TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy Bomber
Activate Technology - Japanese
Japanese activating Heavy Bomber
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 fighters moved from Kiangsu to Chinghai
2 infantry moved from Sikang to Chinghai
2 infantry moved from Ningxia to Chinghai
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 armour moved from Philippine Islands to 50 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 artillery and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
2 infantry moved from Trans-Jordan to 34 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to India
2 fighters moved from 35 Sea Zone to India
1 infantry moved from Burma to India
Combat - Japanese
Battle in Chinghai
Japanese attack with 2 fighters and 4 infantry
Chinese defend with 1 infantry; Russians defend with 1 armour and 2 infantry
Japanese roll dice for 2 fighters and 4 infantry in Chinghai, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 armour and 3 infantry in Chinghai, round 2 : 2/1 hits, 1.50 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 2 fighters and 2 infantry in Chinghai, round 3 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 armour and 1 infantry in Chinghai, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai
Japanese roll dice for 2 fighters and 1 infantry in Chinghai, round 4 : 2/1 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Chinghai, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters and 4 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in India : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in India, round 2 : 2/1 hits, 2.17 expected hits
British roll dice for 1 artillery and 3 infantry in India, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in India, round 3 : 2/0 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in India, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
2 fighters moved from Chinghai to Ningxia
Place Units - Japanese
2 armour placed in Egypt
1 destroyer and 2 submarines placed in 62 Sea Zone
1 factory placed in East Indies
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Japanese collect 2 PUs from War Bonds; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 0.00
Japanese rolls : : 1.00
Chinese : 0.17
Russians : 0.67
AA fire in India : : -0.33
Japanese : 0.67
Savegame