@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Combat Move - British 1 infantry moved from French Indo China to Siam 1 fighter moved from Burma to Siam 1 tactical_bomber moved from Yunnan to Siam 1 armour and 1 infantry moved from Morocco to Algeria 1 armour moved from Libya to Algeria 1 mech_infantry moved from Tunisia to Algeria 1 destroyer moved from 93 Sea Zone to 95 Sea Zone British take 93 Sea Zone from Italians 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
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@majikforce Scramble 95?
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No scramble, thanks!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 6 fighters moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from Midway to 23 Sea Zone 1 bomber moved from Burma to Kwangtung 1 cruiser and 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone Americans take 105 Sea Zone from Germans 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in 85 Sea Zone Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in 85 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 85 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 23 Sea Zone Americans attack with 1 destroyer and 8 fighters Japanese defend with 2 submarines Americans roll dice for 1 destroyer and 8 fighters in 23 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Japanese roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 23 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 submarines Battle in 94 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 8 fighters moved from 23 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Kwangtung to Yunnan Place Units - Americans 4 artilleries and 4 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 fighter moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to Kwangsi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 1 fighter; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from French Indo China to Siam 1 fighter moved from Burma to Siam 1 tactical_bomber moved from Yunnan to Siam 1 armour and 1 infantry moved from Morocco to Algeria 1 armour moved from Libya to Algeria 1 mech_infantry moved from Tunisia to Algeria 1 destroyer moved from 93 Sea Zone to 95 Sea Zone British take 93 Sea Zone from Italians 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 2 destroyers, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine; Italians defend with 1 transport British roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Italians and 1 submarine owned by the Germans lost in 95 Sea Zone British win with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine Casualties for Italians: 1 transport Battle in Siam British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria British attack with 2 armour, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 2 armour moved from Libya to Alexandria 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Libya to Tobruk 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 battleship and 1 carrier moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 95 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 bomber moved from British Guiana to United Kingdom 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 3 aaGuns moved from Burma to India 1 fighter moved from Burma to India 1 artillery moved from Burma to Yunnan 7 infantry moved from Burma to Yunnan 1 infantry moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 armour and 2 mech_infantrys moved from Persia to West India 11 infantry moved from Burma to India Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone 3 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,4,4,5,1,6,5,4,1,3,5,6,5,1,3,4,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 Germans : -0.33 Italians : 0.33 British : 1.50 Americans : 0.17 Chinese : -2.00 Japanese : 0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Belarus to Ukraine 1 fighter moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 factory_minor and 3 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine, round 3 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 3 infantry Battle in 95 Sea Zone Italians attack with 3 fighters and 1 submarine British defend with 2 destroyers Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 submarine Casualties for British: 2 destroyers Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Southern Italy 1 mech_infantry moved from Belarus to Western Ukraine 2 armour moved from Northern Italy to Romania 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 submarine placed in 97 Sea Zone 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.33 Russians : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Eastern Persia to West India 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 2 bombers moved from Novgorod to Smolensk 1 tactical_bomber moved from Western Ukraine to Smolensk 1 fighter moved from Western Ukraine to Smolensk 2 infantry moved from Romania to Bessarabia 3 fighters moved from Western Ukraine to Bessarabia 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 submarine moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Smolensk Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/10 hits, 3.33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk 3 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Belarus Russians win with 3 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Bessarabia Germans attack with 3 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 3 fighters and 2 infantry in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Rostov from Russians to Germans EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 bomber moved from Archangel to Novgorod 3 fighters moved from Bessarabia to Ukraine 1 fighter moved from Smolensk to Ukraine 2 bombers moved from Smolensk to Novgorod 1 armour moved from Belarus to Karelia 1 mech_infantry moved from Belarus to Karelia 2 fighters moved from Western Germany to Southern Italy 6 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 2 armour moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 2 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland Place Units - Germans 2 fighters and 1 infantry placed in Western Germany 2 artilleries and 1 infantry placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.00
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Terribly bad die rolls for me in Smolensk and Bryansk. You got you one in 27 chance of getting all three hits in Smolensk filling a tac bomber, and I only got 2 hits out of 20 hit points for my hit and run strafing of Bryank. You, of course, got 2 hits also rolling with only 8 hit points. It took your AA there, but you can replace it for an inf if you want, as it was somewhat obvious to be a one round attack.
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Edit was to do forgotten but previously planned combat move into Rostov
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 20 PUs; Combat Move - Russians 2 mech_infantrys moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 3 infantry moved from Bryansk to Western Ukraine 1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese Combat - Russians Battle in Rostov Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys; Italians defend with 1 fighter and 1 mech_infantry Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits, 2.83 expected hits Italians roll dice for 1 fighter and 4 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 4/5 hits, 2.50 expected hits Italians roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 1.67 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 3 mech_infantrys owned by the Germans and 1 fighter owned by the Italians lost in Western Ukraine Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry and 1 tactical_bomber Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 3 infantry moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Novosibirsk to Timguska 1 armour moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Rostov to Volgograd 2 fighters moved from Western Ukraine to Volgograd 1 aaGun moved from Kweichow to Yunnan Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 20 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 Russians : 0.83
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@OwenToo said in 2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3:
Terribly bad die rolls for me in Smolensk and Bryansk. You got you one in 27 chance of getting all three hits in Smolensk filling a tac bomber, and I only got 2 hits out of 20 hit points for my hit and run strafing of Bryank. You, of course, got 2 hits also rolling with only 8 hit points. It took your AA there, but you can replace it for an inf if you want, as it was somewhat obvious to be a one round attack.
