@Adam514 forgot a french ncm so edited and reposted.
Samuel06 (Axis) Vs Dawgoneit (Allies) BM3
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 artillery, 2 mech_infantrys and 3 transports moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 2 fighters moved from 87 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 carrier and 6 destroyers moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 submarines moved from 87 Sea Zone to 91 Sea Zone 7 bombers moved from French Equatorial Africa to Egypt 1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to French Equatorial Africa 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Morocco Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Morocco from Germans, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 1. 1 carrier placed in 10 Sea Zone 3 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone Americans undo move 3. 2 bombers placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.50 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 artillery, 2 mech_infantrys and 3 transports moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 2 fighters moved from 87 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 carrier and 6 destroyers moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 submarines moved from 87 Sea Zone to 91 Sea Zone 7 bombers moved from French Equatorial Africa to Egypt 1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to French Equatorial Africa 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Morocco Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Morocco from Germans, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 1. 1 carrier placed in 10 Sea Zone 3 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone Americans undo move 3. 2 bombers placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 3 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 armour, 1 artillery and 6 mech_infantrys moved from Egypt to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Iraq to Egypt 3 artilleries and 5 infantry moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in 99 Sea Zone British attack with 1 fighter and 2 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Crete Battle in Shan State British attack with 3 infantry Japanese defend with 1 mech_infantry British roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State British win, taking Crete from Italians, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 infantry moved from India to Burma 1 fighter moved from 99 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Iraq 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 87 Sea Zone: 1 destroyer and 2 transports EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer and 2 transports EDIT: Removing units owned by British from French West Africa: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by British to Gibraltar: 1 armour, 1 artillery and 2 infantry Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 0.83 Italians : -0.33 Americans : -0.50 Japanese : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 armour, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from Libya to Southern Italy 1 fighter moved from Libya to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 2 transports moved from 94 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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@samuel06 Hey, are you still playing ?
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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@samuel06 sorry. it didn’t come up on my list.
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 artillery and 4 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Western Germany to Crete 1 bomber moved from Western Germany to 104 Sea Zone
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 artillery and 4 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Western Germany to Crete 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Belarus Germans attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.83 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/7 hits, 2.67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Crete Germans attack with 1 bomber and 2 infantry British defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Crete, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Crete Germans roll dice for 1 bomber and 1 infantry in Crete, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete Germans win, taking Crete from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland 1 bomber moved from Crete to Southern Italy 1 aaGun and 3 infantry moved from Eastern Poland to Bessarabia 1 aaGun, 5 artilleries and 5 infantry moved from Poland to Eastern Poland 5 artilleries and 5 infantry moved from Germany to Poland 1 artillery and 2 infantry moved from Algeria to Tunisia 2 fighters and 2 tactical_bombers moved from Algeria to Western Germany 2 infantry moved from Southern France to France Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 1 artillery and 3 infantry placed in Germany 1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 0.00 Americans : -0.33 Russians : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 3 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 2 fighters moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery and 4 infantry moved from Russia to Vologda 3 artilleries moved from Russia to Bryansk 1 infantry moved from Russia to Samara Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.67
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 2 bombers moved from Malaya to 37 Sea Zone 2 armour and 2 infantry moved from French Indo China to Shan State 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 artillery and 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Szechwan to Shan State 1 mech_infantry moved from Kweichow to Shan State 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Malaya to Shan State
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 2 bombers moved from Malaya to 37 Sea Zone 2 armour and 2 infantry moved from French Indo China to Shan State 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 artillery and 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Szechwan to Shan State 1 mech_infantry moved from Kweichow to Shan State 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Malaya to Shan State Combat - Japanese Battle in Alaska Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Alaska from Americans, taking 37 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers British defend with 3 infantry; Chinese defend with 1 fighter Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 4/9 hits, 4.33 expected hits UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits 1 fighter owned by the Chinese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Chinese: 1 fighter Casualties for British: 3 infantry Battle in Shan State Japanese attack with 2 armour, 5 infantry and 2 mech_infantrys British defend with 3 infantry Japanese roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Shan