TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
Where is the resource panel?
Below the smaller map. Maybe I should have said “tab”.
Oh cool!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Urals to Bryansk
1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers moved from Russia to Bryansk
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
7 mech_infantrys moved from Rostov to Ukraine
Russians take Ukraine from Germans
3 infantry moved from Rostov to Ukraine
7 armour moved from Rostov to Ukraine
9 armour, 9 artilleries and 16 infantry moved from Rostov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 9 armour, 10 artilleries, 4 fighters, 22 infantry and 2 tactical_bombers
Germans defend with 2 artilleries
Russians roll dice for 9 armour, 10 artilleries, 4 fighters, 22 infantry and 2 tactical_bombers in Bryansk, round 2 : 16/47 hits, 16.50 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 9 armour, 10 artilleries, 4 fighters, 21 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
1 aaGun moved from Russia to Bryansk
3 aaGuns moved from Rostov to Bryansk
4 fighters and 2 tactical_bombers moved from Bryansk to Russia
Place Units - Russians
1 armour, 1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 7 armour and 7 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 7 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.50
Actually, I really can’t do anything with Japan and taking down Moscow is a long way off. I can’t even hold Belarus next USSR turn. I was thinking that after taking Greece, I should have some momentum. Not so.
You win.
Sorry for the delay in posting this.
Well good game! I think i messed up big time by trying to hold the med AND moving to take norway. It put me behind quite a bit.
As for stopping you from taking moscow, I think taking ukraine from you was a big part of it. Then I trapped your 10 mechs and 11 tanks. I think moving those down into the mid east was a mistake, since you could have just moved all that back and stacked ukraine with those 20 art.
I could be wrong though.
Is the league over? How do I join and what are the rules?
Also if you want to play again, let me know. I think my china mod was taken off of the house rules. I guess no one liked it.
League: https://www.axisandallies.org/forums/category/29/league
Looks like that move south didn’t work out this time. I see what you’re saying.
Ok does everyone have the dice server setup or is that optional? I have to look over how to set up a game again.
Well you have to register your email with the dice server. You have obviously done so, since we played.