@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Colt vs Derek(+21) G402E
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Kenya to Belgian Congo Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 2 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Southern France to Greater Southern Germany 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 2 artilleries and 1 infantry moved from Southern France to France Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.33 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:20:38 PM
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - ANZAC Battle in Belgian Congo ANZAC attack with 2 infantry Italians defend with 1 artillery and 1 infantry ANZAC roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Belgian Congo, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Belgian Congo ANZAC roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Belgian Congo Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - French Battle in 109 Sea Zone French attack with 1 destroyer Germans defend with 1 transport 1 transport owned by the Germans lost in 109 Sea Zone French win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 58 Sea Zone to 56 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 1.00 ANZAC : -0.83 -
I am without internet for a while now. Will do turns when I am at friend’s homes, which might not be super often
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 5 armour moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 5 armour, 3 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 119 Sea Zone 5 armour, 3 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 119 Sea Zone to 109 Sea Zone 5 armour, 3 artilleries and 8 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Western Germany to 109 Sea Zone 3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter and 8 transports French defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 8 transports in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 109 Sea Zone Germans win, taking 109 Sea Zone from French with 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in United Kingdom Germans attack with 5 armour, 3 artilleries, 3 bombers, 2 fighters, 8 infantry and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in United Kingdom : 0/8 hits, 1.33 expected hits Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/24 hits, 10.33 expected hits British roll dice for 5 aaGuns, 2 artilleries, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/21 hits, 7.00 expected hits 5 aaGuns owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 10/22 hits, 10.00 expected hits British roll dice for 2 artilleries, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/15 hits, 5.00 expected hits 4 infantry owned by the Germans and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 4 : 9/18 hits, 9.17 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 70 Casualties for Germans: 7 infantry Casualties for British: 5 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry Casualties for French: 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 2 fighters and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux 2 mech_infantrys moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Slovakia Hungary to Poland 4 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Romania 1 armour moved from Germany to Slovakia Hungary 2 infantry moved from Finland to Norway 1 fighter moved from 109 Sea Zone to Normandy Bordeaux Place Units - Germans 4 artilleries and 6 infantry placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -6.67 French : -0.33 AA fire in United Kingdom : : -1.33 -
That’s some painful dice
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Baltic States to Poland 2 infantry moved from Baltic States to Poland Combat - Russians Battle in 109 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 8 transports Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win with 1 destroyer and 8 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 16 infantry moved from Baltic States to Eastern Poland 2 armour and 6 mech_infantrys moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 3 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 armour and 2 mech_infantrys moved from Russia to Belarus 1 aaGun moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 aaGun, 3 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : -1.00 -
@Derek yes but seeing as my transports are toast, it’s not that bad for you that I have so many survivors trapped on london
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries and 4 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Siam 1 armour moved from Malaya to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 bombers and 2 tactical_bombers moved from Kwangsi to Burma Combat - Japanese Battle in Celebes Battle in Siam Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Celebes from Dutch, taking Siam from UK_Pacific with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 2 bombers and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Siam to Kwangsi 1 infantry moved from Anhwe to Chahar 1 aaGun and 5 infantry moved from Anhwe to Hopei 1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 submarine placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 factory_minor placed in Malaya Turning on Edit Mode EDIT: Adding units owned by Japanese to Jehol: 4 infantry EDIT: Removing units owned by Japanese from Manchuria: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 1.33 Japanese : 0.17 -
I wouldn’t say trapped. More like a very convenient garrison that prevents me from taking it back without a significant force.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 7 bombers moved from Eastern United States to United Kingdom 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in United Kingdom Americans attack with 1 artillery, 7 bombers and 1 infantry Germans defend with 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 7 bombers and 1 infantry in United Kingdom, round 2 : 5/9 hits, 5.33 expected hits Germans roll dice for 5 armour, 3 artilleries and 1 infantry in United Kingdom, round 2 : 1/9 hits, 3.83 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans roll dice for 1 artillery and 7 bombers in United Kingdom, round 3 : 4/8 hits, 5.00 expected hits Germans roll dice for 4 armour in United Kingdom, round 3 : 3/4 hits, 2.00 expected hits 4 armour owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 3 bombers and 1 infantry Casualties for Germans: 5 armour, 3 artilleries and 1 infantry Non Combat Move - Americans 4 bombers moved from United Kingdom to Scotland 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 armour and 1 infantry moved from Central United States to Western United States Place Units - Americans 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -1.83 Americans : -0.50 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 7 bombers moved from Eastern United States to United Kingdom 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in United Kingdom Americans attack with 1 artillery, 7 bombers and 1 infantry Germans defend with 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 7 bombers and 1 infantry in United Kingdom, round 2 : 5/9 hits, 5.33 expected hits Germans roll dice for 5 armour, 3 artilleries and 1 infantry in United Kingdom, round 2 : 1/9 hits, 3.83 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans roll dice for 1 artillery and 7 bombers in United Kingdom, round 3 : 4/8 hits, 5.00 expected hits Germans roll dice for 4 armour in United Kingdom, round 3 : 3/4 hits, 2.00 expected hits 4 armour owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 3 bombers and 1 infantry Casualties for Germans: 5 armour, 3 artilleries and 1 infantry Non Combat Move - Americans 4 bombers moved from United Kingdom to Scotland 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 armour and 1 infantry moved from Central United States to Western United States Place Units - Americans 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Szechwan 3 infantry moved from Sikang to Szechwan 3 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from Morocco to 109 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Italian Somaliland to Kenya British take Kenya from Italians 1 armour moved from Kenya to Tanganyika Territory 1 infantry moved from Italian Somaliland to Ethiopia British take Ethiopia from Italians Combat - British Battle in 109 Sea Zone British attack with 1 cruiser and 2 fighters Germans defend with 1 destroyer and 8 transports British roll dice for 1 cruiser and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone 8 transports owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 54 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer and 8 transports Non Combat Move - British 1 fighter moved from 109 Sea Zone to Scotland 2 transports moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from West India to India 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 cruiser and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Persia to West India 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -1.17 British : -0.50 Americans : -0.50 Chinese : 0.33 Japanese : -1.33 -
However I underestimated my bomber crews. They did well.
I really feel like I countered Sealion very well. Even with getting some bad dice. -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British Combat - Italians Non Combat Move - Italians 1 artillery moved from Belgian Congo to Rhodesia 5 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 submarine placed in 97 Sea Zone 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Yugoslavia: 2 armour EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour EDIT: Removing units owned by Italians from Greater Southern Germany: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 62 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians Combat - French Non Combat Move - French 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 bomber, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 3 infantry moved from Germany to Poland 1 bomber moved from Western Germany to Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in 109 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 cruiser and 2 transports; French defend with 1 cruiser Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 2 cruisers and 2 transports in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 transport owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 2 transports Casualties for French: 1 cruiser Battle in 110 Sea Zone Germans attack with 2 bombers Americans defend with 1 cruiser and 1 transport Germans roll dice for 2 bombers in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Poland Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Poland, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 bomber and 2 infantry in Poland, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 4 artilleries and 4 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Romania to Slovakia Hungary 6 mech_infantrys moved from Western Germany to Slovakia Hungary 1 bomber moved from Poland to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Norway to Finland Place Units - Germans 5 artilleries and 5 infantry placed in Germany 1 armour, 1 bomber and 6 mech_infantrys placed in Western Germany 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 0.00 Americans : -0.50 Russians : 1.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 3 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Romania 1 artillery and 1 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 3 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 mech_infantrys moved from Belarus to Karelia 1 fighter moved from Romania to Eastern Poland 1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Belarus to Karelia 1 tactical_bomber moved from Poland to Novgorod 1 fighter moved from Poland to Eastern Poland 4 mech_infantrys moved from Russia to Belarus 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 fighter and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : -2.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Chahar 4 infantry moved from Hopei to Shensi 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar 1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Chahar 1 fighter moved from Philippines to 55 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 4 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 artilleries moved from Siam to Shan State 3 artilleries moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Siam to Yunnan 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 bomber moved from Chahar to Kwangsi 1 bomber moved from Szechwan to Kwangsi 1 fighter and 2 tactical_bombers moved from Szechwan to Anhwe 1 tactical_bomber moved from Shensi to Anhwe Place Units - Japanese 3 mech_infantrys placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Anhwe: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Shensi: 1 aaGun EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French : 0.67 ANZAC : 1.17 Chinese : 1.67 Japanese : -0.00 -
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Test summary from TripleA, engine version: 1.9, time: 6:51:43 PM
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