TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
6 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
10 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 unit repaired.
7 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 4 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Jehol to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.17 expected hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Shan State to Siam
2 bombers moved from India to Siam
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 1.33
UK_Pacific : -1.00
AA fire in India : : -0.33
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from United Kingdom to Algeria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from United Kingdom to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 7 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Algeria to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0.17
Neutral_Axis : -0.33
Japanese : -4.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
13 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
13 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 13 infantry in Hunan, round 2 : 0/14 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 3 : 1/11 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 3 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 4 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 4 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 5 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 6 infantry in Hunan, round 6 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 6 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 7 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 7 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 8 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 9 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 9 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 10 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Malta to Alexandria
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from United Kingdom to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 7 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Algeria to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
13 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 13 infantry in Hunan, round 2 : 0/14 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 3 : 1/11 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 3 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 4 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 4 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 5 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 6 infantry in Hunan, round 6 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 6 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 7 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 7 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 8 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 9 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 9 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 10 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Malta to Alexandria
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/7 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/5 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Alexandria
British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 2 infantry
EDIT: Adding units owned by Russians to Rostov: 2 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from India to Burma
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -3.83
Italians : -1.83
Americans : -0.17
Chinese : -6.33
Neutral_Axis : -0.33
Japanese : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 2 marines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to 81 Sea Zone
2 armour moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Trans-Jordan
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 fighter moved from Bessarabia to Romania
1 bomber moved from 81 Sea Zone to Greece
Place Units - Italians
1 infantry and 2 marines placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 22 to 19
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 22 to 19
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 infantry moved from Romania to Bessarabia
5 artilleries moved from Eastern Poland to Western Ukraine
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
14 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Western Ukraine
Germans attack with 1 armour, 5 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 6/22 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans winRussians win with no units remaining, taking Western Ukraine from Russians with 1 armour, 5 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 mech_infantry placed in France
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 41 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
10 mech_infantrys moved from Russia to Western Ukraine
2 artilleries and 5 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Buyant-Uhaa to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
10 mech_infantrys moved from Russia to Western Ukraine
2 artilleries and 5 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Buyant-Uhaa to Chahar
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries and 6 infantry
Germans defend with 9 infantry
Russians roll dice for 2 artilleries and 6 infantry in Karelia, round 2 : 1/8 hits, 2.00 expected hits
Germans roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries and 4 infantry in Karelia, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 8 infantry in Karelia, round 3 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
Germans win with 6 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 5 infantry
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 1 artillery, 2 fighters, 11 infantry, 12 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 armour, 5 artilleries and 14 infantry
AA fire in Western Ukraine : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 11 infantry, 12 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 7/29 hits, 7.00 expected hits
Germans roll dice for 3 aaGuns, 1 armour, 5 artilleries and 14 infantry in Western Ukraine, round 2 : 8/20 hits, 6.83 expected hits
8 infantry owned by the Russians, 3 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry, 12 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 6/21 hits, 5.67 expected hits
Germans roll dice for 1 armour, 5 artilleries and 10 infantry in Western Ukraine, round 3 : 6/16 hits, 5.50 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 7/15 hits, 4.67 expected hits
Germans roll dice for 1 armour, 5 artilleries and 4 infantry in Western Ukraine, round 4 : 2/10 hits, 3.50 expected hits
2 mech_infantrys owned by the Russians, 3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Western Ukraine
7 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 armour and 2 artilleries remaining. Battle score for attacker is 16
Casualties for Russians: 11 infantry and 5 mech_infantrys
Casualties for Germans: 3 aaGuns, 3 artilleries and 14 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Novgorod to Baltic States
2 aaGuns and 6 infantry moved from Novgorod to Archangel
Place Units - Russians
2 infantry placed in Ukraine
1 infantry placed in Novgorod
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.50
AA fire in Western Ukraine : : -0.50
Russians : 2.17
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
1 infantry moved from Hopei to Kweichow
2 infantry moved from Manchuria to Amur
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to Kweichow
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to Kweichow
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Siam to India
2 fighters moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
1 infantry moved from Hopei to Kweichow
2 infantry moved from Manchuria to Amur
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to Kweichow
