TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
This has been quite a fun game with unique challenges, Colt. I feel a bit behind, but oddly enough think I’m doing better in the Pacific then in Europe, which is a switch. That UK fleet and your grip on Cairo is commendable.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Infantry moved from S.Algeria to N.Algeria
French take N.Algeria from Italians
1 Elite moved from S.Algeria to S.Tunisia
1 Fighter moved from E.Morocco to S.Tunisia
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in S.Tunisia
French attack with 1 Elite and 1 Fighter
Italians defend with 1 Infantry
French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the French lost in S.Tunisia
retreated to S.Tunisia
Italians win with 1 Infantry remaining. Battle score for attacker is -3
Casualties for French: 1 Elite
Non Combat Move - French
1 Fighter moved from S.Tunisia to E.Morocco
3 Artillerys and 1 Tank moved from S.Algeria to E.Morocco
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Transport moved from 18 Sea Zone to 30 Sea Zone
1 Infantry moved from Palestine to Lower Egypt
1 Tank moved from Syria to Lower Egypt
1 Infantry moved from Syria to Palestine
1 Infantry moved from Madagascar to 62 Sea Zone
1 Fighter moved from Dover to 21 Sea Zone
Place Units - French
1 Artillery, 1 Bunker and 1 Infantry placed in Syria
1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
French undo move 1.
1 Artillery, 1 Bunker and 1 Infantry placed in Syria
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33
French : -1.33
It has been fun. You can outproduce me in the Med+North Africa build-up though but I hope to buy time for US
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 units repaired.
1 Bomber moved from Lombok to 101 Sea Zone
2 Fighters moved from Banjarmasin to 101 Sea Zone
3 Transports moved from 111 Sea Zone to 101 Sea Zone
2 Elites, 1 Infantry and 1 Marine moved from Tokyo to 85 Sea Zone
4 Carriers, 4 Cruisers, 3 Destroyers, 2 Elites, 1 Infantry, 1 Marine, 6 Submarines and 1 Transport moved from 85 Sea Zone to 101 Sea Zone
2 Elites, 1 Infantry and 1 Marine moved from 101 Sea Zone to Yap
1 Infantry and 2 Tanks moved from Tanimbar to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Flores to 112 Sea Zone
2 Transports moved from 112 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Soembawa to 111 Sea Zone
1 Tank moved from British Borneo to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 112 Sea Zone to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
1 B.Transport, 1 Infantry and 2 Tanks moved from 112 Sea Zone to 107 Sea Zone
1 Infantry and 2 Tanks moved from 107 Sea Zone to Hollandia
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Celebes
2 Battleships moved from 67 Sea Zone to 107 Sea Zone
1 Submarine moved from 110 Sea Zone to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 2 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Celebes
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Dutch defend with 1 Bunker and 1 Infantry
Yamamoto roll dice for 2 Battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
1 Infantry owned by the Dutch lost in Celebes
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Celebes, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker in Celebes, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Bunker and 1 Infantry
Battle in Hollandia
Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Hollandia, round 2 : 4/6 hits, 2.33 expected hits
Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 101 Sea Zone
Yamamoto attack with 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
Americans defend with 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 3 Transports
Yamamoto roll dice for 6 Submarines in 101 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 3 Submarines in 101 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Fighters and 4 Transports in 101 Sea Zone, round 2 : 7/14 hits, 5.00 expected hits
Americans roll dice for 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters and 3 Transports in 101 Sea Zone, round 2 : 5/16 hits, 6.17 expected hits
2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Submarines owned by the Yamamoto, 3 Transports owned by the Americans and 4 Transports owned by the Yamamoto lost in 101 Sea Zone
Yamamoto roll dice for 4 Submarines in 101 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers and 2 Fighters in 101 Sea Zone, round 3 : 2/14 hits, 5.00 expected hits
Americans roll dice for 3 Carriers, 1 Destroyer and 6 Fighters in 101 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 4 Submarines owned by the Yamamoto lost in 101 Sea Zone
Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers and 2 Fighters in 101 Sea Zone, round 4 : 6/14 hits, 5.00 expected hits
Americans roll dice for 3 Carriers and 5 Fighters in 101 Sea Zone, round 4 : 7/8 hits, 4.00 expected hits
5 Fighters owned by the Americans, 1 Carrier owned by the Americans, 4 Carriers owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 101 Sea Zone
Yamamoto roll dice for 1 Bomber, 4 Cruisers and 2 Fighters in 101 Sea Zone, round 5 : 4/7 hits, 3.33 expected hits
Americans roll dice for 2 Carriers in 101 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
2 Carriers owned by the Americans and 2 Fighters owned by the Yamamoto lost in 101 Sea Zone
Yamamoto win with 1 Bomber and 4 Cruisers remaining. Battle score for attacker is -1
Casualties for Yamamoto: 4 Carriers, 3 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
Casualties for Americans: 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 3 Transports
Battle in Yap
Yamamoto attack with 2 Elites, 1 Infantry and 1 Marine
Americans defend with 1 Tank
Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Yap, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Tank in Yap, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Yap, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Tank in Yap, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Yap
Yamamoto win, taking Yap from Americans with 2 Elites, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from 101 Sea Zone to Davao
Place Units - Yamamoto
1 Cruiser, 1 Destroyer, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
1 Elite placed in Tokyo
4 Artillerys placed in Davao
1 Elite and 2 Infantrys placed in Banjarmasin
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : 1.00
Dutch : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Hupeh to Kweichow
Chinese take Kweichow from Hisaichi
1 Infantry moved from Hupeh to Hunan
Chinese take Hunan from Hisaichi
2 Infantrys moved from Suiyuan to Chahar
1 Fighter moved from Shansi to Chahar
1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
1 Adv.Fighter and 1 Fighter moved from Shansi to Anhwei
1 Adv.Fighter moved from Shensi to Anhwei
Purchase Units - Chinese
Chinese buy 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Anhwei
Chinese attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Mech.Inf and 1 Tank
Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 3/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Non Combat Move - Chinese
1 AAGun moved from Suiyuan to Shensi
2 Infantrys and 2 Tanks moved from Shensi to Hupeh
1 Infantry moved from Lanchow to Szechwan
3 Infantrys moved from Suiyuan to Shansi
1 Fighter moved from Chahar to Hupeh
2 Adv.Fighters and 1 Fighter moved from Anhwei to Hupeh
2 Artillerys and 3 Infantrys moved from Ningsia to Suiyuan
2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Urumqi to Shensi
2 Mech.Infs moved from Urumqi to Ningsia
1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Chinese : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
2 Infantrys moved from Shantung to Chahar
2 Fighters moved from Hulunbuir to Chahar
2 Infantrys moved from Heilungchiang to Ayan
1 Artillery moved from Chita to Ayan
4 Tanks moved from Liaoning to Chita
3 Infantrys moved from Kirin to Heilungchiang
1 Elite and 1 Infantry moved from Kwangtung to Hunan
3 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Kwangtung to Kwangsi
2 Tanks moved from Shanghai to Anhwei
1 Infantry moved from Shantung to Anhwei
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Ulithi
Yamamoto take Ulithi from Americans
1 Carrier moved from 85 Sea Zone to 84 Sea Zone
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone
1 Battleship moved from 85 Sea Zone to 101 Sea Zone
1 Battleship moved from 84 Sea Zone to 85 Sea Zone
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
3 Infantrys moved from Changchun to 84 Sea Zone
3 Infantrys moved from 84 Sea Zone to Shantung
1 Destroyer moved from 65 Sea Zone to 66 Sea Zone
1 Artillery moved from N.French Indochina to Hunan
1 ArmoredCar moved from Kwangsi to Hunan
1 ArmoredCar moved from Kwangsi to N.French Indochina
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 2 Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Hunan
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Anhwei
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in Anhwei, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Hisaichi roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Anhwei, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Anhwei, round 6 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Transport moved from 105 Sea Zone to 66 Sea Zone
2 Fighters moved from Chahar to 84 Sea Zone
Place Units - Hisaichi
