TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
4 bombers moved from Gibraltar to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
1 bomber moved from India to French Indo China
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Paulau Island
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Paulau Island, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Germans defend with 4 submarines
Americans roll dice for 4 bombers and 1 destroyer in 109 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
3 submarines owned by the Germans lost in 109 Sea Zone
Americans roll dice for 4 bombers and 1 destroyer in 109 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 4 bombers and 1 destroyer remaining. Battle score for attacker is 24
Casualties for Germans: 4 submarines
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
2 transports owned by the Japanese lost in 6 Sea Zone
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer and 2 transports
Battle in French Indo China
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
4 fighters moved from Paulau Island to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
4 bombers moved from 109 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers and 1 fighter placed in Western United States
Americans undo move 4.
1 bomber and 1 fighter placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 119 Sea Zone
retreated to 119 Sea Zone
Germans win, taking French Madagascar from Neutral_Axis with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from 119 Sea Zone to United Kingdom
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to Russia
1 armour moved from Northwest Persia to Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Persia
3 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
4 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
3 aaGuns and 8 infantry moved from India to Burma
Place Units - British
1 airfield placed in Egypt
1 factory_minor placed in Iraq
1 fighter and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to India: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,4,1,2,6,5
UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -2.50
Americans : -3.67
Chinese : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 armour moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Italians take Timguska from Russians
Combat - Italians
Battle in Vologda
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 artilleries placed in Northern Italy
1 armour placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 carriers, 3 fighters and 1 tactical_bomber
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 carriers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 carriers in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Sumatra from Japanese with 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
3 fighters moved from Java to India
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 carriers, 3 fighters and 1 tactical_bomber
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 carriers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 carriers in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Sumatra from Japanese with 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
3 fighters moved from Java to India
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
14 armour, 6 infantry and 6 mech_infantrys moved from Smolensk to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
1 bomber, 3 fighters and 3 tactical_bombers moved from Caucasus to Russia
2 armour and 1 mech_infantry moved from Ukraine to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to Russia
1 armour moved from Caucasus to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Russia
Germans attack with 16 armour, 2 bombers, 3 fighters, 6 infantry, 7 mech_infantrys and 3 tactical_bombers
British defend with 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 29 infantry and 1 mech_infantry
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 16 armour, 2 bombers, 2 fighters, 6 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 12/36 hits, 14.50 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries, 5 fighters, 29 infantry and 1 mech_infantry in Russia, round 2 : 18/37 hits, 14.00 expected hits
10 infantry owned by the Russians, 6 infantry owned by the Germans, 5 armour owned by the Germans, 2 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia
11 armour owned by the Germans retreated to Smolensk
Russians win with 2 artilleries, 5 fighters, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is -46
Casualties for Germans: 5 armour, 1 fighter, 6 infantry and 7 mech_infantrys
Casualties for Russians: 2 aaGuns and 10 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Russia to Smolensk
2 bombers moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Russia : : 0.00
Americans : -0.17
Russians : 5.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Urals to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Italians
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Urals to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Italians
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 armour in Tambov, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shantung to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Shantung to Hunan
2 fighters and 4 tactical_bombers moved from Anhwe to Szechwan
1 armour, 1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 6 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Szechwan
Japanese attack with 1 armour, 2 fighters and 4 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 4 tactical_bombers in Szechwan, round 2 : 4/7 hits, 4.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/8 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Szechwan to Shensi
4 tactical_bombers moved from Szechwan to Shensi
2 fighters moved from Malaya to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in Kwangtung
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -1.00
Chinese : 0.00
UK_Pacific : 0.33
Japanese : -3.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 bombers moved from Gibraltar to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 bombers moved from Gibraltar to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Marianas from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/7 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 4 bombers in 112 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 39
Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 bombers moved from 112 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to United Kingdom
5 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 1.
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -3.67
Americans : -1.50
Japanese : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Italians
1 fighter and 1 tactical_bomber moved from Eastern Persia to Volgograd
3 fighters moved from Russia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 mech_infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 bombers moved from Gibraltar to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Marianas from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/7 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 4 bombers in 112 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 39
Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 bombers moved from 112 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to United Kingdom
5 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 1.
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Italians
1 fighter and 1 tactical_bomber moved from Eastern Persia to Volgograd
3 fighters moved from Russia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 mech_infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Caucasus
British attack with 1 fighter and 3 infantry
Germans defend with 1 armour
British roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Volgograd
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 4 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.67 expected hits
Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
1 tactical_bomber owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Volgograd
retreated to Volgograd
Germans win with 3 armour remaining. Battle score for attacker is -17
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Volgograd to Russia
1 fighter moved from Persia to Russia
1 fighter moved from Caucasus to Persia
3 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Siam to Shan State
3 aaGuns and 8 infantry moved from Burma to India
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Persia
British undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 armour and 2 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,3,3,3,5
UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -3.00
British : -1.67
Americans : -1.50
Chinese : 2.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 destroyers moved from 97 Sea Zone to 96 Sea Zone
2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Italians take Yenisey from Russians
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Malta
Italians attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 marine in Malta, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 2 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from Malta to 96 Sea Zone
Place Units - Italians
1 bomber placed in Southern Italy
1 armour placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : 0.67
AA fire in Malta : : -0.33
Americans : 0.67
@DannyDuck716 I meant to scramble for you in SZ92 since I figured thats what you would but clicked the wrong button. I edit mode removed my fighter as sacrifice since I figure I would have lost it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
ANZAC collect 16 PUs (2 lost to blockades); end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 2 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
9 infantry moved from Ukraine to Rostov
6 artilleries moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in Northern Belarus
Germans attack with 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 4/11 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking 128 Sea Zone from Americans, taking Northern Belarus from Russians with 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 6 artilleries and 9 infantry
Russians defend with 1 aaGun and 12 infantry
Germans roll dice for 3 armour, 6 artilleries and 9 infantry in Rostov, round 2 : 6/18 hits, 6.00 expected hits
Russians roll dice for 1 aaGun and 12 infantry in Rostov, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Germans lost in Rostov
6 infantry owned by the Russians lost in Rostov
6 artilleries owned by the Germans, 6 infantry owned by the Germans and 3 armour owned by the Germans retreated to Ukraine
Russians win with 1 aaGun and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 submarine moved from 108 Sea Zone to 112 Sea Zone
3 submarines moved from 93 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 116 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 116 Sea Zone to 118 Sea Zone
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
1 aaGun, 4 artilleries and 4 infantry moved from Vologda to Novgorod
1 fighter moved from Northern Belarus to Ukraine
1 aaGun moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Northern Belarus
1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Northern Belarus to Western Germany
4 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
6 carriers moved from 93 Sea Zone to 113 Sea Zone
2 marines moved from Gibraltar to 93 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
3 transports moved from 93 Sea Zone to 113 Sea Zone
9 fighters moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
1 tactical_bomber moved from Western Germany to Gibraltar
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Germany to 113 Sea Zone
Place Units - Germans
1 submarine placed in 113 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Leningrad
1 armour and 2 mech_infantrys placed in Romania
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 infantry moved from Baltic States to Northern Belarus
1 fighter moved from France to 118 Sea Zone
1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone
2 fighters moved from Western Germany to Northern Belarus
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
Combat - Germans
Battle in Crete
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 118 Sea Zone
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win, taking Crete from Neutral_Allies with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Northern Belarus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
3 artilleries and 6 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Leningrad
1 fighter moved from Northern Belarus to Leningrad
1 fighter moved from Northern Belarus to Leningrad
1 tactical_bomber moved from 118 Sea Zone to Eastern Poland
1 fighter moved from 118 Sea Zone to Leningrad
2 infantry moved from Poland to Baltic States
7 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 marine moved from Gibraltar to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 94 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Algeria to Malta
1 fighter moved from Southern Italy to Malta
2 infantry moved from Germany to Slovakia Hungary
2 artilleries and 3 infantry moved from Germany to Poland
1 tactical_bomber moved from Southern Italy to Malta
1 fighter moved from Southern Italy to Malta
Place Units - Germans
1 infantry placed in Normandy Bordeaux
2 artilleries and 8 infantry placed in Germany
2 fighters and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
@Daaras Very interesting game so far, a lot has happened in just 4 rounds.
Russian fighter strafing was unusual, but I suppose it was not part of some plan to defend Meds at all cost, but rather a result of circumstances? It will take some time to rebuild something in that big pond, but let’s see what happens after (hopefully) Moscow falls.
In the Pacific, the Shan State was a mistake - I put the 3 carriers there, planning to land at least one fighter on them, and then did not do it :) But it was also costly for British.
US is strong on both parts of the map, investing in the Pacific is putting a pressure on Japan, but that allowed Germans to build up for Moscow attack.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 59 Sea Zone to 43 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from Alexandria to Tobruk
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 50 Sea Zone
2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs