Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from Northern Italy to France 1 artillery and 1 infantry moved from Northern Italy to France 1 fighter moved from Southern Italy to France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in Gibraltar Battle in 99 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking Gibraltar from British, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French, 1 transport owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 27 Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in France Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry French defend with 1 airfield, 1 armour, 1 factory_major and 1 fighter Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 armour and 1 fighter in France, round 2 : 2/2 hits, 1.17 expected hits 1 armour owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in France Italians roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 fighter in France, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 fighter owned by the Italians lost in France Italians captures 19PUs while taking French capital Italians converts factory_major into different units Italians win, taking France from French with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery, 1 fighter and 1 infantry Casualties for French: 1 armour and 1 fighter Battle in Southern France Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Southern France, round 3 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 infantry triggerFrenchDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to French Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 aaGun moved from Northern Italy to France 1 aaGun moved from Northern Italy to Yugoslavia 1 artillery moved from Tobruk to Libya 3 infantry moved from Tobruk to Libya Place Units - Italians 1 submarine placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 18 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : 0.33 French : 0.67 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from Tobruk to 96 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 112 Sea Zone 1 infantry moved from Bulgaria to Greece Combat - GermansCombat Hit Differential Summary :
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Scramble British Fighters out of the UK into SZ 110?
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@OwenToo said in 2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3:
Scramble British Fighters out of the UK into SZ 110?
Full scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from Tobruk to 96 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 112 Sea Zone 1 infantry moved from Bulgaria to Greece Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 105 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 3 armour and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 5/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in 112 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 battleship and 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 destroyer and 2 fighters Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 destroyer and 2 fighters Battle in 96 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 96 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 2 tactical_bombers moved from 112 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 4 infantry moved from Western Germany to Germany 2 artilleries moved from Western Germany to Germany 2 aaGuns moved from Western Germany to Germany 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 3 aaGuns, 7 artilleries and 13 infantry moved from Germany to Poland 1 infantry moved from Bulgaria to Romania 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Slovakia Hungary Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 artilleries and 5 infantry placed in Germany 3 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 4.67 British : 2.00 Neutral_Allies : -1.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Russians Russians buy 6 artilleries, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 artilleries moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 3 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 armour moved from Ukraine to Belarus 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 5 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 2 artilleries and 1 marine placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Jehol to Chahar 1 fighter moved from Kwangsi to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 tactical_bomber moved from Kwangsi to Chahar 4 tactical_bombers moved from Kwangsi to Yunnan 4 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Chahar Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Chahar, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/14 hits, 6.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to Kiangsi 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Hunan 3 artilleries moved from Anhwe to Kweichow 4 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe 6 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 aaGun moved from Korea to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Yunnan to 36 Sea Zone 3 fighters moved from Yunnan to Kwangsi 5 tactical_bombers moved from Yunnan to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : 1.67 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 battleship and 1 submarine placed in 101 Sea Zone Americans undo move 1. 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Hopei 1 fighter moved from Burma to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 4 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Ethiopia to Egypt 1 fighter moved from Malta to Egypt 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Shan State to French Indo China 2 infantry moved from Shan State to Burma 4 infantry moved from India to Burma 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from France to United Kingdom 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 1.00 Italians : -0.33 AA fire in France : : -0.17 Chinese : 0.00 Neutral_Axis : 0.00 Japanese : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Italians Italians buy 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to Morocco 1 battleship moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria 1 artillery moved from Libya to Tobruk 3 infantry moved from Libya to Tobruk Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 fighter and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the French, 1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery Casualties for French: 1 fighter and 1 infantry Battle in Tobruk Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 armour, 1 artillery and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from France to Germany 1 armour moved from Southern France to Yugoslavia 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Yugoslavia to Romania 1 infantry moved from Albania to Bulgaria 1 aaGun moved from France to Southern France 1 bomber moved from Morocco to Gibraltar 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern France 1 fighter placed in Southern Italy 1 fighter placed in Southern France 1 transport placed in 95 Sea Zone Italians undo move 4. 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -2.83 British : -0.67 French : -0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns EDIT: Removing units owned by ANZAC from Queensland: 3 fighters and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 3 fighters and 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 2 aaGuns, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Germany to Poland 3 armour moved from Greece to Romania 1 mech_infantry moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Gibraltar 1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Slovakia Hungary 2 infantry moved from Greece to Bulgaria Place Units - Germans 1 fighter and 1 infantry placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 artilleries and 2 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Belarus to Novgorod 5 armour moved from Belarus to Novgorod 1 aaGun moved from Novgorod to Belarus 1 artillery moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Western Ukraine 3 artilleries and 2 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 bomber placed in Russia 1 armour and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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I’m traveling this weekend. I won’t be able to get to this game until Monday or Tuesday. Cheers!
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@OwenToo sounds good. Thanks for the heads up. Have a great weekend and happy Father’s day if it applys!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 3 artilleries moved from Kweichow to Hopei 4 infantry moved from Chahar to Hopei 1 artillery moved from Kiangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kwangsi to French Indo China 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Kwangsi to 41 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 42 Sea Zone to Java 1 armour moved from Kwangsi to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 battleship and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 fighter moved from 36 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China 2 fighters moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 fighters moved from 6 Sea Zone to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to 41 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 tactical_bomber moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung Combat - Japanese Battle in Borneo Battle in Celebes Battle in Guam Battle in Malaya Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Philippines Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 3 artilleries and 6 infantry Chinese defend with 3 infantry Japanese roll dice for 3 artilleries and 6 infantry in Hopei, round 2 : 0/9 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Hopei Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 3 : 4/7 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 aaGun moved from Chahar to Hopei 1 infantry moved from Kweichow to Hunan 1 infantry moved from Jehol to Chahar 5 infantry moved from Jehol to Anhwe 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 bomber moved from 41 Sea Zone to Kwangsi 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to Kwangsi 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 2 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Yunnan Place Units - Japanese 1 factory_minor placed in Kiangsu 1 factory_minor placed in Manchuria 1 fighter and 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
British : 0.67 French : 0.67 ANZAC : -1.50 Americans : 0.00 Chinese : 1.00 UK_Pacific : 0.33 Japanese : -2.83 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 marines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 2 transports in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 marine placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 101 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 fighters moved from India to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 aaGuns moved from Burma to India 2 infantry moved from Burma to India 9 infantry moved from Burma to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Iraq to Trans-Jordan 1 marine moved from Iraq to Trans-Jordan 1 armour and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 airfield placed in Egypt 1 armour and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,4,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : -1.00 Americans : -0.33 Chinese : -0.67 Japanese : 0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Germany to Baltic States Italians take Baltic States from Russians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from 91 Sea Zone to Southern Italy 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Romania to Poland 1 armour moved from Yugoslavia to Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from Tobruk to Libya 1 artillery moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 submarine placed in 93 Sea Zone 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Italians undo move 3. 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : -0.83 Americans : -0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from Dutch New Guinea to New Guinea 4 fighters moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to South Australia 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 bomber moved from Western Germany to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 fighters moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 bomber moved from 125 Sea Zone to Western Germany 5 aaGuns, 2 armour, 14 artilleries, 32 infantry and 3 mech_infantrys moved from Poland to Baltic States 3 armour moved from Romania to Baltic States 6 mech_infantrys moved from Germany to Baltic States 2 armour moved from Germany to Baltic States 2 infantry moved from Bulgaria to Romania 2 infantry moved from Greece to Bulgaria Place Units - Germans 1 armour and 3 mech_infantrys placed in Germany 1 bomber, 1 fighter and 1 infantry placed in Western Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -0.17





