@mike64 if you can get to the triplea start page everything on the pbf should be filled out now. You’ll have to enter your password and maybe user name though…
Whack vs. Colt - WAW
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from S.Algeria to N.Algeria French take N.Algeria from Italians 1 Elite moved from S.Algeria to S.Tunisia 1 Fighter moved from E.Morocco to S.Tunisia Purchase Units - French French buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in S.Tunisia French attack with 1 Elite and 1 Fighter Italians defend with 1 Infantry French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the French lost in S.Tunisia retreated to S.Tunisia Italians win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for French: 1 Elite Non Combat Move - French 1 Fighter moved from S.Tunisia to E.Morocco 3 Artillerys and 1 Tank moved from S.Algeria to E.Morocco 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Transport moved from 18 Sea Zone to 30 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 1 Tank moved from Syria to Lower Egypt 1 Infantry moved from Syria to Palestine 1 Infantry moved from Madagascar to 62 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone Place Units - French 1 Artillery, 1 Bunker and 1 Infantry placed in Syria 1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco French undo move 1. 1 Artillery, 1 Bunker and 1 Infantry placed in Syria Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -1.33
-
It has been fun. You can outproduce me in the Med+North Africa build-up though but I hope to buy time for US
-
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 2 units repaired. 1 Bomber moved from Lombok to 101 Sea Zone 2 Fighters moved from Banjarmasin to 101 Sea Zone 3 Transports moved from 111 Sea Zone to 101 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from Tokyo to 85 Sea Zone 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Elites, 1 Infantry, 1 Marine, 6 Submarines and 1 Transport moved from 85 Sea Zone to 101 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from 101 Sea Zone to Yap 1 Infantry and 2 Tanks moved from Tanimbar to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Flores to 112 Sea Zone 2 Transports moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Soembawa to 111 Sea Zone 1 Tank moved from British Borneo to 111 Sea Zone 1 Infantry moved from Flores to 111 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 112 Sea Zone to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia 1 B.Transport, 1 Infantry and 2 Tanks moved from 112 Sea Zone to 107 Sea Zone 1 Infantry and 2 Tanks moved from 107 Sea Zone to Hollandia 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Celebes 2 Battleships moved from 67 Sea Zone to 107 Sea Zone 1 Submarine moved from 110 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 2 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Celebes Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Bunker and 1 Infantry Yamamoto roll dice for 2 Battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Dutch 1 Infantry owned by the Dutch lost in Celebes Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Celebes, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Celebes, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Bunker and 1 Infantry Battle in Hollandia Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Hollandia, round 2 : 4/6 hits, 2.33 expected hits Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 101 Sea Zone Yamamoto attack with 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Fighters, 6 Submarines and 4 Transports Americans defend with 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 3 Transports Yamamoto roll dice for 6 Submarines in 101 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 3 Submarines in 101 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Fighters and 4 Transports in 101 Sea Zone, round 2 : 7/14 hits, 5.00 expected hits Americans roll dice for 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters and 3 Transports in 101 Sea Zone, round 2 : 5/16 hits, 6.17 expected hits 2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Submarines owned by the Yamamoto, 3 Transports owned by the Americans and 4 Transports owned by the Yamamoto lost in 101 Sea Zone Yamamoto roll dice for 4 Submarines in 101 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers and 2 Fighters in 101 Sea Zone, round 3 : 2/14 hits, 5.00 expected hits Americans roll dice for 3 Carriers, 1 Destroyer and 6 Fighters in 101 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 4 Submarines owned by the Yamamoto lost in 101 Sea Zone Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers and 2 Fighters in 101 Sea Zone, round 4 : 6/14 hits, 5.00 expected hits Americans roll dice for 3 Carriers and 5 Fighters in 101 Sea Zone, round 4 : 7/8 hits, 4.00 expected hits 5 Fighters owned by the Americans, 1 Carrier owned by the Americans, 4 Carriers owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 101 Sea Zone Yamamoto roll dice for 1 Bomber, 4 Cruisers and 2 Fighters in 101 Sea Zone, round 5 : 4/7 hits, 3.33 expected hits Americans roll dice for 2 Carriers in 101 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits 2 Carriers owned by the Americans and 2 Fighters owned by the Yamamoto lost in 101 Sea Zone Yamamoto win with 1 Bomber and 4 Cruisers remaining. Battle score for attacker is -1 Casualties for Yamamoto: 4 Carriers, 3 Destroyers, 2 Fighters, 6 Submarines and 