AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Rockets Advance
    
        Activate Technology - Americans
            Americans activating Rockets Advance
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 cruiser, 1 fighter and 1 submarine; Remaining resources: 4 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to Soviet Far East
            3 infantry moved from 63 Sea Zone to Soviet Far East
            1 fighter moved from 64 Sea Zone to Soviet Far East
            1 bomber moved from United Kingdom to Norway
            1 bomber moved from Caucasus to East Poland
    
        Combat - Americans
            Strategic bombing raid in Norway
                Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Norway causes 3 damage total. 
            Battle in Soviet Far East
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Soviet Far East, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in East Poland
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in East Poland, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from East Poland to Caucasus
            1 bomber moved from Norway to Russia
            1 fighter moved from Soviet Far East to 63 Sea Zone
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 fighter moved from 64 Sea Zone to 63 Sea Zone
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 fighter moved from 64 Sea Zone to 63 Sea Zone
            2 armour moved from Western United States to 56 Sea Zone
            2 infantry moved from Western United States to 56 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 64 Sea Zone
            1 bomber moved from Western United States to Alaska
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 cruiser placed in 56 Sea Zone
            4 armour and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 39 PUs
            Americans collect 2 PUs from War Bonds; end with 41 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans rolls : : 1.00
    Americans : 0.67
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Brazil to 18 Sea Zone
            1 infantry and 1 transport moved from 18 Sea Zone to 25 Sea Zone
            1 bomber moved from France to 9 Sea Zone
            4 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            3 fighters moved from Poland to Baltic States
            1 artillery moved from Karelia S.S.R. to Baltic States
    
        Combat - Germans
            Battle in 9 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 artillery, 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber in 9 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 9 Sea Zone
                    1 transport owned by the British and 1 artillery owned by the British lost in 9 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 19
                Casualties for British: 1 artillery, 1 destroyer and 1 transport
            Battle in Baltic States
                Germans attack with 1 artillery and 3 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 fighters in Baltic States, round 2 : 1/1 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Baltic States to Norway
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            5 infantry moved from Finland to Norway
            1 armour moved from Karelia S.S.R. to Norway
            1 armour moved from Karelia S.S.R. to Norway
            1 bomber moved from 9 Sea Zone to France
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            2 artilleries and 8 infantry placed in Germany
            2 artilleries placed in France
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Germans collect 6 PUs from War Bonds; end with 44 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    Russians : -0.33
    

    Savegame

  • '19

    Germany is taking a beating from your bombers, and I just learned what happens if you don’t repair a factory, you cannot build there!

    12:35am, June 9th.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            6 infantry moved from Caucasus to Ukraine
            2 armour moved from Caucasus to Ukraine
            1 bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 armour, 1 bomber and 6 infantry
                Italians defend with 4 armour and 2 infantry
                    Russians roll dice for 2 armour, 1 bomber and 6 infantry in Ukraine, round 2 : 3/1 hits, 2.67 expected hits
                    Italians roll dice for 4 armour and 2 infantry in Ukraine, round 2 : 2/1 hits, 2.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
                    Russians roll dice for 2 armour, 1 bomber and 4 infantry in Ukraine, round 3 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 3 armour in Ukraine, round 3 : 1/1 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine
                    Russians roll dice for 2 armour, 1 bomber and 3 infantry in Ukraine, round 4 : 2/1 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 4 infantry
                Casualties for Italians: 4 armour and 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Ukraine to Russia
            4 infantry moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            3 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            4 infantry moved from Russia to Kazakh S.S.R.
    
