dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Mursilis (Allies) vs Simon33 (Axis) BM3 Game II
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No problem I’ll fix it.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 3 infantry moved from Smolensk to Bryansk 4 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 armour and 4 mech_infantrys moved from Russia to Volgograd Russians take Volgograd from Germans 15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Rostov Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 3 aaGuns moved from Tambov to Volgograd 4 fighters moved from Bryansk to Russia Place Units - Russians 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.83 -
TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 3 infantry moved from Smolensk to Bryansk 4 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 armour and 4 mech_infantrys moved from Russia to Volgograd Russians take Volgograd from Germans 15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Rostov Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 3 aaGuns moved from Tambov to Volgograd 4 fighters moved from Bryansk to Russia Place Units - Russians 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 2 submarines EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 44 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.83 -
TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 3 infantry moved from Smolensk to Bryansk 4 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 armour and 4 mech_infantrys moved from Russia to Volgograd Russians take Volgograd from Germans 15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Rostov Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 3 aaGuns moved from Tambov to Volgograd 4 fighters moved from Bryansk to Russia Place Units - Russians 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 2 submarines EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 44 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 8 artilleries and 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Non Combat Move - Japanese 1 mech_infantry moved from Evenkiyskiy to Kansu 1 infantry moved from Jehol to Chahar 5 artilleries and 1 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Philippines 1 fighter moved from Japan to Philippines Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 42 PUs (2 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 8 artilleries and 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Non Combat Move - Japanese 1 mech_infantry moved from Evenkiyskiy to Kansu 1 infantry moved from Jehol to Chahar 5 artilleries and 1 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Philippines 1 fighter moved from Japan to Philippines Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 42 PUs (2 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone 1 destroyer moved from 111 Sea Zone to 118 Sea Zone Place Units - Americans 3 fighters placed in Greece 1 fighter placed in Eastern United States 1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone 1 destroyer moved from 111 Sea Zone to 118 Sea Zone Place Units - Americans 3 fighters placed in Greece 1 fighter placed in Eastern United States 1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Ukraine 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - British 1 bomber moved from Ukraine to Russia 7 mech_infantrys moved from Iraq to Persia 2 armour and 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 armour moved from French Indo China to Yunnan 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 3 armour placed in Persia 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 3 mech_infantrys Some Units in French Indo China change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Russia: 6 fighters EDIT: Adding units owned by British to Persia: 6 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
Oh i’m an idiot, hold on!
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone 1 destroyer moved from 111 Sea Zone to 118 Sea Zone Place Units - Americans 3 fighters placed in Greece 1 fighter placed in Eastern United States 1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Ukraine 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - British 1 bomber moved from Ukraine to Russia 7 mech_infantrys moved from Iraq to Persia 2 armour and 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 armour moved from French Indo China to Yunnan 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 3 armour placed in Persia 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 3 mech_infantrys Some Units in French Indo China change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Russia: 6 fighters EDIT: Adding units owned by British to Persia: 6 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Albania from Italians to Americans EDIT: Changing PUs for Americans from 85 to 86 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
Ok, forgot to blitz my tank into albania.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer, 2 fighters and 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Morocco 1 mech_infantry moved from Tunisia to Morocco Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 submarine British defend with 1 submarine; Americans defend with 1 submarine Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 98 Sea Zone Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 submarine Casualties for Americans: 1 submarine Battle in Morocco Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Morocco to Libya 1 armour and 2 artilleries moved from Tunisia to Libya 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 carrier and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 1.50 British : -0.17 Americans : -0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 transport moved from 79 Sea Zone to 76 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 transport moved from 79 Sea Zone to 76 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to Greece 1 artillery and 1 infantry moved from Ukraine to Rostov 2 artilleries and 2 infantry moved from Ukraine to Bryansk 11 armour and 10 mech_infantrys moved from Northwest Persia to Iraq 3 bombers and 1 fighter moved from Southern Italy to Greece 13 mech_infantrys moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 3 artilleries and 5 infantry moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 4 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 6 infantry in Archangel, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Greece Germans attack with 5 bombers, 5 fighters, 13 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 9 fighters and 1 infantry AA fire in Greece : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Greece Germans roll dice for 5 bombers, 4 fighters, 13 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 12/25 hits, 9.50 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 9 fighters, 6 infantry and 1 mech_infantry in Greece, round 2 : 11/18 hits, 9.17 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 armour owned by the Americans, 2 fighters owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the British, 11 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Greece Germans roll dice for 5 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 3 : 11/14 hits, 7.67 expected hits Americans roll dice for 7 fighters in Greece, round 3 : 5/7 hits, 4.67 expected hits 3 fighters owned by the Germans, 7 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Germans win with 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 4 fighters and 13 mech_infantrys Casualties for Americans: 1 armour, 9 fighters and 1 infantry Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 11 armour and 10 mech_infantrys British defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 11 armour and 10 mech_infantrys in Iraq, round 2 : 6/21 hits, 7.17 expected hits British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 11 armour and 10 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 18 artilleries moved from Ukraine to Western Ukraine 2 artilleries moved from Norway to Finland 6 artilleries and 3 infantry moved from Western Germany to France 5 bombers and 1 fighter moved from Greece to Western Germany 3 tactical_bombers moved from Greece to Bulgaria EDIT: 3 tactical_bombers moved from Bulgaria to Southern Italy 3 artilleries and 4 infantry moved from Western Germany to Germany 4 mech_infantrys moved from Germany to Romania Place Units - Germans 3 infantry placed in Novgorod Germans undo move 1. 3 infantry placed in Novgorod 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany 3 artilleries, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 6.00 AA fire in Greece : : 0.50 British : -1.00 Americans : 2.17 Russians : -1.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to 127 Sea Zone 3 mech_infantrys moved from Volgograd to Bryansk 1 armour moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Rostov 15 armour, 9 artilleries, 19 infantry and 7 mech_infantrys moved from Volgograd to Rostov 1 tactical_bomber moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Belarus 2 fighters moved from Russia to Bryansk Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bryansk Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 artilleries and 1 infantry Battle in Rostov Russians attack with 16 armour, 9 artilleries, 19 infantry and 7 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 16 armour, 9 artilleries, 19 infantry and 7 mech_infantrys in Rostov, round 2 : 15/51 hits, 16.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 16 armour, 9 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 fighter moved from 127 Sea Zone to Urals 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 1 aaGun moved from Smolensk to Russia 3 aaGuns moved from Volgograd to Rostov Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -2.50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 2 artilleries and 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Kansu to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Soviet Far East, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in 20 Sea Zone Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kiangsi Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 8 artilleries, 2 infantry and 3 mech_infantrys moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Timguska to Kansu 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 3 artilleries moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Russians : -0.33 Japanese : -0.83 -
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 106 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 44 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 2 artilleries and 8 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 8 infantry in Morocco, round 2 : 1/10 hits, 2.33 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 118 Sea Zone to 104 Sea Zone 4 transports moved from 117 Sea Zone to 101 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 117 Sea Zone to 106 Sea Zone Place Units - Americans 2 destroyers placed in 101 Sea Zone 2 armour, 2 artilleries, 1 fighter and 4 infantry placed in Eastern United States 1 armour and 2 fighters placed in Greece Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2,3 Americans collect 55 PUs (3 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -2.67 Japanese : -0.33