4 Transports Casualties for Americans: 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 3 Transports Battle in Yap Yamamoto attack with 2 Elites, 1 Infantry and 1 Marine Americans defend with 1 Tank Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Yap, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Tank in Yap, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Yap, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Tank in Yap, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Yap Yamamoto win, taking Yap from Americans with 2 Elites, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5 Casualties for Americans: 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from 101 Sea Zone to Davao Place Units - Yamamoto 1 Cruiser, 1 Destroyer, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone 1 Elite placed in Tokyo 4 Artillerys placed in Davao 1 Elite and 2 Infantrys placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Americans : 1.00 Dutch : -0.83
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow Chinese take Kweichow from Hisaichi 1 Infantry moved from Hupeh to Hunan Chinese take Hunan from Hisaichi 2 Infantrys moved from Suiyuan to Chahar 1 Fighter moved from Shansi to Chahar 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 1 Adv.Fighter and 1 Fighter moved from Shansi to Anhwei 1 Adv.Fighter moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf and 1 Tank Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 3/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Mech.Inf and 1 Tank Non Combat Move - Chinese 1 AAGun moved from Suiyuan to Shensi 2 Infantrys and 2 Tanks moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from Suiyuan to Shansi 1 Fighter moved from Chahar to Hupeh 2 Adv.Fighters and 1 Fighter moved from Anhwei to Hupeh 2 Artillerys and 3 Infantrys moved from Ningsia to Suiyuan 2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia 2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 2 Mech.Infs moved from Urumqi to Ningsia 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Chinese : 0.50
-
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Infantrys moved from Shantung to Chahar 2 Fighters moved from Hulunbuir to Chahar 2 Infantrys moved from Heilungchiang to Ayan 1 Artillery moved from Chita to Ayan 4 Tanks moved from Liaoning to Chita 3 Infantrys moved from Kirin to Heilungchiang 1 Elite and 1 Infantry moved from Kwangtung to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Kwangtung to Kwangsi 2 Tanks moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Anhwei 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Ulithi Yamamoto take Ulithi from Americans 1 Carrier moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone 1 Battleship moved from 85 Sea Zone to 101 Sea Zone 1 Battleship moved from 84 Sea Zone to 85 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung 1 Destroyer moved from 65 Sea Zone to 66 Sea Zone 1 Artillery moved from N.French Indochina to Hunan 1 ArmoredCar moved from Kwangsi to Hunan 1 ArmoredCar moved from Kwangsi to N.French Indochina 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Fighters and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Hunan Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Anhwei Hisaichi attack with 1 Infantry and 2 Tanks Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Anhwei, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 6 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Infantry and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Transport moved from 105 Sea Zone to 66 Sea Zone 2 Fighters moved from Chahar to 84 Sea Zone Place Units - Hisaichi 1 Bunker placed in Chita 4 Tanks placed in Liaoning 1 Mech.Inf placed in Changchun 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67 Chinese : -1.33 Russians : -0.67
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Equatoria to Darfur British take Darfur from Germans 1 Infantry and 1 Tank moved from Johnston to 97 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from 103 Sea Zone to Rongelap 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 8 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina 2 Infantrys moved from N.Thailand to S.French Indochina 1 Fighter moved from N.Thailand to S.French Indochina Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite, 6 Infantrys, 3 S.Submarines, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 1 Artillery, 8 Fighters and 1 Infantry Italians defend with 3 Infantrys British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery, 8 Fighters and 1 Infantry in Mersa Matruh, round 2 : 2/10 hits, 3.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 8 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 Infantrys Battle in Rongelap British attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Rongelap British win, taking Rongelap from Yamamoto with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 ArmoredCar British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in N.French Indochina British roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 1/1 hits, 0.17 expected hits 1 Artillery owned by the British lost in N.French Indochina Thai win with 1 ArmoredCar remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in S.French Indochina British attack with 1 Fighter and 2 Infantrys Thai defend with 1 Tank British roll dice for 1 Fighter and 2 Infantrys in S.French Indochina, round 2 : 1/3 hits, 0.67 expected hits Thai roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina British win, taking S.French Indochina from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Thai: 1 Tank Non Combat Move - British 1 Fighter moved from S.French Indochina to Burma 1 AAGun, 1 Artillery and 2 Tanks moved from N.Thailand to Burma 1 Infantry moved from Yunnan to N.Thailand 7 Infantrys moved from Assam to Burma 4 Infantrys moved from Calcutta to Assam 4 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 4 Infantrys moved from Delhi to Bihar 6 Infantrys moved from Madras to Hyderabad 3 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from E.Morocco to S.Algeria 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 2 Tanks moved from Northern Ireland to Manchester 3 Infantrys moved from Wales to Dover 2 Infantrys moved from Central America to Colombia 1 Infantry moved from E.Mexico to Central America 1 Destroyer moved from 102 Sea Zone to 96 Sea Zone 8 Fighters moved from Mersa Matruh to 56 Sea Zone Place Units - British 2 Adv.Fighters, 1 Carrier and 1 Submarine placed in 56 Sea Zone 1 Artillery and 1 Elite placed in Cairo 3 S.Submarines placed in 58 Sea Zone 2 Infantrys placed in Cape Town Turning on Edit Mode EDIT: Adding units owned by British to 40 Sea Zone: 1 Transport EDIT: Adding units owned by French to 40 Sea Zone: 1 Infantry EDIT: Removing units owned by British from 62 Sea Zone: 1 Transport EDIT: Removing units owned by French from 62 Sea Zone: 1 Infantry EDIT: Turning off Edit Mode 2 Infantrys placed in Madras 1 Artillery and 2 Infantrys placed in Delhi 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
British : -1.33 Italians : -0.33 Yamamoto : 0.67 Thai : 1.83
-
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy nothing; Remaining resources: 13 PUs; Non Combat Move - Dutch 1 Infantry moved from Merauke to West Papua 1 Artillery moved from West Papua to Merauke Turn Complete - Dutch Dutch collect 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 2 Elites and 2 Infantrys moved from Tampere to Kotka 1 Infantry moved from Kotka to Vyborg 2 Artillerys moved from Kotka to Vyborg 1 Elite and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Artillerys and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Transport placed in 24 Sea Zone 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -0.67
-
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Infantry moved from Odessa to Donetsk 1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk 1 Fighter moved from E.Romania to Donetsk 1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Kiev 2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia 2 Elites and 2 Tanks moved from Bucharest to E.Romania 2 Tanks moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 1 Infantry and 1 JetFighter; Remaining resources: 4 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Infantry moved from Vinnytsia to Kiev 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 1 Infantry and 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : -0.17 Russians : -0.67
-
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Fighter moved from Bangkok to 67 Sea Zone 1 T.Boat moved from 111 Sea Zone to 67 Sea Zone 1 Destroyer and 1 Submarine moved from 112 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from S.Thailand to S.French Indochina 1 Elite, 1 Infantry and 1 Tank moved from S.Thailand to N.Thailand 2 Elites and 4 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 5 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Thai Battle in 67 Sea Zone Thai attack with 1 Fighter and 1 T.Boat Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 1 T.Boat in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in 67 Sea Zone Thai win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in N.Thailand Thai attack with 1 Elite, 1 Infantry and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.French Indochina Thai attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina Thai win, taking S.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 AAGun moved from Bangkok to S.Thailand 1 Fighter moved from 67 Sea Zone to Java Place Units - Thai 5 Infantrys and 1 L.Fighter placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from Bangkok: 1 L.Fighter EDIT: Adding units owned by Thai to S.Thailand: 1 Bunker EDIT: Adding units owned by Thai to Bangkok: 1 Tank EDIT: Changing PUs for Thai from 0 to 1 EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : -0.67 French : -0.67 Anzac : -0.33 Thai : -1.00
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 4 Infantrys and 2 Tanks moved from N.Chile to Santiago 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to Santiago 1 Infantry moved from Bahia to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone 1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago 1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone 2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone 1 S.Bomber moved from San Francisco to 101 Sea Zone Purchase Units - Americans Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; Combat - Americans Battle in Santiago Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits 3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the Americans lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits 1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : 0.50 Americans : -2.17
-
submerge? and did i take correct casualty?
-
@Colt45554 Looks good so far. Keep my sub in the fight as fodder for the cruisers.