        Place Units - Russians
            1 armour placed in Caucasus
            1 armour placed in Russia
            3 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Russians collect 5 PUs from War Bonds; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 1,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 bombers and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports moved from 52 Sea Zone to 64 Sea Zone
            1 carrier, 2 fighters and 3 transports moved from 35 Sea Zone to 38 Sea Zone
            4 infantry moved from East Indies to 38 Sea Zone
            1 carrier, 2 fighters, 4 infantry and 3 transports moved from 38 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to India
            1 armour moved from Egypt to Italian Africa
                  Japanese take Italian Africa from British
            1 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Trans-Jordan to Kazakh S.S.R.
            1 artillery and 2 infantry moved from Persia to Kazakh S.S.R.
            1 transport moved from 46 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
            Battle in Kazakh S.S.R.
                Japanese attack with 2 armour, 1 artillery and 2 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 1.83 expected hits
                    Russians roll dice for 5 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese roll dice for 2 armour and 1 artillery in Kazakh S.S.R., round 3 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 4 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                    Japanese roll dice for 2 armour in Kazakh S.S.R., round 4 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Kazakh S.S.R., round 4 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
                Casualties for Russians: 4 infantry
            Battle in 64 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports
                Americans defend with 2 armour, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines and 2 transports
                    Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports in 64 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
                    Americans roll dice for 3 submarines in 64 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 transports in 64 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    3 submarines owned by the Americans, 1 cruiser owned by the Americans and 2 destroyers owned by the Americans lost in 64 Sea Zone
                    2 armour owned by the Americans, 2 infantry owned by the Americans and 2 transports owned by the Americans lost in 64 Sea Zone
                    Japanese roll dice for 2 submarines in 64 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 76
                Casualties for Americans: 2 armour, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines and 2 transports
    
        Non Combat Move - Japanese
            2 fighters moved from 35 Sea Zone to Trans-Jordan
            2 fighters moved from Kiangsu to 35 Sea Zone
    
        Place Units - Japanese
            1 armour and 1 infantry placed in Egypt
            4 infantry placed in East Indies
            2 bombers and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Japanese collect 5 PUs from War Bonds; end with 51 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Russians : 0.00
    Japanese : -0.33
    

    Savegame

  • '19

    The naval battle went well, but the land battle was a disaster, lol.
    12:54am, June 9th.


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            4 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour moved from United Kingdom to 3 Sea Zone
            1 artillery moved from United Kingdom to 3 Sea Zone
            4 infantry moved from United Kingdom to 3 Sea Zone
            1 infantry moved from United Kingdom to 3 Sea Zone
            5 infantry moved from 3 Sea Zone to Norway
            1 artillery moved from 3 Sea Zone to Norway
            2 armour moved from 3 Sea Zone to Norway
            1 cruiser moved from 2 Sea Zone to 3 Sea Zone
            4 fighters moved from 2 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
                British attack with 2 armour, 1 artillery, 4 fighters and 5 infantry
                Germans defend with 2 armour, 1 factory, 3 fighters and 5 infantry
                    British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 artillery, 4 fighters and 5 infantry in Norway, round 2 : 4/1 hits, 4.33 expected hits
                    Germans roll dice for 2 armour, 3 fighters and 5 infantry in Norway, round 2 : 4/1 hits, 4.67 expected hits
                    5 infantry owned by the Germans and 4 infantry owned by the British lost in Norway
                    British roll dice for 2 armour, 1 artillery, 4 fighters and 1 infantry in Norway, round 3 : 4/1 hits, 3.67 expected hits
                    Germans roll dice for 2 armour and 3 fighters in Norway, round 3 : 3/0 hits, 3.00 expected hits
                    2 fighters owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Norway
                    British roll dice for 1 armour and 4 fighters in Norway, round 4 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the British lost in Norway
                British win with 4 fighters remaining. Battle score for attacker is 26
                Casualties for British: 2 armour, 1 artillery and 5 infantry
                Casualties for Germans: 2 armour, 3 fighters and 5 infantry
    
        Non Combat Move - British
            2 carriers moved from 2 Sea Zone to 3 Sea Zone
            1 destroyer moved from 2 Sea Zone to 3 Sea Zone
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
            4 fighters moved from Norway to 3 Sea Zone
    
        Place Units - British
            2 armour, 1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 19 PUs; end with 19 PUs
            British collect 2 PUs from War Bonds; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.00
    

    Savegame


  • I didn’t notice about that sea zone that you used to half of my fleet. Very poor oversight on my part.

