Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Romania to Greece
            3 tactical_bombers moved from Southern Italy to Greece
            5 bombers and 3 fighters moved from Western Germany to Greece
            2 artilleries moved from Western Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Archangel to Belarus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 artilleries
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Greece
                Germans attack with 5 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                British defend with 6 fighters and 1 tactical_bomber; Americans defend with 1 armour, 1 factory_minor and 2 fighters
                    Germans roll dice for 5 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 8/15 hits, 7.50 expected hits
                    Americans roll dice for 1 armour, 8 fighters and 1 tactical_bomber in Greece, round 2 : 6/10 hits, 6.33 expected hits
                    1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 3 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Greece
                    Germans roll dice for 5 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Greece, round 3 : 7/9 hits, 5.17 expected hits
                    Americans roll dice for 2 fighters in Greece, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 2 fighters owned by the British lost in Greece
                Germans win, taking Greece from Americans with 5 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Germans: 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 1 armour and 2 fighters
                Casualties for British: 6 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Greece to Western Germany
            16 artilleries moved from Western Ukraine to Eastern Poland
            3 infantry moved from Novgorod to Archangel
            5 bombers moved from Greece to Western Germany
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 destroyer and 4 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Southern France to France
            2 artilleries moved from Western Germany to France
            1 infantry moved from Western Germany to France
            5 artilleries and 6 infantry moved from Germany to Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Germany to Baltic States
    
        Place Units - Germans
            3 infantry placed in Novgorod
            4 mech_infantrys placed in Germany
            2 artilleries, 4 fighters and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Americans : -0.67
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    I don’t know how you saved Moscow a few turns ago but it seems you’re winning this game by a big margin.


  • @simon33 I am? I’m not that knowledgeable with the end game. I know I saved moscow which is good, and I’m winning in the pacific for now. I messed up with the norway attack. But Germany seems a tough nut to crack still. Looks like I just lost greece too.

    If you wish to concede that’s fine. If you wish to continue that’s fine as well. You are definitely a very very tough opponent. I thank you for your time since I know you are playing a few other games at the same time, which is interesting to me to say the least. Are you considered one of the top players? I think you are quite good.

  • '19 '17 '16

    Let’s keep going.

    I’m tier E which means I’m in the 2nd top tranche of players out of 5 tranches.

    Yeah, even though Germany is strong, it needs to fight USSR still and UK are doing well. USA doesn’t even need to look at Japan - China, UK_Pac & ANZAC are out earning them. Although you will get on Japan relatively quickly if USA comes after them. Even though I’ve been able to throw USA & UK off Europe, it’s cost Germany a fair bit. Look at the income disparity in the resources panel, by this time if the allies still are significantly out earning the axis, the axis need some path to change that quickly. I’m not sure I see it, even once I get on Moscow, which I think I’ll do eventually.


  • Where is the resource panel?

  • '19 '17 '16

    Below the smaller map. Maybe I should have said “tab”.


  • Oh cool!


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Urals to Bryansk
            1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers moved from Russia to Bryansk
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            7 mech_infantrys moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            3 infantry moved from Rostov to Ukraine
            7 armour moved from Rostov to Ukraine
            9 armour, 9 artilleries and 16 infantry moved from Rostov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 9 armour, 10 artilleries, 4 fighters, 22 infantry and 2 tactical_bombers
                Germans defend with 2 artilleries
                    Russians roll dice for 9 armour, 10 artilleries, 4 fighters, 22 infantry and 2 tactical_bombers in Bryansk, round 2 : 16/47 hits, 16.50 expected hits
                    Germans roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 9 armour, 10 artilleries, 4 fighters, 21 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Bryansk
            3 aaGuns moved from Rostov to Bryansk
            4 fighters and 2 tactical_bombers moved from Bryansk to Russia
    
        Place Units - Russians
            1 armour, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 7 armour and 7 mech_infantrys
            EDIT: Adding units owned by Russians to Bryansk: 7 armour and 7 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.50
    

    Savegame

  • '19 '17 '16

    Actually, I really can’t do anything with Japan and taking down Moscow is a long way off. I can’t even hold Belarus next USSR turn. I was thinking that after taking Greece, I should have some momentum. Not so.

    You win.

    Sorry for the delay in posting this.


  • Well good game! I think i messed up big time by trying to hold the med AND moving to take norway. It put me behind quite a bit.

    As for stopping you from taking moscow, I think taking ukraine from you was a big part of it. Then I trapped your 10 mechs and 11 tanks. I think moving those down into the mid east was a mistake, since you could have just moved all that back and stacked ukraine with those 20 art.

    I could be wrong though.

    Is the league over? How do I join and what are the rules?


  • Also if you want to play again, let me know. I think my china mod was taken off of the house rules. I guess no one liked it.

  • '19 '17 '16

    League: https://www.axisandallies.org/forums/category/29/league

    Looks like that move south didn’t work out this time. I see what you’re saying.


  • Ok does everyone have the dice server setup or is that optional? I have to look over how to set up a game again.

  • '19 '17 '16

    Well you have to register your email with the dice server. You have obviously done so, since we played.

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