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 4 Infantrys and 2 Tanks moved from N.Chile to Santiago 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to Santiago 1 Infantry moved from Bahia to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone 1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago 1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone 2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone 1 S.Bomber moved from San Francisco to 101 Sea Zone Purchase Units - Americans Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; Combat - Americans Battle in Santiago Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits 3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the Americans lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits 1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Fighters and 1 S.Bomber in 101 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits 1 Fighter owned by the Americans and 1 Submarine owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber in 101 Sea Zone, round 4 : 5/5 hits, 3.00 expected hits Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits 1 Fighter owned by the Americans, 4 Cruisers owned by the Yamamoto and 1 Destroyer owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers and 1 S.Bomber in 101 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Battleship in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 101 Sea Zone Americans win with 2 Bombers and 1 S.Bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 Adv.Fighter, 1 Carrier, 3 Fighters and 2 Submarines Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport Casualties for Yamamoto: 4 Cruisers Non Combat Move - Americans 1 S.Bomber moved from 101 Sea Zone to Saipan 2 Bombers moved from 101 Sea Zone to Kwajalein 3 Infantrys and 1 Marine moved from Kwajalein to 96 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 96 Sea Zone to 86 Sea Zone 3 Infantrys and 1 Marine moved from 86 Sea Zone to Saipan 2 Destroyers and 4 Submarines moved from 96 Sea Zone to 103 Sea Zone 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 2 S.Submarines moved from 91 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 B.Transport moved from 91 Sea Zone to 83 Sea Zone 1 Infantry moved from Colombia to Amazon 2 Transports moved from 34 Sea Zone to 35 Sea Zone 1 Destroyer moved from 34 Sea Zone to 41 Sea Zone 1 Artillery and 2 Infantrys moved from Rio de Oro to Mauritania 1 Bomber moved from W.Morocco to E.Morocco 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Mauritania 1 S.Bomber moved from Washington to Johnston Place Units - Americans 1 Bunker placed in Saipan 1 Factory placed in Rio de Oro 2 B.Carriers placed in 91 Sea Zone 1 L.Fighter placed in 91 Sea Zone 3 Infantrys and 3 L.Fighters placed in San Francisco 1 B.Transport placed in 26 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 120 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : -3.17 Americans : -1.17
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Tank moved from Kufra to Darfur 3 Artillerys moved from Latvia to Minsk 1 Fighter and 2 Stukas moved from Danzig to Minsk 2 Fighters moved from Krakow to Minsk 12 Artillerys, 3 HeavyTanks, 19 Infantrys, 3 Mech.Infs and 5 Tanks moved from Brest to Kiev 2 HeavyTanks and 1 Tank moved from Krakow to Kiev 1 HeavyTank moved from Danzig to Kiev 2 Mech.Infs moved from Bohemia to Kiev 4 Tanks moved from Warsaw to Kiev 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 ArmoredCars and 2 Infantrys moved from Hamburg to 23 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Estonia 1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia 6 Infantrys moved from Paris to Picardy 2 Infantrys moved from Lapland to Murmansk 2 Infantrys moved from N.Karelia to Murmansk Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys, 5 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Estonia Germans attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Estonia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Darfur Germans attack with 1 Tank British defend with 1 Infantry Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 3 Artillerys, 3 Fighters and 2 Stukas Russians defend with 2 Infantrys Germans roll dice for 3 Artillerys, 3 Fighters and 2 Stukas in Minsk, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 2 Artillerys, 3 Fighters and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery Casualties for Russians: 2 Infantrys Battle in Murmansk Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Germans roll dice for 3 Infantrys in Murmansk, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Germans roll dice for 2 Infantrys in Murmansk, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Murmansk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk Germans win, taking Murmansk from Russians with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Germans 3 Fighters and 2 Stukas moved from Minsk to Kiev 1 AAGun moved from Brest to Kiev 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Warsaw to Brest 1 AAGun moved from Pomerania to Danzig 2 Tanks moved from Normandy to Lorraine 2 Mech.Infs moved from Picardy to Bohemia Place Units - Germans 2 Artillerys, 1 Bunker and 4 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 1 Destroyer placed in 24 Sea Zone 2 ArmoredCars placed in Danzig 5 Mech.Infs placed in Bohemia 3 Tanks placed in Krakow 4 Tanks placed in Warsaw Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.33 Russians : 2.33
-
bump! don’t forget our game