State, round 2 : 2/9 hits, 2.17 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Shan State, round 3 : 1/7 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for British: 3 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from 37 Sea Zone to Philippines 2 bombers moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 armour moved from Sikang to Yunnan 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Chahar to Hopei 2 armour moved from Chahar to Kweichow 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 battleship and 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 armour and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Malaya 3 mech_infantrys placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2 Japanese collect 58 PUs (9 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : 0.33 UK_Pacific : 0.00 Japanese : 0.17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 2 Sea Zone 1 fighter moved from 10 Sea Zone to Alaska 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 6 destroyers, 3 infantry, 2 mech_infantrys, 4 submarines and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Algeria 2 mech_infantrys moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Algeria 3 infantry moved from French Central Africa to French Equatorial Africa 1 bomber moved from French Equatorial Africa to 99 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Alaska Combat - Americans Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser, 6 destroyers, 4 submarines and 4 transports Italians defend with 1 destroyer Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 6 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 99 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport; Italians defend with 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Algeria Battle in Alaska Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Alaska, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Algeria from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from Western United States to British Columbia 1 bomber moved from Alaska to Western United States 1 bomber moved from 2 Sea Zone to Western United States 1 fighter moved from Alaska to Western United States 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 104 Sea Zone to 92 Sea Zone 1 bomber moved from 99 Sea Zone to Egypt 3 fighters moved from Queensland to Hawaiian Islands Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Western United States Americans undo move 6. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.83 Italians : 0.67 Americans : -0.50 Japanese : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 2 Sea Zone 1 fighter moved from 10 Sea Zone to Alaska 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 6 destroyers, 3 infantry, 2 mech_infantrys, 4 submarines and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 armour moved from 92 Sea Zone to Algeria 2 mech_infantrys moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Algeria 3 infantry moved from French Central Africa to French Equatorial Africa 1 bomber moved from French Equatorial Africa to 99 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Alaska Combat - Americans Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser, 6 destroyers, 4 submarines and 4 transports Italians defend with 1 destroyer Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 6 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 99 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport; Italians defend with 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Algeria Battle in Alaska Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Alaska, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Algeria from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from Western United States to British Columbia 1 bomber moved from Alaska to Western United States 1 bomber moved from 2 Sea Zone to Western United States 1 fighter moved from Alaska to Western United States 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 104 Sea Zone to 92 Sea Zone 1 bomber moved from 99 Sea Zone to Egypt 3 fighters moved from Queensland to Hawaiian Islands Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Western United States Americans undo move 6. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Alexandria to Tobruk 2 armour moved from Alexandria to Tobruk 2 mech_infantrys moved from Alexandria to Tobruk 3 mech_infantrys moved from Alexandria to Egypt 3 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 2 infantry moved from Iraq to Persia 1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 3 artilleries moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 4 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 2 mech_infantrys British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 1 artillery and 4 infantry in Burma, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Non Combat Move - British Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 31 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.83 Italians : 0.67 British : 0.67 Americans : -0.50 Japanese : -2.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 1 marine moved from Tunisia to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 1 armour, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in Algeria Italians attack with 1 armour, 1 artillery, 9 infantry, 1 marine and 1 mech_infantry Americans defend with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 9 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 4/13 hits, 3.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Algeria, round 2 : 3/7 hits, 2.50 expected hits 3 infantry owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians roll dice for 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry in Algeria, round 3 : 1/10 hits, 2.50 expected hits Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians roll dice for 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Algeria, round 4 : 1/8 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 artillery in Algeria, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Americans lost in Algeria Italians roll dice for 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Algeria, round 5 : 4/8 hits, 2.17 expected hits Americans roll dice for 1 armour in Algeria, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Algeria Italians win, taking 98 Sea Zone from French, taking Algeria from Americans with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 5 infantry Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.67
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Gibraltar 1 submarine moved from 119 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 3 infantry moved from Novgorod to Belarus 8 armour, 7 artilleries, 22 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Baltic States to Western Ukraine 5 infantry moved from Bessarabia to Western Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 2 fighters moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Eastern Poland to Ukraine