The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
Ok, 4th time was the charm. :) For such a simple turn, this was the hardest one yet. My computer was trying to install an update, which errored out, and that was what was causing all the problems. anyway, disregard the above post, and use this one, as it is correct.
I’m wiped out, so TTYL, and have a great night!
1:22am, june 9th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 4 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 bomber and 1 infantry moved from Alaska to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from Manchuria to Soviet Far East
1 bomber moved from Russia to Baltic States
Combat - Americans
Battle in Baltic States
Americans attack with 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
2 carriers moved from 63 Sea Zone to 62 Sea Zone
2 transports moved from 63 Sea Zone to 62 Sea Zone
2 carriers moved from 62 Sea Zone to 61 Sea Zone
2 transports moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from 63 Sea Zone to 61 Sea Zone
1 fighter moved from Hawaiian Islands to 61 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser moved from 56 Sea Zone to 20 Sea Zone
1 bomber moved from Baltic States to Russia
Place Units - Americans
2 armour, 1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 35 PUs; end with 39 PUs
Americans collect 5 PUs from War Bonds; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Mechanized Infantry
Activate Technology - Germans
Germans activating Mechanized Infantry
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 56 PUs; 0 techTokens;
Germans buy 7 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Belorussia
3 armour, 2 artilleries and 4 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from France to Archangel
Combat - Germans
Battle in Belorussia
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Belorussia, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 2 artilleries, 1 bomber and 4 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 4 infantry in Archangel, round 2 : 4/1 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/1 hits, 1.67 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 3 infantry in Archangel, round 3 : 4/1 hits, 3.83 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Germans
1 aaGun moved from Karelia S.S.R. to Baltic States
4 infantry moved from Poland to East Poland
2 artilleries moved from Poland to East Poland
8 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 bomber moved from Archangel to East Poland
Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
4 armour and 6 infantry placed in Germany
Germans undo move 2.
5 armour and 5 infantry placed in Germany
1 armour and 1 infantry placed in France
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Germans collect 6 PUs from War Bonds; end with 47 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.00
Russians : 0.67
The UK is a major threat, and the US is getting some licks in as well, while the USSR is holding her own.
2:26pm, June 9th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 armour moved from Russia to Archangel
5 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 infantry moved from Eastern Ukraine to Belorussia
1 armour moved from Caucasus to Belorussia
3 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 armour and 4 infantry
Italians defend with 2 armour
Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 2/1 hits, 1.17 expected hits
Italians roll dice for 2 armour in Ukraine, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Archangel
Russians attack with 2 armour, 1 bomber and 5 infantry
Germans defend with 3 armour, 2 artilleries and 2 infantry
Russians roll dice for 2 armour, 1 bomber and 5 infantry in Archangel, round 2 : 3/1 hits, 2.50 expected hits
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Archangel, round 2 : 2/1 hits, 2.83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 bomber and 3 infantry in Archangel, round 3 : 2/1 hits, 2.17 expected hits
Germans roll dice for 3 armour and 1 artillery in Archangel, round 3 : 2/1 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 bomber and 1 infantry in Archangel, round 4 : 2/1 hits, 1.83 expected hits
Germans roll dice for 2 armour in Archangel, round 4 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 14
Casualties for Russians: 5 infantry
Casualties for Germans: 3 armour, 2 artilleries and 2 infantry
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
1 infantry moved from Caucasus to Eastern Ukraine
1 submarine moved from 7 Sea Zone to 13 Sea Zone
Place Units - Russians
4 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Russians collect 1 PU from War Bonds; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.17
Italians : 0.00
Russians : 1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 6,5 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subs
Activate Technology - Japanese
Japanese activating Super subs
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 7 infantry; Remaining resources: 6 PUs; 0 techTokens;
Combat Move - Japanese
4 fighters moved from 64 Sea Zone to 61 Sea Zone
2 bombers moved from Japan to 61 Sea Zone
2 fighters moved from Japan to 61 Sea Zone
2 fighters moved from 35 Sea Zone to 61 Sea Zone
3 transports moved from 35 Sea Zone to 38 Sea Zone
4 infantry moved from East Indies to 38 Sea Zone
4 infantry and 4 transports moved from 38 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
1 armour moved from Egypt to Italian Africa
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 64 Sea Zone to 62 Sea Zone
6 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 2 bombers and 8 fighters
Americans defend with 2 carriers, 4 fighters and 2 transports
Japanese roll dice for 2 bombers and 8 fighters in 61 Sea Zone, round 2 : 5/1 hits, 5.67 expected hits
Americans roll dice for 2 carriers, 4 fighters and 2 transports in 61 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
3 fighters owned by the Japanese, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 61 Sea Zone
Japanese roll dice for 2 bombers and 5 fighters in 61 Sea Zone, round 3 : 4/1 hits, 4.17 expected hits
Americans roll dice for 1 fighter and 2 transports in 61 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 2 transports owned by the Americans lost in 61 Sea Zone
Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 42
Casualties for Japanese: 4 fighters
Casualties for Americans: 2 carriers, 4 fighters and 2 transports
Battle in Buryatia S.S.R.
Japanese attack with 4 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Manchuria
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 fighters moved from 61 Sea Zone to 62 Sea Zone
2 bombers moved from 61 Sea Zone to India
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to 35 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
Place Units - Japanese
2 bombers placed in Egypt
4 infantry placed in East Indies
3 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 52 PUs
Japanese collect 2 PUs from War Bonds; end with 54 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.00
Chinese : -0.33
Russians : -0.33
Japanese : -1.33
And back to the UK.
9:42pm, June 9th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from United Kingdom to 3 Sea Zone
2 armour moved from United Kingdom to 3 Sea Zone
2 armour moved from 3 Sea Zone to Norway
British take Norway from Germans
2 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
1 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 22 PUs
British collect 4 PUs from War Bonds; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 battleship, 2 cruisers and 2 transports moved from 16 Sea Zone to 14 Sea Zone
1 artillery moved from Italy to Balkans
5 armour moved from Italy to Czechoslovakia Hungary
3 armour moved from Czechoslovakia Hungary to Poland
Non Combat Move - Italians
Place Units - Italians
6 armour placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Italians collect 3 PUs from War Bonds; end with 19 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
USA! :)
9:54 pm, june 9th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 1 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 cruiser moved from 20 Sea Zone to 56 Sea Zone
3 infantry moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Caucasus to Bulgaria Romania
1 bomber moved from Russia to Persia
1 bomber and 1 infantry moved from Western United States to Mexico
2 fighters moved from Western United States to Panama
1 bomber moved from Soviet Far East to Yakut S.S.R.
Combat - Americans
Battle in Bulgaria Romania
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Bulgaria Romania, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria Romania
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Persia to Caucasus
1 bomber moved from Bulgaria Romania to Russia
1 destroyer moved from 10 Sea Zone to 20 Sea Zone
1 submarine moved from 10 Sea Zone to 20 Sea Zone
1 transport moved from 10 Sea Zone to 20 Sea Zone
Place Units - Americans
1 cruiser, 3 submarines and 2 transports placed in 56 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 35 PUs; end with 37 PUs
Americans collect 5 PUs from War Bonds; end with 42 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,4 and gets 0 hits
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 51 PUs; 2 techTokens;
Germans buy 6 armour and 7 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 armour and 1 infantry moved from Karelia S.S.R. to Belorussia
2 artilleries, 1 bomber and 4 infantry moved from East Poland to Belorussia
1 armour and 1 infantry moved from Germany to East Poland
1 armour and 1 infantry moved from Germany to East Poland
1 armour and 1 infantry moved from Germany to East Poland
1 armour and 1 infantry moved from Germany to East Poland
1 armour and 1 infantry moved from Germany to East Poland
1 infantry moved from Poland to Bulgaria Romania
2 artilleries and 7 infantry moved from Poland to East Poland
1 armour and 1 infantry moved from France to Balkans
Combat - Germans
Battle in Belorussia
Germans attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Belorussia, round 2 : 3/1 hits, 3.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to East Poland
1 bomber moved from Belorussia to East Poland
1 infantry and 1 transport moved from 25 Sea Zone to 42 Sea Zone
Place Units - Germans
1 infantry placed in Karelia S.S.R.
5 armour and 5 infantry placed in Germany
1 armour and 1 infantry placed in France
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Germans collect 4 PUs from War Bonds; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
Back to russia!
