dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Mursilis (Allies) vs Simon33 (Axis) BM3 Game II
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@Mursilis said in Mursilis (Allies) vs Simon33 (Axis) BM3 Game II:
My steam ran out in the pacific =(
I thought that could happen, although Japan is still a hell of a lot weaker than I would like.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Archangel 1 fighter moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Bryansk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Archangel to Russia 13 armour and 7 mech_infantrys moved from Rostov to Russia 2 armour moved from Volgograd to Russia 1 infantry moved from Volgograd to Rostov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,1,2,5,4,4,1,6,1 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 2.33 -
Sorry I was trying to get my move in before work this morning. I forgot to move a blocker. Let me fix it.
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Archangel 1 fighter moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Bryansk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Archangel to Russia 13 armour and 7 mech_infantrys moved from Rostov to Russia 2 armour moved from Volgograd to Russia 1 infantry moved from Volgograd to Rostov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,1,2,5,4,4,1,6,1 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.17 Russians : 2.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 fighter moved from French Indo China to 37 Sea Zone 1 infantry moved from Shan State to Malaya 1 fighter moved from Japan to 17 Sea Zone 1 artillery moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 armour, 1 fighter and 2 tactical_bombers moved from French Indo China to Malaya Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship, 1 carrier, 2 destroyers and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Malaya to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 mech_infantry moved from Jehol to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Kiangsu to Jehol 3 artilleries and 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 bomber, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.67 Japanese : 0.00 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 92 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 4 infantry moved from 97 Sea Zone to GreeceCombat Hit Differential Summary :
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Taranto raid part duex. Do you want to scramble sz97?
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I guess in the interest of saving time do you want to intercept my ukraine bombing run of 1 bomber and 2 fighters during UK’s upcoming move. I don’t think it will change anything by telling you before the move.
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No scramble.
wrt Ukraine, with one fighter? Of course not.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 92 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Greece Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 97 Sea Zone to Cyprus Place Units - Americans 1 cruiser, 2 destroyers and 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : 1.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 92 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Greece Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 97 Sea Zone to Cyprus Place Units - Americans 1 cruiser, 2 destroyers and 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 1 infantry EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry EDIT: Changing ownership of Shan State from Japanese to UK_Pacific EDIT: Turning off Edit Mode 1 bomber moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Rostov to Ukraine Combat - British Air Battle in Ukraine British attacks with 3 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Cleaning up after air battles Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 2 infantry EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Rostov to Russia 1 artillery moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan 2 aaGuns, 4 fighters and 1 tactical_bomber moved from Hunan to Yunnan 2 mech_infantrys moved from India to Yunnan 1 armour moved from India to Yunnan 2 mech_infantrys moved from Iraq to Caucasus 3 fighters moved from Persia to Russia 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 carrier, 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Kazakhstan 1 infantry moved from Tobruk to Alexandria Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Units Change Ownership Some Units in Shan State change ownership: 1 infantry Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Yunnan: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -1.00 AA fire in Ukraine : : -0.17 Japanese : 1.33 -
TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 92 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Greece Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 97 Sea Zone to Cyprus Place Units - Americans 1 cruiser, 2 destroyers and 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 1 infantry EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry EDIT: Changing ownership of Shan State from Japanese to UK_Pacific EDIT: Turning off Edit Mode 1 bomber moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Rostov to Ukraine Combat - British Air Battle in Ukraine British attacks with 3 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Cleaning up after air battles Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 2 infantry EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Rostov to Russia 1 artillery moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan 2 aaGuns, 4 fighters and 1 tactical_bomber moved from Hunan to Yunnan 2 mech_infantrys moved from India to Yunnan 1 armour moved from India to Yunnan 2 mech_infantrys moved from Iraq to Caucasus 3 fighters moved from Persia to Russia 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 carrier, 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Kazakhstan 1 infantry moved from Tobruk to Alexandria Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Units Change Ownership Some Units in Shan State change ownership: 1 infantry Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Yunnan: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -1.00 AA fire in Ukraine : : -0.17 Japanese : 1.33 -
Somehow I’m getting a bug where I can’t move some of my edited in infantry. Also I forgot to move me american infantry to hawaii. Your turn!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/7 hits, 2.17 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 3/7 hits, 2.17 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Rostov 1 mech_infantry moved from Southern Italy to Greater Southern Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,3,6,4,2,6,2,3,5,2,3,5,6 Italians collect 5 PUs (8 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians : -2.17 Americans : 0.33 Russians : -0.33 -
@Mursilis said in Mursilis (Allies) vs Simon33 (Axis) BM3 Game II:
Somehow I’m getting a bug where I can’t move some of my edited in infantry. Also I forgot to move me american infantry to hawaii. Your turn!
That will happen with the UK_Pac inf you just edited in. Why were they added? If they’re legit, they need to be British.
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Oh that’s the problem. I was doing UK pac. Ok, I had 3 in burma, I moved 1 to shan state and 2 up to yunaan.
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I’ll fix it, change those guys to british. And I forgot to move my egypt tank to iraq this morning. I hope that doesn’t mess with your game. You can redo italy if you need to. Sorry!
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/7 hits, 2.17 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 3/7 hits, 2.17 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Rostov 1 mech_infantry moved from Southern Italy to Greater Southern Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,3,6,4,2,6,2,3,5,2,3,5,6 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 armour EDIT: Adding units owned by British to Iraq: 1 armour EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Removing units owned by UK_Pacific from Yunnan: 2 infantry EDIT: Adding units owned by British to Yunnan: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -2.17 Americans : 0.33 Russians : -0.33 -
Ugg. I was hitting space too quickly. I wanted to kill one of my artillery on the second hit for obvious reasons. Sorry for all the edits, I feel like a noob. Which I am…