1 Bunker placed in Chita
4 Tanks placed in Liaoning
1 Mech.Inf placed in Changchun
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67
Chinese : -1.33
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry moved from Equatoria to Darfur
British take Darfur from Germans
1 Infantry and 1 Tank moved from Johnston to 97 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Rongelap
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
8 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
2 Infantrys moved from N.Thailand to S.French Indochina
1 Fighter moved from N.Thailand to S.French Indochina
Purchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite, 6 Infantrys, 3 S.Submarines, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - British
Battle in Mersa Matruh
British attack with 1 Artillery, 8 Fighters and 1 Infantry
Italians defend with 3 Infantrys
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Italians lost in Mersa Matruh
British roll dice for 1 Artillery, 8 Fighters and 1 Infantry in Mersa Matruh, round 2 : 2/10 hits, 3.33 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Artillery, 8 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 Infantrys
Battle in Rongelap
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Rongelap
British win, taking Rongelap from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in N.French Indochina
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the British lost in N.French Indochina
British roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 1/1 hits, 0.17 expected hits
1 Artillery owned by the British lost in N.French Indochina
Thai win with 1 ArmoredCar remaining. Battle score for attacker is -6
Casualties for British: 1 Artillery and 1 Infantry
Battle in S.French Indochina
British attack with 1 Fighter and 2 Infantrys
Thai defend with 1 Tank
British roll dice for 1 Fighter and 2 Infantrys in S.French Indochina, round 2 : 1/3 hits, 0.67 expected hits
Thai roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina
British win, taking S.French Indochina from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Tank
Non Combat Move - British
1 Fighter moved from S.French Indochina to Burma
1 AAGun, 1 Artillery and 2 Tanks moved from N.Thailand to Burma
1 Infantry moved from Yunnan to N.Thailand
7 Infantrys moved from Assam to Burma
4 Infantrys moved from Calcutta to Assam
4 Infantrys moved from Bihar to Assam
4 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 4 Infantrys moved from Delhi to Bihar
6 Infantrys moved from Madras to Hyderabad
3 Infantrys moved from Iraq to Palestine
3 Infantrys moved from W.Iran to Iraq
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from E.Morocco to S.Algeria
1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
2 Tanks moved from Northern Ireland to Manchester
3 Infantrys moved from Wales to Dover
2 Infantrys moved from Central America to Colombia
1 Infantry moved from E.Mexico to Central America
1 Destroyer moved from 102 Sea Zone to 96 Sea Zone
8 Fighters moved from Mersa Matruh to 56 Sea Zone
Place Units - British
2 Adv.Fighters, 1 Carrier and 1 Submarine placed in 56 Sea Zone
1 Artillery and 1 Elite placed in Cairo
3 S.Submarines placed in 58 Sea Zone
2 Infantrys placed in Cape Town
Turning on Edit Mode
EDIT: Adding units owned by British to 40 Sea Zone: 1 Transport
EDIT: Adding units owned by French to 40 Sea Zone: 1 Infantry
EDIT: Removing units owned by British from 62 Sea Zone: 1 Transport
EDIT: Removing units owned by French from 62 Sea Zone: 1 Infantry
EDIT: Turning off Edit Mode
2 Infantrys placed in Madras
1 Artillery and 2 Infantrys placed in Delhi
1 T.Boat placed in 21 Sea Zone
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
British : -1.33
Italians : -0.33
Yamamoto : 0.67
Thai : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 13 PUs;
Non Combat Move - Dutch
1 Infantry moved from Merauke to West Papua
1 Artillery moved from West Papua to Merauke
Turn Complete - Dutch
Dutch collect 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
2 Elites and 2 Infantrys moved from Tampere to Kotka
1 Infantry moved from Kotka to Vyborg
2 Artillerys moved from Kotka to Vyborg
1 Elite and 3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Artillerys and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
1 Transport placed in 24 Sea Zone
2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
1 Fighter moved from E.Romania to Donetsk
1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Kiev
2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia
2 Elites and 2 Tanks moved from Bucharest to E.Romania
2 Tanks moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Infantry and 1 JetFighter; Remaining resources: 4 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Infantry moved from Vinnytsia to Kiev
1 Fighter moved from Donetsk to Vinnytsia
Place Units - Romanians
1 Infantry and 1 JetFighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : -0.17
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Fighter moved from Bangkok to 67 Sea Zone
1 T.Boat moved from 111 Sea Zone to 67 Sea Zone
1 Destroyer and 1 Submarine moved from 112 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from S.Thailand to S.French Indochina
1 Elite, 1 Infantry and 1 Tank moved from S.Thailand to N.Thailand
2 Elites and 4 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 5 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs;
Combat - Thai
Battle in 67 Sea Zone
Thai attack with 1 Fighter and 1 T.Boat
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter and 1 T.Boat in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in 67 Sea Zone
Thai win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in N.Thailand
Thai attack with 1 Elite, 1 Infantry and 1 Tank
British defend with 1 Infantry
Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in S.French Indochina
Thai attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
Thai win, taking S.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 AAGun moved from Bangkok to S.Thailand
1 Fighter moved from 67 Sea Zone to Java
Place Units - Thai
5 Infantrys and 1 L.Fighter placed in Bangkok
Turning on Edit Mode
EDIT: Removing units owned by Thai from Bangkok: 1 L.Fighter
EDIT: Adding units owned by Thai to S.Thailand: 1 Bunker
EDIT: Adding units owned by Thai to Bangkok: 1 Tank
EDIT: Changing PUs for Thai from 0 to 1
EDIT: Turning off Edit Mode
Turn Complete - Thai
Thai collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : -0.67
French : -0.67
Anzac : -0.33
Thai : -1.00
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
4 Infantrys and 2 Tanks moved from N.Chile to Santiago
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone
4 Infantrys moved from 119 Sea Zone to Santiago
1 Infantry moved from Bahia to 35 Sea Zone
1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone
1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago
1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone
2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone
1 S.Bomber moved from San Francisco to 101 Sea Zone
Purchase Units - Americans
Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs;
Combat - Americans
Battle in Santiago
Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits
Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Americans: 4 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in 101 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines
Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers
Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Carrier owned by the Americans lost in 101 Sea Zone
Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone
Combat Hit Differential Summary :
Neutral : 0.67
Yamamoto : 0.50
Americans : -2.17
submerge? and did i take correct casualty?
@Colt45554 Looks good so far. Keep my sub in the fight as fodder for the cruisers.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
4 Infantrys and 2 Tanks moved from N.Chile to Santiago
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone
4 Infantrys moved from 119 Sea Zone to Santiago
1 Infantry moved from Bahia to 35 Sea Zone
1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone
1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago
1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone
2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone
1 S.Bomber moved from San Francisco to 101 Sea Zone
Purchase Units - Americans
Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs;
Combat - Americans
Battle in Santiago
Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits
Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Americans: 4 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in 101 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines
Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers
Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Carrier owned by the Americans lost in 101 Sea Zone
Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone
Americans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Fighters and 1 S.Bomber in 101 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits
Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits
1 Fighter owned by the Americans and 1 Submarine owned by the Hisaichi lost in 101 Sea Zone
Americans roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber in 101 Sea Zone, round 4 : 5/5 hits, 3.00 expected hits
Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits
1 Fighter owned by the Americans, 4 Cruisers owned by the Yamamoto and 1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
Americans roll dice for 1 Adv.Fighter, 2 Bombers and 1 S.Bomber in 101 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits
Yamamoto roll dice for 1 Battleship in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 101 Sea Zone
Americans win with 2 Bombers and 1 S.Bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 Adv.Fighter, 1 Carrier, 3 Fighters and 2 Submarines
Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Yamamoto: 4 Cruisers
Non Combat Move - Americans
1 S.Bomber moved from 101 Sea Zone to Saipan
2 Bombers moved from 101 Sea Zone to Kwajalein
3 Infantrys and 1 Marine moved from Kwajalein to 96 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 96 Sea Zone to 86 Sea Zone
3 Infantrys and 1 Marine moved from 86 Sea Zone to Saipan
2 Destroyers and 4 Submarines moved from 96 Sea Zone to 103 Sea Zone
1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
2 S.Submarines moved from 91 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 B.Transport moved from 91 Sea Zone to 83 Sea Zone
1 Infantry moved from Colombia to Amazon
2 Transports moved from 34 Sea Zone to 35 Sea Zone
1 Destroyer moved from 34 Sea Zone to 41 Sea Zone
1 Artillery and 2 Infantrys moved from Rio de Oro to Mauritania
1 Bomber moved from W.Morocco to E.Morocco
4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone
1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone
4 Infantrys moved from 34 Sea Zone to Mauritania
1 S.Bomber moved from Washington to Johnston
Place Units - Americans
1 Bunker placed in Saipan
1 Factory placed in Rio de Oro
2 B.Carriers placed in 91 Sea Zone
1 L.Fighter placed in 91 Sea Zone
3 Infantrys and 3 L.Fighters placed in San Francisco
1 B.Transport placed in 26 Sea Zone
Turn Complete - Americans
Americans collect 119 PUs; end with 120 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Yamamoto : -3.17
Americans : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 Tank moved from Kufra to Darfur
3 Artillerys moved from Latvia to Minsk
1 Fighter and 2 Stukas moved from Danzig to Minsk
2 Fighters moved from Krakow to Minsk
12 Artillerys, 3 HeavyTanks, 19 Infantrys, 3 Mech.Infs and 5 Tanks moved from Brest to Kiev
2 HeavyTanks and 1 Tank moved from Krakow to Kiev
1 HeavyTank moved from Danzig to Kiev
2 Mech.Infs moved from Bohemia to Kiev
4 Tanks moved from Warsaw to Kiev
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 ArmoredCars and 2 Infantrys moved from Hamburg to 23 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Estonia
1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia
6 Infantrys moved from Paris to Picardy
2 Infantrys moved from Lapland to Murmansk
2 Infantrys moved from N.Karelia to Murmansk
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys, 5 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Estonia
Germans attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Cruiser in Estonia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Darfur
Germans attack with 1 Tank
British defend with 1 Infantry
Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Minsk
Germans attack with 3 Artillerys, 3 Fighters and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 3 Artillerys, 3 Fighters and 2 Stukas in Minsk, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 2 Artillerys, 3 Fighters and 2 Stukas remaining. Battle score for attacker is 0
Casualties for Germans: 1 Artillery
Casualties for Russians: 2 Infantrys
Battle in Murmansk
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Murmansk
Germans roll dice for 3 Infantrys in Murmansk, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Murmansk
Germans roll dice for 2 Infantrys in Murmansk, round 4 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk
Germans win, taking Murmansk from Russians with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
3 Fighters and 2 Stukas moved from Minsk to Kiev
1 AAGun moved from Brest to Kiev
1 AAGun moved from Krakow to Vinnytsia
1 AAGun moved from Warsaw to Brest
1 AAGun moved from Pomerania to Danzig
2 Tanks moved from Normandy to Lorraine
2 Mech.Infs moved from Picardy to Bohemia
Place Units - Germans
2 Artillerys, 1 Bunker and 4 Infantrys placed in Hamburg
3 Infantrys placed in Normandy
1 Destroyer placed in 24 Sea Zone
2 ArmoredCars placed in Danzig
5 Mech.Infs placed in Bohemia
3 Tanks placed in Krakow
4 Tanks placed in Warsaw
Turn Complete - Germans
Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.33
Russians : 2.33
bump! don’t forget our game
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Lapland
