Probably should keep track of Fighter Strafes.
Running Tally = 2 + 14
Mursilis (Allies) vs Simon33 (Axis) BM3 Game II
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I’m going to redo the turn I’ll just edit the combat so the results are the same.
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 armour and 1 infantry EDIT: Changing ownership of Malaya from Japanese to UK_Pacific EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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Ok that was unnecessarily hard but I did it! =)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 armour and 1 infantry EDIT: Changing ownership of Malaya from Japanese to UK_Pacific EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 59 PUs; Germans buy 3 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 8 infantry moved from Smolensk to Bryansk 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians Combat - Germans Battle in Bryansk Germans attack with 6 artilleries and 8 infantry Russians defend with 3 infantry Germans roll dice for 6 artilleries and 8 infantry in Bryansk, round 2 : 5/14 hits, 4.33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 2 mech_infantrys Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/8 hits, 4.00 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Germans 3 bombers, 1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine 3 armour, 12 artilleries and 1 mech_infantry moved from Ukraine to Bryansk 2 aaGuns, 7 armour and 9 mech_infantrys moved from Smolensk to Bryansk 3 mech_infantrys moved from Belarus to Bryansk 1 armour and 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Archangel to Novgorod 3 mech_infantrys moved from Vyborg to Belarus 1 artillery and 1 infantry moved from Finland to Vyborg 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Archangel to Ukraine 1 tactical_bomber moved from Novgorod to Ukraine 2 artilleries moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 6 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun and 2 artilleries moved from France to Western Germany Place Units - Germans 3 artilleries placed in Ukraine Germans undo move 1. 1 artillery and 1 infantry placed in Germany 2 artilleries and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,5,3,1,1,1,1,5,2,2,1,6,5,5 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Volgograd 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 fighters moved from Tambov to Russia 2 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 6 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Sakha to Korea 3 artilleries, 1 infantry and 1 mech_infantry moved from Amur to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Siberia to 5 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Jehol to Korea 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan 1 bomber moved from Japan to Suiyuyan 1 infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 6 Sea Zone to Korea 1 battleship moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 5 artilleries, 3 infantry, 1 marine and 3 mech_infantrys Russians defend with 1 aaGun and 6 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 5 artilleries, 3 infantry, 1 marine and 3 mech_infantrys in Korea, round 2 : 6/12 hits, 3.83 expected hits Russians roll dice for 1 aaGun and 6 infantry in Korea, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 5 artilleries, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 1 infantry moved from Anhwe to Hopei 4 artilleries and 1 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 3 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 artilleries, 1 infantry and 1 marine placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,3,1,2,1,4,2,4,1,4,6,6,3,4 Japanese collect 49 PUs (2 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -0.33 Russians : -1.00 Japanese : 1.83
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That Korea battle was sad, 1 hit…
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 43 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 armour moved from Egypt to Tobruk 1 bomber moved from Cyprus to Greece 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Morocco to Algeria Place Units - Americans 1 factory_minor placed in Greece 1 battleship, 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 43 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 armour moved from Egypt to Tobruk 1 bomber moved from Cyprus to Greece 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Morocco to Algeria Place Units - Americans 1 factory_minor placed in Greece 1 battleship, 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Kazakhstan to Rostov 2 mech_infantrys moved from Kazakhstan to Rostov 1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from 97 Sea Zone to Rostov 1 armour and 2 mech_infantrys moved from Persia to Caucasus 2 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 4 fighters moved from Yunnan to Shan State 1 artillery moved from Kazakhstan to Caucasus Combat - British Battle in Caucasus British attack with 3 armour, 1 artillery and 4 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 2 : 1/8 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 3 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 mech_infantry Battle in Shan State British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Rostov British attack with 2 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry AA fire in Rostov : 2/3 hits, 0.50 expected hits 2 fighters owned by the British lost in Rostov British roll dice for 2 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/10 hits, 4.67 expected hits Italians roll dice for 1 aaGun, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov British roll dice for 2 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Rostov, round 3 : 5/8 hits, 4.33 expected hits Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the British and 2 armour owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 armour, 2 fighters and 2 mech_infantrys Casualties for Italians: 1 aaGun, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber, 4 fighters and 1 tactical_bomber moved from Rostov to Russia 4 fighters and 1 tactical_bomber moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 2 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Egypt to 97 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Egypt to Alexandria Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Iraq British undo move 3. British undo move 2. British undo move 1. 