech.Inf moved from Changchun to Ayan 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery moved from Hunan to N.French Indochina 1 Infantry moved from Kwangtung to Hunan 2 Tanks moved from Liaoning to Chahar 2 Tanks moved from Liaoning to Chita 2 Fighters moved from 84 Sea Zone to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Infantry and 1 Tank moved from Shantung to Anhwei 3 Infantrys moved from Shantung to Chahar 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Peking 2 Infantrys moved from Kwangtung to Kwangsi 1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Kiangsi to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 Artillery and 1 Infantry moved from Hong Kong to Kiangsi 4 Infantrys moved from Changchun to Kirin 1 Infantry moved from Ulithi to Woleai Hisaichi take Woleai from Americans 1 Infantry moved from Ulithi to Woleai 1 Destroyer moved from 66 Sea Zone to 63 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 6 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Artillerys and 1 Infantry Battle in Ayan Hisaichi attack with 3 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Anhwei Hisaichi attack with 2 Fighters, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in N.French Indochina Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Anhwei to 84 Sea Zone Place Units - Hisaichi 1 Bunker placed in Chita 4 Tanks placed in Liaoning 7 Infantrys and 1 Mech.Inf placed in Changchun 2 ArmoredCars and 2 Infantrys placed in Hong Kong Hisaichi undo move 3. 2 Infantrys placed in Hong Kong 5 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 French : -1.00 Chinese : -0.83 Russians : 0.33
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 3 Infantrys moved from Heilungchiang to Ayan 1 Mech.Inf moved from Changchun to Ayan 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery moved from Hunan to N.French Indochina 1 Infantry moved from Kwangtung to Hunan 2 Tanks moved from Liaoning to Chahar 2 Tanks moved from Liaoning to Chita 2 Fighters moved from 84 Sea Zone to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Infantry and 1 Tank moved from Shantung to Anhwei 3 Infantrys moved from Shantung to Chahar 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Peking 2 Infantrys moved from Kwangtung to Kwangsi 1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Kiangsi to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 Artillery and 1 Infantry moved from Hong Kong to Kiangsi 4 Infantrys moved from Changchun to Kirin 1 Infantry moved from Ulithi to Woleai Hisaichi take Woleai from Americans 1 Infantry moved from Ulithi to Woleai 1 Destroyer moved from 66 Sea Zone to 63 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 6 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Artillerys and 1 Infantry Battle in Ayan Hisaichi attack with 3 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Anhwei Hisaichi attack with 2 Fighters, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in N.French Indochina Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Anhwei to 84 Sea Zone Place Units - Hisaichi 1 Bunker placed in Chita 4 Tanks placed in Liaoning 7 Infantrys and 1 Mech.Inf placed in Changchun 2 ArmoredCars and 2 Infantrys placed in Hong Kong Hisaichi undo move 3. 2 Infantrys placed in Hong Kong 5 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 72 PUs Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Changchun: 1 Mech.Inf EDIT: Changing PUs for Hisaichi from 72 to 66 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 2.00 French : -1.00 Chinese : -0.83 Russians : 0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Artillery, 1 Fighter and 3 Infantrys moved from Burma to N.Thailand 3 Infantrys moved from Iraq to 58 Sea Zone 3 Infantrys and 3 S.Submarines moved from 58 Sea Zone to 56 Sea Zone 3 Infantrys moved from Palestine to 56 Sea Zone 1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone 1 Artillery, 1 Elite and 6 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cape Town to 40 Sea Zone 2 Infantrys and 1 Transport moved from 40 Sea Zone to 38 Sea Zone 2 Infantrys moved from 38 Sea Zone to Angola 2 Adv.Fighters and 8 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Tank moved from Dover to 21 Sea Zone 13 Infantrys moved from Dover to 21 Sea Zone 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 13 Infantrys, 1 Submarine, 12 T.Boats, 1 Tank and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 13 Infantrys and 1 Tank moved from 12 Sea Zone to Oslo Purchase Units - British British buy 17 Infantrys, 3 S.Submarines and 6 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Oslo British attack with 13 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo British loses 0 PUs for violating Oslos neutrality. British win, taking Oslo from Neutral with 13 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Mersa Matruh British attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 7 Infantrys Italians defend with 1 Elite and 10 Infantrys British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 7 Infantrys in Mersa Matruh, round 2 : 10/19 hits, 5.67 expected hits Italians roll dice for 1 Elite and 9 Infantrys in Mersa Matruh, round 2 : 3/10 hits, 3.33 expected hits 1 Elite owned by the Italians, 9 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 4 Infantrys remaining. Battle score for attacker is 17 Casualties for Italians: 1 Elite and 10 Infantrys Casualties for British: 3 Infantrys Battle in N.Thailand British attack with 1 Artillery, 1 Fighter and 3 Infantrys Thai defend with 1 Elite, 1 Infantry and 1 Tank British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 2/5 hits, 1.33 expected hits Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Thai, 1 Elite owned by the Thai and 2 Infantrys owned by the British lost in N.Thailand British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Thailand, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Artillery and 1 Fighter in N.Thailand, round 4 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Thai: 1 Elite, 1 Infantry and 1 Tank Battle in Angola British attack with 2 Infantrys Neutral defend with 1 Infantry British roll dice for 2 Infantrys in Angola, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angola British roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Angola, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Angola, round 7 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angola Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Non Combat Move - British 2 Adv.Fighters and 8 Fighters moved from Mersa Matruh to 56 Sea Zone 1 AAGun moved from Cairo to Lower Egypt 1 Infantry moved from Assam to Yunnan 7 Infantrys moved from Assam to Burma 1 Fighter moved from N.Thailand to Burma 4 Infantrys moved from Calcutta to Assam 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Artillery and 2 Infantrys moved from Delhi to Bihar 6 Infantrys moved from Hyderabad to Calcutta 1 AAGun moved from Kenya to Italian East Africa Place Units - British 4 T.Boats placed in 56 Sea Zone 2 Infantrys placed in Cairo 3 S.Submarines placed in 58 Sea Zone 2 T.Boats placed in 11 Sea Zone 5 Infantrys placed in Madras 5 Infantrys placed in Delhi Turning on Edit Mode EDIT: Adding units owned by British to Manchester: 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank EDIT: Removing units owned by British from Dover: 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank EDIT: Turning off Edit Mode 2 Infantrys placed in Manchester 2 Infantrys placed in Cape Town 1 Infantry placed in Wales Turning on Edit Mode EDIT: Adding units owned by British to Amazon: 2 Infantrys EDIT: Adding units owned by British to Colombia: 1 Infantry EDIT: Removing units owned by British from Colombia: 2 Infantrys EDIT: Removing units owned by British from Central America: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Neutral : 0.00 British : 4.50 Italians : -0.33 Thai : 0.83