Russians take Lapland from Finns
1 Infantry moved from Okhotsk to Ayan
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan
1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 1 Infantry moved from 6 Sea Zone to Murmansk
1 Artillery and 1 Infantry moved from Leningrad to Latvia
1 Adv.Fighter moved from Kursk to Latvia
2 Infantrys moved from Kursk to Minsk
1 Adv.Fighter and 1 Fighter moved from Kursk to Minsk
1 Bomber moved from Kursk to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Artillery moved from Kursk to Donetsk
Purchase Units - Russians
Russians buy 2 Artillerys, 18 Infantrys and 11 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Murmansk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk
Russians win, taking Murmansk from Germans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Battle in Minsk
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 2 Artillerys
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 2 Artillerys in Minsk, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians roll dice for 1 Adv.Fighter and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 Fighter and 2 Infantrys
Casualties for Germans: 2 Artillerys
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber and 1 Infantry
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Russians
3 Infantrys moved from Irkutsk to N.Buryat Mongolia
6 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk
1 Bomber moved from Donetsk to Kursk
1 Adv.Fighter moved from Minsk to Kursk
1 Adv.Fighter moved from Latvia to Kursk
1 Infantry moved from Novgorod to Smolensk
1 Infantry moved from Leningrad to Novgorod
5 Infantrys moved from Yaroslavl to Kursk
2 Infantrys moved from Rostov to Kursk
1 Artillery and 1 Infantry moved from Georgia to Rostov
3 Artillerys and 2 Infantrys moved from Stalingrad to Rostov
1 AAGun moved from Kursk to Rostov
1 AAGun moved from Penza to Tula
1 Adv.Fighter and 1 Fighter moved from Sverdlovsk to Tula
4 Tanks moved from Moscow to Kursk
1 Artillery and 5 Infantrys moved from Moscow to Tula
2 Infantrys moved from Vologda to Yaroslavl
1 Infantry moved from Arkhangelsk to Vologda
5 Infantrys moved from Perm to Kuybyshev
4 Infantrys moved from Kirov to Gorky
1 Infantry moved from Chimkent to 126 Sea Zone
1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Astrakhan to Georgia
6 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
1 Artillery and 3 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Artillery, 2 Infantrys and 2 Tanks placed in Stalingrad
9 Tanks placed in Moscow
1 Infantry placed in Moscow
3 Infantrys placed in Georgia
5 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 97 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 2.00
Romanians : -0.67
Hisaichi : -0.67
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
2 Fighters moved from 51 Sea Zone to New Valley
1 Fighter moved from Kufra to New Valley
5 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
2 Artillerys moved from Greece to Bulgaria
1 Fighter moved from 51 Sea Zone to Bulgaria
1 Elite and 10 Infantrys moved from Campania to 48 Sea Zone
1 Cruiser, 1 Elite, 10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Elite and 10 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Infantrys moved from Tunis to S.Tunisia
1 Artillery and 1 Elite moved from N.Tunisia to S.Tunisia
1 Infantry moved from N.Tunisia to S.Tunisia
1 Fighter moved from Rome to S.Tunisia
Purchase Units - Italians
Italians buy 9 Infantrys, 4 T.Boats and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 1 Elite and 10 Infantrys
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Elite and 10 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in New Valley
Italians attack with 3 Fighters
French defend with 1 Infantry
Italians roll dice for 3 Fighters in New Valley, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in New Valley
Italians win with 3 Fighters remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Bulgaria
Italians attack with 2 Artillerys and 1 Fighter
Russians defend with 1 Infantry
Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 3 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Bulgaria to 51 Sea Zone
2 Fighters moved from New Valley to 51 Sea Zone
1 Fighter moved from New Valley to El Agheila
1 AAGun moved from Tunis to S.Tunisia
4 Infantrys moved from Rome to Campania
Place Units - Italians
4 T.Boats placed in 51 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from El Agheila: 1 Fighter
EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Fighter
EDIT: Turning off Edit Mode
4 Infantrys placed in Tunis
3 Tanks placed in Campania
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians : 2.83
British : -0.33
Russians : -0.67