  • '19

    @gribble I think we are both really tired right now, and making mistakes more often because of them.

  • '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
            1 armour moved from Rhodesia to Belgian Congo
            2 transports moved from 16 Sea Zone to 14 Sea Zone
            2 armour moved from Italy to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
            2 armour and 2 infantry moved from 16 Sea Zone to Ukraine
            1 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Bulgaria Romania to Czechoslovakia Hungary
            2 armour moved from Italy to Czechoslovakia Hungary
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour and 2 infantry
                Russians defend with 2 armour and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 1/1 hits, 1.67 expected hits
                    Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 2 armour in Ukraine, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 10
                Casualties for Italians: 2 infantry
                Casualties for Russians: 2 armour and 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            5 armour and 1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Italians collect 4 PUs from War Bonds; end with 21 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : -0.17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    Arrrgh! Now the stupid game is having me post after my turn in over, at the start of the USA turn!!! I’ll try Italy 5 over for the fourth time, then I’m hitting the sack. :)

  • '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
            1 armour moved from Rhodesia to Belgian Congo
            2 transports moved from 16 Sea Zone to 14 Sea Zone
            2 armour and 2 infantry moved from Italy to 14 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
            2 armour and 2 infantry moved from 16 Sea Zone to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 3 armour and 2 infantry
                Russians defend with 2 armour and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 1/1 hits, 1.67 expected hits
                    Italians roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 3 armour in Ukraine, round 3 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for Russians: 2 armour and 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Balkans to Bulgaria Romania
            2 armour moved from Italy to Bulgaria Romania
    
        Place Units - Italians
            5 armour and 1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Italians collect 6 PUs from War Bonds; end with 23 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 0.83
    

    Savegame

  • '19

    Ok, 4th time was the charm. :) For such a simple turn, this was the hardest one yet. My computer was trying to install an update, which errored out, and that was what was causing all the problems. anyway, disregard the above post, and use this one, as it is correct.

    I’m wiped out, so TTYL, and have a great night!

    1:22am, june 9th.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 4 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 artillery moved from Soviet Far East to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 bomber and 1 infantry moved from Alaska to Manchuria
                  Chinese take Manchuria from Japanese
            1 bomber moved from Manchuria to Soviet Far East
            1 bomber moved from Russia to Baltic States
    
        Combat - Americans
            Battle in Baltic States
                Americans attack with 1 bomber
                Germans defend with 1 artillery
                    Americans roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            2 carriers moved from 63 Sea Zone to 62 Sea Zone
            2 transports moved from 63 Sea Zone to 62 Sea Zone
            2 carriers moved from 62 Sea Zone to 61 Sea Zone
            2 transports moved from 62 Sea Zone to 61 Sea Zone
            3 fighters moved from 63 Sea Zone to 61 Sea Zone
            1 fighter moved from Hawaiian Islands to 61 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 cruiser moved from 56 Sea Zone to 20 Sea Zone
            1 bomber moved from Baltic States to Russia
    
        Place Units - Americans
            2 armour, 1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 39 PUs
            Americans collect 5 PUs from War Bonds; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Mechanized Infantry
    
        Activate Technology - Germans
            Germans activating Mechanized Infantry
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 56 PUs; 0 techTokens; 
            Germans buy 7 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Karelia S.S.R. to Belorussia
            1 armour moved from Karelia S.S.R. to Belorussia
            3 armour, 2 artilleries and 4 infantry moved from Karelia S.S.R. to Archangel
            1 bomber moved from France to Archangel
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Belorussia, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour, 2 artilleries, 1 bomber and 4 infantry
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 4 infantry in Archangel, round 2 : 4/1 hits, 4.17 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/1 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 3 infantry in Archangel, round 3 : 4/1 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 4 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Karelia S.S.R. to Baltic States
            4 infantry moved from Poland to East Poland
            2 artilleries moved from Poland to East Poland
            8 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            1 bomber moved from Archangel to East Poland
    