1 fighter and 2 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00 British : -3.33 AA fire in Rostov : : 1.50 Italians : 0.00 Japanese : 0.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Algeria 2 fighters moved from 95 Sea Zone to Algeria 1 infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Algeria to 95 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 mech_infantry moved from Greater Southern Germany to Eastern Poland Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,4,3,6,4,6,2,6,5,2,2,5,1 Italians collect 4 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 submarines moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 marine moved from 43 Sea Zone to Borneo 1 fighter moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Borneo, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Borneo to 43 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 1.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 submarines moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 marine moved from 43 Sea Zone to Borneo 1 fighter moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Borneo, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Borneo to 43 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 1.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 infantry moved from Novgorod to Archangel 2 bombers moved from Ukraine to Archangel 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 tactical_bombers moved from Ukraine to Rostov 1 bomber and 1 tactical_bomber moved from Ukraine to Tambov 2 infantry moved from Bryansk to Tambov 1 fighter moved from Novgorod to Tambov 1 fighter moved from Southern Italy to Rostov 1 tactical_bomber moved from Rostov to Tambov Combat - Germans Battle in Tambov Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Archangel, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Archangel, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Rostov retreated to Rostov Russians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 bomber, 1 fighter and 2 tactical_bombers moved from Tambov to Bryansk 1 fighter moved from Archangel to Novgorod 2 bombers moved from Archangel to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 2 artilleries and 5 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 artillery and 1 infantry moved from Vyborg to Finland 6 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Romania 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 8 mech_infantrys moved from Bryansk to Ukraine 3 mech_infantrys moved from Bryansk to Ukraine 1 fighter moved from Novgorod to Bryansk Place Units - Germans 3 armour placed in Ukraine 1 artillery and 1 infantry placed in Germany 3 infantry placed in Novgorod 1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,5,2,6,6,2,1,4,6,5,1,5,6,5 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -4.33 Russians : 0.83
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 bomber moved from Chahar to Kansu 1 infantry moved from Suiyuyan to Kansu 1 fighter, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State 1 tactical_bomber moved from Chahar to Kwangsi 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters moved from Japan to 25 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 marine moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in Philippines Battle in Iwo Jima Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 2 artilleries and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 2 artilleries and 1 infantry in Iwo Jima, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Philippines from Americans, taking Iwo Jima from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 battleship, 3 carriers, 3 destroyers, 1 marine and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Kiangsu to 35 Sea Zone 1 fighter moved from Chahar to 35 Sea Zone 2 fighters moved from Kwangsi to 35 Sea Zone 1 fighter moved from Shan State to 35 Sea Zone 2 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Kansu to Kiangsu 1 infantry moved from Anhwe to Chahar 4 artilleries moved from Chahar to Anhwe 3 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kiangsu to Anhwe 3 mech_infantrys moved from Korea to Jehol 5 artilleries and 2 infantry moved from Korea to Manchuria Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -1.00 Chinese : 0.33 UK_Pacific : -0.33 Japanese : -0.50
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters moved from 43 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 2 infantry moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from Greece to Ukraine 2 fighters moved from 97 Sea Zone to Ukraine 2 artilleries moved from Morocco to 91 Sea Zone 2 armour moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 2 armour, 2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
Combat Hit Differential Summary :
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sz 35 who do you want to kami if any?
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One on each cruiser.