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland Russians take Lapland from Finns 1 Infantry moved from Okhotsk to Ayan 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to Murmansk 1 Artillery and 1 Infantry moved from Leningrad to Latvia 1 Adv.Fighter moved from Kursk to Latvia 2 Infantrys moved from Kursk to Minsk 1 Adv.Fighter and 1 Fighter moved from Kursk to Minsk 1 Bomber moved from Kursk to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Artillery moved from Kursk to Donetsk Purchase Units - Russians Russians buy 2 Artillerys, 18 Infantrys and 11 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Murmansk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk Russians win, taking Murmansk from Germans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 2 Artillerys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 Artillerys in Minsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 Fighter and 2 Infantrys Casualties for Germans: 2 Artillerys Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber and 1 Infantry Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Russians 3 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Bomber moved from Donetsk to Kursk 1 Adv.Fighter moved from Minsk to Kursk 1 Adv.Fighter moved from Latvia to Kursk 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to Novgorod 5 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Rostov to Kursk 1 Artillery and 1 Infantry moved from Georgia to Rostov 3 Artillerys and 2 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Kursk to Rostov 1 AAGun moved from Penza to Tula 1 Adv.Fighter and 1 Fighter moved from Sverdlovsk to Tula 4 Tanks moved from Moscow to Kursk 1 Artillery and 5 Infantrys moved from Moscow to Tula 2 Infantrys moved from Vologda to Yaroslavl 1 Infantry moved from Arkhangelsk to Vologda 5 Infantrys moved from Perm to Kuybyshev 4 Infantrys moved from Kirov to Gorky 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Astrakhan to Georgia 6 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Artillery and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Artillery, 2 Infantrys and 2 Tanks placed in Stalingrad 9 Tanks placed in Moscow 1 Infantry placed in Moscow 3 Infantrys placed in Georgia 5 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 97 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 2.00 Romanians : -0.67 Hisaichi : -0.67 Russians : 1.33
-
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 2 Fighters moved from 51 Sea Zone to New Valley 1 Fighter moved from Kufra to New Valley 5 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys moved from Greece to Bulgaria 1 Fighter moved from 51 Sea Zone to Bulgaria 1 Elite and 10 Infantrys moved from Campania to 48 Sea Zone 1 Cruiser, 1 Elite, 10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Elite and 10 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from Tunis to S.Tunisia 1 Artillery and 1 Elite moved from N.Tunisia to S.Tunisia 1 Infantry moved from N.Tunisia to S.Tunisia 1 Fighter moved from Rome to S.Tunisia Purchase Units - Italians Italians buy 9 Infantrys, 4 T.Boats and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Elite and 10 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Elite and 10 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in New Valley Italians attack with 3 Fighters French defend with 1 Infantry Italians roll dice for 3 Fighters in New Valley, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win with 3 Fighters remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Bulgaria Italians attack with 2 Artillerys and 1 Fighter Russians defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Bulgaria to 51 Sea Zone 2 Fighters moved from New Valley to 51 Sea Zone 1 Fighter moved from New Valley to El Agheila 1 AAGun moved from Tunis to S.Tunisia 4 Infantrys moved from Rome to Campania Place Units - Italians 4 T.Boats placed in 51 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from El Agheila: 1 Fighter EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 4 Infantrys placed in Tunis 3 Tanks placed in Campania 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians : 2.83 British : -0.33 Russians : -0.67
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 2 Infantrys and 1 Transport moved from 17 Sea Zone to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to Andalusia 1 Transport moved from 30 Sea Zone to 41 Sea Zone 1 Artillery moved from E.Morocco to 41 Sea Zone 1 Artillery moved from 41 Sea Zone to Andalusia 1 Fighter moved from E.Morocco to Andalusia 1 Tank moved from Lower Egypt to Darfur Purchase Units - French French buy 1 Destroyer, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Andalusia French attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Bunker French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Andalusia, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Andalusia, round 3 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Andalusia French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Andalusia, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the French lost in Andalusia French loses 0 PUs for violating Andalusias neutrality. French win, taking Andalusia from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Neutral: 1 Bunker Battle in Darfur French attack with 1 Tank Germans defend with 1 Tank French roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Darfur French win, taking Darfur from Germans with 1 Tank remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - French 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Palestine to Lower Egypt 1 Artillery and 1 Infantry moved from Syria to Palestine 1 AAGun moved from Iraq to Palestine 1 Infantry moved from 40 Sea Zone to South Africa 1 Infantry moved from S.Algeria to N.Algeria 1 AAGun, 5 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from E.Morocco to N.Algeria 1 Fighter moved from Andalusia to N.Algeria Place Units - French 1 Destroyer placed in 55 Sea Zone 1 Tank placed in Syria 4 Infantrys placed in E.Morocco Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.50 Neutral : 0.50 French : -0.83