@simon33 said in L25 BM4 Simon (L+22) v Zar (X):
This is Balanced Mod. Was supposed to be G40. Will have to restart and edit the dice results in.
Oh cancel that. No it is supposed to be BM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
2 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Southern Italy to 95 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 fighter and 2 infantry
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 5 infantry
Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 5 infantry in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Western Ukraine, round 3 : 0/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour and 2 artilleries in Western Ukraine, round 4 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 artilleries owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Italians
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Alexandria to Greece
Place Units - Italians
1 submarine and 2 transports placed in 95 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -0.33
AA fire in Malta : : -0.17
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from India to Volgograd
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from India to Volgograd
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
10 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
10 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 10 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 10 mech_infantrys in Baltic States, round 2 : 6/12 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to Western Germany
2 tactical_bombers moved from Western Germany to Algeria
1 infantry moved from Southern France to France
1 armour moved from Southern France to Western Germany
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Eastern Poland to Baltic States
4 infantry moved from Romania to Eastern Poland
1 aaGun moved from Western Germany to Germany
Place Units - Germans
2 infantry placed in Southern France
2 submarines placed in 112 Sea Zone
1 infantry placed in Western Germany
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 3.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
5 infantry moved from Belarus to Novgorod
1 armour moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Novgorod
Russians attack with 1 armour and 5 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 armour and 5 infantry in Novgorod, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 artilleries and 4 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : 0.00
Russians : 1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Chahar to Shensi
2 bombers moved from Malaya to Java
2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Chahar to Shensi
2 bombers moved from Malaya to Java
2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 2 infantry and 4 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Shensi, round 2 : 2/7 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Suiyuyan to Shensi
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 marine moved from Guam to 21 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
2 bombers moved from Java to Malaya
Place Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in Kiangsu
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Japanese collect 62 PUs (1 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.33
Chinese : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
2 destroyers and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 infantry moved from Brazil to French Guiana
Combat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Celebes from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
7 bombers moved from United Kingdom to French Equatorial Africa
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - Americans
1 carrier and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Chahar from Japanese, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -2.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
2 destroyers and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 infantry moved from Brazil to French Guiana
Combat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Celebes from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
7 bombers moved from United Kingdom to French Equatorial Africa
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - Americans
1 carrier and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Chahar from Japanese, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Alexandria
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
Combat - British
Battle in Alexandria
British attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 3 infantry in Alexandria, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 fighter and 2 infantry in Alexandria, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 mech_infantry moved from Iraq to Egypt
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
3 infantry moved from India to Burma
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.83
Italians : -0.33
Americans : 1.67
Chinese : -2.50
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 2 transports
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 bomber owned by the Italians lost in 81 Sea Zone
British win, taking Cyprus from British with 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Libya
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
4 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 2 transports moved from 95 Sea Zone to 94 Sea Zone
4 infantry and 1 marine moved from 94 Sea Zone to Algeria
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Volgograd to Russia
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Volgograd to Russia
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
6 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 0/8 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 3 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 4 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 4/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Belarus to Eastern Poland
1 aaGun and 9 mech_infantrys moved from Baltic States to Eastern Poland
2 bombers moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 aaGun, 5 artilleries and 5 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
2 infantry placed in Southern France
1 fighter and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.67
Russians : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
Place Units - Russians
3 infantry placed in Ukraine
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 bombers moved from Malaya to Java
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Shensi to Sikang
1 artillery moved from Suiyuyan to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 bombers moved from Malaya to Java
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Shensi to Sikang
1 artillery moved from Suiyuyan to Chahar
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Chahar
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Chahar, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Chahar, round 4 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 armour moved from Malaya to French Indo China
2 bombers moved from Java to Malaya
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
Japanese undo move 1.
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 fighter and 2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -2.00
UK_Pacific : -0.33
Japanese : 0.67
@samuel06 I did an edit to remove the US transport in Celebes sz. I thought I had sent a fighter from Philippines to kill it but made a mistake. I hope that’s ok.