Well I followed that up with equally bad rolls in WU!
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I am travelling through the weekend, so I won’t be able to get to the Japan turn until next week.
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Dzavhan to Yenisey 1 tactical_bomber moved from Chahar to Yenisey 1 fighter moved from Chahar to Yenisey 1 mech_infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Suiyuyan 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 3 artilleries moved from Hopei to Shensi 3 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Kwangtung to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from Malaya to Siam Japanese take Shan State from UK_Pacific 1 artillery moved from 37 Sea Zone to Siam 2 bombers moved from Sumatra to India 2 fighters moved from Sumatra to India 2 fighters moved from 37 Sea Zone to India 2 marines moved from Malaya to 37 Sea Zone 2 marines moved from 37 Sea Zone to Siam 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Siam 1 fighter moved from 37 Sea Zone to Siam 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from 20 Sea Zone to Kiangsi 1 fighter moved from Japan to Kiangsi 1 artillery moved from Kwangtung to Kiangsi
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Intercept bombing run in India?
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@OwenToo said in 2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3:
Intercept bombing run in India?
No intercept. Scramble sz 39 please.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Dzavhan to Yenisey 1 tactical_bomber moved from Chahar to Yenisey 1 fighter moved from Chahar to Yenisey 1 mech_infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Suiyuyan 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 3 artilleries moved from Hopei to Shensi 3 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Kwangtung to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from Malaya to Siam Japanese take Shan State from UK_Pacific 1 artillery moved from 37 Sea Zone to Siam 2 bombers moved from Sumatra to India 2 fighters moved from Sumatra to India 2 fighters moved from 37 Sea Zone to India 2 marines moved from Malaya to 37 Sea Zone 2 marines moved from 37 Sea Zone to Siam 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Siam 1 fighter moved from 37 Sea Zone to Siam 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from 20 Sea Zone to Kiangsi 1 fighter moved from Japan to Kiangsi 1 artillery moved from Kwangtung to Kiangsi Combat - Japanese UK_Pacific scrambles 2 units out of India to defend against the attack in 39 Sea Zone UK_Pacific scrambles to create a battle in territory 39 Sea Zone Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in 39 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 1 transport British defend with 2 fighters Japanese roll dice for 2 carriers, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 fighters in 39 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Japanese 1 fighter owned by the British lost in 39 Sea Zone Japanese roll dice for 2 carriers, 1 destroyer and 1 transport in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 carriers and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 2 fighters Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 2 artilleries, 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 2 : 4/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yenisey Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 marines and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Ceylon Battle in Shensi Japanese attack with 3 artilleries and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 1 fighter moved from Yenisey to Yakut S.S.R. 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 mech_infantry moved from Amur to Yakut S.S.R. 1 aaGun moved from Hopei to Suiyuyan 1 artillery moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Buyant-Uhaa 2 infantry moved from Manchuria to Jehol 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Kwangtung 2 carriers moved from 37 Sea Zone to 39 Sea Zone 4 fighters moved from India to 39 Sea Zone 2 bombers moved from India to Malaya 2 tactical_bombers moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Kiangsi to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 bomber moved from Japan to Malaya 2 tactical_bombers moved from Siam to Kwangtung 1 fighter moved from Siam to Kwangtung 1 tactical_bomber moved from Japan to 6 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from Japan to 20 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in Manchuria 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 1.00 Americans : -0.33 Chinese : 0.00 UK_Pacific : 0.67 AA fire in India : : -0.33 Russians : -0.33 Japanese : 5.00
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@OwenToo Holy gift for you! Can’t believe one destroyer took out 2 planes in 2 rounds on the attack!! I guess MARTI is making up for the France debacle.
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Yeh, Yamamoto forgot to send air cover, and the destroyer got lucky…
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 85 Sea Zone to 87 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands 2 fighters moved from 26 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from Queensland to Solomon Islands 1 bomber moved from Yunnan to Hopei Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Solomon Islands Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/9 hits, 3.50 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Solomon Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hopei, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hopei, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 25 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers, 1 cruiser and 2 submarines moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 3 fighters and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 6 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 14 PUs; Combat Move - British 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from India to Yunnan 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 armour and 2 mech_infantrys moved from West India to India 3 infantry moved from Persia to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Egypt 2 armour and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 2 fighters moved from Egypt to Gibraltar 2 armour and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 infantry and 1 mech_infantry placed in Persia 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,3,6,3,6,4,1 UK_Pacific collect 5 PUs (4 lost to blockades); end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.50 Americans : -2.50 AA fire in Southern France : : 0.83 Chinese : 1.83 Japanese : 0.67
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@majikforce Made some US NCM edits. Also the dice are punching me in the face lately!:dizzy_face: