intro post test global
Mursilis (Allies) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 13 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Non Combat Move - Germans 2 artilleries moved from Germany to Poland 3 infantry moved from Slovakia Hungary to Poland 2 armour moved from Yugoslavia to Poland 2 artilleries and 2 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Holland Belgium to France 1 aaGun, 1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 5 armour and 4 mech_infantrys moved from France to Germany Place Units - Germans 2 artilleries and 8 mech_infantrys placed in Germany 1 bomber and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 3 mech_infantrys moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Russians 3 armour placed in Novgorod 2 armour and 1 infantry placed in Ukraine 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Yunnan to Malaya 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports British defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 cruiser owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Malaya, round 2 : 4/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 fighter and 3 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 9 fighters, 2 infantry and 8 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 9 fighters, 2 infantry and 8 tactical_bombers in Yunnan, round 2 : 10/19 hits, 10.17 expected hits Chinese roll dice for 9 infantry in Yunnan, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan Japanese win with 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry Casualties for Chinese: 9 infantry Non Combat Move - Japanese 9 fighters and 8 tactical_bombers moved from Yunnan to French Indo China 2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 aaGun and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Korea 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 4 fighters moved from French Indo China to 37 Sea Zone 2 bombers moved from Malaya to French Indo China Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : 1.17 Chinese : -1.00 UK_Pacific : 0.33 Japanese : 2.33
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Is this a serious game for you or a test/try new things game? I just want to know your state of mind since you kicked my ass pretty hard the first time and you asked for this to not be a league game.
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I don’t really think of there being a difference. Apparently our first game wasn’t a league game anyway. I plan to just whip your ass again, for the record.
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Excellent!
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 armour moved from 87 Sea Zone to French West Africa 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 12 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 91 Sea Zone Americans attack with 1 bomber, 1 cruiser and 2 destroyers Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 cruiser owned by the Americans, 2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone retreated to 91 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -16 Casualties for Americans: 1 cruiser and 2 destroyers Casualties for Germans: 2 submarines Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to United Kingdom 2 fighters moved from Queensland to Sumatra 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Alaska to Western United States Place Units - Americans 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1.17 Americans : -1.50 Neutral_Axis : 0.67 Japanese : -0.83
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Shensi to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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I’ll finish uk in a little while, don’t worry.
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 2 fighters moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 bomber moved from Malta to 91 Sea Zone 1 fighter moved from Scotland to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Shan State to Malaya 1 tactical_bomber moved from Burma to Malaya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer, 3 fighters and 2 transports Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone British roll dice for 1 bomber, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone British win with 1 bomber, 1 fighter and 2 transports remaining. Battle score for attacker is 19 Casualties for British: 1 destroyer and 2 fighters Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Gibraltar British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 harbour and 2 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Gibraltar British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 4 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 5 : 3/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Malaya British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 harbour British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Malaya to Burma 3 aaGuns moved from Burma to India 2 fighters moved from Burma to India 1 artillery moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Malta to Egypt
Combat Hit Differential Summary :
Germans : -0.17 British : -2.33 Neutral_Axis : -0.33 Japanese : -0.67
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Almost done.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 armour moved from 87 Sea Zone to French West Africa 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 12 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 91 Sea Zone Americans attack with 1 bomber, 1 cruiser and 2 destroyers Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 cruiser owned by the Americans, 2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone retreated to 91 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -16 Casualties for Americans: 1 cruiser and 2 destroyers Casualties for Germans: 2 submarines Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to United Kingdom 2 fighters moved from Queensland to Sumatra 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Alaska to Western United States Place Units - Americans 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Shensi to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 bomber moved from Malta to 91 Sea Zone 1 fighter moved from Scotland to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Shan State to Malaya 1 tactical_bomber moved from Burma to Malaya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer, 3 fighters and 2 transports Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone British roll dice for 1 bomber, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone British win with 1 bomber, 1 fighter and 2 transports remaining. Battle score for attacker is 19 Casualties for British: 1 destroyer and 2 fighters Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Gibraltar British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 harbour and 2 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Gibraltar British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 4 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 5 : 3/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Malaya British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 harbour British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Malaya to Burma 3 aaGuns moved from Burma to India 2 fighters moved from Burma to India 1 artillery moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 battleship, 1 cruiser and 2 destroyers moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from 91 Sea Zone to French West Africa 1 bomber moved from 91 Sea Zone to French West Africa Place Units - British 1 factory_minor placed in Persia 1 fighter placed in United Kingdom 1 armour and 1 infantry placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,2,6,2,6,5,5,6,2 UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.00 British : -2.33 Americans : -1.50 Neutral_Axis : 0.33 Japanese : -1.50
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Your turn!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Bessarabia from Russians Italians take Eastern Poland from Russians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery and 1 infantry moved from Libya to Tobruk 1 armour moved from Greece to Yugoslavia 1 bomber moved from Alexandria to Tobruk 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from Queensland to Sumatra Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from Queensland to Sumatra Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour, 5 artilleries and 19 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 bomber moved from Western Germany to 91 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Holland Belgium 1 aaGun, 2 artilleries and 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Finland 3 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 armour and 7 mech_infantrys moved from Germany to Baltic States 2 aaGuns and 2 armour moved from Poland to Eastern Poland 2 artilleries and 7 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from Germany to Poland 1 armour and 5 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Western Germany to Germany Place Units - Germans 10 artilleries placed in Germany 1 submarine placed in 110 Sea Zone 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 4 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 14 infantry moved from Amur to Korea 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in Korea Russians attack with 14 infantry Japanese defend with 4 infantry Russians roll dice for 14 infantry in Korea, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Russians roll dice for 12 infantry in Korea, round 3 : 1/12 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 11 infantry in Korea, round 4 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Japanese: 4 infantry Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Vyborg to Russia 1 fighter moved from Karelia to Russia 1 tactical_bomber moved from Karelia to Russia 2 aaGuns moved from Novgorod to Archangel 2 artilleries moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 5 armour moved from Novgorod to Smolensk 3 mech_infantrys moved from Bryansk to Smolensk 1 mech_infantry moved from Russia to Smolensk 4 armour moved from Ukraine to Smolensk 2 aaGuns moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Smolensk 10 infantry moved from Ukraine to Bryansk 12 infantry moved from Novgorod to Archangel 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 fighter placed in Russia 3 infantry placed in Ukraine 2 infantry placed in Novgorod 2 armour placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -2.17 Japanese : 0.67
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Sorry it took so long. I kept running out of time to make my move not to mention that it is THE crucial move of the soviet union. So now we just see if I made the right choices.
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OH shoooot! I just realized I forgot to move my marine up to queensland sorry! Quick edit!