@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
Samuel06 (Axis) Vs Dawgoneit (Allies) BM3
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 bombers moved from Egypt to 94 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 4 fighters moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Western United States to 109 Sea Zone 1 bomber moved from Eastern United States to 109 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 94 Sea Zone Americans attack with 8 bombers and 1 destroyer Italians defend with 1 carrier, 1 cruiser and 2 transports Americans roll dice for 8 bombers and 1 destroyer in 94 Sea Zone, round 2 : 4/9 hits, 5.67 expected hits Italians roll dice for 1 carrier, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 8 bombers and 1 destroyer remaining. Battle score for attacker is 42 Casualties for Italians: 1 carrier, 1 cruiser and 2 transports Battle in 109 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 bombers moved from 109 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 92 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 8 bombers moved from 94 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 1 armour, 3 artilleries and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya 2 armour, 1 artillery and 3 mech_infantrys moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from Eastern Persia to India 3 infantry moved from Eastern Persia to West India 1 armour and 4 mech_infantrys moved from Persia to West India 3 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 3 artilleries and 5 infantry moved from Iraq to Persia 5 mech_infantrys moved from Egypt to Iraq 6 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Eastern Persia 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Libya Battle in 98 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 British : 0.67 Americans : -1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 4 fighters moved from Southern Italy to 94 Sea Zone 1 armour moved from Algeria to Morocco Italians take Morocco from Americans 1 armour moved from Morocco to Algeria Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 98 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 94 Sea Zone Italians attack with 4 fighters Americans defend with 1 destroyer Italians roll dice for 4 fighters in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 4 fighters moved from 94 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,4,6 Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.67 Americans : -0.33
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@samuel06 Hey, I thought that the AA gun were counting as a defending unit for China, do you mind if I move one mech on that territory?
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TripleA Manual Gamesave Post: ANZAC round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.67
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@samuel06 i have a sub going on your carriers. my first hit i took a tip. what would you like my second hit on?
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@dawgoneit The second carrier
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Philippines Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Philippines Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 3 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to United Kingdom
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 3 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Ukraine Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Karelia to Novgorod 1 artillery and 3 infantry moved from Novgorod to Baltic States 1 artillery and 3 infantry moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 2 artilleries and 7 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from France to Western Germany 5 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany Place Units - Germans 1 factory_minor placed in Western Ukraine 1 artillery and 2 infantry placed in Novgorod 2 infantry placed in Western Germany 2 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3,4,1 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.33 AA fire in United Kingdom : : 0.83
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@samuel06 Hey, I was crazy busy this weekend sorry for the wait. I had my wedding on Sunday and the family is here. I am also leaving for vacation for a few days, I will be back around the 15th. I hope that it is ok
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Smolensk to Archangel 1 armour and 2 mech_infantrys moved from Bryansk to Archangel Combat - Russians Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 5 artilleries and 5 infantry moved from Russia to Bryansk Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67
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@samuel06 said in Samuel06 (Axis) Vs Dawgoneit (Allies) BM3:
@samuel06 Hey, I was crazy busy this weekend sorry for the wait. I had my wedding on Sunday and the family is here. I am also leaving for vacation for a few days, I will be back around the 15th. I hope that it is ok
congrats, have fun and see ya when you get back
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 6 armour and 8 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from Americans Japanese take 41 Sea Zone from Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from Malaya to India 1 bomber, 2 fighters and 4 tactical_bombers moved from French Indo China to India 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 6 armour and 8 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from Americans Japanese take 41 Sea Zone from Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from Malaya to India 1 bomber, 2 fighters and 4 tactical_bombers moved from French Indo China to India 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in Ceylon Battle in Solomon Islands Battle in 25 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in India Japanese attack with 6 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 9 mech_infantrys and 4 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/8 hits, 1.33 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 1 infantry, 9 mech_infantrys and 4 tactical_bombers in India, round 2 : 9/23 hits, 9.17 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry in India, round 2 : 3/15 hits, 5.00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 7 mech_infantrys and 4 tactical_bombers in India, round 3 : 8/20 hits, 8.67 expected hits UK_Pacific roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in India, round 3 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 6 armour, 1 artillery, 2 bombers, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 fighters, 1 infantry and 4 mech_infantrys Casualties for British: 3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 4 tactical_bombers moved from India to Burma 3 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from Caroline Islands to Burma 2 bombers moved from India to Burma 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery, 1 bomber, 1 infantry and 1 marine placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : 0.67 UK_Pacific : -2.67 AA fire in India : : 0.67 Japanese : 2.17
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@dawgoneit Thanks! I had a great time on my holyday
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 tactical_bomber moved from Queensland to 49 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 bombers moved from United Kingdom to 115 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 fighters moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 3 bombers moved from Gibraltar to 95 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone 2 bombers moved from Gibraltar to 98 Sea Zone 1 armour, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Combat - Americans
Combat Hit Differential Summary :
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@samuel06 scramble in sz95?
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@dawgoneit No scramble