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to Kweichow
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Siam to India
2 fighters moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
French scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Malaya
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 submarine
British defend with 2 fighters and 1 tactical_bomber; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone
1 carrier owned by the Japanese retreated to 38 Sea Zone
French win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for French: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Kweichow to Anhwe
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
2 fighters moved from India to 38 Sea Zone
2 bombers moved from India to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 aaGun moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 armour placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French : -0.17
Americans : -0.50
Chinese : 2.00
UK_Pacific : 0.67
AA fire in India : : -0.33
Japanese : -3.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
4 infantry moved from Leningrad to Vyborg
3 artilleries moved from Leningrad to Vyborg
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Northern Caucasus to Rostov
2 armour moved from Stalingrad to Kursk
2 aaGuns and 13 infantry moved from Sakha to Amur
2 infantry moved from Sakha to Amur
3 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 aaGun moved from Smolensk to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
1 aaGun moved from Northern Belarus to Leningrad
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
3 armour placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Siberia
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
@gamerman01 It’s just after your post about having forgotten - I had already done the turn using your second post, happened about the same time. I just advanced it to the German turn and posted, hope that one works.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from 47 Sea Zone to New Guinea
1 cruiser moved from 49 Sea Zone to 27 Sea Zone
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 2 fighters
Japanese defend with 1 bomber
ANZAC roll dice for 2 fighters in New Guinea, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in New Guinea
ANZAC win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
2 fighters moved from New Guinea to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 9 PUs
Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Greece
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Guam
1 armour moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 artillery moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to Norway
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 9 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 81 Sea Zone to 79 Sea Zone
1 artillery moved from Western India to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Ceylon to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Burma
2 bombers moved from Ceylon to Kwangsi
1 fighter and 3 tactical_bombers moved from Ceylon to Burma
1 artillery moved from Ceylon to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Shan State
1 battleship moved from 81 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Southern Manchuria to Korea
Japanese take Korea from Russians
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Kwangsi
1 fighter moved from Southern Manchuria to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
UK_Pacific win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 3 artilleries
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kiangsu, round 2 : 4/5 hits, 1.83 expected hits
Chinese roll dice for 3 artilleries in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsu
3 artilleries owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 artilleries
Battle in Kwangsi
Japanese attack with 3 artilleries, 2 bombers, 2 fighters and 2 infantry
Chinese defend with 6 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters and 2 infantry in Kwangsi, round 2 : 3/9 hits, 3.67 expected hits
Chinese roll dice for 6 infantry in Kwangsi, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Kwangsi
3 infantry owned by the Chinese lost in Kwangsi
2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
1 infantry owned by the Japanese and 3 artilleries owned by the Japanese retreated to Kwangtung
Chinese win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 82 Sea Zone
1 transport moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Ceylon to 55 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 fighter moved from 132 Sea Zone to Queensland
1 marine moved from Kwangtung to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 7 Sea Zone to 35 Sea Zone
2 bombers and 1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
1 aaGun, 1 artillery and 2 infantry moved from Southern Manchuria to 20 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 21 Sea Zone to Kwangtung
1 submarine moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 aaGuns moved from Kyushu to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 aaGuns and 2 infantry moved from 20 Sea Zone to Southern Manchuria
1 fighter and 3 tactical_bombers moved from Burma to Sumatra
1 tactical_bomber moved from Caroline Islands to Queensland
1 destroyer moved from 81 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 82 Sea Zone
2 fighters moved from 79 Sea Zone to Egypt
1 tactical_bomber moved from 79 Sea Zone to Egypt
1 fighter moved from 79 Sea Zone to 82 Sea Zone
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
Place Units - Japanese
1 fighter placed in 20 Sea Zone
1 fighter and 2 infantry placed in Kwangtung
2 armour placed in Southern Manchuria
1 destroyer placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
1 submarine placed in 64 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.67
UK_Pacific regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to Philippines
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 armour moved from Kwangsi to Shan State
Japanese take French Indo China from French
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung
3 bombers moved from Japan to Suiyuyan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 3 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in Suiyuyan, round 2 : 3/1 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/1 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/1 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 11 infantry moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Japan
3 bombers moved from Suiyuyan to Chahar
2 bombers moved from Shensi to Chahar
1 mech_infantry moved from Hunan to Jehol
4 artilleries and 5 infantry moved from Kwangsi to French Indo China
2 artilleries and 3 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from Kwangtung to Shantung
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
1 airfield placed in Chahar
1 bomber placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.33
Japanese regular : -0.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Japanese defend with 1 submarine
1 submarine owned by the Americans submerged
1 submarine owned by the Japanese submerged
Battle in Korea
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 carriers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
3 infantry moved from Persia to Iraq
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship
British roll dice for 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 cruiser
Casualties for Italians: 1 battleship
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 1/4 hits, 1,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 3 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Egypt
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,6,3,4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67
Italians regular : -0,17
Japanese regular : 0,33
Neutral_Axis regular : 1,33
British regular : -2,00