11:25 pm, june 9th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
6 infantry moved from Russia to Belorussia
1 bomber moved from Russia to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 armour moved from Archangel to Belorussia
1 submarine moved from 13 Sea Zone to 18 Sea Zone
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 bomber and 7 infantry
Germans defend with 1 armour, 2 artilleries and 4 infantry
Russians roll dice for 1 armour, 1 bomber and 7 infantry in Belorussia, round 2 : 3/1 hits, 2.33 expected hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Belorussia, round 2 : 3/1 hits, 2.50 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Belorussia, round 3 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Belorussia, round 3 : 2/1 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 bomber and 2 infantry in Belorussia, round 4 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 4 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 6 infantry
Casualties for Germans: 1 armour, 2 artilleries and 4 infantry
Non Combat Move - Russians
1 bomber moved from Belorussia to Russia
1 armour moved from Archangel to Russia
1 armour moved from Ukraine to Russia
1 infantry moved from Caucasus to Ukraine
4 infantry moved from Caucasus to Eastern Ukraine
Place Units - Russians
1 armour and 5 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Russians collect 4 PUs from War Bonds; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 1,3 and gets 0 hits
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory and 2 fighters; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Japanese
2 armour moved from Italian Africa to Union of South Africa
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 infantry moved from Manchuria to Suiyuan
3 armour moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
3 armour and 3 infantry moved from 62 Sea Zone to Manchuria
4 transports moved from 35 Sea Zone to 38 Sea Zone
4 infantry moved from East Indies to 38 Sea Zone
4 infantry and 4 transports moved from 38 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
8 infantry moved from India to Persia
1 infantry moved from Trans-Jordan to Egypt
2 bombers moved from India to Russia
2 bombers moved from Egypt to Caucasus
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 2,1 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0.33 expected hits
Bombing raid in Caucasus rolls: 6,5,6,2 and causes: 8 damage to unit: factory
Bombing raid in Caucasus causes 8 damage total.
Battle in Union of South Africa
Japanese attack with 2 armour
British defend with 2 infantry
Japanese roll dice for 2 armour in Union of South Africa, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 2 infantry in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 2 armour in Union of South Africa, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Caucasus to Czechoslovakia Hungary
1 bomber moved from Russia to East Poland
Place Units - Japanese
1 bomber and 1 fighter placed in Egypt
1 factory placed in India
Japanese undo move 1.
2 bombers placed in Egypt
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Japanese collect 2 PUs from War Bonds; end with 52 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
British : -1.00
Japanese : 0.00
AA fire in Caucasus : : -0.33
Back to UK 7. I really wish I had played Norway better. :)
9:18 am, June 10th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Norway to Finland
British take Finland from Germans
5 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour, 5 infantry and 4 transports moved from 3 Sea Zone to 5 Sea Zone
1 armour moved from Norway to 5 Sea Zone
1 armour moved from Norway to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Baltic States
Russians take Baltic States from Germans
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Baltic States
2 armour moved from 5 Sea Zone to Karelia S.S.R.
1 cruiser moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to Bulgaria Romania
Combat - British
Battle in Bulgaria Romania
British attack with 1 bomber
Germans defend with 1 infantry
British roll dice for 1 bomber in Bulgaria Romania, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in Bulgaria Romania, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria Romania
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
British attack with 3 armour and 3 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 fighters moved from 3 Sea Zone to 5 Sea Zone
2 carriers moved from 3 Sea Zone to 5 Sea Zone
1 bomber moved from Bulgaria Romania to Caucasus
Place Units - British
3 armour placed in Norway
3 infantry placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 23 PUs
British collect 3 PUs from War Bonds; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
3 armour moved from Poland to Ukraine
5 armour moved from Czechoslovakia Hungary to Ukraine
6 armour moved from Italy to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
1 armour moved from Belgian Congo to Egypt
Combat - Italians
Battle in Ukraine
Italians attack with 8 armour
Russians defend with 4 infantry
Italians roll dice for 8 armour in Ukraine, round 2 : 4/0 hits, 4.00 expected hits
Russians roll dice for 4 infantry in Ukraine, round 2 : 1/1 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour
Casualties for Russians: 4 infantry
Non Combat Move - Italians
Place Units - Italians
5 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Italians collect 6 PUs from War Bonds; end with 24 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
Back to the USA!
6:16pm, June 10th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 1 destroyer; Remaining resources: 11 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 artilleries moved from Western United States to 56 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone
1 infantry moved from Mexico to Panama
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone
1 bomber moved from Mexico to 42 Sea Zone
1 bomber moved from Yakut S.S.R. to Soviet Far East
1 bomber moved from Caucasus to Germany
1 bomber moved from Russia to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,4 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.
Battle in 42 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 infantry and 1 transport
1 infantry owned by the Germans and 1 transport owned by the Germans lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry and 1 transport
Battle in Soviet Far East
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Soviet Far East to Caucasus
2 bombers moved from Germany to Finland
1 bomber moved from 42 Sea Zone to Australia
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 46 PUs
Americans collect 5 PUs from War Bonds; end with 51 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
AA fire in Germany : : -0.33