        Place Units - Germans
            1 armour and 1 infantry placed in Karelia S.S.R.
            4 armour and 6 infantry placed in Germany
            Germans undo move 2.
            5 armour and 5 infantry placed in Germany
            1 armour and 1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Germans collect 6 PUs from War Bonds; end with 47 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Russians : 0.67
    

    Savegame

  • '19

    The UK is a major threat, and the US is getting some licks in as well, while the USSR is holding her own.
    2:26pm, June 9th.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 armour moved from Russia to Archangel
            5 infantry moved from Russia to Archangel
            1 bomber moved from Russia to Archangel
            1 infantry moved from Eastern Ukraine to Belorussia
            1 armour moved from Caucasus to Belorussia
            3 infantry moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Ukraine
                Russians attack with 1 armour and 4 infantry
                Italians defend with 2 armour
                    Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 2/1 hits, 1.17 expected hits
                    Italians roll dice for 2 armour in Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 armour
            Battle in Archangel
                Russians attack with 2 armour, 1 bomber and 5 infantry
                Germans defend with 3 armour, 2 artilleries and 2 infantry
                    Russians roll dice for 2 armour, 1 bomber and 5 infantry in Archangel, round 2 : 3/1 hits, 2.50 expected hits
                    Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Archangel, round 2 : 2/1 hits, 2.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 armour, 1 bomber and 3 infantry in Archangel, round 3 : 2/1 hits, 2.17 expected hits
                    Germans roll dice for 3 armour and 1 artillery in Archangel, round 3 : 2/1 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Archangel
                    Russians roll dice for 2 armour, 1 bomber and 1 infantry in Archangel, round 4 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Archangel, round 4 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 5 infantry
                Casualties for Germans: 3 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Archangel to Russia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 submarine moved from 7 Sea Zone to 13 Sea Zone
    
        Place Units - Russians
            4 infantry placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Russians collect 1 PU from War Bonds; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Italians : 0.00
    Russians : 1.67
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 6,5 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Super subs
    
        Activate Technology - Japanese
            Japanese activating Super subs
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 bombers and 7 infantry; Remaining resources: 6 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            4 fighters moved from 64 Sea Zone to 61 Sea Zone
            2 bombers moved from Japan to 61 Sea Zone
            2 fighters moved from Japan to 61 Sea Zone
            2 fighters moved from 35 Sea Zone to 61 Sea Zone
            3 transports moved from 35 Sea Zone to 38 Sea Zone
            4 infantry moved from East Indies to 38 Sea Zone
            4 infantry and 4 transports moved from 38 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to India
            1 armour moved from Egypt to Italian Africa
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 64 Sea Zone to 62 Sea Zone
            6 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 2 bombers and 8 fighters
                Americans defend with 2 carriers, 4 fighters and 2 transports
                    Japanese roll dice for 2 bombers and 8 fighters in 61 Sea Zone, round 2 : 5/1 hits, 5.67 expected hits
                    Americans roll dice for 2 carriers, 4 fighters and 2 transports in 61 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
                    3 fighters owned by the Japanese, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 61 Sea Zone
                    Japanese roll dice for 2 bombers and 5 fighters in 61 Sea Zone, round 3 : 4/1 hits, 4.17 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 61 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the Americans and 2 transports owned by the Americans lost in 61 Sea Zone
                Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 42
                Casualties for Japanese: 4 fighters
                Casualties for Americans: 2 carriers, 4 fighters and 2 transports
            Battle in Buryatia S.S.R.
                Japanese attack with 4 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Manchuria
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from 61 Sea Zone to 62 Sea Zone
            2 bombers moved from 61 Sea Zone to India
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Trans-Jordan to 35 Sea Zone
            1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - Japanese
            2 bombers placed in Egypt
            4 infantry placed in East Indies
            3 armour and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 52 PUs
            Japanese collect 2 PUs from War Bonds; end with 54 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.00
    Chinese : -0.33
    Russians : -0.33
    Japanese : -1.33
    

    Savegame

  • '19

    And back to the UK.
    9:42pm, June 9th.

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